Introduction
Before you go any further, understand something about this rp. This is not high school romance, not a bunch of teenagers given powers to protect their respective town, or any of the other cliched rp's that riddle websites nowadays. This is DARK FANTASY and I expect you to understand that going in. Will there be time for humor? Of course. A time for drama and romance? Yep. But, understand that the priority of this roleplay is to tell a great story. Now, my intro wasn't the most detailing as that was its intent. What is happening within this world and what kind of insane adventures we will be partaking in will be revealed as we go. also, it helps all of you add your own fragment into a whole narrative.
Races (Not limited to these. You can create your own spin to an established race or create your own. The race of my character will serve as an example.)
Men: No real big mystery here, just like Earth humans with the exception of being able to cast spells and the like. Men have taken away power from the Elves bit by bit since the Wars ended. They have a real knack for politics. Most Warriors belong to either the Military or the Faction of Atlus, God of Sunlight.
Elves: With the exception of Lords, Elves were the first race on Amore. Whether they were originally native to Amore or not is lost to time, but few others know the land better. Elves have a lifespan of nearly 500 years and are gifted in magic. Many Elven Warriors belong to the Amore Military or the Aryn Faction.
The Laochra: Most commonly referred to by others as mutants, The Laochra have a long and complicated history. Laochra are born as Men or Elves, but are taken from Orphanages or kidnapped from sacked caravans or towns. Mutated by Witches in twisted and perverse experiments, Laochra are raised in groups as monster hunters and often collect bounties from local governments in pursuit of their quarry. Some have been known to hunt Men and Elves as well, but this is an uncommon practice though not illegal. Less than twenty Laochra exist on Amore. Due to their nature and practices, they often have knowledge about a wide variety of monsters and locations. All Laochra by requirement belong to the Blades Of The Abyss, a faction focused on the protection of the innocent and the extermination of the guilty. The Laochra are often identified by their scarred bodies and pale skin, side-effects from the experiments of Witches.
3 Character Archetypes: (These are three pre-made backgrounds with 2 being available for roleplayers, the other being mine. You don't have to take on and in fact I would prefer you didn't. These are more to show you what I am expecting and what type of world Amore really is.)
The Dark Moon Knight (my character): A Human-born Laochra who has a Legendary reputation across Amore for his skill. His face is hidden by his helm and is never seen by others, with few having an accurate description of not only him, but his armor as well. Rumors state a man clad in silver armor gives chase to the Wraiths on their march south. Referred to in legend as the March of Winter, it is said that Wraiths ride across the sky, stealing the lives of people as they go. However, this is just legend, and cannot be backed up by any facts so few if any actually believe it exists. However, a man clad in armor has been seen heading south, stopping in towns and asking if any had seen the Wraiths.
The Reckless Scholar: A graduate from Dragonstone School for Magic, the Scholar is an eager and gifted traveler trying to find the secrets to the world. The one the Scholar currently chases is the Eye of Atlus, an ancient magic artifact said to be the God of Sunlight's last piece of tangible power in this world. The Scholar believes if they can find it, nothing will be unknown to them. Currently, the Scholar heads south with the intent of finding Nyr, a mythical city said to be built by the Lords.
The Devoted Paladin: On a pilgrimage south to the Temple Of Qurn, the Paladin must complete this trial in order to fully complete their initiation into the Covenant Faction. Having been raised in the Order, this is the only life they have known and would ask for none other. But, because of this they lack knowledge of the outside world and are naive to many things. However, the strength and conviction of this person will often overcome any challenge put in their path.
Glossary (Pretty important that you read this, but it is not required. Will be added to as the story goes on)
Factions Being a part of a faction offers certain benefits.
The Covenant: One of the stronger factions within Amore, The Covenant focuses on the worship of the Gods and protection of Holy Relics. The faction has two primary groups, The Clergy and the Paladins. The Clerics help strengthen the church financially and politically, while the Paladins uphold and enforce their beliefs. Rather than focusing on one God, the Covenant believes all Gods should be worshiped equally. Each Paladin within the Covenant is given a Holy Protection Ring that helps with their endurance and increases their strength. Clerics are given a Restoration Ring that helps with the casting of healing spells.
