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Arcanum

Arcanum

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Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is also a land of great turmoil.

10,402 readers have visited Arcanum since Maree created it.

Introduction

The tome that you now in your hands, dearest reader, is an agglomeration of many other fine works. Indeed, this is a pastiche in the truest sense, a literary medley with ingredients gathered from far and wide. As the title suggests, Arcanum is a setting of dark urban intrigue, high-fantasy exploration and magic, as well as forray into the grease-smeared, gear- powered world of Steampunk.

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Ancient Times, Reign of the Gods of Old
Thousands of years before present, immeasurable by current reckoning, it is said that the Old Gods walked the land of Arcanum. An enormous pantheon of these demon-beings is thought to have existed, although their worship is now neglected and forgotten. In the most rural of areas, often those located nearby an old temple or shrine, a select few still respect or revere this beings, calling them the "Old Powers of the Earth".

The most ancient of lore still remembered in Arcanum tells that the Old Powers of the Earth were birthed at the very same moment as Arcanum itself. For reasons of their own- for who can understand the thoughts of a god?, of the Earth itself?- these Old Gods gave rise to the hominid races. As such, certain among these Powers created a child in its own image, that it might procreate, in a sense. It is assumed, then, that some of the Old Powers in their corporeal form appeared similar to the peoples of Arcanum, if much grander and more awesome to behold.

In the Ancient Times, the peoples of Arcanum lived in a variety of lifeways and in a variety of places. There was commonality among them, though. The societies and peoples of the Ancient Times are generally accepted to have been much simpler, roughly more egalitarian, and less concerned with race.

Then, the Great Schism occurred.

The Great Schism
During the Ancient Times, the technology utilized by the peoples of Arcanum never came into conflict with the use of the lifeforce known as Magic. The two co-existed, even thrived together. Smiths imbued their tools and weapons with the Arcane Forces, druids were called upon to bless the land and all the plants and animals within and of it, broken pots were mended with a small charm or a Word of Binding.

It was widely accepted that wizards, sorcerers, shamans, witches, diviners, soothsayers, mages, and all manner of other magical specialists were conduits of the Natural Energies given them by the Old Powers of the Earth. It was widely known and accepted that magic in tandem with handicrafts and land-based technologies was enough to fulfill the needs of the people.

But for some, it was not enough.

For certain minds among a certain group of Elves, the quest for Knowledge and Wisdom had to be pursued at all costs, with no regard for the consequences. It was these Elves who developed what they called the "Scientific Method", leading to what is commonly called the Great Schism. These researchers, whose names are lost to history, soon found a foothold with their people. Similar minds among a certain group of humans sprung up almost simultaneously. An alliance was formed. Then came the Rational Inquisition, wherein the Old Powers of the Earth were at first denied, then shunned, then forbidden.

Then came the building of vast, sprawling cities. Then, the first Steam Engine was constructed. Not all was well with these "advancements". The Elves and Humans who made up this alliance soon discovered- quite by unfortunate accident, mind you- that their Steam Tech and the ancient force known as Magic were entirely incompatible. This was troublesome at first, but, as with the Old Powers of the Earth, the Human and Elvish scientists simply relegated Magic to the past, ruled it out as Obsolete and Irrational.

It wasn't long before they sought to eradicate Magic altogether. This was also the period of the Enslavement of the Dwarves. Those Elves who innovated Steam Tech- they called themselves "High Elves" or "Highborn"- had long looked down on the Dwarves of their region, not only for their diminutive stature, but also for their differences of custom and tradition. The Human allies of the Highborn had looked down on nearly all the other races simply because they weren't Human.

Therefore, using their newly found and lovingly embraced Scientific Method, the Highborn Elves and Humans rationalized a hierarchy of races, at the top of which, conveniently enough, were the Highborn Humans and Elves. The Highborn knew that their burgeoning industrial way of life wouldn't support itself, and they certainly didn't want to get their own hands dirty digging in mines or plowing fields all day. There was research to be done,
discoveries to be made, after all.

A labor caste was needed, and a labor caste was found. The one trait possessed by the Dwarves of the region that the Highborn admired was their stamina, their long-winded constitution, their strong backs. Using what little Steam Tech had been invented, it wasn't difficult for the Highborn to annex the surrounding Dwarven villages, and force them, culturally, economically, and with military might, to adopt the Way of Science and Steam. The poverty and disparity this created among the local Dwarves was enough to force them to become the Laborers that the Highborn desired.

