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A Tale of Transmutation

Plot Thread

a part of “A Tale of Transmutation”, a fictional universe by Soul_Alchemist.

REMADE

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “A Tale of Transmutation”.
Discussions pertaining to roleplay on RPG.

[OOC] Plot Thread

Tips: 0.00 INK Postby Soul_Alchemist on Sun Sep 26, 2010 9:53 am

this is where i'll be placing up coming plot events and villans and things like that, i'll start off with the basic, over all plot, then move into the most recent events that are about to happen. if anyone has any questions or ideas please feel free to add them here as well and we'll see about working them in.

Basic Plot-
After the events involving the Elric Brothers, the state military began cracking down on alchemists who'd preformed human transmutation, and made the effects of such an act fairly wide known. However, this didn't stop some people, and so there are still Homonculus out there, though they do not act as the 7 Sins the way the previous ones did, instead these are more personal, taking on the form of whoever was attempted to be brought back while embodying all that was lost when that person was lost...details to be seen later on the Homunculi characters...but, a supposed loophole was found, and a special kind of transmutation circle was developed that would force open the Gate of Truth and allow a person to gain knowledge without lossing something in the same was a human transmutation.

With human transmutation, the person preforming it losing some part of their body, an arm, a leg, organs, etc, and a Homunculus is created from their loss while they gain the knowledge from the Gate, but in this type of transmutation, people give up something else, their life. As explained a little before, when a person preforms this type of transmutation they gain knowledge without losing a part of their bodies, but instead lose a part of their mind. another side effect is that they are left with only a couple of years left to live. This is so they have the time to access this new knowledge, but not long enough to gloat about it.

Our main villans are four humans who gained the knowledge of the Gate of Truth at a cost of part of their mind and their lives. Each of these men have mastery over a certain kind of alchemy known as a process, and so they are called the Processors. Under their control are several kind of alchemical beings, such as the new Homunculi, chimera, and 'false humans,' which are basically dolls who can move, speak, and preform weak alchemy, yet they are no where near as strong as a Homunclus and still have no souls.

Soon I will add details about the villan characters and more detailed information about the new villian types, such as the chimera and 'false humans.'
If you want to be happy for a day, get drunk,
If you want to be happy for a while, get married,
But if you want to be happy for all time, have good friends.
-The Booze Traveler

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Soul_Alchemist
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Re: [OOC] Plot Thread

Tips: 0.00 INK Postby Soul_Alchemist on Sun Sep 26, 2010 10:37 am

Image
This is what the 4 Processors will look like for the most part. They wear long cloaks so as to hide their identies and features, but besides that they each look different and most have some sort of an alchemical tattoo on their bodies, not the Ouroboros or a transmutation circle, but one that symbolizes their process along with their own personal skills, I'll try and provide pics of the tattoos if possible. As they come into the story I will provide a detailed character sheet as well, but for now if you wanted, before they are actually brought in, you may glimpse someone dressed like this during some events and such.

The 4 Alchemical Processes
Decomposition: dissolve, rot, rust, and other such things are simple abilities to the holder of this process. They can use a simple form of alchemy to break apart substances in a variety of ways without having to actually use anything but alchemy, meaning they could cause a persons arm to begin to rot with a touch, or cause a hole to rust through metal just as easily

Modification: the abilities of modification allow one to change the state of a substance without the use of alchemy, meaning one could turn mercury solid without having to freeze it, however this does not mean the substance will remain purely what it was before. Sometimes something must be changed about the substance to do this, something added

Seperation: being able to completely break something down into each and every individual part, for instance, turning water into pure hydrogen and oxygen, or breaking down a brick wall into the individual substances of the brick itself and the mortor holding it together, then going even further to break it down nearly on an atomic level

Union: combining any substances to create one thing from them. With the abilties granted by the process of union one could combine oil and water in such a way that they could never seperate again

These abilties will be better demonstrated through the rp, I hope. The Processors have regular alchemy abilities, which require transmutation circles, knowledge, and all such normal things, but when it comes to their personal process they need nothing but to be able to touch something to preform the skill.