The Followers of Sunlight: More commonly known as the Atlus Faction. The Followers are the strongest faction amongst humans, and is primarily composed of some of the strongest men and women in Amore. Many are soldiers, while others serve as bodyguards for the factions political figures. Within The Followers is a group called the Elite Knights. Made up of the most talented Knights in Amore, each member is picked through a series of rigorous trials. Except for a few faction members outside of the Elite, no one knows the identity of the Elite Knights, making them a force to be reckoned with.
The Dragonscales: Comprised mostly of Mages, they are more known in the arenas of knowledge and education rather than politics. Mages who graduate from Dragonstone are automatically entered into the Dragonscales, but are free to leave the faction by their own accord. Each member of the faction is given an Amulet of Scales, which gives a boost to the effectiveness of spells.
The Embers of Aryn: Mostly Elves, The Embers are warriors and politicians who feel a sense of kinship to the Elven Deity Aryn. Many outside of the faction mock them for their devotion to a dead deity, however their strength on the field and within court makes most silence their tongues. The Embers carry the Flame of Aryn, a spell that gives them resistance to spells and immunity to fire for a short time.
Blades of The Abyss: A minor faction within Amore, the Blades are made up of bounty hunters and Laochra who are devoted to punishing the guilty. Within each city, the faction has an office with a list of known criminals and those who abandoned their oaths to their factions. Often called mercenaries or death-dealers, the Blades pay little mind to such names as it is merely part of their duty to their faction. Members of the Blades are given the Dusk Star, a small trinket that prevents disease and curses from being cast on the member.
The Disciples Of Elbris: Established toward the end of the Elven-Human Wars, the Disciples were originally a group of elves that sought segregation from humans and the eventual ousting of them out of Amore. As their name suggests, they follow Elbris, Elven Deity of Death. Toward the end of their time, Elbris challenged Aryn from dominance over Amore. Legend says the flame that scorched Elbris could be seen even by the Gods themselves. Nowadays, the Disciples are far more secretive, staging assassinations and revolts here and there throughout history. They now believe that all Elves and Humans who do not accept Elbris as the one true God are dead already, and deserve no mercy. Many members have been found within the halls Jastor's council, often being hung for treason and past crimes of the Disciples. How far their reach stretches is unknown to outsiders, but they continue to live amongst the common folk to this day.
Other Factions will be added as interest in roleplay grows... Roleplayers are free to create their own factions, provided it is approved first.
Amore
Made up of three major cities, four towns and numerous villages.
Jastor: Capital City of Amore. Within its structures and culture, influences from both Humans and Elves can be found.
Mordran: Once a Lords stronghold, the Elves have done a remarkable job preserving the city in its original form.
Fryr: The first Human settlement in Amore and home to almost exclusively Humans. Major port for the Eastern Travelers visiting Amore.
The Gods
Each God has a temple on Amore, but none exist within the cities, towns or villages. Members of The Covenant must journey to each Temple on a pilgrimage to receive a Holy Blessing in order to fully join the Order.
Atlus: God of Sunlight
Helgith: Goddess of Time
Qurn: God of Order
Gyn: Moon Goddess
Igrin: Goddess of Nature
Jaqen: God of Absolution
Elven Deities
Ancient Elves who fought the Lords and freed the land of Amore from their grasp. In Elven Legend, the Axis of Aryn, Seraphim and Elbris achieved divinity after the defeat of the Lords.
Aryn: God of Flames
Seraphim: Goddess of Lightning
Elbris: God of Death
Magic
Magic primarily consists of two types of spells; Those that require an incantation and those that don't. Ones that do are often far superior to those that don't, however, with an artifact like the Amulet of Scales, many incantation spells can be performed without the incantation but still produce the same effect. Alchemy, Enchanting, and Conjuration exist as well, with conjuration holding the same principles as spellcasting.
More will be added to the glossary as the story evolves.