Years Following the Schism up to the Present Day
Of course, the Highborn did not stop their expansion with the conquest of the local Dwarves. They knew they'd need more resourecs, more unskilled laborers, and especially more agriculturalists and pastoralists to feed the growing populations of their cities. Along with the Dwarves, the Highborn imposed a "rational" hierarchy onto the other races as well. Just beneath themselves came the Halflings, since they appeared to be genetically related to Elves and Humans, though they had obvious differences. After Highborn Elves and Humans and then Halflings, came all of the other Ethnic Groups of Elves and Humans in Arcanum. This included the feral elves, the tribal humans, those elves and humans who continued to use Magic, and who failed to see "reason". After those elves and humans came everyone else, the "bestial" races: goblins, orcs, gnolls, kobolds, and so on.

With this racism neatly disguised as Scientific Inquiry, the Highborn humans and elves were able to justify their further expansion, further conquest, and further abuses of all the people of Arcanum. Their cities grew, Steam Tech spread outward, huge economic disparities grew between castes in the cities, racism flourished. Many members of other races began to forget that Dwarves even existed, since the majority of Dwarves now spent their entire lives laboring underground in mines, in factories, in laboratories, or in clockworks. The contemporary situation is much the same. The Highborn mechanist bourgeoisie rule the cities. Poverty is rampant. Dwarves are nearly invisible. Steam Technology grows and changes by the day. The Old Powers of the Earth have been nearly forgotten. The Grand Scientific Inquiry attempts to impose "reason" and "rationale" on those peoples and communities who still use and revere Magic. And there is resistance: those who revere and use Magic have formed organizations, fellowships to combat the expansion of Technology.

What's more, with the imposition of control and law imposed by Science and cities, the universal forces of Chaos and Order daily come into extreme conflict. Where once there were sharing communities, now there are darkened alleyways haunted by footpads and cutpurses. Where once there was economic equality for all, now there are the Technocratic elites, the fat, wealthy merchants who profit off of their inventions, and the soot-covered orphans who cough blood in the streets. Where once healthy landbases proliferated, now smog darkens the sky, ash blankets the cobblestones, sewers overflow with refuse and other,fouler things...

The world of Arcanum at present is a place of intrigue, adventure, and turmoil.

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The Whistling Inn

The Whistling Inn by Maree

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

Arcanum

Arcanum by Maree

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

Shimaynia

Shimaynia by Maree

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

Axis

Axis by Maree

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Downtown

Downtown by Maree

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

South Quarter

South Quarter by Maree

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Old Quarter

Old Quarter by Maree

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

New Quarter

New Quarter by Maree

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Audale

Audale by Maree

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

Stone Market

Stone Market by Maree

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

The Docks

The Docks by Maree

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Blackwall

Blackwall by Maree

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

The Whistling Pipe

The Whistling Pipe by Maree

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

The Story So Far... Write a Post » as written by 7 authors

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Knosis
Unease was clear in the hunter's eyes as soon as the hammer had come out. With a stony expression, Alek listened to Talos and for a moment, he thought he may have to find some way to protect himself in order to get away from this fellow.

"A boy once stood against an army and a giant. That boy won his war with only a sling and a stone." The vampire said simply. "It isn't going to be easy, but nothing in life ever is. Every bit is a test to see if you will waver from the light."

He gently petted Ellie's head. "I cannot blame him, Ellie, calling me what is true. I am a creature, a monster that feeds on the living with the face of a man who once lived. I pray I some day can find my salvation.." He said gently. "But this is my path, and my path is hidden in darkness. If I am to find it once again, I must have help from the light." He turned to Talos once again. "..Even if it takes a risk." He scoffed as she threatened Talos. "Please Ellie, there is no need for threats.." Gently he placed a kiss on the top of her forehead. Hopefully that would be enough to stun her for a moment, he thought.

Slowly he moved away from Ellie, towards Talos, and would gently take the bird icon, bracing for whatever were to happen next.

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As soon as Talos lifted his fingers from the icon, allowing it to be fully in Alek's grip, it would burst into light.

Talos explained as it occurred, for both their benefits. "It will hurt him," he says to Ellie, his voice grave. "But if he is of Light spirit, no more than a burn." Even as he spoke, the Holy light of the icon would scald Alek's hands. The light had taken the form of a true bird, simply encasing the icon itself, and it now peered into his face as the wings flutter.

