Introduction
Ten years ago, the team made a secret launch of their craft. It took the crew four years but they reached Alpha Centauri. Better yet, they found a terrestrial planet (which they named Dinker, after mission commander George Dinker) that could support human life. After two years surveying possible colony locations, the mission returned home. Over night, as the news was spread, the twenty man crew of the Orion became international heroes.
Over the next five hundred years, we spread across the galaxy, founding colonies and nations on new planets. Of course, there have been accidents, ships lost in space due to system failures or pirate attacks. There is a term from Earth, from the age of sail that describes such vessels; ghost ship. Some are floating crypts, filled with an unfortunate crew, others are found abandoned for some reason all their lifeboats launched. The strangest cases however, are those found floating in space, in perfect working order, with nothing in the logs, all lifeboats accounted for and nothing stolen, the crew simply gone. As disturbing as these cases are, such ships are worth a great deal in salvage rights.
So it comes late in the year 2575, that a medium sized freighter called Dancer, is destined to come across the path of a ghostship, which may not be worth the salvage but that but to the crew to decide……
Alright folks, Irish Wolf here and I feel like a good sci-fi game. As some of you know, I’ve just gotten back to the Gateway, due to technical difficulties with my laptop. While I was gone, I watched some good movies, like Virus, all of the Alien movies, Starship Troopers and played some good games, like Alien Swarm and Starcraft II. If these hints haven’t been enough, the basic plot is to find some face eating aliens aboard the ghostship and then find someway to deal with them. So now I’ll give some important details about the universe, the two ships in question, then character profiles.
Universe facts
1. Humanity as no central government. There are several large multi-planet nations, roughly in the center of human space (like the United Earth Federation or UEF) but the rest of human space is broken up into planetary nations, ranging from modern nations to backwater shitholes
2. Because there is no central government, one would think there is no common currency. This isn’t true. There is a so-called “space dollar”, which in truth is the Swiss Dollar. After the unification wars on Earth, a majority of the population of the former Swiss Confederation immigrated to a planet baring the uncreative name of New Switzerland, where they continued to provide excellent banking services. Over the years, they basically became a powerhouse for money transactions and it was easier to accept the Swiss Dollar (mostly referred to as the Dollar) as an international currency. Most nations have their own money, which can be converted into Dollars in almost any spaceport, where the Swiss Bank will have at least one branch.
3. Over the years, the refinement of Deuterium and engine design as improve enough to cut space voyages from star system to star system down from years to a matter of weeks or months.
4. Aliens. Yep, we found some, mostly in the form of flora and fauna but there have been a few Intelligences. For the most part, they are backward savages threats we study from orbital facilities.
4.5 The Trilotan were found on the on the planet of Kaukai in the 4336 Herculis star system and are the only ones we share the ability to travel the star’s with. A colony ship from the UEF landed on their homeworld and promptly got into a war with the natives, when a peace treaty was signed ten years later, the technology to travel the stars was one of the terms they demanded. It should be noted that they stick in groups and are never seen alone. They have four colony worlds and “outposts” in the capitals of most of the major human powers. Space ships will have either an all Trilotan crew or none at all.
5. With very few exceptions, maintaining freighters is too expensive for most corporations and other businesses to do, there for they are forced to contracted independent ships to move cargo from one planet to another. A few lucky captains manage to set up long-term trade routes and are set for life, however most are forced to live job to job.
6. Most independent freighters allow their crews to carry weapons or have a number of weapons stored on board in case they need to defend the ship. Some captains go so far, as to equip their vessels with armaments. This can cause trouble in more civilized space, as planetary governments always seem to get nervous about heavily armed civilians, for some reason.
The ships
The Dancer
Well alright, that is not the Dancer but rather the Penelope but she should give you a good idea of what the Dancer looks like.
This is the Explorer, our ghostship. She is basically a combination of a research lab and deep space exploration vessel. I won’t go too much into what she was doing out there but she was launched in 2450 and disappeared in 2463.
Characters
Alright, I am looking for crew members of the Dancer. These would include engineers, a communication officer, a navigator or two, cooks, medical officer and cargo handlers. I would also take a few passengers.
