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Brizriia

[quote] Delicious...[/quote] After a month and several weeks in the Underdark, the dark mistress of the bar returns with a new venom in her veins. Sanity is no longer a priority in her mind and power is absolute. Behold the Crimson Widow.

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a character in “The Multiverse”, as played by Hunter_Killer

Description

Full name of Character: Brizriia Ousstyl
Meaning behind the name: Translates roughly to "Graceful-Tempest" "Heirs to the Void"
Other translations: "Graceful-Storm", "Graceful-Chaos"
Race: Drow
Occupation/class: Sorceress
Social class: Fourth Daughter to the Ousstyl house
Physical Appearance:

Age: 380
How old they appear: 26
Eye Color: Black with a tint of crimson to them
Hair color, length and style: White hair that is slowly turning copper, about shoulder length though it is usually tied up in a pony tail
Weight and height: 5'5" and 115lbs.
Type of body: Lithe, slim and graceful, other than her black skin she could be mistaken as a normal elf.
Skin tone and type: Black skin that is very easily burned or irritated by bright lights or that of the sun.
Shape of face: Narrow face with a small chin, small nose and almond shaped eyes.
Distinguishing marks: An ivory colored birthmark on the small of her back in the shape of an hourglass
Predominant feature: Long delicate fingers, pointed ears and almond shaped eyes.

Favorites:

Favorite color: Red
Expressions: there are few expressions though those that involve her displeasure or anger usually are a slight snarl along with the red in her eyes beginning to grow redder in color.
Expletives: Not many are known in the human dialect though many seem to be just a harsh string of dialect that berates or criticizes the offender. Though she does have a tendency to lean towards hexes and curses to fit the bill.
Mode of transport: None, though if it means traveling up to certain points her ability to use levitation comes in handy.
Hobbies: None, unless disrupting and degrading the minds and forms of males to her own pleasure counts as something she enjoys, though she usually does it out of boredom. Her true hobby is seducing males to be her mate and then killing them when she has had her fun with them.

Goals:

Immediate: Unknown, but if one approaches too close they will not only discover it they might just be used to accomplish it
Long term: To become the Matron Mother of the Ousstyl house.
How do they plan to accomplish them: By any means necessary, even if assassination needs to be involved.
How will others be effected by this: It depends on what role she bends them to though the end result is never good for the "helpers"

Problems/Crisis:

How do they react in a crisis: She reacts with cold and deadly moves, often aiming to place her at a slightly higher advantage or in a position to dominate and eliminate the crisis or threat.
How do they face problems: Problems are merely complications, usual with her "pets" and "toys" and are easily fixed by either eliminating them or turning them into zombies so they are no longer in the way.
Kind of problems they usually run into: Most problems are defiant "pets" and "toys", disputes with her sisters or mother, or times when the House needs her to dissuade another House from rash actions
How they react to new problems: By analyzing the problem she quickly deals with it in a manner that leaves all her strings attached but without her being traced or detected.
How they react to change: Change will only be brought on when she wishes it to be brought on, any other attempt results in death or serious mortality.

General:

Favorite clothing, why:
Least favorite, why:
Jewelry:
Other accessories:
Drives:
Where do they live:
Where do they want to live:
Spending habits, why:
What do they do too much of, why:
Most prized possession, why:
People they secretly admire, why:
Person they are most influenced by, why:
Most important person in their life before story starts, why:
How do they spend the week just before the story starts:

Personality

Personality:

Habits: She has a nasty habit of seducing males of lesser races so they do her bidding, turning them into husks of their former selves or zombies when she is through with them. A lucky few are kept as her most intimate "playthings" hidden away in her own secret location. There are a select few females under her control, stripped of all self identity and nothing but mindless followers to do her bidding and do anything to please her. Some of these believe they are her friends though that is only a sad cover for what they really are now.

Greatest Strength: Being in the Underdark or on dark nights with little stars or a new moon, places in shadow to give her magic its former glory and power, though on the surface it is still limited. In abilities she is adept in magic as well as wielding a multi-headed whip, with each tip being replaced by a snakes head that will bite whatever it is directed towards, enough bites will paralyze or kill the target.
Greatest Weakness: Any time of day where the sun is high in the air or when there are little shadows, even bright lights are a severe handicap to her power and ability.
Soft spot: While it is only a faux soft spot she holds in public or around her family. In actuality her love for her three older sisters and her mother, the Matron Mother of the Ousstyl House, is nothing more than a lie kept about to help hold structure in the household. In reality she plots and plans to remove each of her sisters, and even her mother to take control of the Ousstyl house.

