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Collars and Bounties OOC

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Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Mon Sep 28, 2009 8:04 pm

Hundred years in the future, mankind has soared out into the vastness of cold space and settled upon new planets. Along our journey, we've found more then a dozen different sentient races, most culturally primitive to our own and only three being on equal terms. To those unlearned races, we came among them as gods and give forth our knowledge, gaining a massive reserve of people to serve in our armies or to labor in factories to produce arms and the vast richness in materials, all of which our leaders used to force the remain races to bow to our political whims. It was from this forced union, the Federal Republic was born.

Because of several revolts and attempted revolutions in its two hundred year history, the Federal Republic has forced all planetary governments to disband any standing armies and militias in favor of garrisons of Federal troops for protections from invaders or civil unrest. The bloated interplanetary ruling power has also forced all local authorities to diminish their police forces (owing mostly to a revolt on Milia V, where the “police” were anti-republic troops in different uniforms). This in turn has forced local authorities to pool all of their manpower into detective work, leaving streets unpatrolled, criminals unbusted and crime rates going through the roof.

And thus was a new industry was born in the middle of government paranoia, private police companies. In basic function, they serve as little more then incorporated bounty hunters, tracking down and capturing those deemed suspect by the true police forces left to the official planetary governments. The larger of the companies, started to be hired on, not only to collar bounties but also to patrol the streets, guard the prisons and courthouses, to free up as much of their police forces to investigate crimes.

So now, we travel to the planet of So-Tebo, added to the Republic fifty years ago, after a twenty year colonial period, were human and other races bought large tracks of land from the native bipedal reptilians. Three major cities arose from cleared jungles, the capital of New Laomsvesser, the main trade hub of Earthvale and the main manufacturing center of New Redford. The current parliament of the Commonwealth of So-Tebo is made up of seventy percent human representatives, twenty percent none-human and ten percent native Antilogers (as they call themselves).

Earthvale, a city of trade, rowdy sailors in port for a few days time, smuggling operations, crime syndicates and chaos hiding under a thin and transparent veil of order. Open clashes between the various shipping companies private guards spill into the streets, as they brawl about the warehouses, attempting to “acquire” new things for their paymasters.

A place of opportunity for bounty hunters. A newly licensed company, Gray Security, is now hiring officers. Too small and under-budgeted to steal veteran professionals, this new company is the perfect place for beginners to learn the trade and a place of refuge for those not-so professional to try again.

Extras
Alrighty folks, I am allowing none-humans in this game but I'm not going to expand on any save for the Antilogers. If you have a (new) race that you want to play as, please provide a at least a two paragraph description of the race and how it join the Republic. Please don't use races I might be able to pick out as being from an established sci-fi universe.

The Antilogers are a bipedal reptilians, standing at average four foot, six inches tall, with coloration ranging from dark green to brown. Two eyes of nearly all black are set above a small muzzle-like snout, which is lined with needle-like teeth. Their hands have three digits, set in a pattern resembling the points of a triangle, their feet, are unknown, as they are always covered. Little is know about their culture or if they dress, for they had retreated deep into the wilds and only send a a limited number of representatives, in human clothing. Once they learn Standard, they will never speak their native tongue in front of outsiders, not even the most roguish renegade will break that taboo.

Weapons: Humans and the other races are still using projectile weapons, in a range of styles and just what type of projectile they fire. The Federal Army however, does have a limited number of energy-based weapons, mostly crew served but it it rumored that much more portable system is in the testing stage.

Space travel is at this point, is practiced with ease, cheap and practical. However, ship-based weaponry is still crude.

The courts on So-Tebo are more then willing to pay the bounties for dead criminals, as for living prisoners. The dead ones cost less to process and don't tie up funds to feed and quarter.

The government also issues bounty hunting licenses to private citizens, such people are called bounty hunters, where company personal are called officers.



Now, on to Character Profiles.