Character Sheet
Name:
Age:
Race: (If you created your own or made a spin on one of the established 2, please detail the specifics of the race so I can enter it into the glossary)
Faction: (If you create a faction, please give specific details so I can enter them into the glossary)
Appearance: (Drawn, Digital, or written descriptions are acceptable, however real people or anime characters (i.e. big eyes and disproportionate bodies) are not
History: (Can be brief, but mostly serves as your opportunity to show us all what a badass your character is or isn't)
As I hope we will all be making interesting, dynamic characters, a personality isn't necessary as it will change with the story. Though, you can write one if you so desire.
Rules
- No god modding
- No auto-hits on other players
- Post every few days or message me detailing why you were unable to. If not I will kill off your character. Sorry, but one person doesn't get to ruin the story for everyone.
- Long posts are not a necessity. A lot of roleplayers confuse long posts with being good posts and it can make things dreadfully boring. For example, if you're in a battle and in order to make it long you talk about the wind for half a paragraph... go ahead and trim it down a bit.
- 15 posts here • Page 1 of 1
The Story So Far... Write a Post » as written by 5 authors
The Mage was not one who could be bargained or reasoned with. He had no use for gold, titles, or any false luxury that comes with fear. Surrounded by soldiers with blades ready, the Mage removed his dagger and slit his own throat, laughing as he did so. His blood poured onto the stoney surface below, The soldiers lowered their weapons, many breathing an audible sigh of relief. As they turned to leave, the sound of a heartbeat echoed through the ears of each of them. They turned to see a ghostly figure floating above the place the Mage had died, his body now gone. Draped in a long black cloak, bright red eyes could be seen shining brilliantly underneath the beings hood. Lifting its hand, a deep and ominous laughter bellowed from the creature as it rotated and moved the boney fingers that cracked with each little shift. The soldiers relayed from their terror, readying their weapons The creature looked up at them, grinding its teeth and stretching out its boney jaw as far as it could without popping it out of place. Raising its hand slowly, it unleashed a powerful flame spell that set fire to the soldiers in an instant.
At that moment, the sound of footsteps could be heard in the darkness. The Lich turned to see an armor-clad man appear into view. Raising its hand once again, the Lich performed the spell again. In an instant the man grabbed on of the soldiers bodies and used it as a shield between him and the flame. Charging the Lich with the soldiers body firmly between him and the fire, he tossed the corpse off to the side right before thrusting his sword into the monsters chest. Letting out a deafening scream, the Lich fell, only its black cloak remaining by the time it hit the ground. Without saying a word, the man walked back into the darkness, leaving those that had fallen, but taking the black cloak with him as proof for payment.
Bran awoke to the sound of chatter amongst the camp. A good thing really, since he prefers waking up before the end of that dream. He had fallen asleep while sitting on a crate, using his sword to prop up his body so as to not fall over. Including the two guides, there were only a few people at the camp, ten to be exact, making eight travelers in all. This was to be expected with the recent reports from the forest, and the fact the guides were charging an extortionate rate nowadays. However, it did beat heading back up to Rosewood, then around the forest to Giry, and then finally the voyage south. All in all, one would lose close to a week when compared to traversing the forest. Though, to avoid danger, most would make the time. It seems the only people willing to attempt the forest are Merchants, Adventurers, or the incredibly stupid, which the formers could also fall into the latter.
"Ah, you finally awake, friend?" Bran turned to see a middle-aged man standing to his side, a large wagon trailing behind him. Bran recognized him as one of the guides leading the group through the forest, Gerard, if Bran remembered correctly. Bran stood up and tied his sword to the left side of his hip. "Are preparations complete? I would like to leave as soon as possible," Bran said to Gerard, his deep, gravelly voice slightly muffled underneath his helm. Gerard picked up the crate Bran had been sitting on and carried it to the back of the wagon, tossing it in with little care for the contents. "Just a short while longer. If you're that impatient, you could always try making the voyage yourself. Though, I wouldn't recommend it. Dead Root can be a maze if one doesn't know where they are going." Gerard smirked and continued packing his wagon, the horse letting out a small grunt every time another container or item was placed in it. Bran walked away from Gerard, choosing to longer engage the man in a discussion with little to no value. Bran did not fear the horrors of the forest, but he did know that he couldn't find his way through it without someone who already knew the way.