Biggest Vulnerability: Sunlight

Traits:

Drives and motives:Her greatest drive is her hatred of her sisters and their impressions of how she is weak in Drow Magic, supposedly. Her main motives are simple, eliminate any of her sisters who get in her way and take over as Matron Mother of the Ousstyl House... by any means necessary.
Talents: Many of her talents are involved with enslaving males and females, most of them humans or surface elves, though her abilities in sorcery are among the greater talents.
Extremely skilled at: Drow Sorcery
Extremely unskilled at:Priestess of Lolth magic
Good characteristics: She'll trust her alliances and "friends" as far as the leash she holds them with.
Character flaws:To the surface races her whole mentality is a flaw but in Drow culture she is the perfect gem of a Drow.
Mannerisms: When seducing or corrupting a target her body language becomes very suggestive and almost beckoning for the fool to draw closer. When she is angry, other than the glow of red in her eyes, she has a habit of trying to adjust her pony tail, though it is already perfectly made. When she is amused it is almost similar to when she is seducing though she draws enough away to hold intrigue and give the other some room before she snatches it away.
Peculiarities: Other than having dark skin, black eyes with a red tint, pointed ears, long delicate fingers and almond shaped eyes, she looks like any other surface elf.
Biggest regret: Not removing her third sister when her guard was down as a child.
Minor regrets: Nothing really makes her pause to mourn or make an itch in her mind, other than irritations.
Biggest accomplishment: Turning the Lord of a human city into one of her intimate playthings.
Minor accomplishments: Passing through the magic house of the Drow academy and becoming a master of sorcery, Convincing her sisters it is better to leave her alive.
Darkest secret: To become Matron Mother and put her older sisters in their place for misjudging her.

Self-perception:

One word they would use to describe themselves: Lethal.
One paragraph of how they would describe themselves: A dangerous mixture of Sorcery and female lethality combined into one to give a dark form capable of great things. Placed in the perfect position where all, save the Matron Mother, can see what she is destined to do. A natural seducer and a cruel mistress she is capable of twisting almost any mind to fit her desire and no remorse to dispose of the useless ones after her fun is over.
What do they consider their best physical characteristic and why: Her eyes. They really seem to cover over her thoughts and hide them from view, and many say they look like spider eyes.
How they think others preserve them: To her great fortune they seem to believe she is only a minor threat and of no great worry yet.
What four things would they most like to change about themselves: There is nothing she would change

Interaction with other people:

How do they relate to others: Brizriia sees others as far as they can be used, whether the goal or plan is short or long term. Though males end up being discarded, females will be noted and collected for any other use or personal gain she sees fit.
How are they perceived by strangers: Many who first run into her may expect some shimmer of good nature, as Drow on the surface are uncommon, but that is sadly not the case. Any that know her might want to keep their distance, least they be used.
Friends: None, though the term Alliance comes up often enough even that is a bitter mask for the truth: puppets.
Wife/husband/lover: No one is in her life currently and even if they were they wouldn't last long.

What do people like most about this char: Other Drow respect her ruthless and lethal mentality, though that view isn't shared by many surface dwellers
What do they dislike most about them: Most likely she is as cruel of the word Drow as they can think of.

Equipment

While Drow are known to hold a magical device or two on them, Brizriia seems to hold almost none save for her Nine headed snake whip and a strange dagger of some kind. Other than actual weapons her knowledge if spells is interesting and innovative, to say the least. Since she could not become a priestess, Briz has had to make do with regular spells and has come across her own dark brand of magic dealing with barriers.

Nine-Headed Snake Whip - A common tool used among the high and noble daughters of a Drow household. Each head is enchanted to 'seek out' its target and bit a vital area on the body to inject a magical toxin that invokes paralysis and death in huge doses. Usually these whips on have seven heads but Brizriia's was a gift from a the Matron mother with an additional two head to, aid her on the surface. (NOTE: Realistically these heads strikes faster than most elves and Drow can even react to them, but for fair purposes they have been slowed to give the opponent a one post chance to dodge.

Magical Dagger - A dagger that holds dark magic. Currently unknown at this time as Brizriia has not been forced into using its power. A magical blade that never dulls and always remains in perfect condition. Relatively sharp and well balanced. Can only be activated by Drow magic.