"If he is of dark spirit, he will sustain far more than that, and I would receive a regrettable advantage in the battle that would be fought. Either way, you will have your chance to harm me soon enough." He seemed to either not consider her a threat, or considered her words fair enough trade for his certainty.

Looking at Alek, he nods briefly. "And so, Alek... how does it feel? Does your undead flesh burn alone, or does your soul join it?" He already knew the answer; but he was making the necessary point.

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Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Maree
Ellie was stunned. Never before had Alek done such a thing as kiss the top of her head. Her knees wanted to buckle beneath her body and her heart raced in her chest. A bright blush crept up onto her pale cheeks and her head felt light. It was just a kiss on her hair but Ellie could not help to imagine what it would have been like if it had been a real kiss.

Talos speaking, however, brought her back down to the earth. Ellie reached out for Alek as he took the icon, but she took a step back as it burst into light. Her eyes squinted and then she screamed in horror. He was not supposed to be near the light, not at all. Alek would burn from light.

"You monster!" Ellie screamed at Talos. "You're going to kill him!" She ran at him and pushed at his chest, hitting him with her small fists. It hurt her to hit Talos but she wasn't about to stop.

"Make it stop, please! Don't kill him! Please!" Tears flowed down her cheeks.

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Knosis
The man's eyes slit as they had before as soon as the light erupted from the bird, growling painfully as it burned into his flesh. He wanted to drop it. More than anything did he wish to fling the thing away from him, but he held on to it. He held on, to prove to not only Talos, but himself that he still served this light, although it pained him now.

When it turned to the bird, he released it, gazing at his hand shakily. "E-ellie, I'm alright.." He muttered. He turned his pained gaze to Talos. "It's just a burn.." He muttered quietly. He would have done the same thing to Talos, if the tides were turned. His hand was seared worst than anything else, and the smell of burning flesh and ash was in the air.

"Ellie, stop hitting and shouting, or so help me, you'll be tied down in this room for a day.." He grumbled. His temper was short now. "Do you believe me now?" The last question was directed to Talos as he showed him his ruined hand.

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Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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Talos was pleased. He didn't care much for Ellie hitting him, though he would rectify that. No, he was pleased. The icon returned to him and the light dispersed, allowing him to place the innocuous item back into the folks of his cloak. Raising his hammer- Ellie still pounding on his chest, more than likely hurting her fists more than she was disturbing him- he places it onto his back once more.

"I am convinced," he says, his voice revealing an emotion behind the deep, gravelly tone. An emotion something like comraderie. "And I beg forgiveness, my Brother. I would embrace you, but that would probably bring more pain upon you." He looks down at Ellie with a frown. "I will need to train you before you can do any sort of harm to me," he rumbles out.

Looking between the two of them, he nods. "Allow me to introduce myself, then. I am Talos, Paladin and Templar of the Twilight Guard; and I am yours in battle."

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Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Maree
Talos may have held hope for Ellisandre but now there was nothing but contempt for the monster. She hated him. He had caused Alek pain and burned him with the one weakness that Alek truly had. Talos tortured Alek and it was unacceptable. Ellie was close to calling it all off. She wanted to tell Talos that he needed to go back to where he had come from and they no longer needed his help.

Ellie stopped hitting the man and hurried back over to Alek. She tried to grab his hand to nurse it in anyway that she could. Her eyes searched for his and when they met, Ellie's silently asked if this was what he wanted.

"I do not like him as I thought I would but if this is what you want, Alek..." Ellie said and then swallowed down her fears. He was going to say yes. She had found Alek someone to help in Alek's mission and there was no taking that back. She feared that she had set Alek down the path to his death because she wanted to chase after a rumor.

Ellie was killing Alek.

"It's not too late. We can just go home and sleep. We'll find another way. I don't like this man, Alek."

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Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Knosis
Alek relaxed some, leaning heavily against a wall as he looked down at his hand. It was already mending, but since light was what caused it, it would still take a couple of days for it to mend fully. A great risk, that was. The light would normally kill a normal vampire. But, Alek wasn't exactly normal, was he?

"Well met, Brother Talos.. I am Alek, former member of the Temple, Templar of the Light." He said, his voice carrying a hint of lost pride in his voice. It was extremely obvious why it was 'former'. "I am honored you offer your blade, but there is no need to have such formalities to a monster, Brother.."