Name:

Age:

Race:

Gender:

Appearance:

Weapons:

Years as a Hunter/Officer:

Bio:





Mine

Name: Jason Mahoney

Age: 30

Race: human

Gender: male

Appearance: Jason is a decently muscled individual, no where near the mass of a bodybuilder but not a thin waif either. Standing at six and a half feet tall, with a strong, square jaw, he cuts a fine figure, if a few inches higher then he was five years ago. His skin reflects northern European heritage, with a nice tan from the sun that warms So-Tebo. His left arm and the lower three-fourths of his legs are bio-mechanical replacements (completely legal, civilian grade pieces of machinery that barely enhances his person), covered in his own living skin, which will bleed. Bright blue eyes stare around a small roman nose and from slightly sunken sockets, with bushy black eyebrows above. The rest of the hair on his head is trimmed into a crewcut, with a normally clean shaven face.
When not on duty, Jason prefers to wear synthetic fiber, blue pants, black sneakers, with a white undershirt and a loose, black, button up shirt. When on duty, he wears the standard uniform, of a gray jumpsuit, black boots and a gray beret, with black headband.

Weapons: the Kelch, ten shot taser carbine and the Kelch 12mm semi-automatic pistol

Years as a Hunter/Officer: eights years as a hunter, with the last three and a half being bed ridden in a hospital

Bio: Jason was born in Earthvale, the son of inventory managers working for the Whitfield Tech company. As he grew up, he got standard education from the city's public school system and as it happened, ended up as a hostage during an attempt by members of a Dirty Red gang to get several of their fellows out of jail. His career path was shown true, when a band of officers from the Pinkerton Protection Agency killed the lot of them. After he finished school, he applied for a bounty hunting license. After he received the thing, the young man started to pull in some bounties, mostly from taking in small time drug peddlers, with a cheap taser pistol.

Around age twenty-five, he moved up to catching rapists and murderers. Halfway through his twenty-sixth year, he decided to make an attempt to capture a band of bank robbers and botched the job. After waiting several days, he got a lead on where their lair was and went in without trying to get any backup. Walking through the door, he set of an improvised explosive device, blowing off three of his limbs. As luck would have it, members of the Damian Protectorate company were planning on making a raid on the lair of thieves themselves and called for medical transport for Jason.

After many surgeries and months of physical therapy, he was released with remade limbs and greeted with a letter from his insurance company, they were dropping him from their services, now that he was well again. With his only skills being those of bounty hunters and in need of a new insurance policy, Jason joined up with the newly formed, Gray Security.
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Its easy to be brave behind a castle wall
Twelve highlanders and a bagpipe make a rebellion
A king's son is no nobler then the food he eats

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Mon Sep 28, 2009 9:46 pm

Edit: my character has been finished.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Kohananinja on Mon Sep 28, 2009 10:20 pm

Name: Annette Carter

Age: 24

Race: human

Gender: Female

Appearance: A rather attractive dame, with medium length wavy jet black hair, creamy skin complexion with a dark mole near the right side of her lips, and caramel colored eyes with the slightest bit of an exotic looking slant. Anne is about your average height of 5’7, with a misleading curvy physique, that hides her years of self defence training. More often than not, you’ll see Anne in a pair of jeans solid color shirt, and her favourite (lucky) brown jacket.

Weapons: TBA

Years are a Hunter/Officer: Officer (detective) of five years

Bio: Annette was born the middle child of five siblings (all boys) in a middleclass family in Earthvale. Growing up very much a tomboy, Anne quickly learned to keep up, and even in some areas, beat her brothers in their games if she ever wanted to play. It’s a lesson she’s carried on into her professional career as well. Her father was also a detective in the Earthvale police department before his murder when she was at the age of 15. It’s because of this Anne strove to become a detective, and follow in his footsteps. She is however, highly resentful of the fact that they are forced to outsource their field agents, and is perhaps more vocal than wise in her criticism of the Republic.

Anne however, has had to force herself to warm up to the bounty hunters, as her youngest brother Tyson has recently joined up with Greyscale, and though initially it caused more than a few arguments, fights, and silent treatments, Anne has grudgingly admitted her baby brother, being 19 now, is old enough to make his own decisions, and unfortunately there’s nothing she can do.

