Introduction
Dear Diary,
For centuries our kind has been exploited by the humans. About seven hundred years ago, we made ourselves known to their kind. And they've hated us since. I'm not sure if it's us they hate, or the fear and jealousy they feel whenever we're near that they hate. They hate knowing that they're not the most superior race out there, so they make us outcasts. Unwanted. Pariahs. As the years passed, it only grew worse. We've tried to fix it, we've offered our children to their science, in hopes that someday, they might understand us and feel less fear. We never fight back, and we always comply to their will, even though we are the stronger race. It is the only law of our kind, given to us by the elders who decided it was time to make ourselves known. So we sacrificed ourselves and our children willingly to their cruel tests and chemicals. But to no avail. Sure, they've finally come to understand us, but now they're recreating us. Using their science to make more of us, and training these recreations to hunt down those of us who are barely hanging on to survival as it is, and drag us in. Some of us, they kill, and some of us they subject to their cruel labs, sentencing us to a fate worse than death. I hear talk of a Revolution. Of a group of our kind created solely to stop this suffering, and break the Law. Is this the last straw?
Sincerely,
Yours Truly
Seven hundred years ago, the Others made themselves known. An elite race of human, with powers we could only dream of having. In fear and jealousy, humans have shunned these creatures ever since, forcing them to live at the edges of society. They never objected as we nearly obliterated their kind. Several years ago, during a war known as the Second World War, the Germans were conducting some rather inhumane experiments. It was during this time, that the nazis also started taking Others from their homes, and shoving them in concentration camps. There were the camps for the Jews, but there were also the camps for the Others. However, these camps were not built solely to kill, they were built to understand. The camps were like giant laboratories, where the Nazis studied the Others in hopes of figuring out how they worked and using them in their armies. They deprived these poor people until they promised their loyalty to the German army and became the most fearsome warriors. And so, other countries were jealous, and began to do the same thing. Another war started, though this was struck from the history books, and everyone who remembers it has been killed. This war was a war over the matter of the Others. Various governments believed it inhumane, to force a being to become part of an army, other countries called for their extinction, and others still were happy to exploit them. Every country had an opinion, and so every country participated.
It was after this bloody, World War Three that the world's nations banded together to stop the maddness. If they did not come to a general conclusion, they would continue fighting forever. So they concluded that the Others were nothing more than a problem for the human race, and The Slaughter began. The Others were now being called the Mutants, and were restlessly killed for ten years, driven to the brink of extinction. All the while, never fighting back.
Fifty years ago, a nation by the name of America had an idea. What if they could recreate these creatures? So, telling the Mutants that they might be able to make peace with them should they understand them, the American government asked Mutant mothers to give up their children to science. They did with no objections. And ever since, America has been secretly recreating these mutants with their science, and training them to go out into the world and hunt natural-born mutants. They drag them in and slaughter the useless, using the rest for cruel and torturous experiments. They break these Mutants of any free will, and force them to comply to their superiority. They train them by throwing them together and forcing them to fight to the death, and in the end, they have a perfectly loyal, weapon to use as they please. Some go into the business of hunting others, while some are put into the army, the only job a mutant is allowed to have, and not until they go through this rigorous training and experimentation. And even after all this, they still get no pay to feed their family, otherwise the humans they serve with and are forced to protect would be infuriated that a mutant freak is getting the same pay as them. They call this whole process, Project Diamond.
One of the facilities working on Project Zero, located on the western border of Arizona, has been blown to pieces. In the explosion, several mutants have escaped the hellish place, and made their way even further west, into the forests of California, thinking they were safe.
Most of these mutants have never seen the outside world apart from various training exercises and only have their instincts to know how the world works. However, in the forest they've settled in, something else stirs. A revolution. Curious, the Mutants investigate to find that the Revolution is a group of natural-born mutants living together in the forests, who have a very strong hatred for Project Zero mutants.
Meanwhile, the people of the Project Zero Institutes will stop at nothing to get their subjects back, and a nearby institute sends trained mutant hunters and scientists to try and gather the runaways, as well as the Revolution, for both are causing trouble. The Revolution is an organization based on secrecy, and fights to free mutants from Institutes all over the world, however, they've been attacked numerous times by Project Zero mutants hunting them, and so they don't trust any mutants aside from those they save, and those who have never seen the labs. The escapees need protection and shelter desperately, and the hunting of the mutants has gone up tenfold due to the explosion.