He allowed Ellie to grab his hand, and his golden yellow hues met her own. Contentment was in his eyes, as if he had proven himself worthy still. "Ellie.." He whispered. "This is something I have to do.. And you are right, I cannot do it alone and I cannot risk you.." He whispered. Gently, he caressed Ellie's cheek with his good hand, wiping away tears she had already shed. "I cannot see you die because of me, or worse. If I sit around, I risk these things as well." He gave her one of his rare smiles. "Your life is worth more than a dead man.. This is what needs to be done.."

He looked back towards Talos. "The city is crawling with monsters. I don't know if you noticed when you walked through."

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"You are no longer a monster in my eyes," Talos says, a deep rumble of respect behind his words. "You are a former Champion of the Light, whom has been tainted and seeks absolution. Those in the dark may step into the light, given a branch of shade." The last part was a verse from the Chant of Valor, which Alek may or may not have been familiar.

His full concern was now with Alek. While he had been wary at first, he had a final certainty that this man was like unto him, and thus it was his duty- privilege- to assist him. Ellie had taken a back-seat to this mission, in his opinion. If she forgave him, he could train her. If nothing else but to protect herself. If she despised him, then if nothing else he would need her to stay out of the way. That was as far as his concern went.

Or... not quite. He reflected, in that moment, that perhaps she had been crucial to Alek's maintaining his humanity. She, too, would need to be protected at all costs. And he did owe her for bringing the matter to his attention... and, well, she was probably a follower of the Light, maybe.

It no longer mattered. "Yes," he replies after a moments pause. "I encountered a few of the more beastly denizens who came to investigate my arrival. Grayflame," he gestures to the hammer over his shoulder, "Dispatched them quickly enough."

He pauses again and looks between the two of them. "So is it just the three of us against them all, or have we other resources to bring against the Darkness?"

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Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Maree
Alek wasn't dead. Not in Ellie's eyes. She pulled away from him and turned her back to him, showing Alek that she was not pleased at all which this decision. However, Ellie was not out of the game. Even though she disliked what he was doing, despite her being the one to start it all, Ellie was going to support Alek. He was all she had in the world. They were a team and for now, they were still going to remain a team.

While Alek was the brawn, Ellie was the brain. She was the researcher, staying up many times during the day to read over old tomes and books. There was not a thing about Arcanum that she did not know. Only the Old Powers of the Earth were a mystery left to Ellie as all the written history on them had been burned, or destroyed.

"There is no army, if that's what you're asking. There is just Alek and me," Ellie spoke as she looked out the window. Coppers were investigating the body after it had been looted. She placed her hands on the window sill and leaned forward on them.

"We don't need an army or a force. All we need is Feldumon," Ellie said. "It's a language. The language of the Old Powers of the Earth. What I've read about it so far is that it is the language of the lost gods and of the dragons which are now extinct. It is the Language of Making, and with a single word Arcanum, our entire world was born."

"The Order of Keepers believe that where there is one rune to create something there is also its opposite. It is equally as powerful of the Word of Making. It is the Word of Unmaking, or the Final Glyph." The information that Ellie had been storing was going to be a surprise, even to Alek. She had never shared the details of how to kill Amelia von Rosenberg to him before.

"I think if we find and learn the glyph that Alek can use it to undo Amelia's entire existence. It makes sense..."

"He would kill his sire, and even erase the history of him being Blooded. He would be human again or the rune could kill him too. Or maybe I am mad because I fear so greatly to lose him to death or to Amelia. Maybe it will not work at all."

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Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Knosis
Alek let a silent sigh pass through his lips as Ellie displayed her dislike for her own plan. Women were truly confusing at times, and so he thought it best he'd leave it be for now. He would surly hear about it later when they were alone again. So instead, guided himself back to the window to watch the investigation that was being held below.

He remained silent as Ellie explained her plan. He kept the surprise from his face as she explained that there was possibly a rune of unmaking, although he was truly surprised at the concept. The Language of Making was used to create the very world they lived in, a dangerous concept in itself sought after by those who wished to be as powerful as gods themselves. But the fact there could be a word of Unmaking escaped him, or he had not wanted to think about it. That too, had its own dangers that he was not sure he wanted to attempt. However, he let Ellie ramble on about killing Amelia, which was his plan all along.

Amelia had placed a special interest in him, it seemed to him. Out of his entire group that was sent to destroy the nest, only he remained although tainted. She had spared him, to remind him of the failure he had committed. It only drove him to find an end of the oldest Vampire.