- 57 posts here • Page 3 of 3 • 1, 2, 3
The Story So Far... Write a Post » as written by 10 authors
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Daeryk leaped forward hesitantly to get a better look at the item floating in front of them. He wrinkled his nose in disgust at the sight of the strange coloration of the bottom-half, hoping that it was not what he thought it might be. He grabbed the doll by the ear, picking it up slightly and turning it around so he could get a better look when he noticed what had been white patches on the bottoms of its feet, and were now a faded pink color.
“Holy shit…. Captain this ain’t good. Hey Alethea I think you should take a look at this here, and I think this is more your field of expertise.”
He brought the bear down next to his body, and with a flick of his wrist he tossed it towards the other two crew members. He looked at his glove and started to wipe it off on his pants, not thinking how little the gesture actually did.
“So Theo….What’s the game plan now? Do we head back to the ship or find the security team?”
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Tapping her fingers on the floor in an absent rhythm, Brooke rolled onto her stomach and snaked to the far side of the room for a different angle of searching, not caring for any wrinkles that were forming on her work clothes. After all, they were only work clothes. As her eyes continued to rove the ocean of space, a soft chiming of a long-fortgotten-by-most hymm began fleeing her lips. So rapt in her mind and space was she, that the she almost failed to hear the insistent beeping on her waist.
Slightly ruffled, Brooke pushed herself up to sit on the back of her legs, reaching to the pager on her high-waist. It was flashing the word 'deck' repeatedly, and with a sigh she cast a forlorn look towards the high heavens of space and left the 'star deck', heading for the nearest elevator.
Entering the already crowded room, Brooke's quirky smile lit up her face, briefly scattering any longing thoughts of Pricilla from her mind. Studying the crowd, she began to finger her digi-pad with one hand, and pull down the bottom of her soft brown shirt over black office pants. It seemed, as she scanned the silence, she had arrived not a minute too soon to be privy to the orders given by Captain Harwood. The fact that the only reason she was there was because when she had formatted her pager to fit to the ship, she hadn't limited it to the things that actually concerned her, instead leaving the programming to alert her when any call to five or more persons were made, didn't bother her. Brooke simply told herself that if there were any survivors, she would probably know where they were from, or what courses of communication to take with them - and, she was a perfectly capable almost physchiatrist, and any survivors on the ship wreck would most likely require her services as the meds assisted them.
So, as the collection of crew began leaking back through the double doors, Brooke joined them, moving towards her quarters. She would have to collect a different digi pad and an AT - one of the more ingenious devices invented for traveling, as it translated a magnitude of languages with the speakers voice rather than a robotic one.
Having collected the required items, Brooke headed towards Airlock B-17, intending on suiting up and meeting up with either the captain or medical team who were most likely already on the ship wreck. Reaching the Airlock, Brooke made a beeline to the suits, her eye on one of the medium sized. The deck was mostly empty, the mating tube extended, and Brooke grabbed the silvery item and helmet and headed towards the small bench on the far wall, not far from the bulkhead where Brooke spied an interestlingly garbed passenger she vaguely remembered seeing upon boarding the Dancer for departure.
Dropping onto the bench, Brooke began to slip into the suit, eyeing the guarded entry to the mating tube. Her intent staring must have caught the guards attention, because he beckoned a second over to take his place and made his way over to Brooke.
"I hope you don't expect to be boarding the derelict, ma'am."
Brooke, wearing the expression of someone insulted and miffed, stared at the guard a moment before replying indignately. "Of course I intend to board the ship. My qualifications will most likely be needed should there be any survivors, particularly if they're of a drastically culture. Not to mention the medical team will find me useful should there be any survivors, wounded or otherwise."
"And what might those qualifications be, ma'am?" The guard was aiming for a pleasant approach, but there was a steely undertone that suggested he'd already argued with someone about boarding, and he wasn't enjoying having his momentary superiority pushed at.
"Master in Inter-Galactic Communications and Affairs. And, I'm a phychiatrist." As if to emphasize this, Brooke made a flipping motion with official documentation and licencing digi-pad, causing a transparent screen with bold, eye-catching purple writing to pop up listing her credentials and more important licences. She held it open long enough to be read, than closed it and placed it by her side. To the dismay of her attempt to official her way onto the derelict, the guard didn't look impressed.