So the Revolution agrees to take them in, even though they are extremely unhappy about it. The only catch is that they have to help with any plans the Revolution cooks up, which could be anything from venturing into the nearby city to recruit, to helping on Institute raids to save trapped mutants.
Meanwhile, they're on the run, moving about constantly. Will they survive this time, or will the humans win yet again?
This is based on a roleplay I was in a few years ago and i'd like to try to do it again. Any questions or concerns please just messaged me.
Below, you will find a paragraph or two about each mutant species that the scientists in the Institution are aware of. These are various notes and observations on each explaining a brief history, success rates in the labs, powers, and personality traits that accompany each species of mutant.
When it refers to Familiars, a Familiar is the mutants animal spirit taking a physical form. A Familiar is the very essence of the person in physical form. So, each species has a different Familiar, i.e; The Packs have a wolf Familiar, and the Slys have a fox Familiar. A mutants Familiar is apart of them, as much they are apart of it. Whatever their Familiar is, it goes with them everywhere, however, the mutant and familiar can be as far as they want from each other, it's just a very emotional thing, for they will feel lost, lonely, and useless without each other. If a mutant is hurt, the Familiar feels the pain, and vice versa. It is the tightest bond, and the person can communicate with their Familiar through thought. When a mutant takes on it's third form, or Familiar Form, they become their Familiar. The mutant and the Familiar join, becoming one complete being. This is also referred to as the "true" form, because that means that the person, and the Familiar are together, joining the human part, and the animal part of the mutant. Typically, a person's Familiar is the same sex as the person is, but there are rare exceptions where the person's Familiar is a different sex, making the third form a strange experience for the mutant.
The powers of Wings are quite different than that of the other mutations. Their gifts are not often used for combat, but for self-defense. They can use their beauty to mesmerize, or captivate their victim, luring them in until they'll do anything they say, all it takes is a little practice at hypnotizing. Their touch, kiss, and voice can have a very peculiar effect on a human, or a weak mutant. It intoxicates them with a need for more, and a willingness to comply. A single kiss from a Wing could drive a human insane for the rest of their life, should the Wing wish it. Touch and voice also drive their victims mad, though not as much as a kiss. A kiss is the final deal. If a Wing wants a loyal servant, all they have to do is kiss them. Unfortunately, if the Wing leaves the human, (or weak-minded mutant), they will wither away and die within a year, without their attention. However, Wings can use their gifts to hypnotize a human for a short period of time as well, they do not have to completely intoxicate them. This power of beauty is what makes them so dangerous. Do not underestimate them, they may appear small and breakable, but they are quite capable of getting what they want from you without the use of force.
The powers of a Pride are quite simple. Brute strength and power. They have an uncanny strength that allows them to break through nearly anything. Prides can tend to be destructive with this power, and their fury is not something you want to bring upon yourself. They can also start fires with their emotions. It is a seemingly random power, but when you look into the core of a Pride, you will find that they are powerful, passionate, and have a potential for destruction, just as fire does. If they are feeling something very strongly, they can start a fire out of seemingly nowhere, and not always on purpose. Finally, Prides also have great intuition. This power does not go so far as premonitions or visions, but they can almost "sense" when danger is near, and have the ability to keep their heads when everyone around them is panicking. Prides are often leaders, but some, due to their human personality traits and their struggle to get used to their greatly altered genes, prefer to be followers. Nonetheless, Prides are one of the most powerful of the mutations, and are a force to be reckoned with.
When it comes to abilities, Flocks are rather unique. Unlike most of the other mutations, whom have set abilities, they do not. They are not quite as unpredictable and free as the Auroras, though, for scientist have recognized a pattern in their abilities based on what type of bird shares their DNA. For instance, a Flock who has 2% owl DNA has an uncanny ability to remember everything it ever sees, hears, smells, tastes, or feels vividly and recall on them later. An Owl Flock may also touch an object or a person and know every detail of that object/person, things like history, thoughts, who's touched/made contact with it, where they/it has been, ect. Another example is a Raven Flock. Raven Flocks have large black wings, and the ability to blend with, and manipulate shadows to a certain extent, bending them to their will, as well as be able to become completely invisible. Since there are so many distinct species of birds, it is impossible to know the power associated with each one, which is what makes Flocks so unpredictable. Flocks, along with Auroras, are the most diverse type of mutations, and, until you know what species of avian blood they have, it is impossible to guess what exactly they can do.