It was only a few minutes later that Gerard yelled for everyone to join him at the edge of the forest, a small dirt path visible behind him. To his right stood the other guide, a much younger man by the name of Hamlin. The two seemed to share a Master and Apprentice type of relationship, giving off an aura of them against everyone else. As long as they led them to the other side, Bran didn't care what these two did or how they conducted their business. Gerard looked to the right of the group, and slowly shifted his eyes to the left. "As was discussed with each of you when you entered camp, you have payed half your debt to us, with the other half being paid once we make it to the other side of the forest. Many possessions you lose while inside the forest will stay lost lest you risk yourself for it. We are here to guide you, not protect you. Now, with that we will be off. Hamlin?" Hamlin nodded and began walking into the forest, he turned his head to the group and said, "Stay behind me. Gerard will take up the rear." With that they were off. Until this point, Bran had paid little attention to those around him, having spent most of his time at camp sleeping on that crate. Even with the sleep he had just received, it still felt as though he hadn't closed his eyes in months. But, it was worth it as he was catching up to his goal, The March.
The Voice had led her here. The shoddy forward encampment was situated at the border of the forest, a small expedition group preparing to depart. The where and why had all but escaped her. She did not care where she was going as long as she reached her destination and satisfied the lingering feeling in the back of her mind. Lucia walked casually with her eyes forward, hands at her sides as she approached the edge. The forest before her emitted a low, disquieting sensation that felt heavy in the air around her, but this was hardly a cause for concern. Time was no obstacle. She could take however long she decided, and as this was its choice, she had no reason to oppose it. It would lead her there without fail, though failure wouldn't be such a terrible thing either.
She walked around the group as what appeared to be the leader was making sure everyone was getting ready, planning on simply walking ahead of them while they were still preparing.
At the sound of yelling Ceulan's head snapped up and he closed his journal, tucked it away inside his cloak and placed the piece of graphite he was using to make his etchings in roll of cloth to avoid marking his cloak. He had noticed the group was assembling at the edge of the forest edge in preparation to depart. Ceulan pulled on his gauntlet, buckled his sword belt and lurched to his feet to join them. He grabbed his ready pack from a low hanging branch as he stepped away from the tree and joined the group. One of the guides, Gerard, was denying any responsibility for the loss of any goods in the forest to be clear on this rule before entering the forest, this was fine by Ceulan who had few possessions of worth to lose. With that they set off, with the guide Hamlin at the front of the procession and Gerard at the back, Ceulan fell in line behind one of the merchants' wagons impatient for this leg of his quest to be over with.
And thus here she was amidst a ragged caravan of all manner of people. Tira paid them little attention as she flipped through one of the tomes she had borrowed from Dragonstone upon her departure, carefully rereading for any other hints on Nyr's location. None of her research over the years at the school had found a definite spot, only a handful of passing mentions. But that was enough for Tira to piece together a broad region where Nyr was likely hidden and that was enough for Tira to set out.
She glanced up as she heard one of the guides speak. She continued to give him nor the other travelers little though. Tira was quite sure in her ability to manage for herself, but the local guides would be useful until she learned the lay of the land for herself. She had already paid the guide his fee, he asked no questions of her, nor she of him. Simple and forthright, as Tira preferred. She briefly mused why more humans couldn't be like that, she tired quickly of the inane questions she often received during her travels.
Standing up, Tira carefully placed the tome bag in her bag and picked up her staff from the ground. She slid behind a few other travelers, glancing around as the caravan began it's procession. She couldn't help but smirk ever so slightly to herself. Just a short while longer, Tira assured herself, ever confident of her destination.