Innate Abilities - Abilities or spells that all Drow can use. These include Fae Fire, a purple flame that creates no heat but can be used to catch a target off guard or at least slow them down. Darkness, the ability to blanket an area into a section without any light being able to enter, not even sunlight. This also cancels all vision even the Drow Infra-vision and forces everyone in it to fight blind. Levitation, the ability to lift and moves one's self or another to a given height or area.

Webs of Lolth - A dark spell gifted to Brizriia after many years of service. These webs vary in thickness per the caster's decisions and hold a strange magical adhesive that can bind or tie down any opponent. When they decay they give a strange magical "marker" or "indicator" the caster can magically locate, even while the darkness spell is in effect of the Drow is momentarily blinded by a sharp light. When the webs come in contact with fire, magical or natural, they instantly burst in to poison green flames that slowly burn away the web, however useful this may seem, the magical adhesive doesn't fail. This means if one was bound by the webs and was then exposed for flame. Their only hope to escape would be a rapid decay from time expiration.

Barrier Magic - Brizriia's own special brand on magic purposes. Besides the innate abilities and the dark spider webs, almost all of Brizriia's spells are barrier based and have different uses and purposes. She uses them all sparingly so she doesn't give away all her secrets. The following have been used when she had to force her hand for them.

Barrier/ Personal Barrier - A formation of magic woven in a way that it forms a spherical barrier around the intended location, usually with Brizriia at the center. The only difference between a personal barrier and a regular barrier is a personal barrier hugs closer to the Drow and is magically "thicker" and is able to stand more abuse that the standard barrier.

Darkness Barrier - A combination of the standard barrier and the innate ability of darkness. It does not shield from physical blows, yet it cuts off all light around Brizriia to protect her in unfavorable conditions. It is also slightly safer than the darkness spell as it gives her a "pocket" to use her infra-vision to see.

Mental Barrier - A special barrier purposed for the shielding of minds and, if needed, the isolation of memories to induce permanent amnesia of given pieces of data. A help ful tool t protect her mind from telepathics or to seal a telepathic in their own mind. Also works well with sealing up memories to make them forget. A kind of "unlearning" in a way. These barriers are very small and almost impossible to detect by all but the creator of the barrier and a well trained sorcerer.

Intangible Barrier - Created during the decay or a personal or standard barrier. Small pieces of magic lace wit the barrier that is "fading" away to relocate it around the Drow or the intended party. It can be purposed to cut off speech or any sounds, smells, auras or anything else that might be a hindrance or flaw during a fight.

Shield - A flat barrier. It does not circle around the target but is much like a wall. It is slightly thinner than a barrier but makes up for it as shields can be "stacked" together to increase strength to something greater than a personal barrier. Very practical for gun fire and incoming charges that do not threaten the surrounding area.

Kinetic Barrier - An offensive barrier. More like a shield, the Kinetic barrier is condensed magical energies sealed off in a given space and "released". Their speed and velocity takes them in a strait path with an exponential gain in momentum until the desired length is reached. During this time, the "unstable" energies held in the barrier become erratic and can rend living and nonliving objects into a form of pulp upon contact.

Mana Conditions

Black Widow Pre-Insanity mana conditions, signified by the concentrated mana of a dark sapphire hue circling and spiraling her left forearm, allowing for a vast collection of magics to pool from it but never dip into her reserves. All spells listed above are Black Widow spells.

Crimson Widow Post-Insanity mana conditions. A dangerous increase in mana condition and concentration that has turned the mana stream from a dark sapphire to a sull crimson red. The mana now covers the left forearm completely as two streams pass through her heart, around her back and spiral down her right arm. Sapphire mana, on contact with sin melts and decays it rapidly, crimson mana is even more so, yet strangely Brizriia seems unaffected by this, believed to be because of the condition of her mind. In the Crimson Widow state she can use a more dangerous armament of spells. Beware. New Spells include, but are not limited to:

Capture Shields - A small orb of mana that expands, encloses and catches incoming projectiles and mana in its sphere. The Capture shield can then rapid decay the item to be used as additional mana or it can convert it into unstable energy to turn the spheres into miniature Kinetic bombs.

Lolth's Whip - A deadly improvement of the Webs of Lolth as one long strand is used as a whip to strike at unprotected, or exposed areas of the enemy. Thanks to the magical adhesive that binds to any surface or item the whip can catch and hold its target and, when the whip is snapped back, the energy becomes erratic and will strip flesh or the first layer of the material away from said person or object.

Crimson Barrier - Perfected kinetic barriers that glow crimson instead of black. Posses all the abilities of regular Kinetic barriers although they are several times stronger and, when it comes in contact with blood, it absorbs and will "suck" the blood out of its source to fuel it. On contact with a blood source the barrier would home in on it until its energy dissolves it or the blood source is used up.

