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Dream Scar

Factions & Domains

a part of “Dream Scar”, a fictional universe by Crooked Thoughts.

In this world of eternal darkness where sand replaces oceans and wastelands cover the earth instead of grass; people cling to miracles. Their final hope depends on the actions of pirates. Will they do what is right or take the greedy route?

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This conversation is an Out Of Character (OOC) part of the roleplay, “Dream Scar”.
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[OOC] Factions & Domains

Tips: 0.00 INK Postby Crooked Thoughts on Thu Sep 22, 2011 4:21 pm

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In this world of eternal darkness, where black sands replace vast oceans and desert wastelands cover the earth instead of grass and trees; people cling to myth and religion, wishing and praying for a miracle. Now, their one and only hope for change, lies in the hand of a crew of sky pirates: will they defy the odds and overcome their obstacles or die trying?


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  1. Sky Empire - A1
  2. Earth Tribes - A2
  3. Thee Ascent - A3
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There are three distinctly different areas that support life in the world of Dream Scar. These areas are known as domains and each them are ruled by varying species. The world above, is ruled by the Sky Empire; the surface world is ruled by the Earth Tribes; and the world below is ruled by Thee Ascent of The Underground.

A1
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oCapital: The city of Atlantica, the grandest and most populous of the Sky Faction’s floating metropolises, Atlantica hovers miles above the North Atlantic states, a looming shadow on the surface of the barren desert.

oPopulation: All told, the Sky Faction governs over five-hundred thousand humans, a full third of which live within the confines of the Emperor’s city.

oTechnology: The scientists and engineers of the Sky Faction are the best in the world, and, utilizing the power of steam technology, have managed to create massive war machines, transport vessels for ground, sky, and sand-ocean, as well as primitive androids capable of understanding human speech.

oWarfare: The Emperor maintains an impressive standing army 75,000 strong, supplemented by instruments of war that no other faction can hope to match. There are those concerned that such an army is meant not to defend, but to conquer, yet thus far the peace accords seem to be holding.

oMagic: The lack of innate magical ability has not stopped humans from blending mysticism with science, and creating the wide and diverse field of alchemy. Alchemists are responsible for some of the Faction’s greatest innovations. Engineers have also created gauntlet technology, capable of harnessing and bending existing cardinal elements for combat applications.

oHistory: The Sky faction is relatively newly come to the world, created only after the wars of the past. Humans acquired the technology to float their largest city away from the ground, abandoned their aspirations to empire, and ascended into the air. Since then, they have been ruled by an increasingly-dictatorial succession of Emperors. The current ruler, referred to most often as simply ‘His Majesty,’ is in essence the central figure in what amounts to an occult religion, so devout is the loyalty of his followers. Those who speak against him are quickly silenced, and rumor has it that he searches for a way to prevent death.

oCurrency: The Sky Faction uses currency in gold and silver exclusively, which makes trade with the surface difficult and strictly regulated, but not impossible.


A2
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oCapital: The Ground Faction has no particular capital; though the center of commerce is the beautiful oasis settlement of Rasharam. Outside of the settlements, which are gathered almost exclusively around bodies of water, there are scattered nomadic and tribal groups which display varying levels of hostility and isolationism individually.

oPopulation: The Ground Faction includes in its ranks around a million people, including ravein, exiled or Ground-born humans, and surfacing Majnun, though the last are significantly more difficult to find.

oTechnology: There isn’t much in the way of technological advancement, and most of what there is comes scavenged or smuggled from the sky Faction. Occasionally, one might see a mech or bending gauntlets, as well as the occasional transport vessel, but even those are rare, and the majority of surfacers use raptors for transport. Non-mechanical weapons are the norm, and among at least the ravein, used to the near-exclusion of anything else.

oWarfare: In situations where it becomes necessary, the ravein can assemble their loose tribal system into a unit, and it would not be unfair to say that the allegiance of most ground-bound humans and majnun would lie with them, but organizing into anything resembling an army would be quite the effort, and take considerable time. There is little to no inter-tribal warfare, though some of the isolated nomadic groups will treat outsiders with hostility by default.

oMagic:
The Surface world sees less magic than most; though some ravein are born with the talent for alchemy, a lack of instructors makes it hard to find a person with any expertise in the field. Likewise, the majnun aboveground may well have magic, and bending gauntlets are a possibility, but overall the exposure to magic is low, and some have a near-innate suspicion of it.

oHistory: There was once a time when humans and ravein coexisted on the surface world, but to say that such an arrangement was peaceful would be a grave mistake. There was a great amount of mutual enmity, and several conflicts, ranging from local disputes over water or other precious resources to large-scale wars encompassing entire bounded sections of the world. In time, the battles shifted in favor of the more innovative humans, and the ravein were subjugated beneath them. At that time, there was little contact between the surface and the underground, but the inherent and mighty magic of the majnun came to be a source of hope for the ravein, and they began to pay homage to the long-lived underground race as though they were gods. The circumstances of how the majnun came to heed this summons are unclear, but eventually they did, and another war was started. This time, the humans were pushed back, and took to the skies to escape the confrontation. It was not until sometime afterward that the ravein obtained true self-mastery, desisting in their subservience to the majnun when it became apparent that though they were powerful, they were not without flaws.

oCurrency: Due to the benefits of trading with the Sky Faction, the ravein do use gold and silver as currency, but the basis of their economic system is still trade, and it is more common to see surfacers bartering than exchanging coin.


A3
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oCapital: Faelsie is the Majnun capital of which the majority of their kind call home. This architectural wonder, rest in a large underground cavern that connects to the other Majnun cities in an intricate web-like pattern. Some think that the Majnun kingdom extends across the entire earth, but this is not true. However, it does span across a vast portion of it. Because of the way the cities connect, you could consider it all one megacity.

oPopulation: Nobody is for sure just how big the Majnun population is, not even Thee Ascent care to know the numbers. But, it is suspected that it is far less than either of the other species.

oTechnology: Technology is irrelevant to the Majnun, they rely heavily on their magical abilities to provide things they need, like light and heat. What tech they do have is a fusion of human and ravein techniques. Much like how human technology relies on one's ability to "speak" with it, Majnun tech requires magic; but like the Ravein, they prefer simplicity. In the more recent years, Majnun have made deals with the humans for their knowledge.

oWarfare: Like the humans, Thee Ascent maintain an army. Their numbers are unknown, but you can consider the entire Lower Class population the army. For this is their main purpose and the highest position the Lower Class can obtain in Majnun Society. Their army consist of warriors either adept in mixing their magic with combat or mastery of their element.

oMagic: As the only true mages, they are masters of the craft. Every Majnun is born with the innate ability, once mastered they can do incredible things. Some choose to keep their abilities basic, allowing them minor manipulation of all elements, while others seek to master a single element by forsaking the rest.

oHistory: A long time ago, the majnun ruled the world. They were worshiped as gods by the humans and ravein, until the humans abandoned them and sought to rule themselves. Their conquest was ended when the ravein formed an agreement with the majnun to end their oppression. However, these deals also lead to the majnun's underground retreat as the ravein too, saw them for what they truly were. The period of isolation began where all three domains maintained a cold war between the other. After years of strict isolation, the humans made contact with the Majnun, forming a treaty to share knowledge and resources with one another.

oCurrency: The Majnun do not use currency, they see it as an unnecessary object. One's social class and station in life decides what they are to have and have access to. Anything more than that, Thee Ascent is to decide what their people are to have.

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