Bran yawned heavily, his helmet muffling the sound from traveling much further than his immediate area. This wasn't the first time he had entered the forest, nor will it likely be the last. Many Laochra believe that all monsters within Amore originate from this area, and that the place helps nurture and strengthen them in exchange for protection from would be invaders. While most likely a only tale told around campfires, Bran can't deny the eerie effect the place seems to have on ones such as himself. The last time he entered Dark Root was with a small group of Giry soldiers, hunting a criminal that had escaped their dungeon. Just as that time, Bran feels his breaths heavy, and his body slow. It did not seem to affect the soldiers that time, nor does it seem to affect those he travels with now.
"Greetings stranger, I'm afraid we've not had the chance to speak while preparing to set off, I am Ceulan Anth, paladin initiate hailing from Astras. Pleased to meet you."
Bran turned is head to the man, surprised to see he stood at nearly eye level with him. Bran cleared his throat, the heavy breathing having dried it out. "Likewise. I am Bran,... an adventurer from Fryr." Bran decided to hide his identity. Despite being around for a few hundred years, many still viewed the Laochra as an experiment gone wrong. Since this Ceulan fellow was a member of the Covenant, those who are often tasked with hunting down the witches that created Bran and others, he felt it was best to not be so forth coming. Luckily, his helm and armor hid any noticeable feature that would identify him as a Laochra. "Paladin Initiate? You must be on a pilgrimage then?" Bran decided a bit of conversation could help the time pass by quicker. It wouldn't be until this time tomorrow before they found their way out of Dark Root.
Ceulan nodded his head, "Indeed, I must travel south to the Temple Of Qurn, there I will complete my trial and become a full member of the covenant. Surely there must be a catch, as so far my quest has been fairly pleasant, only a few minor complications arising from my... Ah... Inexperience with the ways of the world..."
He shifted his eyes and felt a little flush creeping up his neck at the thought of the embarrassment he had brought upon himself earlier in his quest, his mostly secluded life had not prepared him for the outside world, not at all. Ceulan walked a few more steps along the overgrown trail in awkward reminiscence of his past ordeals before he cleared his throat and returned his attention to the man beside him, "Irregardless, that is all behind me now, and I am well on my way to understanding... people, but I wish to ask you if I may, what is the purpose behind your peculiar armor arrangement? I do not mean to offend, but in my experience a man in top-heavy armor is just a strong push away from an unpleasant time."
Bran looked down, gazing at his scuffed black trousers and leather boots while the green tail of his surcoat fluttered behind him. "I spend quite a lot of time on my feet, never been one for horses or wagons. Boots and greaves wouuld just end up slowing me down. Truthfully, my boots and greaves were... stole some time ago. This armor has been with me through everything. To replace it wouldn't feel natural. I suppose that doesn't make much sense, but my armor was stolen nearly a decade ago, so I've learned to adapt." Bran chuckled to himself, realizing that he had given up the chase for his lost items some time ago. "It doesn't weigh me down as much as one would think it would." Bran looked back up, staring off into the great forest with tired eyes. "So, Paladin Initiate? Hows the Covenant holding up nowadays? I heard there was some trouble in Jastor..." Bran continued idly chatting with Ceulan.
(The sun has fallen over Amore)
Despite the sun just disappearing over the horizon to most, the forest had been blocking most of the light for nearly an hour already. The Dark Moon was high in the sky, signaling there would be little light tonight, only the stars to keep travelers company. Hamlin had stopped the company at a small, open area within the wood, likely the same one the two use with nearly every guide. Camp was made, though there was little to it, just a fire in the direct center with what little wagons there were shaped into a circle around the camp. The Merchants all had rolls to sleep on, chatting amongst themselves about what awaited them in Grazi, and sharing food between each other. Gerard and Hamlin made the fire for the travelers to cook any provisions, but would not supply any of their own to others, leaving the rest to fend for themselves. Bran had expected as much, but decided to save what little rations he had. In a profession such as his, one must learn to survive and fight for days with anything to eat. While he would prefer not to starve, he weighed it against the long trek that awaited him once he left the forest. Hamlin clapped his hands together, getting the attention of the group. "Alright everyone, get what rest you can. We leave at the Suns first light tomorrow." Bran sat on a nearby rock, using his sword to prop him up as he tilted his down to rest. He could feel the eyes of the forests creatures watching them. Truth be told, they were completely surrounded. However, acknowledging this fact would probably only scare the weaker travelers and cause the monsters to strike. For now he decided to go over his plan in his head one more time until he dozed off. With any luck, he would be alive tomorrow to carry on.