As for abilities, Stripes have several that are Pride-like, and several that are unique to themselves. Their first ability is uncanny strength. Though they are not as strong as the Prides, they have much more stamina, and speed, due to their slightly smaller size. Strangely, unlike most feline species, tigers love water. As such, Stripes can manipulate water to their will, as well as ice. They also have exceptional balance, speed, and heightened senses. Finally, they seem to be able to make people speak the truth around them. This is not a 24 hour thing, but often, others are wary of a Stripe, because they do not want to be persuaded into revealing their secrets. This, however, is not entirely accurate, for a Stripe cannot make you speak your secrets, they can only make it so that you cannot lie, or speak half-truths. Despite this though, Stripes prefer to be alone, and being in a group is uncommon for them. They are a mysterious and unique breed of mutant, possessing both strength and power.
The Packs, though lost without companionship, are a fearsome breed, with as much courage as a Pride. They have enhanced stamina, as well as strength, much like a Stripe, but that is not all they wield. Because they need people around them to feel comfortable, Packs have the power to sense people. What does this mean? This means that Packs are able to sense where people are, and what they are doing, their beings and even their emotions. A Pack can also bend a persons emotions to his or her will, as well as read thoughts. Not all thoughts though, for a Pack is limited to reading thoughts that have to do with themselves. If someone is thinking about their breakfast, a Pack would not know, but if someone is thinking about them then they would know. People can direct other thoughts towards a Pack if they want them to know without having to say it, but that is the only way they can know thoughts that have nothing to do with them, and they cannot respond, or send thoughts to others.
Innocent is not the way to describe these creatures, even though they appear harmless. They are mysterious, and harness strange abilities. One of these, being the ability to look into a clear surface, such as glass or water, and see visions. These visions may come out of no where, and they do not have to be in a clear surface, but if a Feline wills it, then it has to be. For example, A vision may come to a Feline while he/she is out walking anywhere, but this is random, not determined. If this Feline wishes to look into a vision, then they cannot merely use their mind like before, they must look into a clear surface to see it, and the visions to do not always come. What these visions contain are the business of the Feline, and they tend to be very secretive about it, though some have shared with us what they hold. They can hold the obvious, such as glimpses of the past, present, and future, but they can also hold more, such as the feelings of another person. The only things the visions of a Feline cannot tap into are the thoughts of someone. Besides this, Felines can create unbreakable force fields, and place them around almost anything, even thoughts and feelings. These force fields stay until the Feline who created them wishes them to be gone. They can be literal, as in an invisible wall blocking bullets, or figurative, like the ones placed around thoughts, keeping Slys, other Felines, Packs, and such away. Only the Feline who created the field may walk through it or break it.
When it comes to abilities, Slys are quite tricky. Their first power is the power to transport anywhere in the world with a single thought. All they have to know is a general location, what it looks like, or someone or something they wish to transport to. The scientists call this teleporting, but the Slys like to call it Warping. Another power the Slys have is mind reading. They can tap into the minds of others and pull out thoughts, as well as send thoughts. They also have very persuasive voices and are quite the silver tongues, allowing them to slip out of a fix easily. Finally, a Sly has the uncanny ability of camouflage, which they can do in any way they like, though it only lasts for a short period of time. They cannot become invisible, but they can imitate voices, sounds, appearances, backgrounds, or colors. For example, they can throw a voice across a room to make it seem like someone has spoken from behind someone, or they can take on the form of other mutations/humans for a short period of time, or they can blend into the background, to where someone who isn't looking, would glance right over them. Though these are the powers of a Sly, many would argue that they are not limited to this, as they are so deceiving and tricky, that they do not need extra powers to be dangerous.
