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The Nonsense Game

The Nonsense Game

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You've been chosen to "playtest" The Nonsense Game, a full-scale virtual world made by a madman known only as The Orchestrator. Now you're trapped inside his reality, with the only escape to finish his game... however you do that.

1,692 readers have visited The Nonsense Game since cdra created it.

Introduction

WeLcOmE tO tHe NoNsEnSe GaMe

[[ .//A Story of Madness, Companionship, and Freedom ]]
[[ .//Rated PG-13 for nothing in specific ]]


You’re just an average Joe, normal Susan, whatever term you prefer, who got caught in the wrong place at the wrong time. You have a penchant toward a specific forum, chatroom, online gameβ€”some vector of the internet through which you communicate with others around the world. One day, as you were cruising through your particular fancy, you saw a messageβ€”specifically, it could have been anything at allβ€”entitled β€œNonsense Game: would you like to play?”. For whatever reason, sheer boredom or otherwise, you click the link.

Unfortunately, you quickly realize it’s garbage. Not just ordinary SPAM, you know, advertisements and pornographyβ€”no. Random, incoherent symbols, typed in that particularly computerized font your computer likes to use. In fact, it’s strikingly reminiscent of the incomprehensible garble that comes out of your printer when it faces a system error. The nonsense code fills the page for some distance until, at the bottom in clear text, it says:

[[ WELCOME TO THE NONSENSE WORLD ]]
[[ .//ENTER THE GAME ]]

You sigh as you realize that this is pure SPAM. As you motion to the back arrow, or to otherwise remove this garbage from your sight, you can’t help but notice your arm. Creeping up your arm at an alarming rate is a glowing blue binary codeβ€”it reminds you of a movie; The Matrix, perhaps. You remove your hand in shock, but to no avail. Quickly you realize that your attempt is futile: the code does not halt its advance, but moves at an alarming rate.

Maybe you had time to scream. Maybe you couldn’t even squeak. One way or another, the code moves more and more rapidly until you’re sure it’s covered your whole body, and all the 0s turn to 1s. All gates open; all statements true. The world fades to black as you lose consciousness.

You awaken in an unfamiliar setting: a lightly wooded area with a glistening pond nearby, and mountains shortly in the distance. There are some slightly rolling hills as well. You try to move, but your body does not want to respond. You look at your body inquisitively, only to find that something is different: your clothes, your figure, something is distinctly not you. But you’re quite sure you’re looking at your own form, at the same time.

Before you can sort out all of this, you hear something buzzing above your head. You look up to see a computer monitor facing you, which seems a bit strange, since it's clearly not your computer. The screen flashes on to a black screen and quickly-scrolling code.

A voice, feminine and emotionless, distorted even, comes from the system: β€œCompiling User thoughts… Retrieving Nonsense data… Creating Companion character…”

Something forms next to you. It looks familiar, though you may not be entirely sure of how. Maybe you created it, or maybe it simply resembles something your mind once invented. Either way, it forms steadily of blocks of data, until it becomes solid and looks at you curiously. You feel comfortable by this thing, whatever it is… you understand, somehow, that it’s yours.

As you make your way to your feet, perhaps with the help of this creation, you try to understand how you got here, wherever here is. Promptly, as though to answer your questions, a giant screen forms in the sky. Confusingly enough, there’s a man on the screen. He has long, bright platinum blond hair, glowing pale skin, golden eyes, and a beautiful faceβ€”which is odd, because you’re relatively certain that he’s a man. He wears an elegant Victorian suit complete with a cravat and lacy sleeves; the suit is, odder still, deep blue. You can’t see below his chest, but one elegant hand holds his face in its palm and a white baton through its fingers. Only one accessory seems striking: the pearl strand woven through his hair at the crown of his head, which sags at the center of his forehead, where a golden musical note dangles--an eighth note, to be more specific.