If Anne’s accepted, I’ll put a profile up for Tyson too. Too tired to do it tonight *yawn*.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Mon Sep 28, 2009 10:28 pm

Looks good, looks good. Can't wait to see Tyson.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby jakelovesyuna on Tue Sep 29, 2009 8:24 am

Name: Jake Blakeway

Age: 22

Race: Human

Gender: Male

Appearance: Tall and thin basically. Jake stands a 6"4" and is a very skinny person. He has shaggy deep brown hair, that is commonly mistaken as black. Jake has choclate brown eyes and a very small nose and mouth. He has ears that sometimes stick out. He is not very muscular and stuggles with most phyiscal tasks.

Weapons: None, but if needed a 9mm pistol

Years as a Hunter/Officer: 1 year

Bio: Jake was a very smart kid, getting to know computers and all the rest and he was also very good at montioring things. it was to no shock then that he became a support and intel officer for the company. Jake oversees people as they go out doing duties by watching them on camera sattilettes.

Jake also co-ords support for officers if things get hairy on the ground. Jake gives co-ords to back up teams, air stirke piolets and also most important briefs and relays infomation to officers from command.

This job meant Jake spends his time at a desk. A job that Jake got used to as a kid, he was from a hardworking family of ordinary people. Jake however distigushed himself and got very high up. He still goes to visit his family every time he is not working

(I thought i would go for a support role, i very rarely go for it)
I asked my friend what he thought of my drawing, at this is what he said:Jake your drawings make Rukia's look like masterpieces

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby almostinsane on Tue Sep 29, 2009 3:28 pm

Name: Joseph Mitsve

Age: 21

Race: Human

Gender: Male

Appearance: http://fc06.deviantart.com/fs44/f/2009/ ... n_Girl.png

Weapons: An electric taser and a rifle as well as a couple knives.

Years as a Hunter/Officer: 2 years as a Hunter and 3 as an Officer.

Bio: Joseph grew up in a dense city on Earth, the homeworld of the human race. Because of overpopulation and the corruption that came from being a major world in the Federation Republic, crime was high and there was much poverty and crime. Like many kids in the poorer parts of the city, he was an orphan and grew up on the streets, eventually joining a gang to survive. Unfortunately for him, when he was 19, he was abandoned by the only family he ever had after he was injured in a battle with another gang. Fortunately, he was brought to a hospital by a kind passerby and he survived. Afterwords, he became a bounty hunter to pay his bills and, later, an officer in a police company.
Last year, however, he left Earth because he was disgusted by the Federation and joined the Gray Company in a remote world without as much of a Federal presence.
Last edited by almostinsane on Wed Sep 30, 2009 3:10 pm, edited 2 times in total.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Tue Sep 29, 2009 10:14 pm

Still need an appearance but lookin good.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Kohananinja on Tue Sep 29, 2009 11:16 pm

Do you notice how all our guy names so far are J names?

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Wed Sep 30, 2009 1:08 am

And a second Jason.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Aquila on Wed Sep 30, 2009 1:19 am

I can't believe I only just now noticed this roleplay. Still letting people in? Oh, sorry for the long profile. :lol: I think I was a little too detailed in the bio section.

Name: Eric Taylor

Age: 34

Race: Human

Gender: Male

Appearance: Eric Taylor's composure is that of a true professional. He never allows his brown hair to grow beyond a couple of inches and is always kept in a high and tight hairstyle. While he shaves too often to grow any facial hair, he does have one facial feature of interest. That feature is his scar which goes over his right, brown eye. He is light skinned, but he has gained a tan since his first arrival at So-Tebo. He is very muscular in the limbs, but the rest of his body has less obvious muscles. He wears various types of clothes when not on a job, but the general pattern is that of a button down shirt with pants and shoes. His preferred combat uniform is that of a light t-shirt under a tactical vest (his armor), khakis, and very sturdy sneakers/boots. He usually aims for colors that will allow him to blend in with the environment more and he is always willing to change up his uniform if it will give him more of an advantage. When working with Grey Security he wears the standard of gray jumpsuit, black boots and a gray beret, with black headband.

