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My Playground

My Plaground (Just a Test)

a part of “My Playground”, a fictional universe by Crooked Thoughts.

Live in your world, Roleplay in mine... If I give you permission.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “My Playground”.
Discussions pertaining to roleplay on RPG.

Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Mon Sep 12, 2011 10:25 pm

Well, if you'd still like me to give it a shot I will, but I think it's fine as it is. (^_^)


Naw, if you like, then its fine.

As for theme songs, I did a little poking around YouTube. How do you feel about this? Pretty much anything by that band seems to fit, actually.


I have a few I want to run by you, we can then make our decision after you have heard them. I will post them later.

Color schemes... well, it would make some sense to match what we've already got in terms of images and such, which suggests a lot of gold-browns, rust, deep red, and maybe some black for the sand?


Just what I was thinking and used.

Also, I'm about halfway through race descriptions and such, so should I send those by PM or post them here?


Already discussed... but good job on those. I will add the Majnun and add the design scheme to it.

There's no 5, because that one happens en route to 6, right? I dunno, I just sort of randomly picked locations, so if you have a method with more thought involved, by all means go for it. But I like that it's roughly geometrical. 1.5 is the Ravein they have to fight for the sword. I imagine some of these will be underground.


I will post my response to the map later.

Also, endurance test: they get dropped into the black sand ocean and have to not drown for a certain period of time, perhaps whilst being attacked by a giant sand worm?


Sounds good. Like for some reason the ship stops working and they must fend off a couple of sand worms.



Title



TITLE 2


Title 3


Term:

Writing

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Code: Select all
[center][color=#8B4513][size=300][b]Title[/b][/size][/color][/center]

[hr][/hr][color=#CD6600][size=200][b]TITLE 2[/b][/size][/color][hr][/hr]

[center][font=MS Mincho][color=#EEC900][size=150][b][u]Title 3[/u][/b][/size][/color][/font][/center]

[font=MS Mincho][color=#B0171F][size=120][b]Term:[/b][/size][/color][/font]

[font=MS Mincho][color=#104E8B]Writing[/color][/font]

[color=#8B4513]████████████████[/color]
[color=#CD6600]████████████████[/color]
[color=#EEC900]████████████████[/color]
[color=#B0171F]████████████████[/color]
[color=#0080BF]████████████████[/color]

This is the basic design scheme I use. Its pretty self explanatory.

Title - that is used for headers, main titles.

Title 2 - is used for topics in the thread.

Title 3 - is used for sub topics under title 2

Term - is used for any terms or things I have to describe or define

Writing - is the most commonly used whenever I must, write, haha.

It all gets a little confusing though when pages full of the code and what not, especially since I am picky and like things to have a certain amount of space between it and look a certain way.




If you wanted to work on the transport/creatures or anything like that, I can send all the pictures I have gathered.
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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Kurokiku on Mon Sep 12, 2011 11:14 pm

Awesome. I will get to work on section 3 next, and then try my hand at writing history for the humans/sky faction at the very least. I will also attempt to code properly, and if (when) I fail I apologize in advance.

This is just a memo to myself:

Classes / Specializations
Warrior
CQB Specialist
Weapon Master
Marksmen

Mage
True Magi
Alchemist
Bender

Engineer
Mech Pilot
Technomancer
Saboteur

Factions / Domains
The Sky Empire & The World Above
Capital
Population
Technology
Warfare
Magic
History
Currency
Last edited by Kurokiku on Mon Sep 12, 2011 11:34 pm, edited 1 time in total.
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And those I have called, they remember,
And they shall endure."

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Mon Sep 12, 2011 11:24 pm

Just a quick note to your memo, we will have to add currency to that list.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Kurokiku on Mon Sep 12, 2011 11:36 pm

Good point, and it has been added. I'm thinking humans deal in gold, Ravein in a mix between that and the barter system, but I've got no idea if the Majnun even have the slightest need of such a thing.

