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What Could Be Worse?...Zombies....

Setting!

a part of “What Could Be Worse?...Zombies....”, a fictional universe by Natzalia.

A Zombie role play! (see inside for more details!)

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “What Could Be Worse?...Zombies....”.
Discussions pertaining to roleplay on RPG.

Setting!

Tips: 0.00 INK Postby Natzalia on Thu Dec 20, 2012 8:03 pm

The General Area!

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The town was torn apart by gun fire and bombs from the United States Army, who tried to wipe out the cities most affected. By some miracle, you survived. You have scavenged supplies and weapons, and you found a team. Now, you have to find other survivors and beat the zombies. Do whatever it takes, including stabbing friends in the back, falling in love, and killing zombies.

Team One!

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While it may look like just a blown up church, it has one thing a lot of places don't: a basement. It's a huge advantage, and also a huge disadvantage. Why? Zombies follow a downward slope, and a basement is kind of underground. Build it up, make it a strong-hold, and keep it safe from vagabonds and zombies alike.

Team Two!

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It's an old mechanics shop, it's at a disadvantage because it's very open, and there's oil everywhere, so forget indoor fires. However, note the mountains in the background? Know what that means? An elevated slope. Less zombies, safer, right? Wrong. You also have to deal with more vagabonds! Keep your stronghold safe!

Other Areas Of Importance!

The Old Hospital: you get your medical supplies here! Beware, it's crawling with zombies!
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The Shoppign Strip: a strip mall with several grocery stores and clothing shops. Not as many zombies, but looters and vagabonds. Take a weapon!
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The Bad Lands: Steer clear! Hundreds of thousands of zombies are here, and it's a bad idea to go near it!
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Those are the places you need to know. Be careful of them all, as you can die anywhere. I hope these help!
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Tip jar: the author of this post has received 0.00 INK in return for their work.

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Natzalia
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