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Search for the Everstone OOC

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Search for the Everstone OOC

Tips: 0.00 INK Postby Jadeling Hawkins on Wed Jul 02, 2008 6:52 pm

In lieu of a cool description, which I am simply not capable of whipping up at the moment, here are the basics of this game:

The everstone, which once belonged to the most powerful warlock of all time and is known for its singular ability to restore and maintain youth, has been discovered. Sort of. No one knows where it is, but a clue as to its location has been discovered, and the world has gone crazy trying to find it. Whether they are seeking the monetary, the historical, or the youth-inducing uses of the stone, the allure is there and the competition is fierce.

This is the official OOC thread for a game called 'Search for the Everstone.' You may have seen some discussion about this game in a different thread called 'Not an emo monster RP.' As such, be well aware that while their are 'monsters' in this game, they are not emo. Nor are any of the humans. Here are some basic rules:

1. This game takes place on earth, beginning in Chantilly, Virginia, USA. It will begin September, 1940. Keep these facts in mind during your posts. This is during World War II, and before laser guns (and this is more an action/adventure than a sci-fi. So no, you cannot be a James Bond like character and have a laser gun anyway). Try to find a balance.
2. There is in fact magic and magical elements to this game.
3. No god modding. No flaming. Follow the basic etiquette or role playing.
4. At least 5-7 lines per post, and good grammar is a must.
5. No OOC in the IC, keep it all here.


Here is a character skeleton if you would like to apply:

Code: Select all
[b]Name:[/b]
[b]Species:[/b]
[b]Age:[/b]
[b]Physical description:[/b]
[b]Notable Abilities:[/b]
[b]Brief History:[/b]
[b]Profession:[/b]



Most common playable races:
Human
Vampire
Werestuff
Centaur
Witch/Warlock
Fishmen

There is no specific religion for any one race: a Tibetan vampire is just as likely as a Tibetan warlock to be Buddhist.
Also, there is no difference between the sexual allure of one race to another. So no 'seduction' powerz beyond the norm. Sorry.

Specifics about the races:

Human: Dur. Average lifespan is 110 years.

Vampire: Not the emo neck nibblers whose souls are damned. In this situation, a vampire is a being who can (CAN, not MUST) sustain themselves off of the blood of other creatures. However, they can also live off of regular nutrition that humans survive off of. They do not melt in sunlight. However, what with their preference for the nightlife (as a result of their blood-loving ways) vampires frequently sport pale skin and a certain light-sensitivity. Average life-span is 200 years. Vampires have the ability to shift shape for a limited time (longer than an hour without changing back often causes great pain or difficulty in changing back), usually just into a humanoid bat-form, bat form, and a mist form to allow for quick travel. Particularly talented vampires can take on the form of a favored animal. Vampires also tend to prefer a more aristocratic lifestyle, perhaps due to their extended lives.

Werestuff: The most common is the werewolf, but a few other varieties exist (such as werepanthers, werejaguars etc.). Werefolk most often walk around in a normal-looking human form, but are said to look a bit shaggier than regular people. Their hair and nails grow about twice as fast as that of a normal human, and they have a preference for barely cooked meats. There are two forms, aside from their human one, that they have the ability to take on. Their animal-like form is humanoid, and generally quite powerful. They have the ability to change into their animal-like forms at any time, except for the full moon, when they take on the natural animal form of their were-selves. While in their animal and animal-like form, werecreatures maintain their normal personalities and thoughts, along with the gift of speech. Their cultures are usually open, small communities, with children being raised communally and all belongings being placed into a pool to support the society as a whole. Average lifespan is 120 years.

Witch/Warlock: An otherwise normal human who is gifted with a talent for magic. This often requires years of study, both with incantations and proper potion brewing techniques. Some have mastered longevity brews, but these are extremely difficulty and ridiculously expensive for their rarity. Average lifespan is 110 years.