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Re: [OOC] Plot Thread

Tips: 0.00 INK Postby Soul_Alchemist on Mon Sep 27, 2010 5:36 pm

Image
This is an example of a chimera we will be facing in the rp. This is a humanoid chimera, one of the more powerful kinds. Chimera cannot preform alchemy, however, if they are human enough they can activate transmutation circles, which they refer to as 'seals.' Usualy a 'seal' is a transmutation circle carved or tattooed onto the body of the chimera which gives it some kind of power. Most of the time it is a kind of destructive power, such as causing fires or explosions, but in some cases it is something more.

For instance, here is a basic character sheet for the above chimera. Other humanoid chimera can have similar things about them

Name: Raitch
Race: Human-Vampire Bat chimera
Age: mid 20s
Abilities:
Superhuman speed
Flight
Deadly fangs and claws
Energy Seal: a transmutation circle tattooed to the roof of his mouth. When activated he can bite a person, and as he drinks their blood it gets transmuted into electric energy to quickly fuel his body
Storm Generation: as a by product of his activating the transmutation circle in his mouth, his feeding causes electrical energy to discharge from his body and flow into the air above, which charges the air and the clouds and can generate storms.

Raitch, like many other humanoid chimera, was once a criminal on death row, however one night he mysteriously dissapeared, although a body that looked just like his was found in the woods nearby the next day. The Processors take people that will not be missed by others, or those stupid enough to join of their own free will. I added this so soon because shortly after the exams end we will come across him and get a glimpse of one of the 4 processors.

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Re: [OOC] Plot Thread

Tips: 0.00 INK Postby Fatalfrost on Mon Oct 04, 2010 11:18 am

Image
Ignore the card part lol

Name: Rize
Race: Human-lion-raven-scorpion hybrid
Age: unknown
Abilities:
Amazing agility (he can jump from rooftop to rooftop and run up walls kind of agility)
Enhanced strength
Fangs and claws of a lion
Poisoned tail of a scorpion
Flight
Energy Seal: He has a seal in between the wings on his back making him way next to nothing when activated, he uses this to decrease his weight for flight. He has a second seal on the pad of each of his forepaws, hands, that when activated extand his claws out longer than usual, to 7 inches long.
Last edited by Fatalfrost on Tue Oct 05, 2010 7:28 am, edited 1 time in total.
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Re: [OOC] Plot Thread

Tips: 0.00 INK Postby Soul_Alchemist on Mon Oct 04, 2010 11:52 am

(that's fine, add it whenever)
The first chimera is the one I will face soon, it isn't as powerful as it seems, just dangerous, and the second is the one we will have to fight later on

Image
Name: N/A
Race: Lion/Bat/Goat
Age: N/A
Abilities:
Claws and Fangs
Horns
Clawed Wings
Whip-like Tail

Energy Seal: Only the right (left in the pic) head has a seal, this seal, when activated, allows the chimera to breath fire from it's mouth and nostrels, and is located inside of it's mouth, on the roof near the sinus'

Image
Name: Daemon
Race: Goat/Lion/Scorpion
Age: N/A
Abilities:
Claws and Fangs
Poisonous Barbed Tail
Horns
Very Hard Head
Not Affected by Poison

Energy Seal: Located on his chest, his seal, when activated, fills his lungs with an extremely poisonous gas, which he can then breathe out through his mouth to create a miasma which is hard to dispel. As a side effect, his blood is also poisonous, and a deep shade of purple

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Re: [OOC] Plot Thread

Tips: 0.00 INK Postby Soul_Alchemist on Sun Oct 17, 2010 12:07 pm

okay, so, i think it's time we move on. in my post i'm going to speed things up to the next morning, so we can meet with Mustang, he can tell us the details (some of them at least), and we can get on with the plot. we'll head from Central to the train station, where, while en route to the East, a Homunculus (i'll be making a character sheet soon), will attack the train, stopping it on the tracks

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