He blinks slyly. You’re somewhat unnerved by this man, though he has yet to speak. He sits up straight and opens his mouth: his voice is honeyed and musical; it makes your insides wretch with discomfort. He moves flamboyantly as he speaks, arms waving in and out like a conductor, fingers dancing to little invisible rhythms along with his motions.

β€œHello, hello, everyone! Welcome to the Nonsense Game! I am your host, The Orchestrator. I hope you enjoy your time in my game as much as I enjoyed making it... This is a world of my own design, and I need you to playtest it for me. Of course, you haven’t got a choice in the matter... You can’t go home until you’ve won the game by completing my challenges. If you complete my tasks effectively, you may return home.” He gives a high-pitched, semi-psychotic laugh as he finishes.

β€œBut don’t worry. I’m sure you’ll enjoy this game. By now you should have already received your Companions… they can help you figure out what to do here. You should try to get used to your new bodies, as well. It’ll do you good…”

β€œSir,” a cold, clearly female voice interrupts. β€œYou need to explain the rules.”

The Orchestrator turns around briskly (seems he was in a swivel chair), letting you see behind him. There is an elegant woman with short black hair wearing a floor-length, lacy black evening dress hovering behind him. Her eyes are frightening cold and gray, fixated on The Orchestrator. He begins to speak again, still half-facing back. β€œOf course, Amalia! I was going to do just that.”

β€œAs my lovely Amalia pointed out, there are certain rules you must follow in my Game. There aren’t many, and I don’t believe they’ll be difficult to follow… assuming you aren’t completely incompetent.”

β€œOne: Do not disobey me. Of course, you shouldn’t even be able to…
Two: Do not attempt to cheat. This game allows for enough legitimate growth and whatever. You can’t cheat anyhow… the code is directly under my control. I have left some Easter Eggs though…
Three: Do not die. Honestly, it’d be a pain for me, because... you know what, that's too complicated. Carrying on!
Four: Do not allow your Companion to die. I believe this is also common sense.
Five: Don’t kill each other. There’s no need for that kind of nonsense.
Six: Have fun!~”

You are, of course, confused by all of this, but the Orchestrator continues on, unsympathetic to your convoluted thoughts. In fact, he seems very caught up in his speech, or just hearing his own voice...

β€œOne more thing. You have two important items on your person a somewhere. The first of these is a Log Book, which will conveniently record everything you do or see here! Aren’t I generous? Ohohoho.” The way his voice lilts is positively sickening. β€œThe second is a Chat Stone. You can use it to access the public chat channel and speak to the other players currently logged on. With your mind, silly. Oh, the private channel between you and your Companion is always open, though you may shut it off I suppose. I can’t fathom why you’d need to.”

β€œFinally, be forewarned: There are many dangerous Noobs in this game. You will have to fight; your Companion will be able to teach you to do so. Also, never forget that anything can happen in the Nonsense Game, as I control this world. It’s rather exciting, isn’t it?”

You would like to protest, but he doesn’t seem interested. Maybe he can’t hear you.

β€œNow, if you will, let the Nonsense Game begin!” He laughs unnervingly as the screen cuts off.

You look at your Companion, and it looks (or seems to look, perhaps?) back. You still don’t quite understand why you’re here or how you got here, but you understand that you’re probably here for the long haul, and that you have at least one ally. With a confused, weighty sigh, you think:

Well, let the games begin.


Okay, now that that’s all past, welcome to the Nonsense Game! I am your Game Master, but here I will control the world through The Orchestrator. The plot is somewhat freeform, so feel free to suggest side plots or challenges (tasks assigned to you by the Orchestrator that must be completed). Still, I'm going to be organizing challenges and such to follow the plot, eventually to get you to the end of the road.

This RPG is a great opportunity to let your imagination run wild. Both you and your companion can have any appearance; reason is not necessary and nor is science (well some reason would be appreciated…). I’d dump any characters I couldn’t use elsewhere here. Characters from any fandom, provided it is well explained, are allowed as Companions, but I prefer that your User is an original creation.