His breath caught when he noticed below, one of the investigators cut his hand on an object around the body below. He felt his fangs draw downward, and the boards around the window seal creaked again. How long had it been since he last fed..? He couldn't remember, but longer than he felt comfortable letting it go. He had found that the blood had an effect on him that was addicting. He had never felt truly alive until he had tasted the first bit of blood, and the urge of it made him want it that much sooner. When he had been a fledgling, he could not control those urges. Now he could. Sometimes.

"E-ellie.." He muttered, his voice more a deep groan than anything. "I-it might be safer for you two to go elsewhere to discuss this for a-a while.." He was struggling to keep composed.

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He had expected some form of response from Alek, either to his own statement or to Ellie's plan, but instead he simply suggested they go elsewhere. Perhaps he had been harmed more than he showed by the Light.

Regardless, Talos was not going to attempt a confrontation now. He did not see the point in it, when there was a battle plan to be drawn. "Very well," he replies to Alek, before heading through the door. He holds it for Ellie, then follows beside her and replies.

"Words of power are dangerous when used properly," Talos begins in a warning tone. "Improperly, they can wreak havoc like you have never seen. There is also the matter of finding this glyph, and learning to use it at all... unless you have some prior insight into that." He looks down at her questioningly.

"Regardless. We need a backup plan. If this Word fails, or is lost, we would be fighting blind. Powerful though she may be, any creature of darkness may be slain with a liberal application of Light. Without a proper battle plan, that is what I will be for, I imagine; utilize the fullest of my power to distract, and potentially defeat, the Vampire until a better action could be resolved."

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Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Maree
"Alek, I-I..." Ellie frowned and ignored Talos. What he said to her went through one ear and out the other. She had to leave Alek and go with the man that had hurt him. If Talos had not hurt him in the first place then Alek would not have been more thirsty than before!

Ellie knew that she could not stay. Not only for her sake, but for Alek's pride, she had to let him deal with his vampiric hunger.

"You should let me help you. You are strong enough for it," she whispered, knowing that Alek could hear her, along with the beating of her heart and the blood pumping through her arteries. Ellie did not move and she watched Alek suffer; fight against his dark taint. It broke her heart each time she witnessed him struggling.

And she knew it pained him to feed the monster growing inside of himself. It did not register in her mind that feeding from her would make Alek feel even more like a monster than he already did. The only thing Ellisandre could think of was to help him.

"Find me, please," Ellie asked before she choked on a sob and dashed through the door.

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#, as written by Knosis
Alek closed his eyes tightly. "We will discuss a backup plan later, Brother Talos.." Alek said forcefully. "I need at least half an hour alone to myself.. Keep her safe, keep her here.. I'll come find you as soon as I can.." The boards creaked again at the force in which he held them, to keep himself in place.

He could not respond to Ellie. Not right now. But he wouldn't dare feed off her. Never. It was all too easy, he could hear her whispers, her pleas to have her help him. The very flow of blood in both Talos' and Ellie's veins. The beating of their hearts torment to a starved vampire. Every throb threatened to drive him insane or to beat the rest of his humanity away. The next time Alek opened his eyes to look at Talos, they were black as coals. He was about to hunt.

"Go." He demanded.

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By the time Alek had turned to look upon Talos, he was already out the door, following Ellie. He'd already explained his plans as much as he could, so now he could only honor Alek's wishes that he guard his 'friend,' who was clearly more than that by this point. It brought a slight frown to Talos' face, but it was a strength, and men must take their strengths where they can find them.

After she had been silent for a time, and he had been following her, he speaks up again. "Where does this Vampire usually keep herself? Most of these creatures often live in seclusion, a cave or abandoned structure, or they live in the open, lavish mansions and the like. My estimate is that she would be the latter," he concludes, distancing himself from the personal dramatics of his charges. His duty was to destroy the Darkness, not take sympathy on the struggles of the faithful.

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#, as written by Maree
Ellie didn't go far. She couldn't go far. The elf-girl only ran down the hallway and stopped as soon as she reached the end of the stairs; the border between the Inn and the tavern below. Her thoughts raged around Alek but in her heart, she knew that he would be fine. He had not yet abandoned her and Ellie had a gut feeling that Alek would never abandon her.

For now, all she could do was help him in a way that she knew how. Information.

