It is said that no one lives forever, save by the names they leave behind. Very few take this literally.
There is a place in the universe however, a realm far removed from our own where this is true. It is a place where the legends of dead men gather and live on, fed by the wonder and memory of all those who hold their names in awe. It is called the Throne of Hero's and its inhabitants are all those who have carved their names into humankind's memory. Beings of history, myth and legend: Heroic Spirits.
With such exaltation comes power however, and it was not long before powerful Sorcerer's from earth sought to use the powers of those that resided within the throne for their own benefit.
Hundreds of years ago an artifact was created, nicknamed the Holy Grail by its makers due to its vast power the artifact was desired by all for its ability to grant any wish the user so desired. To decide the worthy possessor of the Grail a tournament was created, now known as the infamous Holy Grail Wars. 7 aspiring magi were chosen to compete and given a key to summoning a Heroic Spirit as worthy champion to fight for them and claim the Grail. In return for their services the Heroic Spirits, now referred to simply as Servants, were promised a wish of their own upon victory.
So it was that Magi summoned the immortal legends themselves to fight for them, and fight they did. The 5 Holy Grail Wars were terrible affairs with much destruction inflicted by the competitors over the years in which they were waged, each war escalating the effort put forth to to win it.
And then suddenly, at the end of the 5th war the Grail vanished.
Some said that it was destroyed, others said that it was merely dormant, but whatever the reason the Grail lay silent for many years.
their were many however that did not wish the Grail or the wars that it had brought to be finnished. Recently, driven by the ambition of a very powerful and rich man a new Grail has been put together. How this feat was accomplished is a mystery, but now once again the Holy Grail War has begun. Invited to the shining city of Dubi, drawn for personal reasons or promises of glory 7 Magi have once again assembled to begin the quest...
Welcome to the universe of Fate/Stay Night. The above entery is a rough summary of the events of the main series from which this RP is based. The universe in which it is set is much like our own save for the fact that magic exists in hiding all around the mundain world. In the shadows of civilized society Magi plot and Vampires scheme. The strong prey upon the weak and the weak band together to fight back or hope to go unnoticed.
In this world magical society is dominated by high class families of magi who's history goes back many generations. It is these for the most part who seek the Grail and are powerful enough to bear the burden of suporting a Heroic Spirit to fight for them.
Heroic Spirits are, as said above, famous and legendary people who have died and ascended to the Throne of Hero's. They are summoned by the 7 Grail Participants and work together closely with them in a master Servant relationship. The Magi commands them and provides them with power and the ability to exist in the real world along with such support as healing, scouting and added firepower depending upon the Magi's abilitys.
In turn the Heroic Spirits fight for their Masters with their vastly superior battle skills and powers.
Heroic Spirits (Or Servants as we shall now call them) are very strong. To strong to be defeated by any but the most powerful mortals. Indeed, most Magi would be unable to hurt them at all.
The basic ability's of the Heroic Spirits include vastly superior speed and strength. Even the slowest and most feeble heroic Spirits are strong enough to dodge bullets and tear through steel with their bare hands. On top of this it is impossible to hurt one with non magical weaponry and they are capable of dismissing their physical form at a moments notice to become the raw spirits that they really are. This makes servants nigh impossible to defeat by anything apart from another Servant.
On top of this each Servant possesses the same special skills and abilitys that they did in live, along with their Noble Phantasim: special artifacts or legendary aspects that they had in life.
The Servants are divided into 7 different classes.
Saber: The first Knightly class, these Servants are defined by their wonderful balance of speed, strength and endurance augmented by their powerful resistance to magic.
Lancer: The second Knightly class, these Servants are characterized by their great speed and mobility on foot along with their favor for long reaching weapons such as spears.
Archer: The Third Knightly class, these Servants are categorized by their outstanding senses of sight and hearing that allow them to pick out targets from long distances and eliminate them with powerful ranged weapons.
Rider: The most diverse class, these Servants are categorized by their use of powerful mounts or vehicles that they use to dominate the battlefield.
Caster: The mystical class, these Servants are Heroic Spirits who used magic in life and now bring their vast power back with them from the past.
Berserker: The strongest class, these Servants are wild cards with the ability to trade their sanity for a great boost to all physical aspects.
Assassin: The unseen class, these Servants rely upon their ability to cut off their presence from the minds of others to go unseen and use dirty tricks to ambush and strike from the shadows.
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