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Created by Dead
{Status}
Accepting Roles | No Posting Activity
{Setting}
Marbrooke – Maine. A large town on the Atlantic Coast surrounded with vast forests and chilly weather.
{Basic Storyline}
Marbrooke, Maine is a large town, enough to have a thriving community on the coast of the Atlantic Ocean with vast forests surrounding the rest of it. Here, they have many colleges, two malls, and enough businesses to keep it alive. But this town isn't only home to humans. It's also home to four bloodlines, all belonging to powerful witches that have just emerged into their prime as they are about to go through the temptation of black magic. The community of witches there all have been trying to rise to power, but only these four really have the potential, but the impact it could have on Marbrooke and other towns is deadly for their auras and their abilities are growing at an insanely fast rate due to their pure bloodlines. But here, in this town of trees and rocky ocean beaches, they will always find something else. Or something else will find them. Familiars, some born here and some journeyed from other cities to find them, each picking their witch and attaching themselves in a physical contact that will form a bond that is more intense then anything felt before. It is said to be the melding of souls, the attachment of life or death, for the familiar is to serve and protect the witch at all costs. For the the familiar dies, the witch will go on living. But if the witch dies, he/she will perish along with their familiar. But can they resist the temptation to be more then companions, protectors, and break the most forbidden rule of all time among magic users?
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Familiars are the protectors and companions of witches, born with the power to turn into one certain animal of one certain appearance, and the ability to turn into human form of one human appearance. They can turn between animal and human at will, usually picking an animal that can be legally domesticated and has the ability to actually harm an enemy that decides to attack their witch, but they have been known to be born in more docile forms and even wild forms of animal, from rabbit to wolf but usually attempt to be domestic instead of wild as it is easier to approach their witch and follow them around in the modern world. Familiars choose their witch, it is not the other way around, and once this is done by a ritual of physical contact and consent, the witch and the familiar will be bonded for life. It is said to be a melding of souls, becoming one, being able to reach each other's thoughts and communicate telepathically with each other and sense one one another is in danger and feel each other's emotions. If a witch dies, so will their familiar. But if a familiar dies, the witch will live on and can find another familiar. Familiars often also have some sort of small gift that could be a witch's main power, like telekinesis or some sort of elemental power but it is more restricted then the witch's powers and only used in dire need. When a familiar finds their witch, they get strong visions and emotions, stronger then they've ever felt before and use the power of vision to communicate and establish contact.
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Witches are one of the most powerful mortal beings gifted with supernatural abilities on the earth. Normal things can kill them, like bullets and any sort of blade, ect. but they are quite good at defense with different sorts of magics. Although a witch can learn many different abilities, they are gifted with a natural born ability, magic, that will be more powerful then the other types of magic and gifts they practice. Witches usually begin noticing their abilities at a young age, and if they do possess it, it means many ancestors and relatives they have or had also possess this ability and that makes it a bloodline. Although some magic skips some generations, most witches tend to know when this happens, and avoid other witches due to the very large aura powerful witches can possess which causes rivalry and competition for power as well as the attention of black magic that tempts many young witches into going bad which can be devastating to towns, depending on the witch. The most powerful relic a witch can have is their Grimoire, a book of magic passed from witch to witch within their family; which gives them access to powerful spells, items, and rituals their family has attempted and succeeded in procuring and often also obtains warnings. When a witch has been chosen by a familiar, they will receive intense visions and communication, and often suffer from insomnia for the days that this endures until they find their familiar and complete the bond. Most witches who lose their familiars end up suffering great magic loss, and have trouble adjusting to life without them, some even taking their own lives. Their auras are extremely powerful, but they are subject to wound easily by mortal objects and poisons but often have a speedy retaliation.