Ellie closed her eyes and shook her head. Her fingers clutched the banister until they shook. "I don't know. No one knows where she lives. Amelia is much smarter than other vampires. No one has ever found where she makes her lair and has lived to tell the tale."

"The only way to find out would be to send Alek to her but if we did that..." He'd never return. Ellie could not say the words. It hit too close to home on her current fears.

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Knosis
Alek immediately began to pull at the window as soon as they left him alone, his black eyes almost desperate now. Desperate to get as far away from Ellie as he could until he had fed. The window moved easily, for him at least, breaking off the nails as the pane raced up. The remaining pieces of nails tapped against the floor quietly. The investigation was still going on below, so instead he began to climb the fire escape up silently.

He would feed on a few victims tonight. He had gotten into the practice of not killing who he drained. People did not turn into vampires just by being bitten, as the rumor went. No.. It was more complicated than that. But none the less, he would return to the Inn from the entrance as he said he would, not a minute passed an half hour.

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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"Then," Talos begins, a gruff rumble of a voice, "We must plant bait. Even the most intelligent creature will blunder into a trap if it is prepared just so. Even if we do not slay her, I have ways of tracking the undead."

Despite its benefits, he was starting to worry that the emotional attachment between the two of them might be the downfall of this venture. Regardless, he would simply have to put up more effort himself to cover them.

"In the mean time, share with me how you plan to find this... 'Word.' I do not look to utilize it for our battle, but as a last-ditch plan, it may be necessary."

He had crossed his arms, leaning near the stairway back down. He felt out of his element, working with a... Vampire. And an Elf with no personal conviction to the cause. She was more than willing to give her all, but it was not for the destruction of the Vampire, at least not in whole. She did it for a man, a former man, and if he was lost, so too might be her strength. Or, it may grow. It was uncertain, and it bothered him.

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Maree
Ellie disagreed with Talos and wished he would just go away. The Word of Unmaking was the only choice because she thought, for sure, that it would keep Alek alive. This man did not even want to use it unless absolutely necessary.

Wiping at her face with the back of her hand, Ellie dropped down onto the last step of the stairs and sat. She curled her knees against her chest and help them by wrapping her arms around her legs. "The Ancient Order of the Keepers. No one has seen them in a very long time," Ellie said.

"They were more prevalent about fifty years ago but recently there hasn't been a peek from the Keepers. Unlike most people though I know how to read and I know how to find their guild," Ellie said. "We will have to go across to the other side of the city to find it in a cemetery."

"The Ancient Order of the Keepers are the ones who discovered and studied runes and glyphs. It is our best bet to any leads on the Final Word."

The setting changes from The Whistling Inn to Arcanum

Setting

2 Characters Present

Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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"Then let us search," Talos replies. "But know this..." he gives her a serious look, keeping his arms crossed and trying to express the gravity of his words. "If this 'word' can be misused, by intent or lack of skill, for the destruction of this world... I will have no choice but to have it eliminated as soundly as possible. Your personal affections cannot rise above the grave duty we have before us."

He knew she wouldn't like him for this. Knew she didn't like him already. He could see it, in the way she spoke to him, in her posturing towards him. "Using this word could be more dangerous than even the Vampire. Until we have better options, however, that is what we will look for. So take heart," he adds encouragingly, standing straight and dropping his hands to his sides. "We will have victory, but it will not cost us all."

The setting changes from Arcanum to The Whistling Inn

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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"Then let us search," Talos replies. "But know this..." he gives her a serious look, keeping his arms crossed and trying to express the gravity of his words. "If this 'word' can be misused, by intent or lack of skill, for the destruction of this world... I will have no choice but to have it eliminated as soundly as possible. Your personal affections cannot rise above the grave duty we have before us."

He knew she wouldn't like him for this. Knew she didn't like him already. He could see it, in the way she spoke to him, in her posturing towards him. "Using this word could be more dangerous than even the Vampire. Until we have better options, however, that is what we will look for. So take heart," he adds encouragingly, standing straight and dropping his hands to his sides. "We will have victory, but it will not cost us all."

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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-

3 Characters Present

Character Portrait: Alek Constantine Character Portrait: Talos Character Portrait: Ellie Coulter
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#, as written by Maree
"Are we done here," Ellie snapped at Talos. She didn't mean to sound so rude or harsh but her nerves were on end with the man. It was hard to accept the consequences of her actions.