the exhausted traveling merchant exclaimed as he shrugged off the loaded backpack and led it drop to the ground. He was fairly young, around 17 with short, tousled brown hair and dark eye; a lean build and adequately toned arms, legs and abs made it much easier to tote heavy loads such long distances, but with the size of the back bag almost mirroring his 6 foot even frame, it was easy to see why even a built young man like him was exhausted. He was not original meant to tag along with them but his mother insisted it was far too dangerous for him to travel alone through the Dead Wood and he just so happen to come across a Caravan with experienced swordsmen who just so happened to be setting out on a path through the Dark Wood to Grazi. He'd recently acquired some goods and trinkets that would fetch him a rewarding bit of coin there.
The young merchant laughed uncontrollably at a joke an older, more experienced merchant blessed them with; It involved a friend of his's mother and mating horses. Quite the laugh. " stop- enough-no more! I yield! " he begged between gasping breaths, his gut ached from the excess laughter and his bladder was teetering on the edges of explosive release. It was time for some privacy.
He stood up among the seated merchants " excuse me gents, I've gotta go drain the old dragon before I am made to wet myself " he said as he sauntered off through the clearing and into the thick of the forest, clutching his abdomen all the way as if to hold his bladder with the strength of his arms until he found a place secluded enough for sweet relief. After walking for roughly seven minutes after reaching the trees he checked behind himself to see if he was far enough away to be invisible to the group. Urinating in the company of others was his greatest weakness as it would stop all urine flow cold as if it were a tap, dried up useless. Oddly enough he couldn't see through the trees at all, even though the sun had set, with the lantern he'd brought with him he expected to be at least able to see them off in the distance. It had only been seven minutes into the forest after all. With a shrug he came to stop in front of the nearest tree, pulled down his trousers and let the liquid gold flow; He'd deduced that the trees were simply much to thick with leaves to see threw even at this distance. After that he gave no other thought to the anomaly because to him the ghost stories told about the Dead Wood was just to keep younglings from wondering out alone, and nothing more.
No more than forty-five seconds in he heard a rustling noise behind him that he assumed was one of his fellow merchants come to play a prank of sorts, still it stopped his steady stream cold and he jumped around to face the menace, trousers at his ankles and genitals in full view shouting " I'm armed, don't come any closer or you'll feel my wrath! " but there was no one in sight. He lifted his lantern outward for a better look and sure enough he was alone in the forest, however he could of sworn he could see a face on the trunk of one of the trees. "hmm...odd " he muttered as he turned again to continue the liberation of his full bladder, but just as he could feel the flood gates preparing to burst open and agonizing pain accompanied by a warm fluid struck his stomach. His head fell down to discover the culprit and he found himself impaled through the abdomen with the rusted remains of a broken longsword. He hadn't even the strength to turn and face his assailant before the world went dark and he dropped to his knees.
The young merchant jolted to consciousnesses with a sharp intake of breath before he began waling. He was subdued by the group of merchants formerly chattering about just a few feet from his bed roll; they told him he was only experiencing nightmares probably because of the evils of the forest, but it was much too vivid and even though there was no wound to prove they were wrong, every cell in his body told him what he saw was no mere dream.
" Don't let anyone piss alone out there, it's not safe " he demanded of the surrounding merchants, but they were no longer paying him any attention, they were focused on something behind him and he could tell by their horrified expressions that it was too late. He turned to see one of the larger man carrying the lifeless body of a white bearded man.