Now, before I continue on, I will warn you: this plot is not all sugar drops and rainbows. The Orchestrator is a dark and strange man, quite disturbed really. While on the surface, it looks like a relatively fun world of adventure (barring the fact that you're trapped there and all), the undertones of this story are not happy. Since I'm just a tease like that, I won't tell you everything... but this is a tale of humanity, psychology, and playing God. It just has a really happy, strange overtone. In terms of rating, don't worry - some blood and swearing are fine, basically, keep it PG-13. I doubt this will become an issue. Just be prepared for me to throw things at you of this sort, yeah?

Don’t bother trying to make sense of this game. Things will rapidly change direction on you, flipping you over, and violins may well fall from the sky like meteors. However, anything that happens will be within the Orchestrator’s sense of order. He is a genius (he did make this place, after all...) and has some sense of normality and sanity. It is not stupid nonsense and randomness; it is more of... linear nonsense. Keep that in mind.

This is a story-based RPG based off an MMORPG that started on a forum, sort of, but there are not numbers or technical values as far as we’re concerned. This will still operate in normal forum fashion.

Your main goal in the Nonsense Game should be to get home, either by completing the tasks of the Orchestrator or by reaching him and stopping him. After all, no one wants to remain in a madman’s mind forever... and that’s exactly what the Nonsense World is: the mind of a madman made real.

Because of the ridiculous nature of this RPG, I’m going to have to be picky about quality here. I can’t have powerplayers, etc. If I do, your character can be killed (or at least jailed, which sucks too). I won’t control much here except the actions of the Orchestrator, so be prepared to make up your own plotlines and ideas, to an extent at least, and send them to me. I will provide enemies (which are called noobs, yes) and NPCs for your interacting pleasure.


Some technicals of this roleplay: more to come as I remember them, reveal them, or think them up.

Rank: Everyone, regardless of former status, starts out as rank Newbie. They can then advance through certain items and actions to Junior Member, Member, Senior Member, Mod, S+Mod, and Admin ranks. No one will reach admin, most likely, but whatever. You might meet characters with admin power in the RPG (haven't decided). I will detail ranks at a later time; what you need to know is that they grant you special permissions in the game and new powers. Noob is also a rank (see below), but it is reserved for enemies; you can degrade to a noob in some odd situations, such as inappropriate behavior or the spells of certain noob enemies. Doing so may cause your companion not to recognize you.

Weapons and Magic: Your starting weapon can be absolutely anything within reason. Magic is also acceptable. Please try to remember the theme is Intelligent Randomness, or just plain ole weapons and magic abilities. Your companion should have a weapon or magic ability different from and complimentary to your own. As the game progresses, you can not only improve in your weapon/magic ability but also pick up on new types. You’re limited by your Rank to how many types of weapon/magic you can use (at Newbie, you may have two, but you can only start with one). Note that frying pans, textbooks, and exploding rubber ducks have been used as weapons in the past, so... reason is a subjective word?

Companion: A being created from the Data of Nonsense and your own thoughts. They know a bit about the Nonsense Game, but nothing about the Orchestrator. They will guide you through the RPG and help you identify Noobs. Your companion can speak to you through a private mental channel, so you can communicate even when separated. They also tend to have parts of your knowledge implanted in them. Most importantly, don’t forget that Companions are made of your thoughts and imagination and memories, plus some data, but they are still able to think for themselves… theoretically anyhow... the Nonsense World does put some constraints on the way they think and what they can do. Just bear in mind that very bad things can happen to your Companion. They have human personalities and normal (for the nonsense world) abilities.