Besides the strange ability to listen to the songs of stars and gems, Auroras have nothing in common when it comes to powers. They are completely random, and no one can know what powers an Aurora has, only that they will not have more than four and no less than one. The one thing we know for certain about all Auroras is that they need gems to survive. They must be surrounded with them, or else they wither and die. This is why, you'll never see an Aurora without a sparkling necklace, bracelet, earrings, or broach. Those Auroras that cannot come by such luxuries live in pain everyday with a small diamond, or a single gem. Those who cannot get them at all, wither slowly and die painfully. However, because Auroras do not have an obvious Familiar, they can easily pretend to be human, but it's a dangerous game to play nowadays, pretending to be something you're not.
Here, you will find a list of the available characters as well as links to the characters I have accepted. A few notes first. One: At the moment, there is not a character limit. If there are ten slots listed below, there can always be more. Two: Please consider making a male for every female you make. You do not have to, I will not require it, but you would be my amazing if you do. Though if you plan on making more then one character they have to be different genders. Three: Please let there be variety. I don't want a million Auroras, or a million Packs, and I don't want a million females and no males. If I get an abundance of one species, one gender, or one personality, I'll have to start declining characters, and I really hate to do that to anyone. I like people to have freedom.
Mutants
Mutants
Escapee Mutants
1. Max Williams| Leader | Female | Species: Sly | Age: N/A | RESERVED | Miyer
2. Jack Lockwood| Leaders best friend | Male | Species: Pack | Age: 18| TAKEN | Putanotherx
3. Boo | Above's sister | Female | Stripe | 15-16 | TAKEN | Echo_Rose
4. | Male | Species: N/A | Age: N/A | OPEN |
5. | Female | Species: N/A | Age: N/A | OPEN |
6. | Female | Species: N/A| Age: N/A | OPEN |
7. | Female | Species: N/A| Age: N/A | OPEN|
8. | Male | Species: N/A | Age: N/A |OPEN |
9. More available if needed
Revolution Mutants
1. Aindreas Shade | Leader | Male | Pride | 20 | TAKEN | Echo_Rose
2. Ada Shade| Leaders little sister | Female |Species: Wings| Age: 16 | TAKEN| Butterfly Effect
3. Ara James Davtyan|Leaders right-hand | Male | Species: Stripe | Age: 21 | TAKEN|Putanotherx
4. | Male | Species: N/A | Age: N/A | OPEN|
5. | Male | Species: N/A | Age: N/A | OPEN|
6. | Female | Species: N/A | Age: N/A | OPEN |
7. More available if needed
Rescued Mutants
1. Shade | Female| Sister to Aindreas and #2 | Flock | 18 | TAKEN | Echo_Rose |
2. | Female | Species: N/A | Age: N/A | OPEN |
3. | Male | Species: N/A | Age: N/A | OPEN |
4. OPEN (PM me)
Villans
Scientists
1. Leader | Male | Age: N/A | OPEN |
Mutant Hunters
1. Asher Chester Thompson| Leader | Male | Stripe | Age: 20| TAKEN | Aphoticdreams
2. | Second-hand | Female | Flock | Age: N/A | OPEN |
3. | Hunter | Male | Wing | Age: N/A | OPEN |
4. | Hunter | Female | Pack | Age: N/A | OPEN |
5. More available if needed
Humans/Extras
Human Helpers
1. PM me
Extras
1. PM me
Mutants
- Code: Select all
[b]Name:[/b] [ First, Middle, Last ]
[b]Nickname:[/b] [ Nickname, a lab-created mutation may not even know their above name, so they might only be called by this because this is the name they made up for themselves, or maybe they got a glimpse at their file while in the lab, so they know. It's up to you, which way you want to do it ]
[b]Familiar's Name:[/b] [ What do you call your Familiar? ]
[b]Age:[/b] [ These will be approximate, not everyone knows how old they are or how long they may have been imprisoned, no one over 21, and no one under 8 please unless they are secondary characters like a character has a baby or something. ]
[b]Gender:[/b] [ M or F ]
[b]Familiar's Gender:[/b] [ M or F ]
[b]Role:[/b] [ Were you lab-created, or natural-born? Are you with the Revolution, the rescued, or the Escapee's? Note: An Escapee or rescued can be natural-born, but captured ]
[b]Mutation | Abilities:[/b] [ What species of Mutation are you? What powers do you have? Refer to the species descriptions ]
[b]Weaknesses:[/b] [ This can be a list ]