" H-he's dead " one of the merchants stammered. But he already knew that. At that moment the young merchant became aware of two things: He'd been cursed with a vision of the jolly old merchants death, probably moments before it happened. And that whatever the horrible face he thought he hallucinated out there was responsible.
Setting
0.00 INK
"Put him down," Ceulan snapped at the man carrying him, cutting off any chance for protest with a hard stare, then continued in as commanding a tone as he could manage, "Where're the guides? Gerard? Hamlin? Someone take a damned headcount!"
The merchant who had found the body lay the wizened cadaver down near the fire. Studying the corpse Ceulan found the entry hole in the clothing of the old merchant was ragged, suggesting whatever he had been run through with had not been a stabbing weapon, his face showed only the vaguest look of befuddlement as if he hadn't even had time to react to his untimely demise. From this Ceulan figured that the man had been take off guard, a sneak attack with a blunt-tipped weapon thrust with incredible strength, and died instantly most likely from the shock. Ceulan scowled at what this meant and called out, "Everyone, on your guard! Did anyone see what happened?!"
As they made camp, Tira made her perch by one of the wagons, curling up with her tome once again. She glanced around the camp's surroundings, the murky darkness of the forest giving her the slightest bit of concern. But Tira shrugged it off, confident that the two burly men in armor would handle any hungry wolves.
And then the scream happened a short while after that thought. Tira looked up, quickly stuffing her tome back in her pack and grabbing her staff. She weaved through the small crowd that was forming around the corpse until she was behind the bulky paladin and peering around him at the corpse. "Well, oh dear." She murmured. "I do believe he's dead." Tira stated dryly as she peered out into the thicket of trees. Unfortunately whatever was out there was not a wolf. "I would suggest more fires and a watch for the night. Obviously there is something quite dangerous lurking in the night"
Setting
0.00 INK
Bran walked over to the body after Gerard and Hamlin had spoken, choosing instead to spend that time peering deep into the forest. He took a knee next to the body, inspecting it thoroughly before jumping to any conclusions. The body had been stabbed, though it was not a wound most monsters would make. It was almost human in nature, with little to no tearing or signs of having been mauled. Bran ran his hand along the mans trousers, lifting his index finger up to his nose and sniffing the odor. After nodding to himself, Bran stood up and without turning from the body said, "You, boy. You said no one should leave the camp to piss. Why?" He turned to the young merchant, unintentionally menacing in his presence.
(Since Shaodow created the current predicament, I am leaving in his hands how the young merchant will respond to any questioning)
" I-I seen it all happen " he said through clenched teeth as he watched his hands tremor uncontrollably. The young merchant clenched his fist, took a deep breath to gather himself before looking up into the eyes of the warrior " No, that aint quite right...I didn't just see it happen, it was like " the words caught in his throat, as if speaking of it would bring the images back to his mind. " I was there, I was him! I can almost still feel the blade in my gut "
The young merchant stood up on shaky legs and peered out into dark forest just as Bran had done " I...HE saw..something out there, a face in threes. You know when you the knots in a tree look a lot like faces? Well that's what he thought he saw before he was..." He couldn't say the words. " Look, I don't know what but something is out there and it 'aint human and it aint an animal neither. You know better than anyone that wound doesn't come from an animal. No man alive could survive out there long enough to do this, and there aint too many monsters with a knight's weapon. " He clutched the goddess charm that hung from his neck all the while he spoke. As a was a merchant that dealt more weapons than anything else he could tell it was a broadsword just by the look of the broken blade as it pierced his abdomen.
With that in mind he he knelt down and retrieved one of the short swords, as well as a sheath from his inventory. He placed the sheath properly around his waste so that he could draw and sheath from the left side of his body as he was right handed, he at least knew that much. However any experienced swordsmen could tell just by the way he held the blade that he hadn't the knowledge to defend himself properly with it.