Fishmen (defined by Kronos) : Your average dweller of Devil Reef, these scaly creatures were descend from the sea life. Although they are called 'fishmen', the civilization includes all manner of creatures, ranging from the hardy and squat trench dwellers, to the massive and dumb arctic dwellers, and the much fantasized about and quite intelligent reef dwellers. Fishman society ranges from small clans in the deeps, to sprawling and communal cities in the Great barrier reefs and the Florida keys, two seats of the fishman Empires. They usual raise large families in a communal manner, and live to be almost 200, due to the natural aging of fish. Fishmen do not have any magical powers, except for a select few bottom dwellers that absorbed ambient magic seeping from the earth.
The Fishman Empire is quite advanced, and their naval weaponry is some of the best in the world. They also have nuclear capabilities, thanks to U237 seawater processing technology they traded with the humans for. All fishman non-weapons technology is non-electric in nature, due to the obvious problems that would imply.

Centaur: Some sort of horse from the waist down, human from the waist up. Finding it difficult to reside indoors, they are generally not seen alongside the other races. They also tend to lead a more tribal lifestyle than the other races, relying mostly on themselves for production of food, building materials and so forth. Average lifespan is 150 years.
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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Jadeling Hawkins on Wed Jul 02, 2008 6:56 pm

My character:

Name: Alexandra 'Alex' Lenore
Species: Vampire
Age: 113
Physical description: Typical pale skin for her species, as she very much prefers the night life. Piercingly light blue eyes and light blond hair that falls halfway down her back and is usually pulled back into a bun or two. For the most part, she prefers casual, but flowing, clothes that allow her to slip unnoticed in a 'common' crowd, though she has no real arguments with fancy getups at parties and whatnot. She is of an average height and pleasing build, and physically looks as though she could be a human woman in her mid to late twenties.
Notable Abilities: Along with the regular abilities granted to average vampires, Alex has learned to transform herself into (what else?) a fox. She also has a natural charm that often grants her certain favors from off-color individuals. Along with this, years of study have garnered her a knack for puzzle and riddle solving...and she simply loves banter. After a rather dangerous trip to Syracuse, she began carrying two pistols on her person at all times. This was seventy years ago...and as you might imagine, the time to practice has been fairly rewarding.
Brief History: Born into an aristocratic family of British and Scottish vampires, Alexandra spent the first portion of her life doing just that: being a member of an aristocratic family. Eventually, she grew tired of the slow paced, tradition-filled life and moved out for a bit of excitement. She became fond of knick knacks and travel, and to support herself and her rather expensive 'vacations,' began secretly selling off family heirlooms from the massive vault in the Lenore manor in Britain (exact location unknown). After several years of this, she realized that despite her living on her own, she was still dependent on the Lenore fortunes and this was unacceptable. Putting a bit more effort into her escapades, she began discovering and collection ancient artifacts which sold for even more than the old heirlooms did, and after a decade or so of this work was able to return all of the Lenore belongings...without it ever being known that they had gone. But she had gotten a taste for the find, retrieve and sell business, and this became her passion. She eventually garnered a renowned name as an explorer and museum filler, and by now most of the educated world knows of the vampire with a wanderlust. She has contacts across the globe, is rumored to have bank accounts fat enough to rival a medium sized country, and currently resides in a private abode (assumed to be a mansion) somewhere in the United States. Also, she is a well known serial dater with a penchant for life threatening (and sometimes altering) stunts.
Profession: Explorer, collector, museum stuffer.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Jadeling Hawkins on Wed Jul 02, 2008 7:01 pm

The IC board is up as well. Everstone IC Thread

I will get the first IC post up momentarily, and then we shall party like it's 1939.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby waterychan on Wed Jul 02, 2008 7:05 pm

I suppose I'll give it a go now, lol. Yes the character is a female.