[b]Description:[/b] [ A detailed physical description of your character. For pictures, real ones please, no anime ]
[b]Personality:[/b] [ Make them interesting, not perfect. Remember, these are people who have been living through immense physical and mental strain. Also, I would refer to the species descriptions, however, your character does not have to fit any personality traits I put up there, but their Familiar does, as their Familiar is the essence of their mutation. ]
[b]Familiar Personality:[/b] [ This can be a nice list of traits. Refer to the species descriptions ]
[b]Likes:[/b] [ At least 5 ]
[b]Dislikes:[/b] [ At least 5 ]
[b]Fears:[/b] [ This can be a list ]
[b]History:[/b] [ Any major events that have happened in the lab or if you were taken into the lab instead of being born there, or your life outside the lab, if you're in the Revolution. How did you become involved with the Revolution? Were you always part of them? Did you know someone in them? Are you one of the rescued, and they saved you on an institute raid? ]
Villains[b]
- Code: Select all
[b]Name:[/b] [ First, Middle, Last ]
[b]Nickname[/b]
[b]Familiar's Name:[/b] [ What do you call your Familiar | You may delete this if you are human ]
[b]Age:[/b] [ 18-30 ]
[b]Gender:[/b]
[b]Familiar's Gender:[/b] [ You may delete this if you are human ]
[b]Mutation:[/b] [ What species of Mutation are you? | You may delete this if you are human ]
[b]Description:[/b] [ A detailed physical description of your character in all forms. You may also include pictures. Real ones please, no anime ]
[b]Personality:[/b] [ Make them interesting, not perfect. A villan does not have to be bad, maybe they're in it for the $ or the government is blackmailing them? Be creative. ]
[b]Familiar Personality:[/b] [ This can be a list of traits. Refer to the species descriptions | You may delete this if you are human ]
[b]Likes:[/b] [ At least 5 ]
[b]Dislikes:[/b] [ At least 5 ]
[b]Fears:[/b] [ This can be a list ]
[b]History:[/b] [ Any major events that have happened in your life ]
[b]Humans
- Code: Select all
[b]Name:[/b]
[b]Nickname:[/b]
[b]Age:[/b]
[b]Gender:[/b]
[b]Skills:[/b] [ do they have any special skills, i.e. archery, guns, knives ect.]
[b]Motive:[/b] [ Reason for helping mutants/joining Revolution/How you became involved with the mutants ]
[b]Description:[/b] [ In depth, also include pictures ]
[b]Personality:[/b] [ In depth, get close to your character and make them become real ]
[b]Likes:[/b] [ At least 5 ]
[b]Dislikes:[/b] [ At least 5 ]
[b]Fears:[/b] [ May be a list ]
[b]History:[/b] [ In depth please since you have lived a normal life among regular people ]
View All »Arcs
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By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
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Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
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View All » Add Character » 12 Characters to follow in this universe
Newest
Jack Lockwood
"It's okay to be scared. Being scared means you're about to do something really, really brave."
Boo
"Never would I have thought life can be this hard where I just want to give up"
Amelia Shade
"Im sorry for what they make me do"
Max Williams
"I'm not a leader, I'm just the poor sod who got all the responsibility. But I will try my best to lead."
Ara Davtyan
"When you're accustomed to privilege, equality feels like oppression."
Ada Shade
A lost butterfly trying to find herself
Asher Chester Thompson
"Caged birds accept each other, however wish to fly."
Aindreas Shade
"I will not stop till they are put down"
Trending
Max Williams
"I'm not a leader, I'm just the poor sod who got all the responsibility. But I will try my best to lead."
Ada Shade
A lost butterfly trying to find herself
Aindreas Shade
"I will not stop till they are put down"
Ara Davtyan
"When you're accustomed to privilege, equality feels like oppression."
Boo
"Never would I have thought life can be this hard where I just want to give up"
Asher Chester Thompson
"Caged birds accept each other, however wish to fly."
Jack Lockwood
"It's okay to be scared. Being scared means you're about to do something really, really brave."
Amelia Shade
"Im sorry for what they make me do"
Most Followed
Jack Lockwood
"It's okay to be scared. Being scared means you're about to do something really, really brave."