Weapons: This is his standard load-out, but can be changed to be job specific. He also carries around a rucksack with other gear for long-term jobs, but generally leaves it behind for short ones.
1x Battle rifle (semi-auto) that serves as a great weapon for limited sniping, but can also be used in close-quarters combat with limited success.
1x Handgun (semi-auto) of a fairly large caliber as a sidearm.
1x Handgun (semi-auto) of a smaller caliber as a back-up weapon.
2x Knives; one for survival and one for combat.

Years as a Hunter/Officer: None, but has served as a private contractor (aka mercenary) for 4 years and was a soldier in the Federal Republic's Army for 10 years.

Bio:
Eric was born on a small agricultural planet and pretty much spent his time farming as a child and teenager. He was the eldest child of six children and because of this had to help his parents take care of the family. His family lived with the brother of his mother and worked on the brother's farm. Eric grew to enjoy physical labor through this, but one can only enjoy something for so long when one does it for twenty years of their life. He quickly grew bored of farming and decided to join the Federal Republic's Army after his siblings were able to handle themselves.

For the majority of his military career Eric was just a simple grunt. This would change with a rebellion. The rebellion in question was actually a large of group of protesters that transformed into a out of control riot with a few of its members armed with weapons. Eric's unit was ordered to disperse the crowd and when they tried to do so they came under fire. Most of Eric's comrades just fired in the general direction of the shooters, but Eric took his time. He lined up his shoots and proved his worth as a shooter. This was also where Eric gained his scar. A rioter threw a rock at and hit Eric's face. To this day his "war buddies" do not allow him to forget he had the most fatal injury that day, caused by a small rock.

Eric was taken out of duty temporarily and was trained in the fine art of being a squad marksmen. Eric would spend the last four years of his military career as such, providing counter-sniper fire and reconnaissance support for his squad. His skill with a rifle would increase to the point of gaining the notice of the higher brass. In his last year of military service Eric was given the chance to take an exam in order to join a special forces unit in the Army. While Eric scored the highest in marksmanship, he failed many other categories such as explosives handling, using crew-served weapons, etc. Eric was denied access to the elite unit, but was offered a small bonus in order for him to reenlist. Eric declined the offer and moved onto the private sector in hopes of making more money and finding new adventures.

Eric's career as a gun-for-hire was mostly uneventful escort and home security jobs since few were willing to hire just a single soldier. Realizing this Eric joined Gray Security in hopes of getting more higher paying jobs.
Last edited by Aquila on Wed Sep 30, 2009 1:47 am, edited 1 time in total.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Wed Sep 30, 2009 1:44 am

That is a very nice profile.

Oh, this is more for everybody but I did make mention of a the standard uniform for Gray Security, which would be worn on the job: a gray jumpsuit, black boots and a gray beret, with black headband.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Aquila on Wed Sep 30, 2009 1:46 am

Irish Wolf wrote:That is a very nice profile.

Oh, this is more for everybody but I did make mention of a the standard uniform for Gray Security, which would be worn on the job: a gray jumpsuit, black boots and a gray beret, with black headband.


I thought it was optional, but I'll make the edit.

Also, no armor?

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Wed Sep 30, 2009 1:50 am

Armor will be allowed, under the jumpsuit. We're pretend cops, not the army, lol.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby almostinsane on Wed Sep 30, 2009 7:35 am

(Oh, sorry about that. I will get the appearance up soon and I'll change my character's name.)

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Aznmafia on Wed Sep 30, 2009 10:21 am

Name: Karshek Kio-dordan (Kio-dordan means He-Who-Sees in Keadric)

Age: 42

Race: Kiomoidan

Gender: Male

Kiomoidans are a race of humanoid canine creatures.There religion is simliar to the Native American culture as they worship the elements and the planet.Kiomoidans is a tribal race,their technology is primitive as they use wooden weaponry and crossbows and arrows.Most just use their sharp claws to scrape the bark from trees to make herbal medicine.They have no accessibility of space travel or intergalatic travel.They move in tribal or clan packs.There are over one hundred tribes scattered across their homeworld of Kio-Karshek.The planet is mainly covered in dark forests a number of seas and rivers serve as the planet's local water supply.The river is fresh water from the northern tundra district of the planet.The planet as two moons that the Kiomoidans have named Mir and Rayle,they believe the two sister goddesses are the night gods that watch over the planet while the Kiomoidans rest.

