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War of Shadows (OOC)

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War of Shadows (OOC)

Tips: 0.00 INK Postby wolfangel26 on Wed May 27, 2009 12:44 am

War of Shadows

Okay, so, if you want to play a Council Member (Which can be any race)
or a Shadow-Keeper (also, any race)
***I need a small sample of your writing. Like, a paragraph at least. More is optional. Just a
look at your character

Rules: Basically, no Mary-Sues, God-Moding, Flaming, Spam, etc. Keep OOC to a minimum, but never fear to ask questions.

Character Profile: (People can play humans, for the record.)
((For Affiliaton, if you're playing an evil character, you can be creative. Put an evil organization you're with, yourself, whatever suits your fancy))
((Shadow Keepers are basically hunters for Dark Worlders gone astray. Demon Hunting is illegal, since only Keepers have the authority to enforce action against those who defy the balance. Only demons who cross the Balance are allowed to be hunted and/or killed.

Name:
Age:
Race: (Mortal, Demon, Werewolf, Shape-Shifter, etc. **Be Creative**) ((Normal mortals can't be Council Members/ Shadow Keepers)
Affiliation: Good/Evil, Council/Against-Council, yourself
Job/Career: (Shadow Keeper, Council Member, healer, any average mortal career...)
Appearance:
Personality:
Weapons: (if any)
Magic/Skills:
History:
Anything else?:

*********************

Name: Ashe, also goes by the name "Phoenix", which was her name as a Shadow Keeper
Age: Several thousands of years old, appears early to mid-twenties.
Race: PyroKinetic/Telekinetic Witch
Affiliation: Good, Council
Job/Career: Formerly a Shadow Keeper, now a part time bartender at a local club for Dark Worlders.
Appearance: Tall, slender build. Auburn hair that falls in layers past her wiast; has black low lights in it. She has dark, almost black eyes that turn a fiery red when angry. Normally wears a tank top with jeans and boots. Really, just anything comfortable. Has a scar that runs from her upper left temple to her right cheekbone. Several other scars from her years as a Shadow Keeper. Has a tribal tattoo of a phoenix on her right shoulder.

Image
Personality: Witty, sometimes too sarcastic for her own good. Fiercely independent yet charming when she wants to be.
Weapons: Two Katanas, one with an ebony hilt and the other with an ivory hilt. Each has a small phoenix emblem on the base of the blades. Has two sets of sais and a set of throwing knives. Pretty good with her fists, too.
Magic/Skills: Besides being one insane pyrokinetic, she also has some telekinetic abilities that strengthened after becoming a Shadow Keeper. She has some skill with the Craft as well.
History: She was born in an ancient tribe near what is now Great Britain. Her tribe was known for their superstitious beliefs. Because her mother was a witch, of sorts, she and her twin brother were raised with the knowledge of the ancients. When she was 24, her tribe was raided by demons and both her and her brother were on the verge of death when a Council Member approached them and promised them eternal life if they vowed to uphold the Balance.
With little options, they agreed. After becoming Shadow Keepers, they became some of the fiercest warriors to fight for the Balance. Because of her fierce pyrokinetic abilities, she was given the new name Phoenix upon becoming a Keeper.
For a few millinia, they maintained the balance. But after a while, Phoenix began to envy humanity for their simple lives. While ignorant, they were not plagued with the torment of fighting endlessly. Years of lonliness and bitterness built up, and she finally decided to quit. To resign as a Shadow Keeper, one must give up the majority of their powers. While unable to become human, they must still continue to live forever without aging. Suicide is out of the question, since Keepers who take their own lives are doomed to the Oblivion, a fate worse than Hell.
And so, she was disconnected from the Twilight. Unable to keep in touch with her brother or her friends, she resigned herself a life amongst mortals. While still keeping an ounce of her abilities, she can still hold her own in a fight. She signed up to work as a bartender in a local club, going under the name Ashe to keep her former past a secret. No one knows of her former life as a Keeper, and she planned to keep it that way.
Until...one day she recieved word of the Keepers who were disappearing. Her brother was among the first to go missing. As if by a miracle, the Council requested her help. Temporarily reinstating her status as a Keeper, she was to find out what happen with the help of those sent by the Council.


