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The Assassins Of The Shards

Assassins Of The Shards

a part of “The Assassins Of The Shards”, a fictional universe by Organization X.

Elemental Assassins are chosen to conquer back the shards and restore them into once piece to bring back peace into the universe....

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “The Assassins Of The Shards”.
Discussions pertaining to roleplay on RPG.

Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Tue Aug 09, 2011 9:36 pm

See, now that's a good idea. It is good to have some people talking here

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby legacy14 on Tue Aug 09, 2011 11:35 pm

I just want my character to get approved! lol
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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Wed Aug 10, 2011 12:00 pm

I am really sorry about the delay. The GM is out on a very long vacation. He never told me when he would be back, so I cant do much but answer questions and try to entertain a little. Right now I would be giving myself a F :p

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby RainWish on Wed Aug 10, 2011 12:27 pm

Well, he already warned us to wait until the end of August... But I am still looking forward to this. Lucy will be a challenge for me as I usually do not play evil characters. I'm looking forward to having her manipulate people...
"They all belonged to each other: the lament of those who yearn, the laughter of the wise, the cry of indignation, and the groan of the dying. They were all interwoven and interlocked, entwined in a thousand ways. And all the voices, all the goals, all the yearnings, all the sorrows, all the pleasures, all the good and evil, all of them together was the world. All of them together was the stream of events, the music of life." -Hesse
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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Thu Aug 11, 2011 8:54 pm

I seem to play very similar characters. They all act the same, so I've gotten into a bit of a rut with them :p. Not the best thing in the world.

A different character for you should be great. I cant wait to see how you play her

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Sat Aug 13, 2011 5:30 pm

Soooooooooooo, any recomendations for new characters I can make?

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby RainWish on Wed Aug 24, 2011 12:04 pm

Nope.....

If this does evert start, I hope people haven't lost interest....

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Fri Aug 26, 2011 9:13 am

Like I said at the beginning of the month, I will remake this next week if he doesn't show up. The plot will be the same and all, but powers will be slightly modified, places will be more planned out, and name will be changed a bit. Im thinking "Warriros of the Shards" seeing how we are more fighters than assassins. Any other name recomendations?

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Fri Aug 26, 2011 10:36 am

The problem is that it now has been backed up by a month's worth of RPs. No one would ever check back that far (or at least I wouldnt). He needs to either find some way to get it to the front page, remake it, or just hope for it. Personally, I think he should have made this when he came back rather than letting it sit here waiting for him for a month.

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Wake on Fri Aug 26, 2011 6:23 pm

If you do make another version then I'd still like to reserve the illusionist in advance.
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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby RainWish on Fri Aug 26, 2011 9:17 pm

Ditto to Wake

.. Just be careful, the Mods are pretty strict about copyright here. I just had to go through this with a different Rp.... Then again, that was a completely different situation... That GM got mad at us and closed the RP >_>

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Fri Aug 26, 2011 10:44 pm

Yeah. I realize the copyright idea. Thing is, this was already done by another account, Sir Drazel. I was apart of that RP, so that was how I got into this. (First RP too). I will give all credit for the plot to Drazel and Organization. This has been remade like 5 times now, by two people, so I think I won't have such a hard time.

Yes, I will reserve those spots for you guys, seeing how loyal to practally a dead, unstarted RP. Im happy to see two people that will actually stay with an RP rather than leave after 4 posts or a week.

My goal for this RP is to sort of scatter several shards throughout the timeline of Earth. That is why the Warriors (assassins) were reborn here. I will do some mythical things like with the Sage's castle. It would be frozen in the middle ages, even though the time period is during the renaissance. I'll try to use my own characters instead of his, but Goilath might remain. I would need a Co-GM though seeing how two areas may be too much. I do keep in touch with some people from my last runthrough of this, so they might return.

Power wise
For illusion, instead of fruit, I would give you the ability to create their biggest fear, plus creating a stand-still copy of yourself. Then give you the ability to create biggest joy and the ability to make your illusion run. Then create dangerous objects along with giving your illusion free mind. Then make your illusions seem more real to the mind, providing psycological damage. Then be able to create multiple illusions for multiple people. Then make your illusions real (for a limited time of course).