Name: Myles Varuna
Species: Vampire
Age:104
Physical description: 5'8'', slim with slight curves (in all the right places). Ash blonde (with subtle light brown streaks), wavy hair to the small of her back. Bright green eyes, when combined with her slender body, give her an almost fragile appearance. Her skinetone isn't as pale as it should be, considering her species, but she is far from tan. She appears to be in her early/mid-twenties. She tends to dress casually for all occassions, choosing comfort over style. (If you decide to make it "modern modern", I'd say she would wear jeans, sneakers and random t-shirt variations; but since it's still up in the air I will leave it a bit vague.)
Notable Abilities: She possesses the usual abilities gifted to all vampires, as well as a few others. Her most useful ability is a sense of empathy for others. This helps her better understand people she meets, making it easier to be social (and she is). Also, her hair and nails grow much faster than a normal person's. This is a completely useless ability, only succeeding in irritating her everytime she has to cut them.
Brief History: Growing up with an eccentric single mother, she had the freedom that every child wishes for. Her life, though middle class, had always been just short of perfect for her. Not much else is needed to be explained, she is and always has been happy and full of life.
Upon hearing about the possibility for adventure, she jumped at the chance. Any excuse to get moving and search for hidden treasure (the treasure never interests her nearly as much as the journey to find it). Her mother taught her the value of a good expedition.
Profession: Just about anything. You name it, she's probably tried it. She is always looking for the next best thing, so she doesn't stay at one job for long. Her last known employment was at a local zoo.
Mosh pit.
Well-concealed tazer.
Hours of endless entertainment.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Billie_blujean on Wed Jul 02, 2008 7:27 pm

Name:
Marissa Carter

Species:
Vampire

Age:
26

Physical description:
Marissa has short, pixie-cut black hair and big, brown, bedroom eyes. She's small-framed, with lips she pushes out in a continuous pout. She thinks it's attractive, but really, sometimes, it just makes her look like someone gave her a fat lip. She dresses in the latest styles, and hangs out at the coolest places, but can't seem to keep up on the slang of the generation.

Notable Abilities:
Marissa is a charmer at heart. She's smart, witty, and able to coerce people into situations that they wouldn't normally necessarily put themselves in, not to mention eke out information where there supposedly isn't any. And she enjoys doing it. She could sell ice to Eskimos, and could charm the scales off of a snake if she needed to. On top of that, she has the support of a nation-wide newspaper to help her get what she wants.

Brief History:
Marissa was born hungry. She wants everything she can get her hands on, and she wants it now. What she wants most in life is knowledge and fame. And if she has to choose, fame would definitely be preferable. She's been working with a fairly well-known national newspaper for quite a few years now and she's swiftly working her way up the ranks. All she really needs is that one big story to put her name on the front page - and she's willing to do a bit of hard work to get it.

Marissa is a diva at heart. She's attractive, petty, charming, and believes whole-heartedly that she is the hope for the future. Well, the hope for the future of beauty, at least. She's happy being a vampire, it makes her that much more charming and alluring in her mind. At least, that's how she felt before she watched her mentor wither away and die. Now, she's not so sure about life. Hearing about an upcoming "treasure hunt," she's all for it. Not only would it make an unbelievable story, the likes of which could make her the top puppy in the whelping box, it could also hold one hell of a prize.

While on her way to meet with a certain Alexandra Lenore, Marissa's camera man accidentally suffered a fatal accident. In a panic, she ran into the nearby convenience store, accosted the store manager, and left a few minutes later with the werewolf in tow as her new official photographer.

Profession:
Marissa is a reporter for a well-known national newspaper, but she's starving for more. She wants to be the reporter that knows everything going on at all times, who's first on the scene and who sometimes even manages to be in on the action. She's definitely willing to get her hands (and her fashionable, yet tasteful clothes) a bit dirty if the end result is fortune and fame, which she's sure it will be. After all, she's the Marissa Carter. That's how the world works for her, at least in her mind.
~*~*The insecurity is almost as dire as the actual incidents: Much like democratic presidencies, we live in constant fear, never knowing when the next one will occur*~*

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Skallagrim on Wed Jul 02, 2008 7:31 pm

Name: Phidias Timothy Glick. PT or “Tim” is what he prefers to be called.
Species: Warlock
Age: 42
Description: Slightly taller than an average man, Tim is a less than imposing figure in his deep brown battered overcoat, battered brown fedora and walking stick. The salt and pepper hair cut short and slicked back, the honey brown eyes peer out from under bushy white brows. Tim is a tawny color, having spent a lot of time in the sun and wilds of the world learning the secrets that make him a warlock.