Name: Jarot Wrenrook
Age: Several Thousands of years old, appears in late fourties to early fifties
Race: Magus (A wizard, but it's the highest rank a wizard can achieve)
Affiliation: Good/Council
Job/Career: Former Shadow Keeper, Council Member
Appearance: Image
Personality: Calm and collected, who is acknowledged for his patience and wisdom. He is very intelligent and thoughtful, and very experienced in the ways of the world. Also, he prides himself on living by an honor code, vowing to forever uphold the Balance of the Twilight and maintain peace in all worlds. Though he can seem stern at times, he has a very kind heart.
Weapons: A Rune Staff- nearly his height with ancient runes carved into the side which glow when he conjours magic.
Excalibur- A Long sword, A blade which appears like it came out of one of the Arthurian Legends...well...it did actually.
Magic/Skills: As a Magus, he is the most powerful Wizard of his people and thus renown for his legendary skills in arcane magic. He is adept with
spells ranging from Tracking Spells to Devil's Traps to Teleportation Spells. Also very adept at wielding both his staff and sword in
hand-to-hand combat.
History: Not much is known of Jarot Wrenrook's past. Wizards, you see, are human in sense of appearance (Also, they can only be men, but they mate with Mortal women to produce Witches or Wizards), but they do not age nearly as fast as any other beings...but they are humans whose souls are born from the Twilight, thus allowing them to do magic. He was raised in a Dark World City, where Wizards are divided into different groups known as Sedai, or 'Clan' in the tongues of the Wizard. Such clans include:
Blue Sedai: Wizards who focus on knowledge and wisdom, devoting themselves to understanding philosophy and truth. They are the more
intellectual of the Sedai. The Leader of the Blue Sedai is known as the 'Grand Master'.
Red Sedai: Wizards renown for their powerful skills in arcane warfare. They are considered to be the 'Army' of the Sedai and are the most
powerful. The Leader of the Red Sedai is known as the 'Lord General'.
Green Sedai: Wizards most connected to the Twilight and life force which flows through every living being. They are renown as healers
and travelers, who enjoy nature more than any other Sedai. The Leader of the Green Sedai is known as the 'Elder Weaver'.
White Sedai: Wizards who seek truth and justice and are renown for their Mediating Skills. They are the ones most attributed with the
laws governing the Balance, seeking harmony and consensus. The leader of the Grey Sedai is known as the 'Prime Justice'.

There are various other smaller Sedai sects which branch out from these, which are known as the Supreme Four. Wrenrook was trained in the ways of the Blue Sedai, and as such he learned much. As the years passed, he rose to the rank of Grand Master, and when the Council was formed, he was the most competent nominee for the position reserved for the Sedai.
It was he who decided Seraph and Ashe would become Shadow Keepers, but why he chose them remains to be seen.
Anything else?:


****

Here's the basic laws of Magic as well as basic knowledge of Shadow Keepers.

Magic is born from a force called the "Twilight". It's the source of ALL Magical Energies, whether good or evil. As dorky as it sounds, think of the Force from Star Wars lol. While not an entity, it has influence over all who use it. It can be either a gift or a curse, bring genius or insanity.

Basically, the Twilight is the very source of creation, magical or not. Billions of years ago, it built up so much energy that it erupted like a volcano. That is our very own Big Bang! Because of it, Earth and other realms were created. Life evolved, each being linked through the Twilight.

Basically spells are the same as in other fantasy settings. There's Elemental like Fire and Water. There's the Craft, which is mostly potions, charms, spells, etc.

The Twilight is also the source of psychic abilities, like telepathy or telekinetics.

****
So....everyone...or at least most people have heard of the "Big Bang Theory". Well, Science has its rational explanation. But here's the history no mortal knows.