"I need to eat," she said before Ellie stood up from the stairs and walked back into the tavern.

Maybe there was a way to get rid of Talos. Alek and Ellie didn't need him. In all actuality they did, but Ellie did not want his help. There were probably others that were more fitting to their needs. He seemed to have just took charge and Ellie was not happy about that. Who was he to be invited into their mission and for him to just lead the entire thing?

Talos had to go. And Ellie began devising ways to do it.

The setting changes from The Whistling Inn to The Whistling Pipe

3 Characters Present

Character Portrait: Xavier Skywalker Character Portrait: Ellie Coulter Character Portrait: Otto Bumgarner
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Otto and Xavier both walked down to the tavern and started to talk over their old military carriers over mugs of beers. Otto kept an eye out for any employment opportunities. He also saw an elf walk down into the bar from the inn above.

4 Characters Present

Character Portrait: Xavier Skywalker Character Portrait: Talos Character Portrait: Ellie Coulter Character Portrait: Otto Bumgarner
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The large, imposing man had followed Ellie down the stairs at a respectable distance. He had sought to admonish the woman for her attitude, but it was a stressful time, and he felt he could at least be somewhat accommodating.

Raking his eyes over the current inhabitants of the Inn, he narrows his eyes. He didn't know the men, but they didn't seem like the sort he would need to deal with in any meaningful capacity. Not that he would say no to a conversation, or even an interested recruit, but judging by Ellie's reaction thus far, he decided it would be best if he simply did his own job, and let her deal with the rest.

5 Characters Present

Character Portrait: Alek Constantine Character Portrait: Xavier Skywalker Character Portrait: Talos Character Portrait: Ellie Coulter Character Portrait: Otto Bumgarner
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#, as written by Knosis
Alek would walk in the Whistling Pipe a short time after, his face blank. If the undead could look like they were about to be sick, he certainly did. He kept his eyes ahead of him the whole time, golden yellow hues that seemed to glow even in the light. His armor was a bit tattered in places, and he held his side tightly. He snapped out of it long enough to notice Ellie and Talos and walk in their direction.

It was unlike Alek not to survey the place as he walked in. Vampire hunters would know instantly what he was, albeit he too was a vampire hunter. A vampire was a vampire, and a monster to boot. But Alek seemed dazed, distant and on the verge of breaking.

If they had sat at a table, the man would pull back a chair and collapse on it, another characteristic not of his. He would not move from that spot, nor speak or scarcely breath. Not that he needed to at least. He just sat there.

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

View All » Create New » Quests

There are no quests in this roleplay.

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The Blooded

"In the Night the streets of Axis will run red with its own Blood," a common phrase said by Amelia von Rosenberg, the vampiress who leads The Blooded, a secret organization of vampires and their brood.


Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 13 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

The Whistling Inn

The Whistling Inn by Maree

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

Arcanum

Arcanum by Maree

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

Shimaynia

Shimaynia by Maree

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

Axis

Axis by Maree

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Downtown

Downtown by Maree

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

South Quarter

South Quarter by Maree

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Old Quarter

Old Quarter by Maree

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

New Quarter

New Quarter by Maree

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Audale

Audale by Maree

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

Stone Market

Stone Market by Maree

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

The Docks

The Docks by Maree

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Blackwall

Blackwall by Maree

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

The Whistling Pipe

The Whistling Pipe by Maree

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Arcanum. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 15 Characters to follow in this universe

Character Portrait: Olgra Grash
Character Portrait: Alek Constantine
Character Portrait: Idris Bloodbright
Character Portrait: Ellie Coulter
Character Portrait: Talos
Character Portrait: Xavier Skywalker
Character Portrait: Calhoun Linfael Aldon
Character Portrait: Otto Bumgarner

Newest

Character Portrait: Olgra Grash
Olgra Grash

The owner and proprietor of The Whistling Pipe tavern.

Character Portrait: Calhoun Linfael Aldon
Calhoun Linfael Aldon

Who says you can't love your work?

Character Portrait: Talos
Talos

"I come to show you the light; and I shall do so with vindictive literalness."

Character Portrait: Ellie Coulter
Ellie Coulter

A part mechanical lowborn elf who never seems to leave Alek Constantine's side.

Character Portrait: Alek Constantine
Alek Constantine

'All of God's creatures have a place in this world.. You are not one of those creatures.'

Character Portrait: Otto Bumgarner
Otto Bumgarner

The world is a fantastic place, and I'm going to see every corner.