Notable Abilities: Incantation magic, both Celtic and Nordic.

Brief History: PT, is a well versed warlock, having obtained his dual Bachelors of Magic Theory in Celtic Incantation and Magical Understanding of Nordic Runes. He has also obtained his Masters of Arts in Incantation theory and transverse magical word orders from the Miskatonic school of Magical Theory in Arkham, MA. He has also received his Doctorate of Magic from the California Polytechnical Institute.

Possessions: His brown clothes. A six-foot tall oak walking stick with the ogham etched into it. Also a small pouch on his belt that carries his Norse rune stones, and a silver flask full of a mysterious liquid that he allows no one to get close enough to discover what it may be.

Profession: Since he has obtained his DM he has worked the world over as a magical archeologist, searching for evidence of lost magic of the pre-antediluvian civilizations.
The writer who cares more about words than about characters, action, setting, atmosphere is unlikely to create a vivid and continuous dream; he gets in his own way too much; in his poetic drunkenness, he can't tell the cart- and its cargo- from the horse.
John Gardner



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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Black_Dragon on Wed Jul 02, 2008 7:52 pm

Name: Blair
Species: Centaur
Age: 24
Physical description:

Human part- Blair has lightly tanned olive skin, a slightly long neck, and a oval shaped face. She has a pair of big blue eyes, a small nose, and small pale lips. Her hair color is dark blonde, and it falls to her mid back. She is slightly thin, but has a decent muscle structure, mainly in her arms. She has a few birthmarks along her body, and none on her face. She wears a dark blue t-shirt, and a small black leather bracelet around her right wrist.

Horse part- Blair's lower half is that of a Arabian horse. Her wither height is 16.5 hands. She is a blue roan, with a white sock on her right back leg, and a white stocking on her left front leg. Her tail is slight long, and her legs are slightly dainty.
Notable Abilities: Blair is an extremely curious, and can spend hours trying to work something out. She is also fairly clumsy, but it often results into something good.
Brief History: Blair's herd was ravaged by disease, hunting, and outright slaughter. She managed to escape, and ran into Thelonius while still a young foal, and has been with him ever since.
Profession: She is extremely curious and wishes to know more. She is also handy with some tools, and a constant questioner.
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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Kronos on Wed Jul 02, 2008 8:00 pm

Name: Y'nil H'gilth
Species: Atlantic Fishman
Age: 67
Physical description: Y'nil stands as tall as a normal human, and resembles great one greatly in body shape. But that's where the similarities end. He has Yellowish-Green scales, a head that is distinctly fish shaped, and black eyes. He also has pin protrusions at various joints, and his hands and feet are webbed and clawed.
Brief History: A humble Fishman raised near the Empire capital of Y'til N'lyith, which is near the city of Innsmouth, home of the great Coastal Fishman writer Hh'pyath L'ithcft. He has lived in the city of Yanith Goo most of his "adult" life, but was drafted during WWI as a Sub-Hunter. Since then, he has worked as a freelance Tsoght, tracking for those who have enough money.
Notable Abilities: Control over the molecular structure of water. This isn't like Aquaman, but more like someone who can change the state and boiling/melting points of specific substance, along with fusing hydrogren and oxygen to make more of the stuff, and diffusing it should a Fishman ever use that particular ability.
Profession: Soldier, Ysoght (tracks down rouge Fishmen) and Relic Seeker.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Jadeling Hawkins on Wed Jul 02, 2008 8:26 pm

Oh meh gad.

You guys, I just realized that I made a major goof.

The reason that Chantilly, Virginia is our starting spot is because that is where a branch of the Smithsonian is located. I was going to have the first character meetings take place there, and Chantilly was going to be our exit spot for the epic quest for the stone.