Most Dark Worlders, supernatural beings, know of the Twilight. The Twilight is like an energy force. Like Solar Energy or the "Force" from Star Wars. Its very essance is the source of all Magical Energies. Every being that relies on magic draws from this, from the lightest dabbler to the full-fledged practitioner.
Well the Twilight was basically the very force that created the Big Bang. It had built up so much energy over the past countless millinia, and so, life was born when it erupted like a sleeping volcanoe. While not an entity, it still has influence on sentinent beings. It can inspire them or drive them to insanity.
And millions of years later, life evolved. Primarily on Earth.

At first, humans and Dark Worlders, lived together. Not necessarilly peacefully. And so, the Council, beings considered fully in tune with the Twilight, decided it would be best to separate the two worlds. Not entirely, but enough to keep the truth hidden from mortals. Dark Worlders were allowed to remain in this world and live among humans, but their true identities were never to be known. They could associate but unions were strictly forbidden until just recently.

These separation of the two worlds was kept by a law known as the Balance. The Twilight's Balance was the be upheld by the Council, powerful beings with seemingly infinite knowledge and wisdom. They act as a Judiciary system for Dark Worlders. The Council reigns over two separate "organizations"...The Watch and the Shadow Keepers. The Watch acts as the Police Force, yet they are nowhere near as elite as Shadow Keepers, the ultimate law keepers in the supernatural world.

***
Insights on Technology:

The technology can be hi-tech, but not quite into the science fiction sort. No airships or laser guns. Mostly it's realistic technology, but it can be merged with a supernatural twist. For example, bullets infused with holy water or silver. But I'll give people room to be creative

***

The Council:

The Council can be found in the Conclave, a sort of realm between worlds. It can only be found by Council Members and Shadow Keepers. It's a sort of haven for Keepers to rest and relax, but most choose to live in the Mortal Realm. Other creatures may be brought there, but not without the help of the Council or Keepers.
Basically it's like a huge fortress, mixed with various styles of various cultures. It's structure is similar to a gothic church, yet the interior is a maze of halls and rooms that serve various purposes. One hall is the Hall of Mirrors, and one is the Hall of Crystal where the walls, the floors, and the ceiling is made of complete crystal, etc. I'll let Keepers and Council Members invent their own 'Personal rooms' for their own enjoyment.
The inside of the Conclave has rooms for training and leisure, and the Archives, which is virtually a vast library containing every text both mortal and dark worlder.

While there are outposts for Keepers to reach, which are hidden within the mortal world in seemingly innocent scenes like a local antique shop or a garage or a house, Keepers also keep little medallions on them at all times. Most of them are personalized, like with an animal or symbol of some sort. Each contains a crystal in its core, of a color of their choosing. Only Keepers and Council Members can use them.
Last edited by wolfangel26 on Mon Jun 08, 2009 3:19 am, edited 3 times in total.
"Humor is reason gone made."- Groucho Marx
**********
"Fighting for peace is like screwing for virginity."- George Carlin
**********
"It is better to know some of the questions before all of the answers."- James Thurber

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby StandardFiend on Wed May 27, 2009 1:30 am

Sounds pretty groovy; I'll sign up tomorrow afternoon when I have some free time.


O heart, lament not, for this world is only metaphorical.
O soul, grieve not, for this abode is only transient.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby Kædai on Wed May 27, 2009 3:36 am

Name:
Markai
Age:
743
Race:
Demon
Affiliation:
Good/Council
Job/Career:
Shadow Keeper
Appearance:
Markai is tall, even for demons, standing at around 6'8". He is also very built, weighing around 250 pounds. His skin is a jet black, and he has no hair. His eyes are a bright cyan and glow slightly, but not much. His face is sharp and angular, but also has subtle curves in it. His chest, ban, and stomach are all heavily knotted with lean muscle, as are his arms and legs. He has massive hand and feet, which makes it hard to get boots. (:P)