Noob: AKA Nubs. The rank name given to enemies in the Nonsense World. You will have to destroy them. Some are very powerful, while others are weak. Keep an eye out for them. You won't mix them up with players (unless someone gets degraded to "Noob" rank, in which case they'll take on some of those distinct features). Noobs are, for the most part, cartoonish (more than you), and have faces like emoticons. Almost none can speak anything but 1337speak. They're pretty varied, but the types are distinct still, and your Companion will know if it's a Noob or a player usually even if you're a little confused. (Refer to your Log Book for more information if your Companion points out a new type of Noob; it's like... a Noob Pokedex. xD)

Reaper Program: A little-known factor of the Nonsense Game, Reaper Programs are viral data programs that destroy dead data, whether it be User, Companion, Noob, or NPC data, when it has become obsolete. They're The Orchestrator's personal housekeepers. Unfortunately they are prone to mutation, like any virus. This means they could become your greatest ally or your worst nightmare... I recommend steering clear of such things. You cannot have any affiliation with them.

Spam: A demonic energy that powers the noobs and their machines. It can have malicious affects on users and companions when it is present in large quantities. It does not seem to harm noobs though. It is possible to learn to utilize Spam properly, but attempting to do so is not recommended until you have learned a lot more about the Nonsense Game.

Srs: Srs (meaning Serious in chatspeak) is the natural opposite to the energy of spam. However it is much harder to come by in the Nonsense World. You may use any srs you find to increase your ability, as it is much easier for a user to control than is spam. Most of it is held by the "srs Man"... I wonder who that is?

Science and Reason: Despite the fact that this is called the Nonsense Game, there is a sense of order to life here. His name is The Orchestrator. Basically, while science and the laws of physics will have little application in Nonsense, there will be some sense and reason. You won’t be fighting against donuts or anything... for comparison, no; this is NOT like Bo-bo-bo-bo-bo-bo-bo (was that the right number of bo's?). Think more along the lines of... Alice in Wonderland, or Wizard of Oz, or something like that. No one is going to open your head and find a strange crossdressing version of you inside. ._.; On the other hand, you could be standing in a room when it suddenly turns on its side, and there could be a hair-eating octopus living in the pond nearby. Or the greatest threat to your survival at the moment could be a robot doing the funky chicken... violently. P: Staying sane is half the challenge of playing this game.


Character sheets: note that I need EACH APPLICANT to fill out BOTH SHEETS. You cannot have one without the other. I considered instating such a thing, but I shall explain: the companion is a creation of your user's mind. Therefore, they are joint characters. Also you can't have one without the other because there are no userless companions (that can't happen as if one of you dies, you both die, and they are not created unless a user is present) and there are no companionless users (as they would get killed very easily). But if you want to play one and have your friend play the other, that's okay, just communicate about it. I just don't want to assign random users to random companions, ya dig?

User:

Name: (This is your real-life name; not YOUR name but the user’s...)
Username: (what you are called in the Nonsense Game [again not you, the user]? You do not have to go by this name necessarily.)
Age: (real-life age, over 13)
Gender: (this could, potentially, change upon entering the Nonsense Game... it is nonsense, after all)

Description: (Pictures are acceptable but written descriptions are preferred, though I will be quite grumpy if I see well-known anime characters or the same 10 pictures I see every single time. Sorry. Go bananas on what you are; there are no limits. After all, you are in Nonsense.)

Personality: (just a personality. be descriptive, yah?)

Origins: (a short, basic history. just tell me the highlights of your character's past, at least. Or write more if you like.)

Weapon/Magic: (this can be anything within reason; see above. Only one ability/weapon for now; you will get more as time goes on. There are literal "upgrade points" in the Nonsense World. Yes.)
Other: (Random cannon fodder; also a good place to include any reference images.)


Companion:

Name: (can be anything, anything at all)
Age: (appearance-wise, since they don't have real ages)
Gender: (...I don’t mind if you go genderless, just do it well)

Description: (pictures are okay, but I would also like you to include a written description if you go that route. Please do not use images from well-known animes or the pictures that everyone has seen, unless, of course, that's the point. Just go nuts here too. Any fandom, original, I am really not picky.)

Personality: (they have normal, human personalities... in theory.)

Origins: (why this companion? How did your thoughts contribute to it? That’s all really for here.)

Weapon/Magic:
(Make sure it’s different from yours and complimentary to yours.)
Other: (Random cannon fodder once more.)