For shape shifting, I would give Cat, Bobcat, and Cougar-plus Hawk, Eagle, and Parrot. Then give you full access to those families, then give you some Rodent/Reptile family, fill them up, then Dog/Rodent family-filled, then Mythical Creatures.
______________

Any reccomendations guys? Also, this would be my first RP as a GM, so have any of you guys been GMs?

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Sun Aug 28, 2011 1:31 am

Ive created an enemy called the Fates. Im sort of thinking there should be 13 of them since we have 15 assassins. They are sort of the corrupted side of the universe. Here are the bottom 5:

9. Charlie: Warrior of Metal: Big metal suit. His weapon can change form due to it being metal.
10. Zulu: Warrior of Magic: Confusion is main strategy. Creating copies then attacking from range with simple elemental attacks. He has a staff with an orb on top. The colour determines the attack he will do. He doesn’t know how to fight close ranged.
11. Echo: Warrior of Sound: He doesn’t make a sound, but when he creates one, the boom is devastating. His sound can be so sharp that it pierces skin. His weapon is a gunblade. It is a giant revolver with a sword down the middle. The gun doesn’t make a sound, so it is hard to know where he is going to shoot from.
12. Lima: Warrior of Speed: Can run at extremely fast speed. He carries no weapon, but goes hand to hand. His punches and kicks are almost impossible to block.
13. Romeo: Warrior of Romance: Very flirtatious man. If he touches your cheek, you will instantaneously fall in love with him. He goes after both guys and girls, so there is no chance of escape. His weapon is a rose sword. Hilt is the petals while the blade is covered in thorns and is sharp.

Anythin I should change? The names are all military based names, so thats what Ive got to work with. I've also redid the powers. They have 5 tiers.

Warrior of Illusion

1. Can create someone’s biggest fear. Can create a stand still version of self.
2. Can create someone’s biggest joy. Can make your illusion run in a linear direction
3. Can create seemingly dangerous objects. Can give your illusion self free mind.
4. Can create several versions of you, plus can make different people
5. Illusions seem more real, making their brain actually registers pain (if your illusion stabs them, then their brain registers that and their body acts if it was stabbed).

Warrior of Shape shifting
1. Can change into a Cougar, Bobcat, Cat, Parrot, Hawk, and Eagle. Can also talk to all forms of animals.
2. Can change into all forms from cat and bird family. Can change into a Taranchula, Wasp, Dragonfly, Boa Constrictor, Chameleon, Barracuda, and Tuna
3. Can change into all forms from insect, reptile (not including dinos), and fish. Can change into Coyote, Arctic Fox, American Bison, Reindeer, and Brown Bear.
4. Can change into all mammals (including aquatic) and cephalopod.
5. Can change into all Mythical Creatures, plus any other animal I that you couldn’t have changed into before.


There are yours. Should I show all the powers in the beginning, or reveal them slowly?

Sorry for the long read guys :p

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby legacy14 on Mon Aug 29, 2011 6:39 pm

so, is this roleplay dead? Or did you already remake it sorence?

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Mon Aug 29, 2011 7:32 pm

I'm going to finish my remake by Wednesday. I've finished creating some main evil guys, rearanged the plot opening so it isn't all copying, reorgainized the power system (five ranks, first rank will give you some power rather than nothing for some and a lot for others), set up about 11 locations for the shards (im open to more or less, depending how many people are actually doing the RP).

There are 15 choices for classes: Light, Wind, Earth, Mystic, Fire, Illusion, Lightning, Strength, Blue, Mind, Shapeshifting, Healing, Darkness, Summoning, and Nature. If you want, you can reserve a class or offer your own. I admit some Fate warrior ideas are somewhat bad, so if you guys can offer anything that will help, that would be great.

The shards are located all across time, but there will be two in the same area call the Intergalactic Warrior Tournement. This takes place over a destroyed Earth. You pretty much have non stop fights against some weak pointless people, strong pointless people, and Fates. Think of it as sort of a competition with announcers. They have a pannal of buttons where for example, a GIANT squid flops down into the center of the arena. You can either kill it, or run from it while it tries to eat other people. Another button would make spikes fly out of the ground in randomized patterns. Opening the floor will create a giant pool, Several alien like beasts could come down. Is that a good idea?

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Wed Aug 31, 2011 8:30 pm

May get it up tomorrow guys. Been very busy today. Sorry

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Re: [OOC] Assassins Of The Shards

Tips: 0.00 INK Postby Sorence on Thu Sep 01, 2011 10:51 am

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