Nickname: Amunta (Self-Existence) or Amun (Sun)
Age: 23
Appearance: Tall and rather curvy, she is a woman who possesses the body of a dancer. She is lithely built and has toned thighs and long limbs. She is taller than the average woman, boosted even more so by her tendency to walk on the tips of her feet. She has heterochromia, producing vivid, mismatched eyes of violet and azure--a stark contrast when highlighted by the sunlight. She has a thin button nose and always purses her lips slightly. This can give her the appearance of being in a mixed state of amused and sarcastic, so it can be hard to judge what her mood is from facial expression alone. Her skin is like a creamy milk chocolate, though it isn't quite as smooth as it appears; she has callouses on her fingers and on her feet.
She has long, dark brown hair that falls around her mid-back area. She adorns her hair with jewels and silk. This can sometimes prove to be a difficult ask as her hair is also very thick. As such, she carries a thin, gold comb on her person at all times. She wears clothes indicative of her homelands, typically midriffs and skirts of fine materials. She likes to layer herself in multitudes of colors and will sometimes wear a veil if the mood suits her. Her clothes hug her figure and give her the distinct appearance of a desert-woman. She dresses for warm weather at all times... even if the environment calls for something warmer. She prefers to be bare foot but will wear shoes for long walks.
Race: Human (As she would refer to it, a "desert-walker", since she's adapted to extremely high temperatures and can survive with very little water)
Sexual Preference: "Me"-Sexual (She is the most beautiful creature of all)
Quirk: She has a case of kleptomania when it comes to spicy food and shiny objects.
Strengths: She is excellent at acrobatics and is quite flexible. (Well, she is a dancer, after all) What she does not have in brute force she makes up for in dexterity, able to quickly scale trees or obstacles and take aim at whoever she is battling. She specializes in quick hits, preferring to deal a multitude of smaller hits in order to slow her opponents down, making it easier for her to win given her superior speed.The desert has taught her well not to rely too much on resources and she can forgo water and even sustenance for long periods of time.
She specializes in "performance battles", which is how she utilizes her skills of "necro-engineering". She will begin to dance, summoning small, skeletal creatures made of both gears and bones to attack enemies. These creations are malicious and have empathy for others. They like to burrow into skin and sometimes detach their arms to replace it with other bits, such as drills or claws to pierce into skin and armor. When passive, they gnaw on clock gears. The skeletons resemble a baby doll in size with a slightly, chubby appeal.
Weaknesses: She is somewhat dependent upon an adequate distance from herself and her opponent. She does not possess the strength to outright over-power her enemy, which is why she prefers to use a light-weight weapon. In close quarters, she finds it difficult to swing at opponents and hard to maneuver. She's careful not to clash her weapon directly against any sort of "heavy weapons" since she knows her scimitar is more fragile and could possibly crack if she attempts to exert it too much in battle.
She also has asthma, a condition she does her best to hide from others. This makes any attempt at prolonged physical exertion to end rather badly for her. There is a fracture in her ribs that she has done her best to section off but the bone never repaired correctly so she can't take any deep breaths without experiencing pain or sputtering into violent, coughing fits.
Despite what may seem, at times, to be an overwhelming amount of flaws, she has a good judge of character. If she's determined someone to be a good person, she'll be loyal to them without fault. She takes promises very seriously and her word is not something she throws around lightly. She discreetly uses her mirror to observe others, paying attention to their body language most of all. Most of the time, she disregards the words spoken because it is what's unspoken that she is interested in. She believes that someone's true personality is depicted through their body and relies on her gut to determine whether or not she is being told the truth. She values her instincts and would trust them over any other point of view.
Once she's gotten past her initial bout of selfishness, she can actually turn out to be a pretty good listener. She has tight lips and doesn't share secrets easily. She can be easy to talk to, even if it might seem like she's not taking the conversation very seriously. There's just something about her that's lax and easy-going--whether it be her extroverted nature or her approachability. Either way, she's a people-person and enjoys chatting. It just takes a bit to get used to the "I-oriented" tone that most conversations with her will take. She can be sweet when she wants to be and often comes up with unorthodox remedies to things because of quick wit and common sense. She can be the voice of reason when things get emotionally turbulent and maybe, if given the chance, she can be like an older sister at times. (Albeit an obnoxious one but her heart is in the right place)
She was raised with care, given potions to keep her asthma at bay and enable her to breathe more easily. The fracture in her ribs happened a few years after she was born. A sandstorm wrecked the caravan that her family was traveling in and she was hit by some of the luggage thrown around by the winds. Her wounds were stitched up but there was no firm means to set the bone fracture, so it healed somewhat unnaturally and can still cause her a bit of pain. She was kept isolated until she was around 8 years old, when she didn't want to be seen as the "weakling" of the community and began to devote herself to dance as well as spiritual studies. She proved to have a natural knack for performance, but found that her asthma made long-lasting dances impossible.
After 13 summers had passed since her birth, she was seen as "coming of age" and was given her first set of divination tombs. She poured over them and as she read, she discovered that her gift resided prominently in the dead. She had always been able to hear whispers from bones and equipped with a means to understand what that meant, she began to research how she could hone and channel this ability. It took her 4 years before she was able to summon her first skeletal creature, but it was too weak to be comprised entirely of bone.
Confused, she sought out her tribe's shaman for advice. He informed her that these skeletal beasts reflected her existence and would never achieve full, undead perfection given the own flaws that existed within her body. This stretched beyond her physical ailments, as the shaman explained to her that these conditions just acted as the physical culmination of her blocked spiritual energy within her body. Her essence was unable to fully expand out inside of herself and because of this, she was told that she would never be able to utilize her talents to their fullest with such constricted energies.
She was determined though and didn't want to let this gift slip away. She began to integrate metals into these creatures and, with the help of a few blacksmiths and forgers, was able to create some sort of unity between machine and undead. She named this skill "necro-engineering". Still, the idea that her own imperfections were the reason that her creations could not exist as they should've been able to was frustrating for her. A few years passed before she decided to set out on her own, seeking a cure for her asthma and learn how to unbind her body from its' restricted state.