Perfected Shields, Barriers, Personal Barriers and Inverted Barriers

Widow's Revenge - Perfected intangible barriers that also negates sight to create an imperfect form stealth.

Spider Bite - Miniature Kinetic barriers launched as lethal projectiles in perfect darkness. After burrowing a few centimeters, or inches based off the mana concentration, the projectiles then explode inside the target.

History

Background:

Hometown: The main Drow city of the Underdark
Type of childhood: Brizriia had the typical Drow childhood for a female. At an early age she was taken and tested to see how her prowess as a Priestess would be, though those abilities proved to be lacking she seemed to have a masterful hand at sorcery, though her older sisters see her lack of being a priestess as being a handicap and make her weaker than they, when that is a sad mistake on several levels.
First Memory: Her first memory was around the end of her second decade when she watched the Matron Mother whip her current Patron to death and choose another on the spot. Brizriia may comment on how enjoyable that was to watch.
Most important child hood event that still effects her: When it was discovered her arts were in sorcery and not as a priestess of Lolth with would inevitably fuel her desire to show her worth and her place and design Lolth has chosen for her.
Education: Her education covers a wide range of materials, from choosing mates, to performing mind altering and corrupted spells to the social habits and actions of the house to the hunting and punishment of males and slaves.
Religion: She is a firm follower and believer in the Spider Queen, Lolth
Finances: Behind her name are the riches of the Ousstyl House though limited slightly to her being only a fourth daughter.
Family: While she does not know the patron who would be her father she has her Matron Mother and Three Elder Daughters, and then a elder- and secondboy for brothers.

Mother: LiNeeerolin Ousstyl, "Legendary-lust", Matron Mother to the house of Ousstyl and Brizriia's mother and secret and greatest challenge.
Relationship with her: Her relationship with her mother is slightly better than her second and third sisters as she shares the same personality and mentality as she and her first sister, though it is said she may be even more of a Black Widow than her mother, who is known for having a different patron for every child she had borne. It was from LiNeerolin's personal teachings that helped develop her twisted scheme for males and slaves, though her corruption of females was her own design. The Matron Mother is known to privately tease and taunt her about taking her place as the head of Ousstyl, though such thoughts and actions were a great risk while the house is in favor with Lolth.
Father: unknown
Relationship with him: couldn't care less.
Siblings, How many, relationship with each:Three sisters, two brothers. The feelings between her eldest sister and her is slightly mutual, as they are every bit like a black widow as their mother though similarities almost cut off there. Other than that she hates her eldest sister as much as her second and third sister as they see her as limited and weak since she is a sorceress and not a Priestess of Lolth. Her brothers are of no concern to her though she believes they could make "darling" little pets later on in her life.

So begins...

Brizriia's Story

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Brizriia observed the spheres and glanced back at Rin. Her left hand rose slowly and spread out wide, erecting a small barrier over the spheres on concentrating, making sure the edges were touching those patterns as she began to concentrate. Will this do instead?" Even as she spoke it came out struggled since condensing Mana into this size of a barrier within the limits was not light simply forming around her own being.

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Brizriia flicked her eyes at Ace "I am graced with the Favor of the Matron Mother and she is Graced with the Blessing of Lolth, that is all you need to know..." Truthfully it was she that was graced by Lolth, a personal tool to the Spider Queen, to be used as she saw fit. How glorious it was.

At the same time she kept her form perfectly still concentrating to fill as many of the spheres as there were but it soon became apparent she might have been tiring as the energy changed from a deep sapphire to turquoise. At this point at least four or five spheres were filled with a few of varying amounts since the absorption of mana didn't seem to be equal.

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Brizriia chuckled, glancing at Ace as the crimson flickered. "[b]I do not doubt your abilities, but don't get too far ahead of yourself with me. A non-Drow is a non-Drow, no matter what ties you may have to her. I will grace you with a name, if only because you have not met me before. I am Brizriia, of a house that is no concern to you on the Surface World.[b]" The venom in her voice almost seemed to match that smirk, her left hand spinning her own dagger casually. When did she grab it? Who was to say... yet she observed it from time to time before putting it away. Leaning back against the support beam once more, the crimson in her eyes grew to a dull maroon for a moment.