"The captain hasn't said anything about you joining any of the teams. I'm afraid -" this he said in a way that obviously indicated he wasn't really bothered in the slightest "-that I can't allow you to board until we have the all-clear that the ship is secure. You'll just have to wait like everyone else." The guard turned to return to his post, but added as an afterthought - loud enough for several to hear - "if anyone else has some sort of idea of getting onto the ship before the captain says so, you can return to your posts or quarters." With that, he turned smartly on his heel and resumed his place at the entry to the mating tube.
Brooke stared after the guard, mouth catching flies, for a long minute at the nerve of him refusing her entry onto the derelict before she'd even finished suiting up. However, having decided there were no flies to catch, she slumped back and closing her mouth, opening her note digi-pad and beginning to study the guard intently. She'd do what she did best while she waited - she would disect him.
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“We keep going” said the Captain, turning away from the room, “And keep looking for Sparky. Whatever is going on here, we’re not leaving anyone behind. We’ll look into testing the bear later. Lets go.”
Glancing back at his crew, Theo plunged deeper into the blackness of this section the crew quarters. He didn’t look to either side, perhaps to avoid finding something more sinister concerning the gray stuff. Maybe it was to avoid any distractions to the mission of finding Thaddeus. It could be because something just felt very very wrong in this part of the derelict.
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Shrugging it off until later, Alethea addressed the Captain, "Where exactly is Thaddeus?"
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He took a deep breath and steadied himself. He was starting to hyper ventilate. The closed space of the duct he traveled through was wide, but there were many large wires of varying sizes. Though they were covered in a soft plastic like substance that could conduct very little energy, there was still a danger of getting caught in the wires as you crawled along. His heart rate started to drop steadily. Exhaling and inhaling loudly and slowly Thaddeus began to regain his concentration.
"Sorry about that, just needed a moment to catch my breath." The joke was in poor taste, but it helped. He started to carefully extract himself from the wires and tubes he had become entangled with as a result of his thrashing.
After a good five minutes Thaddeus was finally free of the circuitry and inched forward along the ducts. The walls always seemed to close in tightly, and Thaddeus was not a small man. He stopped again, closing his eyes.
"She walks in beauty, like the night. Of cloudless climes and starry skies; And all that's best of dark and bright..." The rhythmic thumping of high powered devices came to life somewhere below and ahead of him. The time passed slowly as the famous words of Lord Byron echoed in the small spaces of the duct. "... mind at peace with all below, A heart whose love is innocent!"
Thaddeus sighed, laying still, "I think I'll erase that section of the recordin' when I get back to the ship."
With a thud and a grunt the sweat soaked engineer tumbled out of a grated duct low on one of the walls. "Damn it! Damn it, damn it!"
A few moments passed before Thaddeus lifted himself up using the wall. He rubbed his beard and the back of his neck as he looked around the room he was in. This was certainly not anywhere near where he thought he would be. He was in maintenance, he should have been in the engineering quarters. With a sigh he stepped forward and began to examine the consoles in the room. "Hmm... The controls are pretty simple. Too simple! There ain't no way any number of engineers could've manned this station."
He wrenched open one of the consoles and shined his multi-tool at the interior. Glancing at a few of the wires and their routes he pulled a couple loose. He pushed himself up and investigated the room thoroughly. "Speakers!"
Thaddeus started to dismantle a small comm station that was normally connected to the bridge, but was depowered. "Well, well, well... My ma didn't raise no fool after all."
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“Of course if Whitefield was here he would say this was a result of the crew lacking in religious observance, but how would Nietzsche respond?”
This senseless prattling helped to ease a compounded anxiety, but was proving nearly ineffectual by the absolute lack of life in every living-quarter. Where did everything go, and what was that stuff floating around? A beam cast from the light of helmet-lamps swept over a hologram display device encased with the strange substance, and Daeryk floated towards it, cautiously extending a hand to clasp the object, opening its cartridge compartment, and amazingly found several salvageable chips inside.
Reaching up to flip the comm channel open, but freezing for a moment knowing that his soliloquy had been broadcast the whole time, and detailed the possibly valuable discovery to the Captain.