He usually wears a robe of black and blue with a hood.(Think Star Wars Jedi Master Robe.) To keep the robes tight, Markai wears a black silk sash, tied tight around his waist. On his feet are a pair of rather large black leather boots, kept tight by small black leather straps around the shins.
Personality:
Markai is quiet, sometimes coming off as cold or uninterested. However, on the inside, he is kind, curious, and intelligent, contrary to most of his kind. However, he has a very violent temper, but tries to keep it under control.
Weapons:
Two black longswords, both with dark silver blades. The hilts have blue cloth hanging from them, with a little hanging off at the end. He keeps the swords on his back, held on by loops of leather on his back..
Magic/Skills:
He can control physical objects, be them sand or a big boulder of ice. However, the larger the object, the more it drains him of energy and, indeed, some objects cannot be lifted without Markai killing himself. He is also telepathic, and has developed his own system of what he calls "Mindspeech".
History:
Markai was born in a heavily wooded area of what is now the southeastern United States in the 14th century. His parents were also demons, self-exiled from mainstream demon society in order to raise a child that was not like the others. His parents were what were called "Umf''Xean": Followers of the "Old Way". The Old Way is how demons used to be, before the change of leadership in the Demonic hierarchy. Demons used to helpful to humanity, generally appearing as spirits or some such. Demons used to aid the primitive humans in their struggle to survive. However, three thousand years ago, a new Prince rose to the throne, a demon by the name of Veralmeo. He branded all humans as dangerous, and cast them as an evil that had to be eradicated from the world. Veralmeo was very, very popular, and people listened to his fiery words. Soon, demons stopped helping humans and, in some cases, hindered them. So, Markai's parents split from the hierarchy and forged their own path. Years later, Markai's parents settled down in the southeast and made a family. The local Indians nearby helped Markai's family, as they saw the demons as spirits. In return, Markai's parents helped with farming and hunting, adding their magic to the mix.

However, peace was not to last, and when Markai was only twelve, a nearby Native American tribe raided the one Markai's family lived near, killing the entire tribe. The then moved on to the Demons and, with Markai watching from the cover of a nearby bush, slaughtered them through sheer numbers alone. They then left, leaving the young demon alone and scared. Three days later, a Shadow Keeper found Markai, weak, battered, and emotionally destroyed, and brought him back to the Council. They let him stay, and put him under the direct tutelage of the Shadow Keeper who found him.

He learned much over time, and has become one of the leading Shadow Keepers.
Anything else?:
Hm...Not really.
Last edited by Kædai on Wed May 27, 2009 9:03 am, edited 1 time in total.
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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby OIL on Wed May 27, 2009 5:29 am

If you think im too bad at this just say and i will gladly just read the story instead of being a part of it because it sounds cool.





Name: Lazik/ Nazer
Age: 89
Race: Werewolf
Affiliation: Neutral/ evil
Job/Career: Assassin
Appearance: His black fur that covers him fully has faint streaks of grey in it and his eyes are a Piercing bright blue. He is extremely thin and is of average height. Bandages cover his paws that are covered in a sticky red substance. His fangs are a light grey and a scar stretches done his spine. One of his black ears is torn and scars criss cross his fore arms. His fur is thin so his bone structure isn’t hard to see.
Personality: His personality varies depending on who he is at that moment in time. Lazik is serious about the job in hand and will work for anyone if the price is right. Nazer is a backstabber and extremely aggressive towards everything. Nazer is always planning to rip something apart doesn’t matter if it’s a friend or foe it just has to die in his world.
Weapons: ……
Magic/Skills: ……
History: Lazik history only really started when he was infected and became a lycan. He was only five when this happened but the villagers of the town saw his as a demon and decided to experiment on him to find out what made him tick and how they could destroy the other lycans. This was torture to Lazik. He was whipped, stabbed and beaten until his mind and spirit was broken. Then one day he heard a voice. Nazer entered his world and told him how stupid he was for letting them do this to him. Nazer taught him how to unleash his anger in the right way instead of suppressing it and so Nazer was born. Nazer broke free from the villagers and killed all of them for what they had done to him. When lazik had realised what happened he just smiled and walked away. Due to his Nazer’s permanent anger Lazik is stuck in wolf form forever. Word spread of a wolf walking like a man spread to different cities and so his story grew at least till he was captured by a group of people. They explained to him that if he killed people for them they would make his life easier and erase him from the records turn him into nothing but a myth. Agreeing to do this he began his career as a assassin. He killed not for the money but for the thrill it brought him. Leaders of gangs. World leaders all that thought they had power failed to beat him when push came to shove. But these were just mortals. Lazik had become what he was meant to be and Nazer was kept under control due the anger he released whilst on his missions

