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Secret Heroes of the Imperium

Secret Heroes of the Imperium

a part of “Secret Heroes of the Imperium”, a fictional universe by cha-kun.

A Roleplay of Grim Proportions. Take on the role of an Inquisitor's retainer, and assist him as he battles the enemies of Humanity.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Secret Heroes of the Imperium”.
Discussions pertaining to roleplay on RPG.

Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby cha-kun on Fri Aug 17, 2012 10:59 pm

Oh, for the record. Osbourne's ship is quite large, and fitted with any and all facilities he might need in any given situation. However, due to the nature of the mission, his ship has had slave circuitry applied to it to minimize the needed number of crewmen needed to sustain it's operating efficiency. Osbourne inherited this ship from when he was an interrogator under Inquisitor (File Erased).
"Serve the Emperor today. Tomorrow you may be dead." - Thought for the day

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cha-kun
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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Archereon on Fri Aug 17, 2012 11:20 pm

Yeah, I might want to change my personal quarters description then, I wasn't sure how "fancy" they were supposed to be.
I am infamous for my attempt to embarrass TheGroxinator with a jar of mayonnaise!
- One of the many golden quotes of Neonus.

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Archereon
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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby cha-kun on Sat Aug 18, 2012 4:52 pm

You can make your quarters as simple or as ornate as you want. Osbourne decorated your quarters based off of your dossiers so he wanted them to be exactly what you would have wanted. So feel free to go all out or stay conservative. It makes no difference.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Saxious on Sun Aug 19, 2012 12:45 pm

In case someone doesn't understand my post, Varn has basically experienced a flash back which made him think that he's back on the prison world, and since he knows how little a prisoner has he decided to "get rid of" everything which isn't standard prison material.
"Do not dwell in the past, do not dream of the future, concentrate the mind on the present moment."
~Buddha

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Rill on Tue Aug 21, 2012 5:28 pm

Soooo.... Is this RP still active?
It looks pretty interesting, even if 40K isn't really my thing.
'I had to be a Warrior, a slave I could not be! A Soilder and a Conqueror, fighting to be free!'

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Archereon on Tue Aug 21, 2012 6:04 pm

I have no idea, it hasn't started, though if Cha-Kun doesn't end up starting it and just disappears, I'm hoping to make another 40k related RP, though I might actually use the Dark Heresy rules in mine. Feel free to submit a character though.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Rill on Tue Aug 21, 2012 6:52 pm

Yeah I may well do that mate, there's also a couple of decent Warhammer Fantasy RP's up at the moment too, its like waiting for a bus, nothing for ages then several come at once! :P

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Rill
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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Eisenhorn on Tue Aug 21, 2012 8:11 pm

Haven't heard anything from Cha-Kun either, don't know where he poofed to, or whats up there. If you do make a W40k RP Archereon, shoot me a PM about it, if you would be so kind? I ain't overly familiar with the Dark Heresy rules, but I could go about learning them fairly easily.
Garrus Vakarian: James told me there's an old saying here on Earth: "May you be in Heaven half an hour before the devil knows you're dead."

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Breeze on Wed Aug 22, 2012 1:21 am

He does that...

Mm no idea what Dark Heresy is, but if I can be a Kommando Ork, you know where to find me >.>

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Grahf on Wed Aug 22, 2012 4:07 am

Hmm. Just found this. Is it dead?

If so...damn. I have been looking for a good 40k Rp.

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Grahf
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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Rill on Wed Aug 22, 2012 6:37 am

Still a resolute Fantasy fan but yeah, should anyone get a good 40K yarn together, do drop me a line.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Archereon on Wed Aug 22, 2012 11:20 am

Yeah, I'm thinking about starting a Rogue Trader game, since IMHO, out of the actual 40k RPGs that were published, that one offers the most freedom. That's the only official 40k RPG where you can play Xenos, since you play a Rogur Trader and his/her top crew members rather than inquisitorial acolytes/space marines/guardsmen. As of now, that's only Orks (freebooters who can become Kommandos or Mekboys for a prestige class) and Kroot mercenaries, but I could try to homebrew an Eldar Corsair from their given stats if somebody wanted.

This would be an actual dice based RPG, not a play by post, and would most likely use the built in dice roller, possibly supplemented by Skype if people wanted, since over the web RPGs are so much easier to play wih voice chat. If anyone's interested, PM me and we can start working out times and such.

@Breeze: So yeah, you can be an Ork, though Kommando is a prestige class.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Grahf on Wed Aug 22, 2012 1:14 pm

I have all the Rogue Trader books, Deathwatch and Black Crusade...so if you need help settin up lemmie know.

Just to show how awesome I am...Black Crusade is the special edition. Gotta love the red 'leather' and gold edging. Not to mention the freakin 10 pound book case.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby cha-kun on Thu Aug 23, 2012 7:13 pm

Sorry I'm taking so long to get this bitch started, It's just that school starts on monday and I've been getting ready for that. But now I'm done and have the rest of the week to devote to getting this bitch started. n.n Oh, BTW the interviews have been only between Osbourne and the one's he was interviewing. The RP is going to start off in the briefing room where Osbourne is explaining the mission to everybody. So we can actually start now even though all of the interviews haven't actually finished yet... If you haven't done your post in the quarters thread, please do so. and once you have posted in the quarters thread, make a post in the actual RP of your character moving to the briefing room. Describe their mindset as they move to the briefing, and anthing that they do before they get there. So, I will put a little post of Osbourne over the intercom, telling everyone to go to the briefing room.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Archereon on Thu Aug 23, 2012 7:29 pm

Oh, that's good to know. Though at some point, I still might end up starting a Rogue Trader game.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Archereon on Thu Aug 23, 2012 7:51 pm

...I see we have a squat among us...

Good thing 6th edition brought them back sort-of. Otherwise we'd have to worry about GW assassins >.> <.<

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Hydrall on Thu Aug 23, 2012 8:03 pm

Wait, what? They're back? We can say the word again? :O
"In Latin America, they say that the spirit world is a dark place, empty but for all of the human nightmares and regrets they left behind; the journey through it is long and hard. Every time you write, or draw, or create something new, you light a beacon fire in the spirit world to guide and protect the dead on their journey to the afterlife. Think about that the next time you write, and know that no matter how little it is, you have helped them on their way."

Audino - Surprisingly Amazing!

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Archereon on Thu Aug 23, 2012 8:04 pm

Yep. 6th edition lists them as a race of abhumans in the Imperium.

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby cha-kun on Thu Aug 23, 2012 8:52 pm

Hey is the '08 version 6th edition? And aren't squats and ratlings the same thing? Or is my info wrong...?

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Re: Secret Heroes of the Imperium

Tips: 0.00 INK Postby Archereon on Thu Aug 23, 2012 8:56 pm

Most of your info is wrong. 6th Edition of 40k TT came out recently. Squats were basically space dwarves from 2nd edition. The 'nids nommed them in the 3rd edition, but then they got snuck into the 6th edition with a minor mention.

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