This OOC is for describing such military things as ships, satellites, bases, and other structure-and-vehicle related things (Mechs go in the "Available Mechs" OOC; Note: a lot of the ships I post will have picture claims from different places.)
Additional Note: People are free to add to this, if they want to.
First off, we have a rare kind of Benjlakki Capital Ship, called a Seraphim-Class Battleship.
This one is by far the most versatile battleships in the Benjalkki arsenal, acting as an interception vessel, a submarine, a carrier, and an anti-vessel ship, all into one. These are a rare sight, however, with only the most trusted admirals having them as flagships. One thing is clear, though: when you see a Seraphim-Class Battleship in action against you, you know you are in for a tough battle.
On the flipside, we have a rare Metargo Capital Battleship, refered to as a Titan-Class Battleship
Different appearance from the Seraphim-Class Battleship; same functions, same deadliness, and just as rare. One thing I should point out about both the Seraphim-Class and Titan-Class is they both have so much inside already, that there is no room for shields, and their wings are vulnerable. Once one or two wings are taken out, they do not fly in as high altitude and are not so maneuverable, making the protection of said wings a necessity for both kinds of battleship.
Here, we have a more common Benjlakki Captial Battleship, the Leviathan-Class Battleship
Not only are they great at interception, but also for anti-vessel and underwater combat. They do not carry as many aircraft or spacecraft as on a Seraphim-Class Battleship, though, as transports and underwater vehicles take up most of the hanger's space. Admirals who prefer taking out enemy ships from below the surface of the water while being able to take to the surface to send in troops for amphibious assaults often end up with these as their flagships. They are also great for transporting large amounts of troops to enemy space stations.
On the Metargo side, we have the Hydra-Class Battleship
Though it may not look like it, this Battleship can also go underwater. its structure allows it to ram other vessels when all other weapons in its arsenal fail. Ramming will drain the energy out of the ship's shields, however, due to the impact. Once the shield is down, it would take up to five direct hits to sink it if underwater. This necessitates the use of powerful shields so to last longer. This also mean fewer weapons equipped than on a Leviathan-Class Battleship. Some Admirals find this a favorable trade-off when deciding on their flagship.
NOTE: With enough firepower from mechs equipped with Ion Weaponry, any shield can go down, making mech combat a necessity. Zechariah is working on perfecting Ion Weaponry so he will not have to shoot to kill, though it may take some time.