“Hey Theo I found a couple holographic data-chips in one of the cabins. The projector here is no good, but we might be able to get something out of them back on the ship.”
Making way out of the compartment Daeryk launched himself down the hallway towards Alethea and Theo, hoping that these chips might contain even a brief discourse of a crew-member’s shiplogue.
- 57 posts here • Page 3 of 3 • 1, 2, 3
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View All » Add Character » 12 Characters to follow in this universe
Newest
Brooke Payton Cornley
An erratic would be psychiatrist with a sometimes frightening unique insight into humanity
Khadija bint Shahi al-Qaharia
Freelance trader and passenger aboard The Dancer
Wes Restrem
Carefree Cook of the Dancer
Kenneth Deladrier
Chief of Security aboard the Dancer.
Thaddeus Barclay
Engineer aboard the Dancer
Theodore ???Theo??? Harwood
Captain of the freighter Dancer.
Trending
Kenneth Deladrier
Chief of Security aboard the Dancer.
Theodore ???Theo??? Harwood
Captain of the freighter Dancer.
Khadija bint Shahi al-Qaharia
Freelance trader and passenger aboard The Dancer
Thaddeus Barclay
Engineer aboard the Dancer
Wes Restrem
Carefree Cook of the Dancer
Brooke Payton Cornley
An erratic would be psychiatrist with a sometimes frightening unique insight into humanity
Most Followed
Wes Restrem
Carefree Cook of the Dancer
Thaddeus Barclay
Engineer aboard the Dancer
Theodore ???Theo??? Harwood
Captain of the freighter Dancer.
Brooke Payton Cornley
An erratic would be psychiatrist with a sometimes frightening unique insight into humanity
Kenneth Deladrier
Chief of Security aboard the Dancer.
Khadija bint Shahi al-Qaharia
Freelance trader and passenger aboard The Dancer
Fullscreen Chat » Create Topic » Ghostship: Out of Character
Discussions
Most recent OOC posts in Ghostship
Re: [OOC] Ghostship
Anyways, a post will be coming from me tomorrow. I got a new wireless card for my desktop and I was about to get my Steam account back. Damn you Team Fortress 2 and more recently, Shogun 2 Total War!
Re: [OOC] Ghostship
Re: [OOC] Ghostship
And sounds like fun, 7.
I can't wait to go to America, and the UK. And everywhere -sighs wistfully-
Huh. From now on every time I think of New Orleans/Louisiana/Several other states I think..
Sookie Stackhouse, Bon Temps and Anita Blake
-shot-
Re: [OOC] Ghostship
http://en.wikipedia.org/wiki/Mardi_Gras
There is a religious element to it, but our Mardi Gras societies are usually steeped in the occult. So it's kinda different everywhere. I've heard that the first "Mardi Gras" as we celebrate it today was started in protest of the bourgeois by chasing chickens in some small town in Louisiana. The first parade celebration that Mardi Gras is famous for started in Mobile. We were the first capital of French Louisiana, named after a group of native Americans that lived in the area. This city has been a French, British, and Spanish colony. It was part of the Confederacy which gives us a total of five flags. Mobile is known as the city of Five Flags, and has gigantic International Festivals every year around spring break due to our huge prosperous port. We even have a Little Vietnam. I went to school there for a while in high school. The police don't go to Little Vietnam, and neither do most non-Asians. As dangerous as my beloved city is, it sparkles like a grand jewel amid the muck of Redneckia.
Re: [OOC] Ghostship
Re: [OOC] Ghostship
Re: [OOC] Ghostship
Sorry if there's any spelling errors. I wrote in notepad so no spell check, and I don't know if firefox it doesn't seem firefox is picking up on errors.
Lunch tiem
Re: [OOC] Ghostship
We should have something for they-go and SM to do back on the ship. I know pirate attack would be too extreme, but maybe checking some cargo. Mebbe somethin' got mis-handled. Mebbe this, mebbe that. You know what I'm sayin'?
Re: [OOC] Ghostship
I tend to work things out for my stories better when I share them.
I'll have Brookes post in tomorrow morning. Kept getting distracted by work, unfortunately.
Might even have it in this arvo depending.