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby Seerow on Wed May 27, 2009 5:41 am

Real Name: James Warren “War”

Code Name: Dulahan

Age:20

Race: Human Male/Martyr (Adept with Twilight)

Affiliation: Good/Council

Job/Career: Highly valued Marshal of The Watch

Appearance: Image
Outside of his armor, he adorns the boring routine clothes of T-shirts and cargo pants. Hiding away any muscular build beneath the embrace of a leather jacket. Keeps his face and hair neatly trimmed, so to have his often misleading boyish face.
He stands about 5’10 and weighs in at two-hundred and fifty pounds.

Personality: James is a staunch guardian of the ‘law’. Preferring the routes of a clean nose and good business policies. Though he understands forgiveness and the idea of second chances, he can be at times an overzealous peacekeeper. When not on duty he is a pretty average joe, he likes good company, board games, drinking (responsibly!), and the occasional dirty joke.

Weapons: He keeps on his person a standard 9mm pistol. Though in his sort of work, it’s more a ceremonial weapon then anything of use.
His potent law keeper, would be the enchant able ‘widow maker’ sword which he generally keeps close to. Its make and metal is designed to be boosted by magical effects, without backfiring. I.E. adding fire to it makes it a fire sword.
Interestingly though, the blade merely holds the magic over it like an aura, so trying to enchant the sword with say a ‘breaking’ spell will not actually bust up the metal, but whatever comes in close contact with it certainly will.
Lastly he does have a sort of police armor which he only adorns while on duty.
(Which does include a helmet, contrary to the above picture.)

Magic/Skills: James is called a Martyr, his magic revolves entirely around his own blood. When blood is drawn from him violently it often provides him with an amplified adrenaline rush. The Twilight in effect dulls the pain and keys up James’ strength, speed, and reflexes, the more damage the greater the boost. Though there is a threshold. If the wound James receives severely cripples him from intense pain or is so overwhelming that he cannot think, such as being knocked unconscious, then the Martyr powers don’t kick in.

Aside from that his training with the Watch has given him decent accuracy with a gun. Not to mention proficient skill in wielding his blade.

History: James was orphaned at a very young age, and was oddly taken in by an old cyber mage. In fact the mage himself had seen an age so long before that he dabbled in the ancient power of steam. Growing up James learned the life lessons that any typical boy would, the right and wrongs of the world. Not to mention the estranged history of Twilight and the denizens that use it. As time continued on, James grew into a young man curious and eager. He would come to know Twilight at this time, from an acquaintance of the old cyber mage. A Shape-Shifter who taught him the way of the Martyr, and soon petitioned the young man into The Watch. Seeing the obvious potential in the lad he was accepted and underwent training the day he turned fifteen. When at last he graduated he was gifted by his father-in-law with a rather unusual enchanted armor. Of course it was bulky and a bit flashy and offered nothing magically, it was enchanted in the sense that twilight made the thing work and held it together, earning him the code name Dulahan. For his donning of the bulky steam powered armor.
The armor itself is nothing particularly unique it provided decent protection as its made of metal, and the steam power allowed him to move comfortably with it, regardless the fact that it was still a bit cumbersome.

Dulahan would become the name of a rather iron fisted Watchman. His duty being a driving factor and his success rising him through the ranks. As he grew to become a well known Watchman, so did his ranking and position. Till at last he was deemed Marshal over the city. (Marshal being in this case more Judicial. Retrieving detainees to have them picked up by higher ranking authority to see them to court.)

