Part Two: Erebus, The Gatekeeper
[Complete]1.
Find ErebusQuest-Giver: Warden-Commander Malik
Objective: Locate the Second of the Four Darkspawn Generals
Description: Ethne's dreams have given you a general direction: you need to head to Antiva. That said, a country's a pretty big place, so it'll take a bit more work than that to achieve your goal. For now, head into the Deep Roads and try to avoid the bulk of the Darkspawn army on your way to assassinate one of its remaining leaders.
[Complete] 2.
Clear the Darkspawn FortificationsQuest-Giver: Dov Dovarsson
Objective: Infiltrate the fortified Darkspawn encampment and destroy it.
Description: The quickest way to Antiva City is blocked by a well-blockaded Darkspawn platoon. In order to reach your goal, you much overcome this obstacle and fight your way through the tunnels beyond. In this at least, you have the dwarven Legion of the Dead standing at your back and sides, but given their commander's reluctance to lose his men, it may be for only a limited time.
[Complete] 3.
Assess the Situation in AntivaQuest Giver: Ethne Venscyath
Objective: Discover what you can about the darkspawn presence in Antiva.
Description: Ethne has directed you towards the capital, but the situation there is as yet unknown to you. Attempting to figure out whatās going on before charging right into the fray is likely to help in defeating Erebus. See if you canāt locate someone with news of the area.
[Complete] 4.
Defeat ErebusQuest Giver: Warden-Commander Malik, Llesenia Rios
Objective: Make your way through the near-abandoned White Palace and kill the General within.
Description: The second of the Four has fortified his position in Antiva city's White Palace, and the Queensguard captain Llesenia Rios is the only one with a way in. She's agreed to guide you if you'll help her rescue the captive royal family on your way to killing the monster that took them.
[Complete] Sidequest: Unfinished BusinessQuest-Giver: Mirabelle Desmaris
Objective: Discover the fate of Mira's family.
Description: When the Darkspawn invaded Orlais, they didn't leave Mira's brothel alone. The resulting fight rendered her unconscious, and though the Grey Wardens saved her, there's no telling what befell the Madam and the other girls. Morpheus indicated that the answers were to be found beneath Cagliari, and Solvej has warned that they will likely not be good ones. Mira has asked for assistance in uncovering them all the same, and the party has agreed. It is imperative to find some way into the Darkspawn nest beneath the border town of Cagliari.
[Complete] Sidequest: The Grey LadyQuest-Giver: Kerin Valar
Objective: Complete Kerin's Joining
Description: Kerin's decided she wants to be a Grey Warden, and there's no stopping her now that she has. The party should make its way further through the roads, and keep an eye out for opportunities to collect Darkspawn blood. Once there's enough, some blood magic and a senior Warden will be required, and then all that remains is left to fate-- the one she makes.
[Complete] Sidequest: A Most Unusual DarkspawnQuest Giver: Erebus
Objective: Gain additional information on Erebus.
Description: As several members of the party noticed and all witnessed firsthand, Erebus was unlike any darkspawn the party has encountered in the past, and indeed quite unlike Morpheus. His apparent death wish was puzzling, as were his allusions to things like the Golden City. Perhaps the Antivan Royals, his captives for months at least, know something about him that the party does not.