Magic is an invocation of the hidden and natural forces present in the world. These magicks are inherent in all things, permeating reality like an invisible soup. Ordinarily they are effectively inert, serving a basic path as was established with the formation of the universe. However, there is a method that may be employed to unlock and even harness these potentials and their energies. Scholars, scientists and mages alike have sought the answers to magic's mysteries, with varying results throughout the ages, and to a motley of reactions.
- Etchings: The method of exploiting magickal energies is via the system known as 'etching'. The worker inscribes these eponymous markings onto the surface of whatever implement is being imbued with arcane forces. There exists a wide range of engravings, for a plethora of purposes. The most basic etchings are used to perform specific tasks, such as lighting a fire. Others are a bit more complex, and serve to enhance the fundamental impressions. So, to make the aforementioned fire burn hotter, or to abate its heat. As this technique would suggest, etchers are artists in their own right. More complex spells require all the more intricate etchings, with all of the varying layers of the spell being accounted for. Superior etchings are masterpieces where even the most minute of details are accounted for.
- Magickal Artifices: All of the world's firearms are magickal tools. The barrels are layered with these visual incants, which are ultimately and intentionally broken. By depressing the trigger, one completes the etching, thus the shot within is magickally propelled out of the gun and toward its intended recipient. More complex firearms are imbued with other magicks, even explosive rounds. Etchings 'store' energy, and are not an infinite font of magick. Once that well has been emptied, the implement must be given sufficient time to recoup. Depending on the nature of the spell, and the detail of the etching, an artifice might have many uses before requiring convalescence, or only one. Firearms typically expend most, if not all of their energy after a single use, and must be given a short time before they can be fired again. Other common recipients include staves and wands. The latter are usually confined to a single spell due to their size, whereas staves permits larger and more intricate etchings. While wands are not able to exert their influence at great distances, the most powerful staves tend to operate with the same range as a firearm.