Also, just for consistency, are we capitalizing ravein and majnun or not? We don't capitalize 'human' so it seems a bit odd to do so, but I have been up until now haha.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Tue Sep 13, 2011 12:46 pm

Image


    Red Dot - Human City

    Blue Dot - Majnun City

    Green Dot - Ravein City


0 - RP Start - Compass Acquisition: I was thinking this is a more acceptable location, because the vehicle being used to transport the compass cannot travel across sand. It is more of a mobile fortress. I will add a picture below.

A - Random Encounter: A stop at a nearby city to discuss the plot and gather supplies. Then an uninterrupted flight to the next location.

1 - Physical Test - Nothing: This location is fine. I was thinking it could be where Japan is supposed to be, maybe in the mountainous area or the sand ocean, probably some temple in the midst of it all.

B - Random Encounter: None, uninterrupted flight to the next location. Maybe a small battle between some wild life creatures or bandits, where the pirates rescue a group of isolationist and are invited to the city in thanks.

1.5 - Ravein Fight - Sword: This is acceptable location as well. A ravein isolationist city encased by mountains in the middle of the barren wasteland.

C - Random Encounter: Uninterrupted flight to the next location.

2 - Intelligence Test - Element Gear: This will work as well, the location can be the small island that is supposed to be Lake Victoria.

D - Random Encounter: This will coincide with the agility test. Since the location of 3 will be both near the 0 and the human city they were they heading for, I figured their will be patrol ships in the area looking for people and ships similar to that of the description given. The crew will then end up being chased.

3 - Agility Test - Weather Gear: I was thinking that maybe the agility test would take place in the ship, and the obstacle would instead be make shift traps in some large mountainous cavern. The danger is increased as they are being followed and shot at by Sky Empire Troops.

E - Random Encounter: A stop at a nearby city to discuss the plot and gather supplies. Then an uninterrupted flight to the next location. Ship might need a few repairs, might require stealthy entry into the town because it is a Human City.

4 - Ingenuity Test - Time Gear: The location will be an abandoned underground city of the Majnun. The city is designed to be a maze, but there are probably creatures or something patrolling the streets that they will have to deal with.

F - Random Encounter: Will coincide with the test.

5 - Integrity Test - Reality/Space Gear: As you already know, the test takes place in flight as the crew becomes surrounded with mist. Once they have passed, the mist will reveal a mountain peak with the gatekeeper perched on it.

G - Random Encounter: A stop at a nearby city to discuss the plot and gather supplies. The crew is then encounter by the previous ravein king who has decided to take back the relics for himself, they must then out run his ship which will lead to the next.

6 - Endurance Test - Earth Gear: The crew lands in a the black sand ocean to take refuge from a raging storm, flight is possible but incredibly dangerous. Whilst waiting for the storm to die down, two sand worms appear and the crew must defeat them in order to pass the test. After passing they can either spot an island with the gatekeeper on it or, the gatekeeper appears on the ship.

H - Random Encounter: A stop at a nearby city to discuss the plot and gather supplies. Then an uninterrupted flight to the next location. Ship might need a few repairs, might require stealthy entry into the town because it is a Majnun City.

7 - Temperance Test - Heaven Gear: Some palace like location where the test takes place.

I - Random Encounter: a grand battle between the factions and the pirates.

8 - Final Test - Palace Entry & Eternity Engine: you know the details, will take place in the real palace.





Good point, and it has been added. I'm thinking humans deal in gold, Ravein in a mix between that and the barter system, but I've got no idea if the Majnun even have the slightest need of such a thing.


Humans - Ok, sounds good. I would think they are probably coins with the emperor's face on it or some symbol of the empire.

Ravein - Ok, sounds good.

Majnun - Yea, they probably just have some system worked out where they divide up goods and what not.

Also, just for consistency, are we capitalizing ravein and majnun or not? We don't capitalize 'human' so it seems a bit odd to do so, but I have been up until now haha.