Trending

Most Followed


View All » Places

The Whistling Inn

The Whistling Inn by Maree

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

Arcanum

Arcanum by Maree

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

Shimaynia

Shimaynia by Maree

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

Axis

Axis by Maree

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Downtown

Downtown by Maree

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

South Quarter

South Quarter by Maree

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Old Quarter

Old Quarter by Maree

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

New Quarter

New Quarter by Maree

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Audale

Audale by Maree

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

Stone Market

Stone Market by Maree

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

The Docks

The Docks by Maree

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Blackwall

Blackwall by Maree

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

The Whistling Pipe

The Whistling Pipe by Maree

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

The Whistling Pipe

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

Old Quarter

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

Arcanum

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

The Whistling Inn

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

New Quarter

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Blackwall

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

Axis

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Shimaynia

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

The Docks

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Stone Market

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

Downtown

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

Audale

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

South Quarter

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Fullscreen Chat » Create Topic » Arcanum: Out of Character

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Most recent OOC posts in Arcanum

Re: Arcanum; A Steampunk Universe

And I am making another post so I can finally reply to the PMs that I receive. xD

Re: Arcanum; A Steampunk Universe

We are currently needing members that wish to play vampires, or characters that are aligned with vampires. If you have friends, ask around.

Re: Arcanum; Of Steamworks and Magic Obscura

I'm not a person with a great deal of time but I finally got around to pondering what plot I'll personally be running. I'll start tomorrow. I don't give plot details. If you want in, you'll have to figure things out in character.

See you there.

Re: Arcanum; Of Steamworks and Magic Obscura

I shall be joining this eventually, most definitely! But, as of yet, I'm drawing a blank on a character. STEAM PUNK FTW!!!

Re: Arcanum; Of Steamworks and Magic Obscura

No, as stated above, Arcanum is not my original work but I have permission to use it how I please.

And roleplay can begin whenever you like. There is no approval for characters. Invite your friends and have fun.

Re: Arcanum; Of Steamworks and Magic Obscura

so Arcanum is not your original work?

Re: Arcanum; Of Steamworks and Magic Obscura

Dragons are pretty much extinct in this universe but all other characters are game. You can make anything you'd like.

Re: Arcanum; Of Steamworks and Magic Obscura

Do the characters have to be humans? could they be dragons, mythical animals etc.?

Re: Arcanum; Of Steamworks and Magic Obscura

it looks like you made the places on the map yourself, I KNOW IT.

Re: Arcanum; Of Steamworks and Magic Obscura

Okay, so this is how this roleplay is going to work. I am your GM but I am not your Game Master. I am the Game Maker. I am not here to run plots, arcs, groups, etc unless I wish to do so. The object of this universe is to allow the players to help create the world as well. You will be responsible for running plots and arcs, suggesting new areas to be created, groups and quests.

I may run a plot or two in Arcanum but as for now I am just going to make a character or two and play them in the available locations. Also, the more players that arrive, the more possibility for locations to be added (i.e.: rural areas or more specific places in Axis to meet roleplaying needs). I am also not opposed to giving sovereignty to players so that they can build on the world as well.

Those who become committed to the roleplay and add a great amount of depth and character to the roleplay will be considered highly for a co-GM position.

I have put up the basics of the world and it is the players' responsibility and privilege to expand on them (as I will be doing the same).

Arcanum is not an original work. I did not come up with this concept however a message was left by the original creator.


For those with respect for intellectual property laws: Contents are protected under the Creative Commons Attribution-Non-Commercial-Share-Alike 3.0 United States license. You are free to copy and make derivative works for non-commercial purposes.

For everyone who realizes copyright laws are idiotic: This work is Anti-Copyright. Do what you
will, provided it's not for profit, and please credit me when using this material. Plagiarize, steal,
reprint, republish, redistribute!

November 2011
Written & Published by Rowan WalkingWolf
Questions, Comments, Contributions:
walkingwolf@riseup.net

Re: Arcanum; Of Steamworks and Magic Obscura

very interesting RP, posting character for your approval.

Arcanum; A Steampunk Universe

"Arcanum"

For those that want more information on the Arcanum Universe please refer to this link: Arcanum: Steamworks and Magic Obscura It's far too much information to post in OOC threads. You do not have to use the information if you do not wish. By all means, create you own content, the original author even suggests to do so.