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Roles Available
{The Witches}
{| FC: Amy Lee | Name: Morrigan Blackwood | Age: 21 Years Old | Role: Witch # 1 | Species: Witch | Familiar: Familiar # 2| Taken by: Dead |}
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{| FC: Matt Cohen | Name: Rayne Ravenwood | Age: 22 Years Old | Role: Witch # 2 | Species: Witch | Familiar: Familiar # 4| Taken by: InakoUchiha |}
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{| FC: Katie McGrath | Name: Liliana Hawthorne | Age: 18 Years Old | Role: Witch # 3 | Species: Witch | Familiar: Familiar # 3| Taken by: Sanarith|}
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{| FC: Taylor Kitsch | Name: Dylan Calder | Age: 27 Years Old | Role: Witch # 4 | Species: Witch | Familiar: Familiar # 1| Taken by: Marchie |}
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{The Familiars}
{| FC: Meghan Ory | Name: Elizabeth Valdine | Age: 24 Years Old | Role: Familiar # 1 | Species: Familiar | Witch: Witch # 4 | Animal: Black House Cat | Taken by: SilverInk |}
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{| FC: Tatiana Maslany | Name: Irisa Le Roi | Age: 23 Years Old | Role: Familiar # 2 | Species: Familiar | Witch: Witch # 1 | Animal: Large Dog | Taken by: ☿URANIA☿ |}
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{| FC: Hayley Williams | Name: Desiree Monty | Age:[/b 22 Years Old] | [b]Role: Familiar # 3 | Species: Familiar | Witch: Witch # 3 | Animal: Domesticated Fox | Taken by: SAXYLADY15 |}
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{| FC: Ian Somerhalder | Name: Klaus Teppes | Age: 22 Years Old | Role: Familiar # 4 | Species: Familiar | Witch: Witch # 2 | Animal: Large Snake | Taken by: TenThousandLies |}
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{The Antagonists}
The antagonists are older half blood witches that have gone through their prime and do not hold as much magic as the pure blood witches going through it. Their objectivity is to corrupt these young witches, through whatever means necessary, to push them to use black magic and destroy the town of Marbrooke. They still hold grudges against the mortal families of Marbrooke for the Salem Witch Trials, which were extremely nasty to specific witches back in the day. Their goal is to ban together and make all the humans pay, especially the wealthy families that were mostly responsible for burning innocent witches and other innocent people who skipped the magic gene from their families.
{| FC: Angelina Jolie | Name: | Age: | Role: Antagonist #1 | Species: Witch | Taken by: Dead |}
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{| FC: Meryl Streep | Name: | Age: | Role: Antagonist #2 | Species: Witch | Open |}
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{| FC: Ville Valo | Name: | Age: | Role: Antagonist #3 | Species: Witch | Open |}
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|| Commitment ||
I understand we all have lives outside the computer, but I want to make it clear that if you can't post twice about every 2-3 days, I don't think you should join the roleplay. I've had too many instances where people claim they can post and join but end up never finishing their character or never posting whatsoever so please DO NOT JOIN IF YOU CANNOT COMMIT. If you also need to have a hiatus/vacation during the roleplay, please let us know so we can figure something out, whether it's replacing you or playing your character until you come back. Just let us know!
|| Posting and Character Sheets ||
I expect at least one paragraph per post, and I expect proper grammar and decent detail for both your posts and your character sheet. I can be picky, and I want to make sure you can type well and post well so that this roleplay can be immersive and fun.
|| Reservations ||
I will change faceclaims if you want me to change them, but I will not change the gender of the faceclaim you want to change unless you can really convince me. I expect a wip up in 24 hours after reservations and would like sheets to be completed in two days of reservations. If I don't see it, I will give your spot away unless there is a good reason why it would take you more then two days to complete a sheet. Try to make your character sheet detailed please.
|| God modding and Interactions ||
Remember not to god mod, don't do the whole "my character punches yours and knocks you out," It would be "My character attempts to punch yours, and if the punch lands right, hopefully knocks you out." Just remember that. And please keep drama outside the roleplay to a minimum.
If you have any questions please don't hesitate to ask me.