No. We will not be doing that.

Since we don't with human, we shouldn't with the others.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Kurokiku on Tue Sep 13, 2011 12:59 pm

You clearly have thought this out much more than I did, so all of that sounds good to me. Still working on the info stuff, but it shouldn't take too long once I actually get a block of time to sit and work on it.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Tue Sep 13, 2011 1:18 pm

Heh, just this morning actually. We already had a lot of it discussed and plotted, all I had to do was decide where things should be and make sure it was diverse, then I had what you did to go off of... so it wasn't too hard.

But, ok. ^_^

Gotta take a break from all this thinking and relax, I should have some more of the info done and posted by tomorrow some time. Depends on fast everyone replies to my PMs in EGB.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Kurokiku on Fri Sep 16, 2011 10:34 pm

And, here we go. I left the majnun part for you, as before.


Factions / Domains


The Sky Empire & The World Above

o Capital: The city of Atlantica, the grandest and most populous of the Sky Faction’s floating metropolises, Atlantica hovers miles above the North Atlantic states, a looming shadow on the surface of the barren desert.

o Population: All told, the Sky Faction governs over five-hundred thousand humans, a full third of which live within the confines of the Emperor’s city.

o Technology: The scientists and engineers of the Sky Faction are the best in the world, and, utilizing the power of steam technology, have managed to create massive war machines, transport vessels for ground, sky, and sand-ocean, as well as primitive androids capable of understanding human speech.

o Warfare: The Emperor maintains an impressive standing army 75,000 strong, supplemented by instruments of war that no other faction can hope to match. There are those concerned that such an army is meant not to defend, but to conquer, yet thus far the peace accords seem to be holding.

o Magic: The lack of innate magical ability has not stopped humans from blending mysticism with science, and creating the wide and diverse field of alchemy. Alchemists are responsible for some of the Faction’s greatest innovations. Engineers have also created gauntlet technology, capable of harnessing and bending existing cardinal elements for combat applications.

o History: The Sky faction is relatively newly come to the world, created only after the wars of the past. Humans acquired the technology to float their largest city away from the ground, abandoned their aspirations to empire, and ascended into the air. Since then, they have been ruled by an increasingly-dictatorial succession of Emperors. The current ruler, referred to most often as simply ‘His Majesty,’ is in essence the central figure in what amounts to an occult religion, so devout is the loyalty of his followers. Those who speak against him are quickly silenced, and rumor has it that he searches for a way to prevent death.

o Currency: The Sky Faction uses currency in gold and silver exclusively, which makes trade with the surface difficult and strictly regulated, but not impossible.


The Earth Tribes & The Surface World

o Capital: The Ground Faction has no particular capital; though the center of commerce is the beautiful oasis settlement of Rasharam. Outside of the settlements, which are gathered almost exclusively around bodies of water, there are scattered nomadic and tribal groups which display varying levels of hostility and isolationism individually.

o Population: The Ground Faction includes in its ranks around a million people, including ravein, exiled or Ground-born humans, and surfacing Majnun, though the last are significantly more difficult to find.

o Technology: There isn’t much in the way of technological advancement, and most of what there is comes scavenged or smuggled from the sky Faction. Occasionally, one might see a mech or bending gauntlets, as well as the occasional transport vessel, but even those are rare, and the majority of surfacers use raptors for transport. Non-mechanical weapons are the norm, and among at least the ravein, used to the near-exclusion of anything else.

o Warfare: In situations where it becomes necessary, the ravein can assemble their loose tribal system into a unit, and it would not be unfair to say that the allegiance of most ground-bound humans and majnun would lie with them, but organizing into anything resembling an army would be quite the effort, and take considerable time. There is little to no inter-tribal warfare, though some of the isolated nomadic groups will treat outsiders with hostility by default.

