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No-Go AA+

GM Announcements

a part of “No-Go AA+”, a fictional universe by Victorant.

Love School Drama (v.2) Make a reputation for yourself or make a fool out of yourself. The choice is yours.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “No-Go AA+”.
Character biographies, journals, connections, and other reference guides for any in character information necessary for your players!

Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Mon Jun 26, 2017 7:17 am

Classes have started!
My Science game is weak. You can do the experiment another way if you want to!

Remember if you have a club activity on today, you can leave class anytime.'

The average intellect score is there for your reference. The general rule is that those with higher will do really well, those with the average rounded down or up will perform okay and those with lower will struggle. As the experiment is simple, we won't be strict this time. This is just a practice run through for future events and please don't cross over where your character's score lies.
eg. 0 Intellect flawlessly conducting the experiment.

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Valkyrieknight
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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Tue Jun 27, 2017 5:01 pm

Does anyone have tagging preference?
We can accomodate roleplayers tagging preferences by individual or set a precedent for everyone.
You'll be tagged regardless if:
- You've earned stats from another character
- Your characters are interacting
But what about when a character enters the room? Do you want to be tagged to be made aware of interaction potential?Do you want to be tagged when your character is being thought of?
Let me know your thoughts in OOC.
As a GM I read every post so my preference leans towards being tagged only when there's interaction/stats but everyone is different. I would like us to decide officially on how it works for the sake of organization and understanding firmly what we're getting tagged for.

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Tue Aug 01, 2017 7:36 am

As it has almost been 2 weeks since activity, we are highly considering time skip (still same day to allow clubs but an hour maybe fast forward)
Any instances that you may have planned for class could either be flashbacked to or take place another time. If you have no club to go to then, you're still able to carry through if the roleplayer you're waiting on returns.
We understand it is a busy or difficult time for some but we also have to keep in mind those who are waiting and ready.
We will wait a few more days before resorting to it.

Thank you

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Wed Aug 09, 2017 3:16 am

Clubs start on the 13th.
Those not in clubs can stay in class, leave early or watch a club but it is advisable to keep your character occupied as it's always unknown the posting rate and time length.

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Sat Aug 12, 2017 8:06 am

I am in the process of sending out PMs to everyone we are waiting for posts from.
Please reply ASAP ^^ Fingers crossed the RP gets moving again!

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Sat Sep 02, 2017 6:05 am

If the slow rate of posting and missing roleplayers continues, we will give characters involved in clubs today stats they would have gotten as compensation for skipping to next day.

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Thu Sep 07, 2017 6:18 pm

The time skip will be posted soon either today or tomorrow

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Mon Sep 18, 2017 11:14 am

Just a quick reminder to update Stats!
Ideally, we will update the daily ranks before class starts

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Sun Sep 24, 2017 1:26 am

Hello everyone!

The first class for Friday is SCIENCE.
As we already had a science class, here's a poll for what to do next!
Would just like to keep options open so it doesn't get repetitive. ^^

http://www.strawpoll.me/13997579

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Tue Oct 03, 2017 5:04 pm

Mini event wins!
For the most involvement, your characters must be in the building where classes are.
Characters outside will not be as affected so either way works to your preference.
This event will be signalled and detailed in a GM post in 1-2 days time approximately.
Thank you. ^^

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Fri Oct 06, 2017 9:19 am

Mini event will be initiated in Rocco post.
It's almost ready. Just some tweaking and permission seeking.

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Fri Oct 06, 2017 11:09 am

Event clarification:
Yes, there is a fire in Building C where the current class for Science is held for both juniors and seniors but the fire started in another lab completely.
The sprinklers are not working.
The fire extinguishers are not working.
Please, no one go charging in looking for the fire. =^]
You can look for friends, stragglers etc.

Everyone evacuates to the park across the road.
For Juniors who might not be aware of the procedure, there are teachers rushing around to help direct and ensure student safety.

Any questions feel free to ask.

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Fri Oct 13, 2017 4:29 am

:
Guys, if you have complaints feel free to send them whatever they may be. You have a right to speak up and enjoy the roleplay to the fullest. There is also a chance what has been bugging you is bugging someone else too. Just thought I'd mention because I have received some lately and currently addressing the concerns.

Thanks

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Sat Oct 14, 2017 3:46 pm

Fire and chaos event ending in 2 days time approximately thanks to the great posting speed!
Please start to wrap it up. ^^

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Sun Oct 22, 2017 11:07 am

Break at the park!
Any questions don't hesitate to ask. ^^

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Fri Nov 03, 2017 8:09 am

A general reminder while I'm on it,
Please update your RS.
There's a lot of socializing ongoing so it will help keep track of who has been met and not yet.
I'm sure everyone is keen to read them too.

Thanks

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Sun Nov 12, 2017 7:39 pm

With the rising popularity of collaborations,
I'd like to clarify once and for all in circumstances like that, it is fine to receive more than 1 point for a stat as long as it is coming from ONE character each.
Another circumstance where it is fine to receive more than 1 point is if it is combined with a point earned from club activity involvement.

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Sun Nov 19, 2017 5:23 pm

Due to posting rate slowing down and to aim for the christmas event to align as close to irl as possible, lunch will be concluded by approximately 25th November.

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Re: GM Announcements

Tips: 0.00 INK Postby Victorant on Tue Nov 21, 2017 6:58 am

Introducing a new thing to RP to help out.

We always assume interactions are open, right? But what if our character has nothing to do? What if we're working out a plot with someone and don't want interruption? Here we go:

In footnotes, put 'OPEN FOR INTERACTION' if you are actively searching for interaction
and put 'CLOSED FOR INTERACTION' if you do not want to be interrupted.

If you put neither, we go with the usual assumption of open.
If you're closed, people can still observe just not actively participate until you stop adding this to your posts to say it's fine now.

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Re: GM Announcements

Tips: 0.00 INK Postby Valkyrieknight on Mon Nov 27, 2017 2:17 am

Victorant wrote:
Due to posting rate slowing down and to aim for the christmas event to align as close to irl as possible, lunch will be concluded by approximately 25th November.

Hi all,

Lunch will conclude soon. 30th?
With everything happening, we gave it a few more days so students can settle to eat. ^^

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