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Weapons

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Re: Weapons

Tips: 0.00 INK Postby Bosch on Sun Mar 31, 2013 7:48 pm

The weapons that an assassin uses are pretty diverse and ingenious. For example I recall the Russians using a modified umbrella to inject somebody with ricin or when they gave Alexander Litvenko cancer by poisoning him with nuclear material.

Unless they are of the kamikaze persuasion I guess an assassin will be looking for distance between themselves and their target while also looking at the best way to frustrate attempts at security which often means using non conventional weapons and tactics.

Like life said in a scifi setting this becomes insanely cool though. I had an idea for a story where an entire level of a space station gets spaced to kill one person then the story would deal with the investigation.

Science is rad and presents a lot of opportunities to explore as a scifi writer. Most terrifying to me are bio weapons for example there was debate a while back if genetic markers could be used to target specific ethnic groups with a bio weapon. Shady as hell but in a scifi setting why not have bio weapons that could target a specific individual based on their genetic code?

Killing characters is something a writer can get pretty creative with.

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Re: Weapons

Tips: 0.00 INK Postby PulseTrick on Mon Apr 01, 2013 2:18 am

How about nanobots, those things are pretty scary

Also, I want somebody to make an RP suitable for me to make a character with 12-gauge shot gun rounds fitted into some gauntlets. That would hurt a lot.
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Re: Weapons

Tips: 0.00 INK Postby Brawness on Wed Apr 03, 2013 12:05 am

Executioner's sword please.

Sure it was designed for chopping off peoples heads when they were stationary, but they look damn cool.
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Re: Weapons

Tips: 0.00 INK Postby RichterGotz on Wed Apr 03, 2013 3:10 pm

Brawness wrote:Executioner's sword please.

Sure it was designed for chopping off peoples heads when they were stationary, but they look damn cool.



Image

Nothing says badass like a sword with no thrusting point. Just look at that! Its got instructions AND pictures on the best ways to torture people depending on what crime they committed!

"I don't even need the ability to thrust to defeat you, fool."

What would be awesome is a fantasy/medieval Judge Dredd character that carries around an enchanted executioner's sword like this. Whenever he nears a criminal, it lights on fire or something. He would hunt down criminals all across the land, and every single fight would end with his opponent being decapitated in increasingly epic fashions. Eventually though, he learns that the laws of man are often unjust, and he finds himself unable to make himself kill a man who stole a loaf of bread to feed his family. Then he sets out to cleanse the world of those who break the true laws against humanity.
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Re: Weapons

Tips: 0.00 INK Postby Brawness on Thu Apr 04, 2013 3:16 am

RichterGotz wrote:
Brawness wrote:Executioner's sword please.

Sure it was designed for chopping off peoples heads when they were stationary, but they look damn cool.



Image

Nothing says badass like a sword with no thrusting point. Just look at that! Its got instructions AND pictures on the best ways to torture people depending on what crime they committed!

"I don't even need the ability to thrust to defeat you, fool."

What would be awesome is a fantasy/medieval Judge Dredd character that carries around an enchanted executioner's sword like this. Whenever he nears a criminal, it lights on fire or something. He would hunt down criminals all across the land, and every single fight would end with his opponent being decapitated in increasingly epic fashions. Eventually though, he learns that the laws of man are often unjust, and he finds himself unable to make himself kill a man who stole a loaf of bread to feed his family. Then he sets out to cleanse the world of those who break the true laws against humanity.


I'm sold, my next character! :D (sorry for steals, don't kill)

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Re: Weapons

Tips: 0.00 INK Postby RichterGotz on Wed Apr 17, 2013 5:51 pm

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Re: Weapons

Tips: 0.00 INK Postby PulseTrick on Sat Apr 27, 2013 3:22 am

RichterGotz wrote:One word. Pickaxe.