o Magic: The Surface world sees less magic than most; though some ravein are born with the talent for alchemy, a lack of instructors makes it hard to find a person with any expertise in the field. Likewise, the majnun aboveground may well have magic, and bending gauntlets are a possibility, but overall the exposure to magic is low, and some have a near-innate suspicion of it.

o History: There was once a time when humans and ravein coexisted on the surface world, but to say that such an arrangement was peaceful would be a grave mistake. There was a great amount of mutual enmity, and several conflicts, ranging from local disputes over water or other precious resources to large-scale wars encompassing entire bounded sections of the world. In time, the battles shifted in favor of the more innovative humans, and the ravein were subjugated beneath them. At that time, there was little contact between the surface and the underground, but the inherent and mighty magic of the majnun came to be a source of hope for the ravein, and they began to pay homage to the long-lived underground race as though they were gods. The circumstances of how the majnun came to heed this summons is unclear, but eventually they did, and another war was started. This time, the humans were pushed back, and took to the skies to escape the confrontation. It was not until some time afterward that the ravein obtained true self-mastery, desisting in their subservience to the majnun when it became apparent that though they were powerful, they were not without flaws.

o Currency: Due to the benefits of trading with the Sky Faction, the ravein do use gold and silver as currency, but the basis of their economic system is still trade, and it is more common to see surfacers bartering than exchanging coin.


The Underground & The World Below

o Capital: Writing
o Population: Writing
o Technology: Writing
o Warfare: Writing
o Magic: Writing
o History: Writing
Currency: Writing

Code: Select all
[center][color=#8B4513][size=300][b] Factions / Domains [/b][/size][/color][/center]
[hr][/hr][color=#CD6600][size=200][b] The Sky Empire & The World Above[/b][/size][/color][hr][/hr]
o   [font=MS Mincho][color=#B0171F][size=120][b] Capital:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The city of Atlantica, the grandest and most populous of the Sky Faction’s floating metropolises, Atlantica hovers miles above the North Atlantic states, a looming shadow on the surface of the barren desert.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Population:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]All told, the Sky Faction governs over five-hundred thousand humans, a full third of which live within the confines of the Emperor’s city.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Technology:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The scientists and engineers of the Sky Faction are the best in the world, and, utilizing the power of steam technology, have managed to create massive war machines, transport vessels for ground, sky, and sand-ocean, as well as primitive androids capable of understanding human speech.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Warfare:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The Emperor maintains an impressive standing army 75,000 strong, supplemented by instruments of war that no other faction can hope to match. There are those concerned that such an army is meant not to defend, but to conquer, yet thus far the peace accords seem to be holding.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Magic:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The lack of innate magical ability has not stopped humans from blending mysticism with science, and creating the wide and diverse field of alchemy. Alchemists are responsible for some of the Faction’s greatest innovations. Engineers have also created gauntlet technology, capable of harnessing and bending existing cardinal elements for combat applications.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] History:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The Sky faction is relatively newly come to the world, created only after the wars of the past. Humans acquired the technology to float their largest city away from the ground, abandoned their aspirations to empire, and ascended into the air. Since then, they have been ruled by an increasingly-dictatorial succession of Emperors. The current ruler, referred to most often as simply ‘His Majesty,’ is in essence the central figure in what amounts to an occult religion, so devout is the loyalty of his followers. Those who speak against him are quickly silenced, and rumor has it that he searches for a way to prevent death.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Currency:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The Sky Faction uses currency in gold and silver exclusively, which makes trade with the surface difficult and strictly regulated, but not impossible.[/color][/font]