Alright, that was long. IF YOU SAT THROUGH ALL OF THAT AND DIDN'T SKIM I LOVE YOU

Anywho. By now I'm sure you want to sign up. I'm looking forward to seeing your own Nonsense! I posted The Orchestrator and Amalia in the characters section as well, so you can see them a little more clearly. Feel free to drop by the OOC!

Toggle Rules

  • Please do not post more than 3 times per day; I am a busy person and if I will probably only post that. ):
  • As a corollary to the above, make sure your posts are of a reasonable length. Like a paragraph+ for every post.
  • Do not bunny other players without permission; I will have to occasionally, but I promise I will not do anything out of character, and I will avoid it if at all possible (especially if you're posting actively).
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The Story So Far... Write a Post » as written by 8 authors

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Cybrax watched Juste take down the last dummy in admiration. True, it took him a little while to figure things out, but at the rate he was going the chances of their survival would increase dramatically.

"Heh, that somehow worked. Seeing how everything is pretty much... Done, time to move forward? Supposedly this arena could have some information. I do hope so."

"Negative. This is, like I said, a simple training arena. There will, however, be arenas like this one outside of the starting zone with much more dangerous foes. Besides, our challenge has been completed. We should be back outside the Gate shortly." As if on cue, the arena faded away around them, replaced by the forest they'd originally been in. "At least you now have a basic idea of how to fight." Cybrax stated, once again scanning the woods for any signs of movement. "Is there any additional information you wish to seek or shall we introduce ourselves to the other Users and their Companions?"

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#, as written by Byte
Juste watched as the arena faded away and got replaced with the forest they have been in. No information huh... Well, technically I didn't leave that arena with empty hands. I know the basics of my weapon now, and for now that will suffice in surviving this bloody world. He turned around to look at Cybrax stating once more that there will be more dangerous and stronger opponents ahead. Juste had hoped so, stronger resistance means you are getting close to something. Whenever they can get themselves outside the safe zone, they would be doing that immediately. "Huh, at the very least we could try and find something that will lead us outside this noobie zone. Though I would probably die in five seconds." A blunt statement, normally people would watch him with an odd look. Though he couldn't tell the difference from Cybrax's happy look, or awkward look.

"Additional information? I barely got any information. We will carry onward, I have no time for introduction with other 'Users'. Like I said, I have little use for people that know as much as me, they will only obstruct further progress in getting out of here. Not to say, I am content with having you as my companion. Just a bit more practising and we will work out as a team." Team. Juste shook his head, he said a word he never thought to say out in public. Then again, there you have it. The first person he started to trust was a robot. Funny, Juste never allowed himself to go on ahead and trust someone after barely one hour of travelling together. "At any rate, would there be anything we could go for information? We will be going wherever you think we may find critical information about some... Things." Juste motioned for Cybrax to lead whenever he was ready and had set up a destination.

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#, as written by phooka
Carmo slowly came back to her senses, but her head was throbbing. She realized that she was being carried away by Leo and squirmed around, trying to get out of his grasp. He was strong, but she eventually got her feet on the ground.
Rubbing her head, and turning back to where they had come from, she began to talk to Leo, "Leo, I didn't want to leave. But, thanks for helping me."
She began to jog back to where the dragon and boy were, and smiled when she reached them. But they seemed sort of, shaken up.

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" well i couldn't help but worry." leo said with a smile as he sat her down and watched her start to jog away through the mist . as he started running after her changing quickly in to his wolf form to catch up. as a blue wolf with white markings. started keeping pace with her jogging while keeping an eye on her. " your sure your fine? " leo asked a little worried about carmo.