Second word
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AGREEMENT

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Re: Weapons

Tips: 0.00 INK Postby TheRaven770 on Mon May 06, 2013 7:39 pm

Why does everybody forget about the Germanic Seax! They were great stealth weapons and were used in close combat efficiently when a sword was two clumsy. They were also a symbol of a mans freedom: slaves never got them.
And also about axes, in northern europe during the migration period and viking age, they were the most common weapon. This was because of their versatility and lightweight design that gave them an edge over swords, along with the length for two-handed ones. It wasn't about crushing or smashing. Albeit, the lever motion does focus the force on a smaller blade, making hacking a lot easier.
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Re: Weapons

Tips: 0.00 INK Postby RichterGotz on Tue May 07, 2013 9:32 am

TheRaven770 wrote:This was because of their versatility and lightweight design that gave them an edge over swords, along with the length for two-handed ones.


More because they were cheap, easy to make, and easy to take care of. Only the wealthy, or those good enough at fighting to have one bought for them, owned swords. Still, you've got a point. Axes are far too underrepresented in fiction, along with the seax. European single-edged weapons in general are often looked over, like the Messer sword in Germany.

However, there is a reason for this, I think. The problem is that weapons like the seax or Dane axe are typically associated with only a handful of cultures (i.e., Scandinavia, Anglo-Saxon England, and Northern Germany/Denmark). Putting these weapons into a setting with the technology that is the most common in fantasy stories (mounted knights, plate armor, bastard swords), would place the user at an extreme disadvantage. There is a reason these weapons phased out of use.

In the proper setting though, they are still awesome.

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Re: Weapons

Tips: 0.00 INK Postby PulseTrick on Tue May 07, 2013 12:07 pm

If you we're to use an axe against a horse, the weight of the axe would probably take the horse off its feet, by taking the feet off of its horse. A knight who can not stand can not fight

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Re: Weapons

Tips: 0.00 INK Postby shadowty on Tue May 07, 2013 3:42 pm

What about natural weapons like for instance resistant skin, scales, claws, jaws etc.
Size could also be a weapon. Try hiting faery that shots poisened arows at you. If a single arow hits you and you recieve a slow and painfull death. The faery is small and agile- though louck hiting it. Add some magic to that like invisibility and/or teleportation. Unless you are faery sized yourself or know some extreme magic you stand no chance.

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Re: Weapons

Tips: 0.00 INK Postby RichterGotz on Wed May 08, 2013 9:38 pm

PulseTrick wrote:If you we're to use an axe against a horse, the weight of the axe would probably take the horse off its feet, by taking the feet off of its horse. A knight who can not stand can not fight.


More likely the axe would be ripped from your hands, depends on where you are swinging. If you're aiming for the legs, then maybe, but good luck getting past the guy on top whose been trained from birth in the use of lance. Which has much greater reach than your axe, and is coming at you at around twenty miles an hour.

Even if you did manage to take down the horse, your axe haft is most likely broken now. Oh, and the guy whose horse you just killed, he's getting up, sword in hand, and he's PISSED!

shadowty wrote:What about natural weapons like for instance resistant skin, scales, claws, jaws etc.
Size could also be a weapon. Try hiting faery that shots poisened arows at you. If a single arow hits you and you recieve a slow and painfull death. The faery is small and agile- though louck hiting it. Add some magic to that like invisibility and/or teleportation. Unless you are faery sized yourself or know some extreme magic you stand no chance.


Sounds a little over-powered for an RP to me. A flying fairy that is too small to catch, and has little itty-bity arrows that are laced with a miniscule amount of poison, that can somehow kill a full grown humanoid? That seems quite unfeasible, don't you think? Is the poison a magic poison? How can so small a dose of poison be fatal? How could a bow of that size deliver enough power to launch said projectile further than a few feet?

An interesting idea, to be sure, but I think the pencil sized deadly poison arrows are a bit much. The poison idea in and of itself is fine, for instance, a topical poison that causes incredible pain around the applied area. Such an attack would leave an opponent gibbering in pain, leaving him open for an attack from elsewhere.

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Re: Weapons

Tips: 0.00 INK Postby VitaminHeart on Thu May 09, 2013 8:05 am

As mentioned you need a fair sized point to get through a human's hide. It's the reason why a large number of spiders are venomous, but not dangerous to humans, because they're not capable of getting their little fangs through someone's skin, and that's a close range bite we're talking about. There'd need to be even more force behind a projectile, particularly a tiny one. If someone lobbed a sewing needle at me for example, it'd need a fair bit of weight to it to not just bounce off.
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Re: Weapons

Tips: 0.00 INK Postby shadowty on Sun May 12, 2013 4:05 pm

Magic arow, guaranted to hit and pierce anything.