[hr][/hr][color=#CD6600][size=200][b] The Earth Tribes & The Surface World[/b][/size][/color][hr][/hr]
o   [font=MS Mincho][color=#B0171F][size=120][b] Capital:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The Ground Faction has no particular capital; though the center of commerce is the beautiful oasis settlement of Rasharam. Outside of the settlements, which are gathered almost exclusively around bodies of water, there are scattered nomadic and tribal groups which display varying levels of hostility and isolationism individually. [/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Population:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The Ground Faction includes in its ranks around a million people, including ravein, exiled or Ground-born humans, and surfacing Majnun, though the last are significantly more difficult to find.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Technology:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]There isn’t much in the way of technological advancement, and most of what there is comes scavenged or smuggled from the sky Faction. Occasionally, one might see a mech or bending gauntlets, as well as the occasional transport vessel, but even those are rare, and the majority of surfacers use raptors for transport. Non-mechanical weapons are the norm, and among at least the ravein, used to the near-exclusion of anything else.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Warfare:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]In situations where it becomes necessary, the ravein can assemble their loose tribal system into a unit, and it would not be unfair to say that the allegiance of most ground-bound humans and majnun would lie with them, but organizing into anything resembling an army would be quite the effort, and take considerable time. There is little to no inter-tribal warfare, though some of the isolated nomadic groups will treat outsiders with hostility by default.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b]Magic:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]The Surface world sees less magic than most; though some ravein are born with the talent for alchemy, a lack of instructors makes it hard to find a person with any expertise in the field. Likewise, the majnun aboveground may well have magic, and bending gauntlets are a possibility, but overall the exposure to magic is low, and some have a near-innate suspicion of it.[/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] History:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]There was once a time when humans and ravein coexisted on the surface world, but to say that such an arrangement was peaceful would be a grave mistake. There was a great amount of mutual enmity, and several conflicts, ranging from local disputes over water or other precious resources to large-scale wars encompassing entire bounded sections of the world. In time, the battles shifted in favor of the more innovative humans, and the ravein were subjugated beneath them. At that time, there was little contact between the surface and the underground, but the inherent and mighty magic of the majnun came to be a source of hope for the ravein, and they began to pay homage to the long-lived underground race as though they were gods. The circumstances of how the majnun came to heed this summons is unclear, but eventually they did, and another war was started. This time, the humans were pushed back, and took to the skies to escape the confrontation. It was not until some time afterward that the ravein obtained true self-mastery, desisting in their subservience to the majnun when it became apparent that though they were powerful, they were not without flaws. [/color][/font]

o   [font=MS Mincho][color=#B0171F][size=120][b] Currency:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Due to the benefits of trading with the Sky Faction, the ravein do use gold and silver as currency, but the basis of their economic system is still trade, and it is more common to see surfacers bartering than exchanging coin.[/color][/font]

[hr][/hr][color=#CD6600][size=200][b] The Underground & The World Below [/b][/size][/color][hr][/hr]
o   [font=MS Mincho][color=#B0171F][size=120][b] Capital:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Writing[/color][/font]
o   [font=MS Mincho][color=#B0171F][size=120][b] Population:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Writing[/color][/font]
o   [font=MS Mincho][color=#B0171F][size=120][b] Technology:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Writing[/color][/font]
o   [font=MS Mincho][color=#B0171F][size=120][b] Warfare:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Writing[/color][/font]
o   [font=MS Mincho][color=#B0171F][size=120][b]Magic:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Writing[/color][/font]
o   [font=MS Mincho][color=#B0171F][size=120][b] History:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Writing[/color][/font]
o      [font=MS Mincho][color=#B0171F][size=120][b] Currency:[/b][/size][/color][/font] [font=MS Mincho][color=#104E8B]Writing[/color][/font]

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Sun Sep 18, 2011 1:51 pm

Sorry I haven't been replying, just been a hectic weekend. I will be busy editing in the Majnun info as well any coding/design stuff. I think we can get the roleplay up by Wednesday, so I will try to set that as a deadline.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Kurokiku on Sun Sep 18, 2011 3:38 pm

Oh hey, no problem. I should be able to do the nature stuff today also and send it along, which shouldn't leave us with a whole lot more. Though I have been neglecting my character haha.