But, upon further research, I have discovered that the Smithsonian in Chantilly was not founded until August, 1946. That's almost six years after the start of our game.

*sigh*

I am deeply ashamed, forgive me for being slothful in my GM duties >< Fifty lashes with a wet noodle should suffice, I believe.

In the meantime, after careful consideration, I have decided that rather than simply pretending that the Smithy existed before it did, we're just going to pretend that there's a whole new museum entirely in Chantilly. One focused on what we would consider the occult, but what in this arm of the fictional universe would just be considered history.

Let's call it the Garringsburg. That sounds like a good museum name, right?

Again, sorry about that. I goofed.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Irish Wolf on Wed Jul 02, 2008 9:19 pm

here's my character

Name: Derrick Crownguard
Species: Werefox
Age: 25
Physical description:
Human: 5’6”, shaggy red hair and beard, yellow eyes, only slightly tan. Dresses in loose jeans and a green tee shirt. Never really wears shoes when he can help it.
Animal like: 6’6” think red fur covering a twisted human body, long fingers and nails
Animal: long, rusty red soft fur, with white underbelly, black ear tips and legs, and a bushy tail usually with a distinctive white tip. His eyes are yellow and have distinctive vertical-slit pupils.
Notable Abilities: can change shape, good at unlocking locks and disabling alarms.
Brief History: Derrick and his sister, Tokala Crownguard, were raised in a small community in the Carter-Moriah Range of the White Mountains of Coos County, New Hampshire.
Profession: Finder (finds things for the community be it by stealing them or treasure hunting)


and tigerz-peace asked me to post hers as well. We worked them out together

Name: Tokala Crownguard
Species: Werefox
Age: 23
Physical Description -

Human: Like her older brother, Tokala's hair is red, though is is more auburn then his, and she has a distinctive white streak. Her lightly freckled skin is a creamy white despite excessive amounts of time in the sun, and her deep blue eyes are almost black, exluding a somewhat misty white film over her left eye - though it is barely noticeable.
Dressing in skinny-leg or boot-leg jeans and a checkered shirt that always has some shade (other then lime or baby) of green, her walk has an obvious 'lope' to it. Standing around 5'8, she has a somewhat willowy, petite body.
Animal-Like: Now standing at 6'3", Tokala's body is a twisted sight. Thick, rust-red fur covers her body, excluding her palms. Her nose is more animal-like, the tip moist and velvety-like in feel. Her fingers are elognated, as are her nails which take on a black tinge. Her lope is also much more distinctive.
Animal: Her smooth rust-red covers her sleek body, but is unable to disguise the slight muscles that ripple beneath her skin when she runs. Her bushy tail has the smallest of white tips, and a white streak runs down her back. The white on her body grows sparse on her chest, appearing in splotches. Her eyes are still their dark, almost black, blue, and if one looks closely they can see the verticle-slit pupils. She has a bit of blacky-brown on her legs and right ear, and a spot of grey-y white above her right eye.
Notable Abilities: Can change shape, is an excelling runner and slippery when she wants to get out of something. Her air of confidence provides her with good leadership skills (only, those skills are selective)
Brief History: Tokala grew up with her brother, Derrick, in a small community in the Carter-Moriah Range of the White Mountains of Cross Country, New Hampshire. Since she could remember she has looked up to her brother, though it is not unusual to hear them bickering every now and then, like all siblings do.
Profession: Finder, like her brother. However, Tokala's main element in the partnership is to "find" certain things for finding, as well as talking them out of sticky spots, and completing jobs Derrick wouldn't have a chance of doing himself.
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Its easy to be brave behind a castle wall
Twelve highlanders and a bagpipe make a rebellion
A king's son is no nobler then the food he eats

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Cutthroat on Wed Jul 02, 2008 9:39 pm

Hi, I'm new here.

