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To Sleep

Races

a part of “To Sleep”, a fictional universe by Zenia.

Do not dwell on dreams. When you have a choice to live in the world of dreams or the real world which will you choose? [more info inside.][[remake]]

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This conversation is an Out Of Character (OOC) part of the roleplay, “To Sleep”.
Discussions pertaining to roleplay on RPG.

Races

Tips: 0.00 INK Postby Zenia on Wed May 02, 2012 6:55 pm

Races
[[Note The pictures are not your pictures! I just am using them for how some look]]
High Elves-they have great vision, beauty, nimbleness and of hearing. They are usually kind and caring and everything for them must be perfect. They love tea and think that humans are too young to be trying to figure out the mystery of the world, there are a few elves that are more human like and spontaneous, but one thing remains the same They. Like. Tea. They can summon orbs of Light to blind their enemies, mainly the Dark Elves ((If you are an elf you must like tea, doesnā€™t matter if you spike it. There must be tea.)) They hate Dark Elves

Image male elf

Image female elf

Fey-a relative to the elves, they are beautiful to see but are deadly in a fight, there are two courts of the fey Summer and Winter. The Summer are more caring and nice, they control plants and anything summer like including heat and fire. Winter are crueler, but do not think them evil for they are just as important as the summer. They deal with ice, snow, and death and anything winter. They have wings and act in their nature though they can disguise themselves as human with a glamour few find the need to do so. The Winter fey include, Ice, and dark fey. Summer include plant, and fire fey. ((If you are a fey please say which court you are in. Including type of Fey you must have a glamour))

Image female fairy

Image male fairy

Dark Elves-a close relative of the High Elves. They are sneaky, untrustworthy, cruel and will stab you in the back without batting an eye. That is most Dark Elves a few dark elves are different and try to live a better life for themselves without all that. Like High Elves they have excellent hearing and eyesight, unlike High Elves they can see in complete darkness. They cannot see as well in the day time without a hood or something to block out the bright sun. They do not share the love of tea that High Elves do. They can summon an orb of darkness to trap their enemies. Most races despise them. They are excellent warriors and are skilled with many weapons. They despise High Elves ((If you are a dark elf make sure you define which type you are in your personality and remember the weakness to sunlight and light in general. Also even the rogue dark elves sometimes get the battle and blood lust of their crueler kin.))

Image male dark elf

Image female dark elf

Shivas-Many confuse them to be part of the Winter fey, they will adamantly correct you on that point by freezing you. They are cold, elegant, deadly, and love the ice and snow. They have pale blue skin and icy eyes. They are skilled at ice magic and are rivals, enemies even, of the Ifirts. Some have horns others do not, they keep to cold environments and their breath is also icy. They do not possess glamours nor do they want to because of their pride. They do not do well in heat yet have been known to freeze lava, if they are strong enough. ((If you are a Shiva then remember your weakness to fire and heat, also remember your hate of ifrits. You have to start off with an item that keeps you cool so you do not die, it will not work as well in the desert for that is the realm of the ifirts.))

Image Female Shiva

Image a male Shiva

Ifrits-Some claim they are genies. They scoff and let out a roar of laughter at that. They love to battle and are less refined than Shivas, but that does not mean they are stupid, just impulsive. They live in hot areas and their breath is smoke. They are brash, strong, rash, and love fire and heat. Their skin is black or red and their hair can be red or flames. They are enemies to the Shivas. Their weakness is cold and ice. Though some have been known to even melt the permafrost if they are strong enough. They do not wear glamours for their appearance can be their greatest weapon. ((If you are an Ifrit remember your weakness to cold and ice, as well that you are an enemy of the Shiva. You have to an item that keeps your flames and heat going to live. It will not work as well in the mountains that the Shivas live for that is their realm.))

Image male ifrit

Image female ifrit

Sirens-Mainly female they are beautiful, cunning, and have beautiful voicesā€¦all to lure their victims to the bottom of the sea. Most are vicious and cruel, yet some are kind. The allure is both in their looks and the scare they set in the hearts of sailors. Unlike the Mers they cannot fully transform into humans they still keep their gills, though they can now breath on land, and a few scales on their body. They eat fish and meat. ((If you are a siren be careful were you sing. You will need to keep hydrated else you will die, you wonā€™t do to well in hot areas. You can control water.))

Image male siren

Image Female Siren

Mers-they are the kinder version of Sirens but they still will lure sailors to their death, but they mainly do it out of self-defense. They can transform into humans and are very attracted to shiny objects and trinkets. They are quite mischievous. They must have water around them for they dehydrate easily. They hate the heat and cold both. They are war with the Nagas. ((if you are a mer remember your weakness to heat and cold as well as to bring water.))