Anything else?: James really can appreciate other Dark Worlders abilities. It is often the work of an accomplished healer, or a powerful offensive spell that has gotten him through his trials.
http://www.conceptart.org/forums/attach ... 1222965955
(Bigger version of the pic)
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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby wolfangel26 on Wed May 27, 2009 6:25 am

Wonderful profiles :)
Kaedai, I've seen you're skills so a paragraph isn't necessary!
OIL and Seerow, you're both Approved as well! Can't wait to start!

I've posted an introduction, so everyone can start posting when ready.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby OIL on Wed May 27, 2009 7:48 am

so i post now if that ok

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby Kædai on Wed May 27, 2009 9:03 am

Alright, updated my profile.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby GK061490 on Wed May 27, 2009 10:34 am

Ooh, this looks fun. Well here I go!

Name:
Carl Quentin Travers
Age: 16
Race: Human
Affiliation: Good/Neutral with Council (since he has no knowledge of it)
Job/Career: Freelance Demon Bounty Hunter/Tech Engineer
Appearance:
Image
Personality:
Like most humans whose family have been harmed by rogue demons, Reggie bears a strong grudge against demons of anything other than human at that. For him, a good demon is a dead demon which is most likely the case when he meets an unfortunate one. As for his association with humans, he doesn't reveal much of his background to other people unless deemed necessary. Also, he will much prefer the company of gears and springs, especially his priced robot and companion; Maria. He sees machines as objects which are more conversant than humans. Robots are never judging and they never say things that would hurt him.
Weapons:
a. His primary weapon is none other than his robot companion, Maria. Maria has several devastating armaments hidden within the confines of her metallic body. She is also much more resilient and far stronger than the average human.
b. As a precaution, Carl also carries a desert eagle which is loaded with special bullets that have been blessed to inflict pain on demons.
Magic/Skills: The practice of magic is a complete mystery to Carl.
History:
Carl is the son of a well-known CEO of a tech company specializing on robotics. Before the fallout of the keepers, Carl lived the life of a normal boy, albeit a rich one at that. He has no knowledge whatsoever of his real mother, his father telling him sternly that he and Carl's mother had divorced due to moral differences. Being the son of a technologically-involved man, it was only natural for Carl to learn advanced mechanical engineering at such a young age. Carl was accelerated in his studies, graduating secondary school at the age of 13 and college at 15. He was only starting his study in robotics when the incident of the dying keepers happened.
A pack of intelligent demons who was wary that technology will be one of their fiercest enemies attacked several CEOs of technological centers across the globe, one of those including Carl's father. Carl was devastated by the death of his father in front of his eyes. Carl then came up with a resolution of taking revenge to his father's attackers as well as their kind. With that in mind, he built Maria and set out to hunt the demons; intent of crushing them one horned skull at a time.
Anything else?:
Carl is very fond of chocolate and has an unexplained fear of cows.
Last edited by GK061490 on Tue Jun 02, 2009 10:53 pm, edited 2 times in total.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby StandardFiend on Wed May 27, 2009 2:42 pm

MMkay, here's my character. Hope you like it.

Name: Markus Draklorne
Age: 856
Race: Immortal (not a vampire or demon or anything like that, but more like a Highlander)
Affiliation: He is whatever the Council needs him to be.
Job/Career: Shadow Keeper
Appearance: Think Manfred Powell, but younger. Here's an idea:
Image
Those clothes are pretty much on the money for Markus' standard attire, as well. You know
what, let's just say that picture is Markus Draklorne, to make things easier.
His Keeper's pendant is a round, tarnished bronze medallion in which there is an ornate relief of a small dragon, or drake, as his namesake. The crystal within the medallion is shaped to protrude from the relief as the drake's eyes.

Personality: Markus is not a friendly person. His long history has made him quite bitter.
He's merciless in his hunt for the Dark Worlders that have gone astray, and gives no
quarter in combat against them. He is a man of few words and is extremely stubborn. He can
be incredibly defiant at times, but in the end what he does serves the Council to its
betterment, even if it would appear the opposite. The Council knows this and puts up with
him because he produces consistent outstanding results, but they resent his personality
nonetheless.

