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Legends of Castelia

(L.O.C) Basic Lore

a part of “Legends of Castelia”, a fictional universe by Sonofel.

An experienced party of four heroes take part in a perilous journey to defy fate by stopping a terrible prophecy.

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This conversation is an Out Of Character (OOC) part of the roleplay, “Legends of Castelia”.
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(L.O.C) Basic Lore

Tips: 0.00 INK Postby Sonofel on Mon Jan 11, 2016 9:21 pm

LANGUAGES OF CASTELIA

Common (Human Speech) - English
Eastron (Tilagia Dialect) - Cajun English
Elvish (Elf Speech) - French
Dwarvish (Dwarf Speech) - Danish
Brutish (Orc/Ogre/Troll Speech) - Swahili
Goblic (Goblin Speech) - Afrikaans
Dragonic (Dragon/Drake Speech) - Turkish
Goran (Simian Speech) - Yoruba
Gionic (Giantfolk Speech) - Hungarian
Faen (Fae Speech) - Lithuanian
Felic (Dark Elf Speech) - Russian
Abyssal (Abyssal Speech) - Latin
Celestial (Heavenly Speech) - Hausa

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Sonofel
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Re: (L.O.C) Basic Lore

Tips: 0.00 INK Postby Sonofel on Tue Jan 12, 2016 12:52 am

NATIONS & ALLIANCES

IMPERIAL ALLIANCE
An ancient alliance that has lasted for nearly 1000 years, between the six eastern nations of Aruatilis, Tilagia, Solati, Andaria & Yorkah. Andaria being the founder & most influential of the alliance. Collectively known as "The Empire", the imperial alliance is governed by a council of six kings. The sixth king being the Emperor. Chosen by the five kings of each member nation to have supreme control of their collective military might. Elected for life. Upon the emperors death, the five kings would vote and elect a new emperor to take the fallen ones place. Each king governs their kingdom as they see fit, however when it comes to extremely important laws as well as any and all military matters, the Emperor has the final word. In addition to this, the Emperor has the power to banish/execute any lesser official of any member country as long as they have a justifiable reason. The Emperor can be removed from his position via a 3-2 vote of the five kings.

WESTRON ALLIANCE
A powerful alliance between the Barbarian Clans of Reeni, the Human Kingdom of Ochairul & the Dwarves of the Ochairul Mts. Formed roughly 300 years ago after a failed Imperial invasion of Ochairul. The Westrons & Imperials are equals when it comes to collective military strength, however the Westron Alliance isn't nearly as organized or disciplined as their imperial neighbors. Their three factions exercise no control over one another, instead they have a strong trade agreement between all factions & a collective promise of military support in the event of invasion of one or more members.

TRIBES OF SILMORITH
Over the past millennia, numerous of military campaigns have been made against Silmorith by Ochairul, Aruatilis, Yorkah & Alorenia. All of them have utterly failed. Each time it always ends in disaster. The reason? Silmorith is home to dozens of Simian & Wood Elf tribes. Always in conflict with one another, but the second outsiders inter their secluded jungle realm, Simians & Wood Elves unite in a way that would make even the bravest man shudder in fear. Although they may be primitive & lack the technology of some of the more civilized nations, when the time comes, the tribes of Silmorith are capable of fielding a united force tens of thousands in number. Such an army is far beyond what any civilized country in Castelia is capable of creating.

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Re: (L.O.C) Basic Lore

Tips: 0.00 INK Postby Sonofel on Tue Jan 12, 2016 1:07 am

RELIGIONS OF CASTELIA
TRIUNISM - Belief in three primordial forces that make up the fabric of all things. also called The Light (All things good), The Dark (All things evil, and The Grey (All things neutral. (Elven/Simian Native Religion)
ELEMENTALISM - The Dwarven religion. Belief in and worship of four powerful elemental spirits responsible for the creation of the world. Fire, Water, Earth & Air.
HELMISM - The official religion of the Drake. Belief that all things living and not living have an intelligent spirit. The greatest of the spirits being creator of all things. Dragons & The Drake being the spirits greatest creation. This Great Spirit has many names. The Light, The Creator, The Lifegiver, Helm, Great Helm Spirit, The Great Helm, etc.
TAOISM - A popular religion within the island state of Tilagia. Taoists believe that they are naturally reincarnated, and lose most of their memories in the process. No one has determined how the location of the reincarnated spirit may be found. There have been occasional Taoists who discovered paths through books or even spontaneously, but they are very rare. Taoists believe that there is one perfect path, though none is sure what it is, and that once you have walked it, you will cease to be reincarnated and will achieve enlightenment. There are many schools of Taoism, each of which tends to believe that its path is the correct one.
CASTELISM - Polytheistic, most common faith throughout the continent. Also called "The Common Pantheon".

ILLUMIC THE CREATOR
Deity of Life, The Living & Creation

SCORDE THE DESTROYER
Deity of Death, The Dead & Destruction

AEOS THE BRIGHT
Deity of Order, Light & Protection

KYROS THE DARK
Deity of Chaos, Darkness & Corruption

ELUA THE GREY
Deity of Knowledge, Wisdom & Fate

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