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Naruto : Unity of Nations [Players Needed]

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Naruto : Unity of Nations [Players Needed]

Tips: 0.00 INK Postby Suiton - on Thu Dec 16, 2010 12:21 am

EXTRA EXTRA ! READ ALL ABOUT IT!

Looking for a set of dedicated roleplayers [Casual-Adv.] that are interested in participating in a pretty well planned Naruto play I have created! The link to the InterestCheck is here: http://www.roleplaygateway.com/casual-adv-naruto-t51808.html

The setting of the story will be set in an alternate universe. Naruto, Sasuke, Sakura, Kakashi or any other cannon characters will not be used in his story! However, you can create characters that are from a cannon bloodline like Aburame, Uchiha, Hyuuga & such. NO CANNON CHARACTERS*

Here's the basis of the thread :

There's a tournament held by the Hokage in an attempt to bring together each of the villages. The tournament is of course held in Konoha, in which the best & worst ninja from each village will be sent with the guidance of no one. The ninja will be expected to endure the journey & any obstacles that come with it on their own. Each Kage will be present at the tournament for the treaty signing at the end of the tournament. Kage's are also welcome to show their skill in battle by competing in the tournament against another Kage only & only another Kage! The winner of the tournament brings their nation great pride, is revered as a hero & will receive a large sum of kyo for themselves.

The journey to the tournament & the tournament itself is just to start the play up, we will be branching off from this. [As a little spoiler, we're simply using the tournament to create tensions between nations & as a beginning point or our plot.]

Our OOC will serve as our meeting room where we discuss actions in battle between two opponents & what to expect in the story to keep everyone up to par on events.

The Akatsuki will be the main antagonist in this play. Not the only, but the main*

I do have a few rules of my own that I should make you guys aware of :
-Head GM's: Me [as of now]
1. No GodModding, PowerPlaying, MetaGaming, or AutoHitting in this play.
2. GM's word is law. Each GM [in the future] has the power to overrule player decisions and will resolve all conflicts.
3. No flaming or spamming.
4. All the other basic stuff you guys should know by now . . .
5. I don't mind cursing. I do mind if you're insulting people. "That was fucking cool!" is perfectly fine with me. "Fuck you asshole" is obviously not!
6. IC cursing and romance should be kept to a minimum. With cursing in the IC, just don't go overboard. I understand it's part of some character's personality to be vulgar and rude, that's fine with me. But don't go dropping the F bomb every line of your text. Romance should be kept down. We don't want people cybering, now do we? I've never really had a problem with this but I feel it should be stated.

Jutsu Rules

You don't need to include cannon jutsus in your character's bio. Basic academy jutsus like shadow clones and such we assume are already known by our characters. If your character has an elemental affinity for fire, you don't need to include basic jutsu like Fireball Jutsu in your bio. We assume the basic cannon jutsus for that element are already known by your character. All non-cannon jutsus used by your character MUST be included in your bio or me & others will assume you're you're pulling 'em out of your ass just for the specific situation you're in.

You're raining down lightning & at the same time , you're running around casting other jutsus using barely any chakra? That's a big NO! I want techniques to have drawbacks to them. If you can't think of how to make your jutsus not OP, ask me or use some of the obvious drawbacks to powerful cannon jutsus. I.E. Preparation time/time limit, forced to remain stationary while channeling/using jutsu, large amounts of chakra used, physical stress/pain, or a sacrifice of some kind. There are obviously other things you can think of to make your jutsus costly yet effective!

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Suiton -
Member for 14 years
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Re: Naruto : Unity of Nations [Players Needed]

Tips: 0.00 INK Postby ViceVersus on Thu Dec 16, 2010 2:32 am

Mm .. I'm liking the thought of this. The face that you apparently have your head on straight (as opposed to a lot of other Naruto RPs that just pop into existence here and there) makes me glad. I might consider poking around with this, but I'd rather play a character that's more related to a B-story. Due to college life and my load of projects, I won't be able to post as frequently as you may like. I could take the role of a Kage, or some jonin ninja who refuses to participate despite the urging of the rest of his village for blah blah blah. Something like that.

Let me know what you think!
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ViceVersus
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Re: Naruto : Unity of Nations [Players Needed]

Tips: 0.00 INK Postby Suiton - on Fri Dec 17, 2010 7:30 am

Ah, thanks Vice! I would love for you to participate in this even if it's just a Kage role where you boss other's around. Just check the OOC for the roleplay & scan the character skeleton to get a feel of what your character should be built on.

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Re: Naruto : Unity of Nations [Players Needed]

Tips: 0.00 INK Postby ViceVersus on Fri Dec 17, 2010 9:50 am

Yeah, with Christmas break coming up I might be able to work something out. Even a supplementary role like a Kage would be interesting. I could even be multiple ones if you need the roles filled.

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Re: Naruto : Unity of Nations [Players Needed]

Tips: 0.00 INK Postby Suiton - on Fri Dec 17, 2010 4:17 pm

Yesss, that would be perfect if you could hold the roles of the different Kage's. You could be somewhat, my 2nd GM + I feel like you have the responsibility for those roles.

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