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Lostinwords wrote:Many of the difficulties and obstacles you all point out I've come across at one point or other, and to my surprise these issues are constant.
I tend to stay away from the 1x1 because these usually involve romance. Not only that but 1x1 is often private and via private messages or emails and I don't like that. I think the point of roleplaying on a forum is to participate with others in a public setting to allow others to read and see how well you write and roleplay. I'm not saying 1x1 is bad, but that I prefer not to do 1x1.
The longest roleplay I participated in lasted for over 3 months, with a minimum post of every other day, was a post-apocalyptic setting where the main plot was surviving the undead. It was a fandom of the "Walking Dead" series. I think the reason why it was successful is because of the very point Colonel Masters discusses under Focus. Everyone shared the same goal, the setting was universal, and the group was smart enough to discuss plot ideas.
The roleplay died when one of our leading protagonist left without warning - their absent ruined the plot because his character was key to the plot. His absent caused a domino effect and others left too. The GM tried to take over the abandon characters but it proved too difficult. The only solution was to change the plot completely, and doing so kill the story the rest of us where working so hard to write, which in the end killed the roleplay.
Finding a group of dedicated roleplayers is difficult. Even now when I read the interest check or the player's wanted adds I'm overly cautious. I don't want to work on creating a new character and getting excited and then be let down when the roleplay doesn't take off or flops. I can start my own but I don't want to GM, I don't want the responsibility, but most of all I don't want to do the work to introduce a new RP, accept players and then watch it die for one reason or other.
I think I'm greatly discouraged at this point.
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