Image female mer

Image male mer

Nagas-With the upper half of a human and the lower half of a vemonous snake they are quite the sight, they can live on land or water. They hate the Mer and are at war with them. They have vemon in their fangs and love swamps. They can change into humans but like the sirens they still have scales. Their eyes are slits like a snakes as well as forked tongues. They are weak to the cold and are cold blood. ((Remember weaknesses and hate for mers))

Image male naga

Image female naga

Avains-A graceful type of beings who live in the sky. Avains wings are as varied as the birds and are long lived some have bird like feet. However like birds their bones are hollowed and are easy to break. They can fight but be warned that a punch while it may break a personsā€™ nose it may break their wrist. They are elegant and prefer to use light weapons, custom made for them. THEY CANNOT CHANGE INTO BIRDS UNLESS THEY GET A TATTOO! They can slightly manipulate the wind. ((Note Avains weaknesses and your bones are hollow and wind. You get your shifting tattoo later in game))

Image male avain

Image female avain

Beastlings-They have animal features like cat ears and tails, or any other mammal features. They are wild but good hunters. The High Elves and them have an accord and do not invade the others land. They have good hearing and eyes. They excel in guerrilla war fare and hunting. They hate fire and cannot stand the Dark Elves. They cannot shift into animal forms unless they get a tattoo for it. They have the trademark feature of their animals. They prefer hand to hand combat than sniping in the back. ((Note your dislike of fire and that you get your shifting power later in game also your dislike for Dark Elves.))

Image a male Beastling type

Image a female beastling type.

The Lich - Humans who have died, but their soul has refused to pass on and has returned to itā€™s body. Unlike other types of undead and resurrected creatures, they posses full mental capacity and are free agents with free will.

Their appearance are such that of a corpse and features are varied as humans, their bodies have become merely a physical vessel of their soul. Their flesh decays over time and most Lich are fully skeletal. Very Young Lich still posses flesh along with their bone, but generally flesh decays and disappears quickly. Though the process can be slowed a cold environment or, more popularly, embalming. They usually wear dark robes and hoods, along with magic resistant armor.

Society - The Lich are much fewer in number than the other races, this is due to the method in which the human becomes a Lich and that most races are not fond of them. To become a Lich, a human must have a nearly unparallel will to live when they die. Generally there must also be another Lich in the relative area at the moment that they die and their bodies become disassociated with their soul, however there have a few rare cases when a human has turned into a Lich without the presence of another.

While each Lich is an individual, just as any other race, the majority are part of a group that calls themselves the Lifebringers. They are followers of the philosophy developed by Nasmith, the first Lich. The Lifebringers believe that the gods were cruel to have created a world ruled by mortality, where the races have to eventually die and pass from the world. Their ultimate goals are to find the secret to true immortality (not one where your body decays like theirs do), pass the method around the land so that all beings can experience eternal life. They also wish to gather enough power so the races of Myrn can usurp the gods and no longer live in fear of their whim.

They are ruled by a group of elected officials consisting of a senate of seven and the High Lich. The Senate of Seven and the High Lich balance each others power and decide what course of action they Lifebringers should take to achieve their goals. Elections take place every 200 years when every Lich that is a part of the Lifebringers converges on their monastery capital.

Many Lich spend their time in the small monestary capital located deep in the Keradash Mountains, where they seek to further their knowledge of the soul-manipulation magic of necromancy. However, there are also Lich that go on quests, traveling great distances across Myrn in search of true immortality and power to challenge the gods.

Strengths - They donā€™t need to eat sleep or do any other function necessary to the regular survival of a human. They can not feel anything physical such as pain or cold. They have natural ability with necromancy, and have extremely strong willpower. The older a lich is the more physical strength and stamina they gain, as their soul becomes less bounded by the habits of life. Killing a Lich relatively complicated. Young Lich have strength and stamina equal to what their human bodes possessed before death.

Death for a Lich is determined by their post death age. Young Lich can be killed by disassociating the head from the torso. Old and experienced Lich must have their bones broken down into ash to truly kill them, otherwise the pieces will simply come back together. Ancient and extremely powerful Lich can soul jump their consciousness to other corpses and even intimate vessels and can only be killed by magic.

Weaknesses - They are weak to most magics as they cause interference with the soul. Specifically, Lich are weak against light, fire, and arcane, first with nature and water as a close second with ice doing the least against them. All Lich can be killed after taking enough magic damage, and some spells can even banish their souls from Myrn after one direct hit.

Hardly anyone like the Lich. Whether it be their unnatural appearance, raising of the bodies of the dead for their own use, or their heresy towards the gods. Many believe the presence of a Lich brings bad luck and pestilence. If they are detected, most of the other races will attempt to hunt them down, trying to run them off or kill them. Also, the creed of the Lifebringers is to avoid killing or the death of the other sentient races at any cost, so most times their only option is to flee from that form of aggression.

Typical skeletal Lich

Image male

Image female
"With these hands we will rebuild."

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Zenia
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