Name: Harold Thompson.
Species: Warlock.
Age:53
Physical description: Standing 5'6" he is not a very intimidating man. His face shows his age with numerous wrinkles and his body holds a weak frame. He wears a brown business suit he keeps in very good condition and brought together with a bow tie. He is completely bald and wears a pair of glasses, but not for his eyesight. He is almost always seen carrying a suitcase with him that holds books and papers on his art. Underneath his shirt is a metal plate strapped to his chest, a sort of shield over his heart. He claims to have "heart condition."

Notable Abilities: Raising the dead as zombies, monster building, necrocizing touch, and advanced knowledge of black magic. His glasses are enchanted to sense spirits and the like.

Brief History: A well-known practitioner of black magic, Harold has studied the dark arts for years and is well-known for his activism in getting it more accepted by the magical community. He is a very straightforward man and doesn't let things life people feeling or sentiments get in his way of doing what he thinks needs to be done. Because of this is has gained allot of criticism for his views on using zombie labor for jobs considered to dangerous for humans, something seen as "disrespecting the dead" and "a mockery of nature" by his critics. He is a cranky and pessimistic man who says whats on his mind regardless of consequences. However, he is still well-respected (or feared) for his abilities by the magical community.

Profession: Researcher in the New York Magical Research Facility. Gives the occasional speech at schools of magic.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Aevilesth on Thu Jul 03, 2008 12:17 am

Name: Durahan Faust
Species: Vampire
Age: 125
Physical description: Stands at about 6 feet and 6 inches, Purple Eyes, long black hair and wears a long silver cloak with a hood.
Image
Notable Abilities: He can shapeshift into mist and is just a bit more agile than the norm.
Brief History: His Mother was killed by his Brother and his Father ran off, being scared of his Brother. He is very persuasive, and is usually very calm.
Profession: Archaeologist/Artifact Collector
Last edited by Aevilesth on Thu Jul 03, 2008 1:09 am, edited 3 times in total.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Jadeling Hawkins on Thu Jul 03, 2008 12:34 am

Aevilesth wrote:Name: Durahan Faust
Species: Vampire
Age: 125
Physical description: Stands at about 6 feet and 6 inches, Purple Eyes, long black hair. Wields a Magicked Broadsword, and wears a long silver cloak with a hood.
Image
Notable Abilities: He can shapeshift into a strange mix of a Minotaur and a scorpion. He can also summon the Darkness to whisk him away. He has goodMagick abilities.
Brief History: His Mother was killed by his Brother and his Father ran off, being scared of his Brother. Has some training in Magic. He is very persuasive, and it takes alot to anger him, but once he is angered, he becomes berserk.
Profession: Archaeologist/Artifact Collector


This is a really cool looking character, and I'm sure he'd be great. But he just doesn't fit into this game, which takes place in a (aside from the monsters and magic) normal earthly setting. So I'm afraid I have to turn him down, and ask that you remove your post from the IC thread. You're welcome to try again, just not with that character.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Aevilesth on Thu Jul 03, 2008 12:36 am

Oaky, may I just modify his clothing and abilites? SO he is not so much fantasy?

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Jadeling Hawkins on Thu Jul 03, 2008 12:37 am

Well, if you want to modernize him a bit and make those modifications, that would be fine. That's all I was really getting at there.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Aevilesth on Thu Jul 03, 2008 12:41 am

Thanks alot! Is that better...?

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Skallagrim on Thu Jul 03, 2008 12:45 am

Ok I have to ask, whats the difference between a minotaur and a dark minotaur? Kinda confused on that concept.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Aevilesth on Thu Jul 03, 2008 12:47 am

Dark Minotaur=Mintotaur made of Shadows that can still pick up physcial objects, just cannot be harmed. But, the shapeshift does not last for long.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Skallagrim on Thu Jul 03, 2008 12:48 am

Ahh the fallacy in that statement is it cannot be harmed, nothing is absolute.

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Re: Search for the Everstone OOC

Tips: 0.00 INK Postby Aevilesth on Thu Jul 03, 2008 12:58 am

Well, it cannot. It is not a physical substance, but worry not! The only thing that can hurt it is Time, i.e., when the shapeshift is over. And, as I stated, it does not last for a long time.

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