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#, as written by Thorait
Tharon was finished yelling and now followed the still angry Rage, but still the companions name was rage. Rage cursed loudly and then looked at something big and metal he stopped. Tharon reacted a little later and fell right over the tale of the snake, he stood up and also looked to the big thing after a little curse. Rage did not move or say anything so Tharon said asked "Who are they? Is that one of these challenge gate's? It can be better a real one for the change." Rage did not react but he hissed to make a sound that was loud enough to capture attention. Tharon said back angry "Don't do that! I don't want another idiot hanging on my legs." Rage reacted back "Well I don't want another winning human in my company but making a little conversation would be nice! Your small maggot's brains can't take that!" They now stood perfectly exposed "You idiot! Your a stupid product of my mind! If I am a maggot then you are too!" Rage's claws came out and he almost jumped his maker but he stopped and turned to the two that now could see them. He punched his maker in his face and then jumped on him laying his head on the ground "They almost had seen us." Now rage tried to stay low waiting for the thing to leave.

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After listening to Juste's opinion on the matter of their next move, Cybrax still had more to say. "We should take into account that meeting the other Users and Companions will allow us to make notes of their personalities, their strengths and maybe even their weaknesses. Also, I believe that The Orchestrator will give us a more adequate briefing once we 'get our heads in the game', as it were." Silently stomping away in the direction they had come from, Cybrax glanced over his shoulder to check that his User was following. "I know you have your doubts about this course of action, but we have very little else to do at this moment in time. In the meantime I will tell you all I know about the Game. After all, we should attempt to increase our percentage chance of survival."

A brief scan of his memory banks later, Cybrax gave Juste some more in-depth information. "There is not much in the way of regular 'experience points', so in most cases we would quite literally have to kill enemies until we find something, be it a new weapon, an upgrade or whatever else this virtual dimension may throw in our general direction. That being said, we should count ourselves lucky if violins don't fall from the sky as soon as we set foot outside the starting zone..."

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#, as written by Byte
Juste frowned at his robotic companion, protesting as he did so. "So you do want me to meet up with them. Look I already told you so, those other 'Users' mean nothing to me. Friendly or not, I have no freakin' use for them. And from the looks of it, they all probably tend to be a noisy bunch. But fine, whatever the one with the most knowledge about this world thinks is best. Just one note; You can do the bloody talking. I have no intention of getting to know them." He sighed once more, but got himself alerted when he heard a feint metallic bump, obviously Cybrax couldn't notice it as he walked away the second Juste had made his statement. Behind him were two figures rolling around, fighting like little kids. Just just shrugged, giving off a small annoying sigh. "Carry on Cybrax, I'd rather keep myself away from these brainless bunch." Juste jogged closer to Cybrax and he adjusted his pace to the robot's pace. Maybe he didn't close that encounter off to well, but those two seemed too busy injuring each other then listening to Juste speaking his mind.

"Anyhow, I don't doubt other people, and neither do I doubt your choice of action. But you must understand that the priority is getting myself out of here, not befriending other 'Users' and their 'Companions'. Remember, the larger the group, the higher the risk of getting spotted and attacked by hostile beings. Even if this is a safe zone I don't completely trust the Orchestrator and his words." After a long silent walk, Juste stared off into nothingness, trying to figure out what secrets this world could hold. After a short while it seemed Cybrax had some information to add, and with a small nod Juste took the information and stored it in his head. Every little piece could be useful, be it about abilities, objects or just regular areas. Anything that could help solving this world's secrets and getting himself out of here. After a short while, both Juste and Cybrax reached the group they had spied on earlier. With a small bump Juste motioned for Cybrax to go and talk to them. "I will follow and observe, you do the talking." And he waited for Cybrax to make the first move.

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"Anyhow, I don't doubt other people, and neither do I doubt your choice of action. But you must understand that the priority is getting myself out of here, not befriending other 'Users' and their 'Companions'. Remember, the larger the group, the higher the risk of getting spotted and attacked by hostile beings. Even if this is a safe zone I don't completely trust the Orchestrator and his words."

Cybrax had even managed to pick out a flaw in Juste's words as he spoke them. "Getting you out of the Game is the final goal, I agree. The one thing you haven't taken into account is the fact that we have no means of escape. Therefore, our only option is to survive in the Game until we find a way for you to get out. Teaming up with someone would increase our chances of survival greatly." He carried on walking without another word, allowing Juste to consider the advice.

