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Gabriel_Whist wrote:A well done quest RP could be pretty fun. That style of game can work great in RP form, with the GM throwing in plot points as the story progresses, and the game essentially being a ton of different adventures that all tie in to one goal, and one plot. So I suppose that would be my vote, if you have a good plotline, go with the quest.
Tip jar: the author of this post has received 0.00 INK in return for their work.
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Tip jar: the author of this post has received 0.00 INK in return for their work.
Tip jar: the author of this post has received 0.00 INK in return for their work.
Tip jar: the author of this post has received 0.00 INK in return for their work.
Tip jar: the author of this post has received 0.00 INK in return for their work.
Tip jar: the author of this post has received 0.00 INK in return for their work.
Tip jar: the author of this post has received 0.00 INK in return for their work.
Tip jar: the author of this post has received 0.00 INK in return for their work.
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