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Brizriia payed the other no mind. Looking out the window her eyes flashed with recognition. "The Hunt begins again... Very soon now. I must leave here before they try to get the jump on me..." With that she waved her hand, but instead of a portal opening to the dies, it seemed to open in the floor beneath her as she quickly vanished, the dark hole sealing behind her. The last thing to be seen before she vanished was the deep crimson glow of her eyes.

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Brizriia A dark portal began to rotate and appear the vast shadows of the bar. A dark hole that seemed to tear the air apart while it screamed silently for mercy. However similar it appeared, this one was different. A fine mesh of additional magical weaving set upon it, lacing through it until the portal vanished from sight and detection. With this done an ebony figure would emerge without alerting anyone to her presence. Sliding out slowly her black eyes would dart across the room as she slowly made her way to a seat, the portal shutting behind her.

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Brizriia A laughter would filter through the room slowly, tickling the ears of all those that would listen. With the laugh came the slight glow of crimson from the shadows as the owner of both lifted her left hand, deep sapphire mana weaving around her had and forearm as she lifted her hand. Small, almost untraceable weaves of mana would break away and slither over to Drakus and Red Drake before reforming on opposite sides of them. Rotating into view once more as teal squares of energy laced into a minor nexus, also called a shield. The shields would begin to slide, dragging those in their paths, in this case Drakus and the other, across the bar and into the depths of shadow.

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Brizriia The laughter drifted once more from the shadows as her two...targets... realized their origin. The shields would stop dragging almost at once and begin to dissolve away. the squeal and protest of chair legs on the floor could be heard before two of them side to the edge of the shadow, backs unseen, to normal eyes, while the seat remained in the light. As for what Red Drake saw. It was a set of features Drakus didn't much enjoy, thinking back on his previous connection. Yet for this new comer it would come of an interest. Features of ebony skin with long, copper colored hair could be seen with that ageless face of an elf. Those 'red' eyes actually just a strange glow emerging from them as the rest was almost pure black. Left and right arms were crossed across her chest, leaning slightly back in her chair, eyes almost focused on the features of the Elf. "Don't tell me you have been going behind my back now pet..."

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Brizriia Another small laugh emerged from her lips as she used that old title again. A tongue slipping out slowly to lick across her lips as she scanned the other from head to toe, "Does she satisfy you? I hope so because she looks like she might be better satisfying me..." Another chuckle emerged as her left hand drew to her lips, index finger hanging there for a moment as eyes flashed before reaching out to beckon them into the shadows.

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Brizriia laughed again and shifted upright leaning in, focusing hard on Red more than Drakus. "So..." She responded to the former without much thought, left hand drifting out to stroke the cheek of the man near by. If her fingers even glanced a touch with his skin would bur and twist, the skin dieing and falling away with decay to the unnatural concentration of mana that seemed to circle her hand. "You are the one responsible for ending my little. Game?" He chuckled again, right hand coming up to cover her mouth to stop though those eyes showed little cheer in them. "This one reeks of Dragons... I think she would be better with me." It came out as a dead set statement, no jokes or laughs about it. Her form rising slowly. "She will come with me. Now." As she said it her right hand was drifting down to her nine headed snake whip.

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Brizriia laughed once more. " Oh but pet.... If that was the case...[b]" At once the lighthearted voice vanished at the same instant pure darkness consumed the shadows, cutting off all forms of visible sight. IF the two had noticed her entrance, which no capable person could, she had developed a few new tricks of her own, one of them being portals that were mixed with intangible barriers to be invisible to the senses. As she spoke to them, two such portals opened. "[b]You forget yourself pet!" The snarl came from behind the two and even if he turned as fast as possible, and before Red could register a strong arm would be locked around her neck as several heads of her whip rushed to great them, her form appearing to float in the center of the bar as she would begin to drag the other backwards. "This one is MINE!"

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Brizriia released as soon as the fire emerged a layer of a few shields distancing her from the flames, obscuring the harsh light as she focused on the whip, snapping it back bot not before losing two of the heads to energy. Sliding back into the barrier it would seem she would have retreated. Until that wall of shields... flickered... their light color slowly graying and turning black as the very edges seemed to boil and turn. AT once they would rip off towards Red, and thanks to how close she was to them, any attempt to dodge would do her little good as the Kinetic barrier rushed forwards with the pace of an enraged beast.

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Brizriia , on the other hand, emerged from the one covered by pure darkness once more and stretched out her right hand, encompassing Drakus in a personal a personal barrier. Her eyes were almost pure blood red, though none would be able to see as she focused that pure mana into HIS barrier. The man would have the opportune moment to watch his crystallized walls turn black and boiling before the barrier began to collapse on its self, with him stuck in the middle.