When they'd got back to the clearing, his User told him to take care of the talking. "You realise that you will have to speak your part if they are to trust us. Besides, we are a team, are we not?" Cybrax then stomped into clear view of whoever was present in the local area. Some of them could have moved away in search of Challenge Gates, as he and Juste had done, but there might still be a couple of them here...

"We do not mean any harm. We are here to discuss the situation of... well, of the Game in general. If anyone has managed to find additional information, we would be willing to exchange our knowledge." To make sure that nobody would doubt the call of a ceasefire (not that any fighting had actually started in the first place) Cybrax holstered his laser. In hindsight, Juste was probably going to have something to say about including him in the speech. He would just have to deal with it. They were going to be here for quite a while, so it would be logical to be on good terms with at least some of the other Users in order to minimise the chances of having them point their weapon at you while your back was turned.

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Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: Carmen Lyons
0 sightings Carmen Lyons played by phooka
Just call me Carmo!
Character Portrait: Tharon and Rage
0 sightings Tharon and Rage played by Thorait
"Away with you all! Burn and drown in your one missery! Laeve me to mine!"
Character Portrait: Arch Smith and Eos
0 sightings Arch Smith and Eos played by pieluver
Aim, Shoot, Catch on Fire

The Forge

Use your INK to craft new artifacts in The Nonsense Game. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 11 Characters to follow in this universe

Character Portrait: The Orchestrator and Amalia
Character Portrait: Leo
Character Portrait: Todd and Simon

Newest

Character Portrait: Todd and Simon
Todd and Simon

"1@#GS#@A3 A$D@#$S#2AD >.>?" "No Simon!"

Character Portrait: Leo
Leo

the campanion of Carmen Lyons

Character Portrait: The Orchestrator and Amalia
The Orchestrator and Amalia

Come, Molly! Let us dance!

Trending

Character Portrait: Leo
Leo

the campanion of Carmen Lyons

Character Portrait: Todd and Simon
Todd and Simon

"1@#GS#@A3 A$D@#$S#2AD >.>?" "No Simon!"

Character Portrait: The Orchestrator and Amalia
The Orchestrator and Amalia

Come, Molly! Let us dance!

Most Followed

Character Portrait: Todd and Simon
Todd and Simon

"1@#GS#@A3 A$D@#$S#2AD >.>?" "No Simon!"

Character Portrait: Leo
Leo

the campanion of Carmen Lyons

Character Portrait: The Orchestrator and Amalia
The Orchestrator and Amalia

Come, Molly! Let us dance!


Fullscreen Chat » Create Topic » The Nonsense Game: Out of Character

Discussions

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Most recent OOC posts in The Nonsense Game

Re: [OOC] The Nonsense Game

No idea. I guess it has been abandoned. darn this was going to be a good one too. The GM hasn't even been on since the 17th, so i guess it is safe to assume.

Re: [OOC] The Nonsense Game

Is this still gonna go somewhere? Or can we assume the GM has abandoned this RP? ._.

Re: [OOC] The Nonsense Game

Generic hasn't been posting, so my hands are tied.

Re: [OOC] The Nonsense Game

Is it just me, or haven't there been many posts in the RP for the past few days?

Re: [OOC] The Nonsense Game

Hey cdra, I've submitted my character. Please tell me of any changes I need to make.

Re: [OOC] The Nonsense Game

Yeah, that makes perfect sense. Your power section just confused me a bit. Alright!

Re: [OOC] The Nonsense Game

Well I added Rage as Tharon's companion but then toughed of him being a killing machine without any power and if I would add one then it would be overpowering and I could not remove his claws and tail because that would mess up his appearance so I toughed of letting his natural weaponry (Yes claws, tail and poison) be his power.