Which reminds me: bloodline abilities? What did you have in mind for those?

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Sun Sep 18, 2011 10:10 pm

Slow down, you're making me look bad... >_< haha

But, so have I. I figure I will make the final decision by the time the roleplay is posted. I'm leaning toward the human or the ravein.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Kurokiku on Sun Sep 18, 2011 10:35 pm

Haha, I am doing no such thing! Nobody has to know... (^_^)

And, yeah, I'm probably just going to bite the bullet and make two characters. But one will probably only be a Wanted Role and such, so no big deal there. In other news, I finally buckled down and wrote most of the sheet today, so woohoo for that. Still have no clue what I'm putting under Bloodline abilities, but I'll figure something out.

Should we put an update in the Interest Check? Tell everyone it goes up around Wednesday, encourage them to share sheet drafts, so on and so forth?

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Mon Sep 19, 2011 1:10 am

Ok, don't tell anyone then... lol


Ah, I completely skipped that question...

We have already covered that though, the bloodline abilities are the unique skills that each race is born with: Technopathy, Animal Traits, and Magic.


Two character? Nice.

I was thinking of having a NPC character, like my characters partner or something.

I was also thinking that maybe the ship has its own personality?


Yea we should, maybe post a little more info as well. Like the stuff on classes and races.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Theodore on Mon Sep 19, 2011 8:04 pm

Are you not accepting applications yet? I've looked at the characters tab and can't even believe what passed as "approved." Seriously? I know the last post was yesterday so it can't be dead. If it's just not entirely planned out, that's fine. I just want to know the status of this.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Tue Sep 20, 2011 12:39 am

Firstly, I'm gonna have to tell you to chillout. I don't know if you meant it or not, but your post came off as rude and I took offense. Especially because you are calling the integrity of someone's character into question. Which, if you truly read them over, you would have gotten the impression that they were 'trying out'. Furthermore, if we were accepting characters, your character would be denied without having to spend much time on looking it over. You obviously didn't read much of anything or you would have used the correct character skeleton.

So, no we are not accepting applications. This is only a planning thread.

I would appreciate if you do not post here anymore either, even if you are only replying. If you have anymore questions, you will have to PM one of us.

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Re: [OOC] My Plaground (Just a Test)

Tips: 0.00 INK Postby Theodore on Tue Sep 20, 2011 10:47 am

I apologize Chris. I would have replied in a PM but lack the option of sending one for some reason. When it comes to filling out a template and fitting into the story—that’s why I checked the "Characters" tab and saw those two that looked more like descriptions of the writers rather than the characters. I'm new to this site so I just don't really have a good sense of how it works yet. Also, when I was working on my character, there wasn't a whole lot of clarity when it came to what I actually could choose when it came to race, play style and the likes although I do see it a little more fleshed out here in the OOC. Again, apologies and I'll remove my application.

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Re: My Plaground (Just a Test)

Tips: 0.00 INK Postby Oborosen on Fri Apr 13, 2012 1:37 pm

I have been eying over your Rp for some time since I got the PM, and I do like how intricate it is. However it did get somewhat confusing when I began reading through the stats and traits at how you could apply this to the game.
Also making a mutant would seem somewhat out of the question when deciding to play this game because the trait and abilities seem to nullify any kind of power the mutant might have. As well any human could be outfitted with some decent weaponry from the start and make this more of a modern war type Rp.

One other thing.
When I look at the character app sheet and those that already have characters it only serves to throw me off more. I can understand wanting a writing sample with the application but what is present at the moment does not even seem to have a character in mind.
When I return from business today I will attempt to apply one myself though I will be open for rebuttal on this subject.
Image

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Re: My Plaground (Just a Test)

Tips: 0.00 INK Postby Crooked Thoughts on Fri Apr 13, 2012 2:12 pm

Actually, the only thing that applies to my RP is the information on the Intro Page. Everything else is irrelevant.

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