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Re: Weapons

Tips: 0.00 INK Postby Phoenix6000 on Sun May 12, 2013 7:26 pm

shadowty wrote:Magic arow, guaranted to hit and pierce anything.


aka autoing.
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Re: Weapons

Tips: 0.00 INK Postby RichterGotz on Sun May 12, 2013 10:22 pm

shadowty wrote:Magic arow, guaranted to hit and pierce anything.


Image

Ok so, despite the level of absurdity, let's try and work through this.

Let's see what we have here.

1. Magic arrows.

Why are the arrows magical? How are they magical? Who made them magical? How does the magic work?

2. Guaranteed to hit and pierce "anything".

Do the arrows have to be aimed, or can you just shoot straight into the air and still hit your target? Can these arrows pierce through wood, steel, iron? Can they split trees in half and shatter stone? Can these arrows bring sexy back?

*This is just a fair warning, but if you try to submit a character like this to any worthwhile roleplay, it will be denied immediately.*

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Re: Weapons

Tips: 0.00 INK Postby PulseTrick on Mon May 13, 2013 11:07 pm

RichterGotz wrote:
shadowty wrote:Magic arow, guaranted to hit and pierce anything.


Ok so, despite the level of absurdity, let's try and work through this.

Let's see what we have here.

1. Magic arrows.

Why are the arrows magical? How are they magical? Who made them magical? How does the magic work?

2. Guaranteed to hit and pierce "anything".

Do the arrows have to be aimed, or can you just shoot straight into the air and still hit your target? Can these arrows pierce through wood, steel, iron? Can they split trees in half and shatter stone? Can these arrows bring sexy back?

*This is just a fair warning, but if you try to submit a character like this to any worthwhile roleplay, it will be denied immediately.*


I'm sure it was just a joke/proposition to contribute to the thread. I can only imagine somebody spitting out arrows though, like, out form their mouth in rapid fire. Maybe it's barf magic?

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Re: Weapons

Tips: 0.00 INK Postby Leli on Tue May 14, 2013 5:33 pm

What about a flanged mace? I mean over everything else; war picks, axes, swords, even halberds, nothing would scare me more than this solid wedged steel thing of death slamming into my face and crushing teeth, bones and any reasonable chance at surviving into a fine pink mist in a single strike.

I'm also a pretty big fan of torsion catapults and biological warfare a la plague. Mind you that isn't really the best for roleplaying with a single character so it isn't really all too viable.

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Re: Weapons

Tips: 0.00 INK Postby RichterGotz on Wed May 15, 2013 9:13 pm

Maces are a very good choice, and can bring an unexpected element to a fight. It, along with the pick and hammer, could be used as anti plate-armor weapons. Typically though, a flanged mace would not be used as a primary weapon for a soldier or warrior, because of its generally short reach and limited functionality.

Still, when that proud barbarian, who has taken the skulls of a hundred men, suddenly realizes he cannot swing his Dane axe in the tight alleyway; the town watchman with a mace will suddenly have a huge advantage.

A siege warfare specialist would be an interesting, and original, addition to any medieval/fantasy RP. I haven't ever though much about it, but it would be very intriguing to see how his particular style of fighting is viewed by his more "righteous" companions.

I'm envisioning a wide, heavy-set man with an eye-patch and a nasty scar across his face. He's got a huge siege crossbow hanging on his back, and a mace and war cleaver hanging from his belt.

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Re: Weapons

Tips: 0.00 INK Postby PulseTrick on Tue Aug 20, 2013 1:53 pm

RichterGotz wrote:A siege warfare specialist would be an interesting, and original, addition to any medieval/fantasy RP. I haven't ever though much about it, but it would be very intriguing to see how his particular style of fighting is viewed by his more "righteous" companions.

I'm envisioning a wide, heavy-set man with an eye-patch and a nasty scar across his face. He's got a huge siege crossbow hanging on his back, and a mace and war cleaver hanging from his belt.



He'd have to fight from the back, and that crossbow would be more of a small ballista. Instead of a warcleaver and a mace, I'm thinking more Wrench and hammer. And tons of bear traps.

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