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Brizriia felt the tingling effect of the Jammer as she chuckled drawing out a small sphere of her own and activating it. A gift from Rin for helping create several of them at the meeting. THE MJC, or Magic Jammer Canceler was a beautiful gift and a beautiful device she ever got her hands on. The machine whirred to life as it stretched out its own field, composed of high amounts of condensed Mana to overload the other. By this time the personal barrier would be a thine layer of Kinetic, though enough to give his entire body a rash on every pore of his skin. But the shield wall would be at half power, enough to remove a limb or two, or just her shield made of its own magic. Brizriia laughed, "Technology DOES have some uses doesn't it pet?"

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Brizriia The Shield wasn't thrown off as magic would rend against magic. The shield slowly wearing down but it was slowly drawing closer. TO the same effect, by the time it reached her it would maybe create a terrible rash on contact. From behind the Drow advanced, drawing that strange dagger and slashing for her back and diving away, a long cut wasn't intended, just a nick. And a nick was all she would take as the darkness fell away and she could be seen vanishing from the bar, the portals revealing themselves for a moment before collapsing.

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Brizriia Deep within the shadows, with all her excess mana pent inside her a dark figure watched, licking her lips slightly as she tasted death on the air. "Poor pet.... Always learned to fight the dogs bigger than him. He should have stay in my
loving
care if he wanted to survive... A pause. Eyes darting up at the sound of wing beats. A dragon? Here? Delicious... She laughed softly as she slowly let her pent up mana return to swirling around her left arm.

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Brizriia watched the creature land on the roof and smiled as she recognized that elven form. Licking her lips slowly the slimy wet muscle slithered back into its hole as she slowly stepped through her improvised portal and vanished from sight, her laughter echoing in the alley way. This was going to be a fun hunt.

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Brizriia Just outside the bar, in a seldom used alley way. Deep within where a simple wall determines the path to be a 'Dead End'. Shadows covered the gap, an unfortunate bit that didn't help with poor lighting so it was darker than most places, dis-including that one shady spot in the bar.

A dark portal began to take form, a simple circle tearing at the very air itself as seven identical black 'legs' seemed to stretch from it, rotating quickly as it pulled more and more of the area into it. A tear that would make the very air scream, if anyone chose to listen to it. Beyond was a black that no shadow could ever dream of becoming on the surface. And from this black wound emerged a figure.

A figure of ebony skin and dark armor, with copper hair coming down to the shoulders and the near perfect features of an elf, which matched those pointed ears perfectly.


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Brizriia Despite this design, it was little to say the figure wasn't armed. A solitary dagger hanging from the left side While a strange and thick whip was fastened to the right, each of the nine separate snake heads appearing to be asleep. Waiting for that moment when their enchanted handle was grasped by their mistress' hand. And then they would awaken to do their worst.

The air was cold, it chilled most to the bone and the strange draft sucked down the alley way would help that fact. Yet chilled win touched uncaring skin and slid across it as if water spilled on glass. A single hand drew close, yet this hand was different from the other. Apart from the fact that it was the left hand, and the exact opposite of what the right hand looked like, it seemed to have a strange flow of sapphire energy of some kind swirling about it, from elbow to finger tips though it almost created a whirling effect near the palm.


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Brizriia Examining the hand for a moment a fain smirk spread across what was once a frown almost set in stone. Eyes flashing a bit a crimson before falling away into the smooth black that only the black of the Underdark could best. Moving with a stealthy grace few could ever master, this lone Drow crept to the back door and a window, a strangely placed one ass all it gave was a glimpse of the side walk and a brick wall. Left hand seeking the smooth glass to press her finger and palms against, slowly she slip up, eyes glancing through to everyone enjoying themselves within... Delicious...

Ever so slowly that mana would slither its way from her hand onto the contact of the glass, moving purposefully to determined locations....

With a little more time.

She would have them!

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Brizriia The reserves of mana flowed from the constant swirl around her arm and slowly onto the window pane her hand currently touch. A small arc, almost like the jump of static electricity from one area to another, would occur in this transference, though contact was never broken as a thin layer of it began to slowly coat the entire windows, the remaining slithering sections passing across the floor or over head to do the same to every door and window into the bar.

Tough it only had the faintest of blue to it it was slowly solidifying as layer after layer of energy began to pass over, thickening until, should anyone look at a door or window there would be nothing but, what appeared to be, a thick turquoise wall, turning the outside world into opaque smears with little definition.


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