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Lumaire Nights Remixed

Lumaire Nights Remixed

a part of “Lumaire Nights Remixed”, a fictional universe by VindicatedPurpose.

Cyberpunk roleplay. The year is 2075. What stories will you tell? [Open/Reboot of the original Lumaire Nights.]

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This conversation is an Out Of Character (OOC) part of the roleplay, “Lumaire Nights Remixed”.
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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby TheHaze on Wed Aug 16, 2017 11:58 pm

Yes, it started very early in the morning (2-3 AM) and ended before six AM.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby Quakernuts on Thu Aug 17, 2017 9:11 am

Yeah mine ended on the same day as well. Emmett was in the office till late though, we can say maybe 8 or 9pm?
Writing is a tool used to convey an author's passion and imagination, use it to the best of your ability.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Thu Aug 17, 2017 11:52 am

Okay folks, epilogue is up and so is a new set of jobs.

Just to clear up confusion, I'm expecting one more character to show up this week, which is why there's one extra job.
Like a stranger on a grate, or a skylark, or a taper, flying ever upward and knowing of love's satiety. Our dreams beyond the Sun and into the expanse of Night doth sound a quiet hymn.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby Quakernuts on Thu Aug 17, 2017 12:11 pm

So just to be clear, am I choosing one of the jobs as well, or am I taking the letter at the end to basically continue the investigation for the Legrand Murder? (Which is now also tied into the Nansoko case)

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Thu Aug 17, 2017 3:01 pm

Yeah, that's right Quaker, you're continuing on the Legrand murder. I should have listed that as a job to clear up the confusion. I'll go and edit that right now.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby Dae Mec on Fri Aug 18, 2017 1:28 pm

I'll throw my hat in the ring for The Lady of War. Luciana doesn't like being shot at. Nor does she like arm-dealers or terrorists.

It sounds like a mission right down her alley, especially with the high chance of action. She is, however, a bit annoyed since her ego took a dent; Luciana thought it was her fancy flying that let her escape, darn it, and she wants to know why the heck those terrorist thugs let her go. Perhaps this crazy arms dealer can give her an answer.

Totally open and excited to doing a collab, but I'm also cool with writing it alone if need be.
β€œSo we beat on, boats against the current, borne back ceaselessly into the past.”

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Fri Aug 18, 2017 11:38 pm

Ha, you caught me Dae. So yes I was trying to railroad you guys into writing a collaborative mission. I wanted to see if you guys would enjoy doing a collab piece and maybe I could start posting more of those assignments earlier. Wanted to get a feel for how you guys collaborate. It's a new dimension, certainly opens up lots of possibilities.

Or maybe you guys are like total loners, and writing with other players is like the sunlight to your inner vampire. No hate here.

While the post recommends 2 agents, you can go solo regardless. Though, that might affect the epilogue, so we'll see.

Well, Chief Kyung might be a cynic, who knows, maybe Luciana's skills really did get her out. As for this mystery women, yes, that escalated rather quickly on my end.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby TheHaze on Fri Aug 18, 2017 11:38 pm

I think I'd like to do that collab, Dae. Vitali done messed up good and is looking to redeem himself. Since this mission is expected to go loud, he couldn't possibly mess it up. Probably. Plus, I'd like to write Vitali interacting with other players.

Sound alright?

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Fri Aug 18, 2017 11:46 pm

@Haze

Glad you mentioned interaction. The other OOC thread is available for that very thing. I keep that there for those weeks when I take a little longer with an epilogue, or when you guys are really drinking coffee and just want to write some stuff on the side for your character. It's great for character development and interaction. You guys can figure out how do to the latter bit, I figure through PMs. and under the table deals. It's not required, so no pressure.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Sat Aug 19, 2017 12:03 pm

Alright folks, same deal as before, deadline is next Friday, August 25th. See you then!
Last edited by VindicatedPurpose on Fri Aug 25, 2017 2:32 pm, edited 1 time in total.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby hollywood on Tue Aug 22, 2017 3:30 pm

Oh, gee, man I was away from this for too long. Damn you, real life obligations!
Would this roleplay still be open to new players? I know I was the first to show up, but it looks like I'm the last to create anything lmao. I have some information floating around about that half-robo character,
but at this point I'm not sure if joining in might put a nick in the story so far. I'll go ahead and bring over that info to the site (is there a way for me to have a character profile on here without directly submitting it to a roleplay?) but I'll wait before submitting her.

If not, that's alright. I'd hate to mess up what's clearly had a lot of work and care put into it. :)
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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Tue Aug 22, 2017 6:15 pm

Hey Hollywood, yeah we're still open. Don't sweat it, classes are starting for some of us like myself, and I have a feeling I'm gonna get my ass kicked...

No worries, you can still float in a character sheet. The game's pretty flexible, so I can take on new roleplayers any time. As for a character profile, you can try posting in one of the OOC forums on the site. I think the Character Journals forum is for that purpose, I'm not sure.

@Quaker

I just saw you post, I'll get around to reading that.

Edit:

Finished reading it, that was some damn fine police work. "The Spider!" I laughed at that introduction, reminds me of a crappy fusion between Doc Ock and Inspector Gadget.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Fri Aug 25, 2017 5:40 pm

Alright Dae and Haze, status update, we're still waiting on you guys right? Do you need more time?

So how's everyone else doing? I should note there will be stretches where we won't be doing much talking because of the way this is set up, so I may freak out thinking I'm losing players.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby Dae Mec on Fri Aug 25, 2017 11:50 pm

We're just about done. It sort of... um... ballooned into this really epic collaboration; we'll probably need an extra day to wrap everything up. It should be finished and edited by tomorrow. Sorry for the delay.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Sat Aug 26, 2017 9:02 pm

β€œYou’re going to tell me that I fucked up.”
- I had a bit of a laugh on this callback.

That ending was certainly interesting, and we'll see how that plays out moving forward.

Great job, you guys seemed to enjoy it. I probably won't have another collab for this next set of jobs.

Give me a few days to get the epilogue and next set of jobs up. Once again, well done.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Wed Aug 30, 2017 12:32 pm

Epilogues are up, took a bit longer than I expected, whew.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Sun Sep 03, 2017 8:51 pm

Everything alright folks?

If something's wrong let me know.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby Dae Mec on Mon Sep 04, 2017 1:30 pm

Alright, I'll bite the bullet and take the Dynamic Duo. It should be nice to take a straightforward combat mission... yeah... sure, that's definitely what'll happen.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Wed Sep 06, 2017 11:23 pm

Alright, everyone, please welcome the newest member to the elite MCU, hacker extraordinaire Justin Case.

Also, beautiful post Quaker. Well done man.

Edit: So, for those not in the know about Dae Mec's situation. They are in Florida and bracing for Hurricane Irma's impact. Rather than wait for them, I've decided to push the previous week's missions into this next week's epilogue. That way we can introduce our new friend and get the ball rolling again since inactivity can kill writers pretty quickly. Given how busy I am going to be this week, I'll probably have the post up on Saturday at the earliest. Keep checking the OOC for updates.

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Re: Lumaire Nights Remixed

Tips: 0.00 INK Postby VindicatedPurpose on Sun Sep 17, 2017 10:44 pm

Alright, folks, I have posted. Once again sorry for the delay.

As I've said, last week's missions will go for this week's. I decided to hold back on adding new missions for my own reasons.

Have a read, I'll answer your questions later.

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