The year is 1:95 Divine, and the second Blight has been raging for nearly a century. Pushed to desperation, the Grey Wardens assemble a team for a suicidal mission. None were prepared for what they would discover.
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The Valkyrie wrote:Also. I'd like everyone to do me a favor for the sake of the plot and answer two questions (not here, as I'd like it to be a surprise for everyone else):
1. What thing, no matter how impossible it seems, is most likely to get your character to stray from his/her goal of completing the mission? Or to put it as Suicide might, what's most likely to derail them from their Path? Could be a person, a situation, a thing, whatever.
2. What does your character's own personal hell look like? (And smell like and sound like and whatever). Imagine it as a physical place with attendant circumstances.
I realize these are rather abstract, but you'll be needing one or both answers in the near future, and I want you to have a chance to really think about them, since I think it'll be a great opportunity for character development.
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