Re: [OOC] The Nonsense Game

pieluvr: Then have fun with it! 8D

Thorait: Oh, sorry. I didn't know you had changed anything, you have to tell me these things P: or else I won't check. But your companion's ability is still hazy. Do you mean his weapon is his poison and his natural weaponry (claws and tail)? If so, then that's fine, and I'll accept it once I'm sure.

Aftershock: I am accepting new people forever! That's a pretty cool idea too. Usually I'm a little wary of this sort of idea, but this should work fine because you split them in two. (:

Re: [OOC] The Nonsense Game

Are you still accepting new characters? I had planned to join, but ended up disliking and scrapping the character I created. I've created a new one though, which I'll upload tomorrow. Just want to check something. Is it ok if the companion isn't based off him but is him? My idea is that he has multiple personality disorder, so when he's transfered into the game, he splits into two seperate bodies, one of which recieves the knowledge companions are required to have.

Re: [OOC] The Nonsense Game

Well I did not responded but I did what was asked of me, I didn't think that I should reply. I would still like to join even now it is a bit late.

Re: [OOC] The Nonsense Game

Okie-doke! I've been working on the language, and this will be the perfect place to exact it! 31 characters and 52 words so far! Wheee...

Re: [OOC] The Nonsense Game

@Archlkan: Yeah, things are a tad random right now. But they always will be a little!

@Mirror: That's fine, as long as you and your Companion work it out. Whatever will work.

@Thoriat: I sent you a PM, but you never responded... and if you did it got lost in the system somewhere. But so might have my message.

@pieluver: Yep, that'd be fine. Generic is just typing random crap, so you're fine there. (seriously, she just hits buttons. I've watched her.)

Re: [OOC] The Nonsense Game

there we are, my intro post. Hope it was okay? And is it all right if i muck around with Eos's language on here? I can't use the characters, but i can use the sounds he makes.

Re: [OOC] The Nonsense Game

hey, I'm just warning you, I'm leaving for camp tomorrow morning and won't get back until after 2:00 pm on Friday.
I'm probably going to make my character like pass out (because she hit her head really hard) and then the guy who plays my companion can probably just carry her around everywhere if that's all right.

Re: [OOC] The Nonsense Game

I take that I am refused?

Re: [OOC] The Nonsense Game

I think I'll be able to figure stuff out =O

Anyhow, placed my introduction post. Kinda... Wut? But couldn't think of anything good so I just decided to go with the random introduction. =|

Re: [OOC] The Nonsense Game

Alright everyone, I've posted the first post. Sorry for the wall of text. I can't help it D: I'm going to keep you updated as to the information you have access to in this thread, if anything new comes up. For now the introduction should suffice.

Your Companions know that there are a few tutorial gates in the area, each of which will lead to a different fighting terrain with some training dummies so that you can practice using your weapons. After this, a path opens to the next area, where you will fight some Basic Noobs (no defined weaknesses or strengths) and cannot die while fighting, so you can get used to hitting things. You can then leave these gates. There is a large gate which leads to The Orchestrator's social tutorial chamber, which is a large ballroom area where you will be expected to meet and greet your fellow users, then receive your first real challenge. After this point, all challenges will be accessed from Gates.

The Companions have all the information listed in the plot introduction, as well. They know little of The Orchestrator (he is the ruler of the game and is requiring you to play and win his challenges) and less of Amalia (she appears to be his Companion). If you're wondering if you have access to certain information or aren't sure about something, comment here or PM me!

If you have suggestions for challenges to do in the future, just for fun, send me a PM! It helps a lot if people come up with these, and it provides a chance for you to get the scenes/development you want.

Re: [OOC] The Nonsense Game

You guys are in. 8D I actually think it'll be fun having some companions played by other people. Should provide fun opportunities for roleplaying and for me to work my evil plot magic.

Re: [OOC] The Nonsense Game

I've sumitted my Companion character now. If you need me, I'll be right here, dude! =D

Re: [OOC] The Nonsense Game

It looks fine right now, Archlkan, but I would like to wait until your partner posts to accept you. :)

I also like you peoples drawing pictures for me <3 not required of course, but do it if you want to!