Weapons: Markus usually improvises with what's at hand. He has mastered a large variety of
martial arts and can wield most types of melee weapons and can utilize nearly any random
object as one. He doesn't often carry a weapon with him. He prefers to steal what's being
used against him and turn it back around on its owner.

Magic/Skills: He can wield the Twilight in a variety of fashions, but his favorite is
creating a sort of ethereal blue fire with it. Another reason he rarely carries weapons
with him; in essence Markus is a weapon in and of himself.

History: Back in the late twelfth century, Markus Draklorne was a powerful warlord with a
territory rivalling most small countries to his name. Back then, his personality was
drastically different. He was a relatively pleasant ruler when off the battlefield-
generally preferable to most of the other kings and heads of state at the time. But even
in the most utopian of societies there will be rebels. A young upstart called Tristum
Mason, who turned out to also be an immortal, challenged Markus' throne. Markus suffered
through ten long years of cunning acts of subtle betrayal and blatant revolts that culminated in
the murder of his love and a cataclysmic battle between the two immortals. It was in this
battle that Markus' ability to manipulate the Twilight first manifested, and with it he
destroyed Mason. His kingdom in shambles now that the battles between his and Mason's men
were over, Markus retired into seclusion. His abilities were recognized by the Council some hundred years later, and he was inducted into the ranks of the Shadow Keepers.
Markus will never again reign as he did back then, but he can damned well make sure that the
uptstarts and rebels of Dark World know his name.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby wolfangel26 on Wed May 27, 2009 3:54 pm

Welcome, both of you :) You're both approved, feel free to join in.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby __flatline__ on Thu May 28, 2009 8:34 pm

I hope there is a tad more room for me. :) StandardFiend sent word to me about this rp and I must say I LOVE the plot.

Name: Helen Rossi
Age: 29
Race: Mortal
Affiliation: None
Job/Career: Prostitute
Appearance: Helen is a rather tainted beauty. She stands at the average height of five feet and five inches, but her curves are far from ordinary. They are her livelihood, after all. Dark chocolate hair tumbles down in waves to frame her pale, defined face. Her almond shaped eyes are bordered with thick lashes and amber irises shine brightly from behind them. Those soft lips are always painted red and her gleeful smile reveals slightly crooked teeth, reminding her that her job doesn’t come with a dental plan. Nonetheless, it hardly takes away from her otherwise lovely appearance.
Image
Image
This is relatively what she wears.

Personality: To say that Helen has a death-wish would be slightly inaccurate. She holds far too much pride to willingly throw herself into certain death. But, should the time come that she was outmatched in strength and wit, she would not fear impending death. In fact, the euphoria of feeling her life drain would most likely be the pinnacle of her ever-shortening and disgraceful life.
On a daily basis, this soiled dove is quite pleasant to be around. Her sense of humor is dry and she will flirt with anyone, sometimes disregarding age and gender. Often times, she is quite the encourager and incredibly loyal to those that look beyond her career of choice.

Weapons: For personal protection in a very dangerous job, she keeps a stainless steel derringer with a mother-of-pearl grip in a very small holster on her lacey black garter.

Magic/Skills: She has no magic, being mortal, but definitely has the skills to tempt men and drain their wallets. Over the years Helen has learned a bit of pick-pocketing for when clients were low in numbers.

History: (If this history is unacceptable, I can change it.) Unlike the majority of mortals, Helen does know of the Dark World. At the young but legal age of eighteen, she had broken away from her home in a hopeless rebellion only to end up on the streets selling her body. Once branded with that distasteful mark in society, her family never again opened their doors to her for fear that she was a pilfering drug addict. So, with little money and only twelve years worth of education, Helen continued her life in the red district.
A few short years later, she happened upon a man who would forever haunt her life. Shamus O’Flaeherity, a charming vampire, had an odd interest in the tenacious mortal. He was the only client she never charged and he remained in her life close to a year. In that time, he fascinated her with amazing stories of the other world, but never mentioned that those stories would cost the both of them so much in the end. Inevitably, he was arrested by the Keepers but they were unable to kill Helen on account of the Balance. By order of the council, instead of being killed, she was cursed with tuberculosis, a terminal disease of the lungs. The coughing of blood marked her love affair with the vampire, Shamus, and she was silenced with a warning. If she were to tell anyone of the Dark World, she would pass her fate to whosoever she told.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby wolfangel26 on Thu May 28, 2009 9:05 pm