Ara Davtyan
"When you're accustomed to privilege, equality feels like oppression."
Aindreas Shade
"I will not stop till they are put down"
Amelia Shade
"Im sorry for what they make me do"
Max Williams
"I'm not a leader, I'm just the poor sod who got all the responsibility. But I will try my best to lead."
Asher Chester Thompson
"Caged birds accept each other, however wish to fly."
Boo
"Never would I have thought life can be this hard where I just want to give up"
Ada Shade
A lost butterfly trying to find herself
View All » Places
Fullscreen Chat » Create Topic » Project: Diamond: Out of Character
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Project: Diamond
by Echo_Rose on Tue Sep 05, 2017 4:23 pm
- 16 Replies
- 1653 Views
- Last post by CabbageAngel
on Mon Sep 25, 2017 9:56 am
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Project: Diamond
Most recent OOC posts in Project: Diamond
Re: Project: Diamond
Re: Project: Diamond
Re: Project: Diamond
Re: Project: Diamond
Re: Project: Diamond
So just a little back round, the revolution and the escapees just met and found each other and are planning to go on a raid.
Re: Project: Diamond
I got two of my characters finished ^^ if we can get a couple other spots filled and people finish their characters I can get a post up.
Re: Project: Diamond
Also, what roles are we still looking to fill? I'd be interested in taking another.
Re: Project: Diamond
Ill be putting my characters up tomorrow. If you have a reserved spot please get your characters up asap. We still need a few more spots taken before i can start this
Re: Project: Diamond
Re: Project: Diamond
I am not on much during the weekend because of crazy hours at work but ill try to check in on my phone.
Re: Project: Diamond
Re: Project: Diamond
@Butterfly Effect no she doesn't need to be part of the pride so I will reserve her for you. Her brother's name is Aindreas and the escapee I have also made is their sister also. I have some history wrote on both so if you'd like to read it just send me a PM.
Re: Project: Diamond
Re: Project: Diamond
I was also wondering if I could reserve a saved mutant. I'm not to bothered on gender buy they would be from the wings species and the sibling to my first character if that's okay ^-^
Thanks!
Project: Diamond
Mutants
Escapee Mutants
1. | Leader | Female | Species: Sly | Age: N/A | RESERVED | Miyer
2. | Leaders best friend | Male | Species: N/A | Age: N/A | OPEN |
3. Boo | Above's sister | Female | Stripe | 15-16 | TAKEN | Echo_Rose
4. | Male | Species: N/A | Age: N/A | OPEN |
5. | Female | Species: N/A | Age: N/A | OPEN |
6. | Female | Species: N/A| Age: N/A | OPEN |
7. | Female | Species: N/A| Age: N/A | OPEN|
8. | Male | Species: N/A | Age: N/A |OPEN |
9. More available if needed
Revolution Mutants
1. Aindreas Shade | Leader | Male | Pride | 20 | TAKEN | Echo_Rose
2. | Leaders little sister | Female |Species: Wings| Age: N/A | RESERVED | Butterfly Effect
3. Leaders right-hand | Male | Species: N/A | Age: N/A | OPEN |
4. | Male | Species: Wings | Age: N/A | RESERVED | Miyer
5. | Male | Species: N/A | Age: N/A | OPEN|
6. | Female | Species: N/A | Age: N/A | OPEN |
7. More available if needed
Rescued Mutants
1. Shade | Female | Flock | 18 | TAKEN | Echo_Rose | Female | Stripe | Age: N/A | OPEN |
2. | Female | Species: N/A | Age: N/A | OPEN |
3. | Male | Species: N/A | Age: N/A | OPEN |
4. OPEN (PM me)
5. More available if needed
Villans
Scientists
1. Leader | Male | Age: N/A | OPEN |
Mutant Hunters
1. | Leader | Male | Stripe | Age: N/A | Reserved | Aphotic Dreams
2. | Second-hand | Female | Flock | Age: N/A | OPEN |
3. | Hunter | Male | Wing | Age: N/A | OPEN |
4. | Hunter | Female | Pack | Age: N/A | OPEN |
5. More available if needed
Humans/Extras
Human Helpers
1. PM me
Extras
1. PM me