They stand around 5 to seven feet tall.Although their teeth are elegated and sharp.The Kiomoidans are vegetarians.They think that to eat meat is to eat death.Their fur color varies from black to a light brown,even white on a few cases.The females of the race only stand at around 5'5 feet while their male counter parts averagely is 6'7 feet tall.The females body type is slender and their fur is kept groomed and clean.While the males grow their fur unkempt and long.They are bilingual as they speak Farvic during sun hours and Keadric during night.The other native species include the Bizar which resembles a grizzly bear and the loa which are large eagles.There are also numerous rodent,reptile and fish species there.A republic exploration crew came upon the dark planet and found the friendly local Kiomoidan tribes littered threw the massive valleys and forests.Some tribes did not trust the Kindaes (Outsiders in Farvic and Keadric).The republic showed them their advanced technology and began teaching them their language.Some Kiomoidans have left the planet to join their military or to travel across space.

Kiomoidans age slower then humans most live up to 150 years old before they pass into the spirit realm.Kiomoidans often challenge other tribes in a ceremonial battle for land or respect.

Appearance: Karshek stands at the tall height of 7'' feet.His build is muscular and well toned from the years of surving and adapting in the wild.His fur color is a dark brown.His hair is laced with colorful beads and seashells.His hair is matted in long dreadlocks that flow to the top of his back.His thick fur covers most of his body.But a black kilt covers his lower body.

Weapons:Carries wooden crossbow for long range combat.But uses his claws for melee.

Years as a hunter: Three Years

Bio: Karshek grew up on the western side of the planet.In the dark forests.The forest was one of the most dangerous times during the night for that was when the larger predators came out to hunt.His tribe would loose many at the end of the month yet kept migrating deeper east.His tribe was called Kento which was a warrior bred clan.They practiced their fighting skills on each other to help prepare themselves against the forest attackers.Karhsek and a group of traders found the republic ships and showed them their world and how society was maintained.He later went off with the republic and became a hunter.He felt as if the gods of his world showed him all they could and he was ready for a new adventure.Karshek was the son of the tribe's leader.His father was sad to see his son go but knew the spirits would watch him and that his destiny was elsewhere.Karhsek left in a republic ship and has travled to master his skills.
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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Wed Sep 30, 2009 11:47 am

Interesting. I should have the IC open sometime today.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Aznmafia on Wed Sep 30, 2009 12:17 pm

Was my profile okay?

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Wed Sep 30, 2009 12:38 pm

Yes, your character is fine and will be most interesting to see him in action.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Kohananinja on Wed Sep 30, 2009 3:04 pm

Name: Tyson Carter

Age: 19

Race: Human

Gender: Male

Appearance: A fairly good sized young man at 6’3, Tyson is not overly muscular, but has a strong toned physique. He has a much darker tanned out skin tone than his sister, but shares the same slightly slanted exotic looking caramel colored eyes. His hair is a dirty blondish brown, and is always in the same shaggy cut (not so long that it’s going past his ears, but not in the professional soldier cut either). While working, he wears Grey Security’s standard uniform.

Weapons: 12 mm semi automatic pistol

Years as a Hunter/Officer: none, greenhorn

Bio: Born the youngest of five children, Tyson has always had expectations to live up to, and a need to prove himself. He also inherited the family’s hot temper. A bit brash and hard headed, Tyson sometimes acts before he thinks, having gotten himself in trouble that way more than once, but he has a noble personality and a good heart. Tyson has always wanted to do real work to help clean up the streets, and shares his sister’s bitterness over the police department’s inability to enforce the law. Tyson however, chose to join Grey Security over the police department, which did not come well received by anyone in his family, especially his sister. A grudge match of sorts went on for sometime, before both Tyson and Anne started talking to each other again. Anne still disapproves, but she now has Grey Security hired for all her department’s cases.

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Re: Collars and Bounties OOC

Tips: 0.00 INK Postby Irish Wolf on Wed Sep 30, 2009 4:49 pm

Approved and the IC is now open: collars-and-bounties-t30313.html

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