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The Wolf Pack - Exodus

Wolf Pack: Weapons and NPC Stats

a part of “The Wolf Pack - Exodus”, a fictional universe by Xersist.

In Centuries of mankind's war machine, the augmented and abused creatures called Wolves. Escape is the only option for a small group of these enhance living weapons. Can they find peace for themselves, or will war forever engulf their hearts and minds?

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “The Wolf Pack - Exodus”.
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[OOC] Wolf Pack: Weapons and NPC Stats

Tips: 0.00 INK Postby Xersist on Sat Sep 24, 2011 6:14 pm

WEAPONS AND NPC STATS
(This page is for research and to look back at info incase anyone needs it. Please post your suggestions for anything and I will add it to the first post, for reference.)

-Gambit Greenhorn Grunt> ( http://xersist.deviantart.com/favourite ... 4#/d2x6xel )
Gambits' troops are well trained mercs, that have signed up to kill and get paid doing it. The Average Greenhorn is overall well trained, but has little experience in fighting Augments. That being said, A Gambit Grunt is deadly close up, using Advance Martial Arts. Known to shoot first and ask questions later the Gambit grunt is a deadly warrior, harden and blood-thirsty. The last thing you want to do is get up Close and tangle with these Soldiers.-


-Gambit SMG- ( http://xersist.deviantart.com/favourite ... 0#/d2plvtx )
This Submachine gun shoots a small 9mm round at a very rapid rate. Good up close, and clearing rooms. However M290 is not meant to be fired at a distance. The gun looses all accuracy at an estimated 200 meters, Even with Single Shot selected. Carries a 45 round magazine standard.



-Gambit Grunt Battle Carbine- ( http://xersist.deviantart.com/favourite ... 0#/d35bfej )
This Battle Carbine is meant for Mid-to Close range combat. Able to shoot Automatic, Burst and Single Shot. This weapons system is the all around basic rifle for the average Gambit Solider. Very Compact and with a light kick, this carbine can shoot accurately to up to 600 meters, As well as clearing rooms and tight places. Though known to loss accuracy if left on automatic or burst fire. The Round is a smaller 223 round making it suffer in stopping power compared to its 5.56 and 7.62 competitors. It carries a 25-30 Round Magazine standard.
Last edited by Xersist on Sun Sep 25, 2011 11:28 am, edited 2 times in total.
From the Halls of Montezuma, to the shores of Tripoli
We will fight our country's battles in air, on land and sea

First to fight for right and freedom, and to keep our honor clean
We are proud to claim the title of United States Marine

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Xersist
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Re: [OOC] [OOC] Wolf Pack: Weapons and NPC Stats

Tips: 0.00 INK Postby JokerofSpades on Sat Sep 24, 2011 8:41 pm

I clicked the link and it says they don't exist. D:
Also, these are their weapons correct?
..
...
What's that, the picture is gone? Damn it all. Uh, move along, nothing to see down here besides these words.

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JokerofSpades
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Re: [OOC] [OOC] Wolf Pack: Weapons and NPC Stats

Tips: 0.00 INK Postby Xersist on Sat Sep 24, 2011 9:02 pm

I made the specs for the weapons to suit the story, but yes they are to fit in with the game

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Xersist
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