Quite a wonderful profile :) Very impressive, to say the least. You're approved. Feel free to join in!

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby chaostempest on Thu May 28, 2009 9:14 pm

i am joining this if it is still open, give me time to get my character together.
Image

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby wolfangel26 on Thu May 28, 2009 9:16 pm

Yep, it's still open. Feel free to sign up whenever you get the opportunity.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby chaostempest on Fri May 29, 2009 12:10 pm

Name: Kai Tannera
Age: 23
Race: Halfling
Affiliation: Neutral/Feels that the Council should have taken better precaution but will fight with them to preserve the balance.
Job/Career: Assassin/Demon Hunter/Liberator
Appearance:
Image

Personality: Kai is extremely outgoing and friendly, it is hard to get on his bad side, but be warned that once you have crossed the threshold and onto his bad side, it is extremely hard to survive. Kai can be very serious about his work, being an assassin and a demon hunter are two jobs that an average person would not have taken a liking to, but since he despises those who harm the innocent, it seemed fitting for him.
Weapons:
a) Kai can create a weapon out of the energy around him, it usually takes the shape of a scythe, however it has been known to take the shape of a glaive and twin swords.
b) Kai can transform anything he holds into a whip with thorns. This whip is as strong as adamantium and is extremely light weight allowing for accurate and fast movement. Kai keeps a flower on his persona at all times, this flower is what he uses to transform into a whip, the flower never dies.
Magic/Skills: Kai is completely in tune with the Twilight. His magical affinity is extremely high, allowing him to have Psychic abilities and wield magic uninhibitedly. Kai's prowess of magic seems to be unmatched, he often bewilders his opponent with his vast knowledge of magic, doing things that other's can't seem to fathom. Kai is a renowned martial artist, knowing several techniques as well as a couple very old, somewhat ancient techniques.
History: Kai has been a loner for some time now. He was born and raised in the mortal realm, however, his mother passed on her knowledge of the dark world and all that encompasses it when she died. Kai's father didn't want him to delve into the dark world, feeling that if he delved to deeply, he would be addicted. Kai didn't speak much to his father about the dark world until his 13 b-day, when his powers began to flourish and he could feel the power of the Twilight radiating through him. He began to question his father, but his father ignored him, so anxious to find out, he went searching. Eventually, he found out what he needed to know, how he found out is a complete mystery, but Kai has since helped the council keep things in balance alongside the Shadow Keepers, though he himself is not a shadow keeper. Kai works full forces to purge the land and keep it in balance, all those who oppose the council and attempt to reek havoc amongst the two worlds are hunted and killed by Kai.

Anything else?: please accept Kai for who and what he is.



i hope this profile is ok, i mean I wanted a character that would be half and half, he helps the shadow keepers but isn't one, he helps the council and travels between the worlds to help keep balance.

I hope that is ok, if it isn't I will try my best to change it.

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby wolfangel26 on Fri May 29, 2009 12:34 pm

Very good profile. Accepted :) Feel free to join in!

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby chaostempest on Fri May 29, 2009 1:06 pm

I sure will, thanks, this is going to be so much fun, I just have that feeling

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby jkdssjkaos on Sat May 30, 2009 2:00 pm

Are you still accepting new characters?

- jk
"Writing is a socially acceptable form of schizophrenia." ~ E.L. Doctorow

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Re: War of Shadows (OOC)

Tips: 0.00 INK Postby wolfangel26 on Sat May 30, 2009 2:00 pm

Yep, still accepting :)

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