Setting
0.00 INK
Taking Ceulan's advice to an extent, Bran looked around the camp, thinking back to earlier. When they left the first camp outside the forest, there was someone who went ahead of the rest. He could not remember what the person looked like, as it was just a faint glance as they entered the Dead Root. Bran turned to Ceulan and said calmly, "Ceulan, we must discuss what to do about this situation, mostly tomorrow's journey and guard time for tonight." He motioned for Ceulan to follow him over to the young woman who had been keeping to herself throughout most of the day. He spoke to her to where only they could hear the conversation, "If I'm not mistaken, you are a mage, yes?" The question was rhetorical, as it was obvious by her staff that it was true. Once Ceulan joined the group, Bran continued. "We are dealing with something beyond the skill of this group, at least those outside of this small collection. Between your spells and our might, I believe we can leave this camp tonight and be outside of the forest before sunrise. However, in doing so we would be leaving them in the hands of the Gods." Bran slightly motioned to the others, the group of merchants and the guides. "They would provide the perfect decoy to escape this place. Opinions?" Bran knew Ceulan would likely have reservations, but he was uncertain about the mage. If this was any other time, Bran would spend weeks if need be tracking this thing down and plunging his sword into it. However, time was the one thing he didn't have. The March still continued south, and with it something very important to him. The others were just slowing him down, but with Dead root having a negative effect on his physical strength, getting through the forest on his own would be a tricky venture.
She gestured to the guides. "I would not have parted with my coin if I thought myself capable of navigating the woods." Tira then looked to the paladin, waiting for his moral stance of saving every fool in sight. "Among other objections, I would presume."
- 15 posts here • Page 1 of 1
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Dead Soul. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
Fullscreen Chat » Create Topic » Dead Soul: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Dead Soul
1, 2by PaperCoversRockB*tch on Fri May 10, 2013 5:46 pm
- 26 Replies
- 973 Views
- Last post by rockerr69
on Thu May 30, 2013 11:43 am
-
Dead Soul
Most recent OOC posts in Dead Soul
Re: Dead Soul
Re: Dead Soul
And thanks for the tip, I'll message her now.
Re: Dead Soul
Finally, if you created your character to have them eventually perish, I suggest getting in contact with Atlasatrium, as she wants her character to be involved in something that I'm sure you would be able to help with.
Re: Dead Soul
But I digress. My main point is that there should be more diverse factions, the only diversity we have is Abyss guys because they are slightly chaotic good. We don't have any true neutral, evil, or any in between factions. I would really like to make a true villain that can be more involved than a single demon can be because he has to be killed eventually, but there are no evil, or chaotic neutral factions.
Re: Dead Soul
Re: Dead Soul
Furthermore I disagree with the way he's handling things; he's only just met this group yes? I don't think it's right for you to have him immediately take a commanding role, it would be more appropriate to sit back and wait or try to assist, not command. There are warriors in the group that the merchants have been relying upon for safety the whole travel, it would make more sense for one of them to take command of the situation.
I'm not saying I don't like and that you should change your post though, just to be clears, but you should consider those things next time. The way certain characters react to situations and interact is critical for realism in a rp. But you've been a member for 3 years, I guess I shouldn't try and lecture, but your post seemed hasty.
Re: Dead Soul
Or maybe he reads detective novels, I dunno...
Re: Dead Soul
Re: Dead Soul
PaperCoversRockB*tch wrote:Sorry about the delay, my hours at work this past weekend were brutal. A time leap to night will occur tomorrow afternoon (real life tomorrow afternoon).
It's fine if you're busy, I've just got way too much time on my hands with my sparse college classes...
I think I'm gonna enjoy being unnecessarily cruel to Ceulan, he's just too uptight.
Re: Dead Soul
Re: Dead Soul
Shaodow wrote:Due to the nature of my character I think it's more appropriate that I wait until the other characters get much deeper into Dead Root before I start posting with him.
Makes sense.
My post may be really shitty but hopefully it'll get us moving along since posting's kinda stopped.
Re: Dead Soul
Re: Dead Soul
Be advised, I will create leaps in time in order to move the story forward. How many times have you been in an rp and the "team" stops in a town and end up never leaving because it dies during the stay? Know that this is not going to hinder character interaction nor roleplayer control. I just don't want it to be fifteen posts between each major plot location.