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Grimm's Fairies

Grimm's Fairies

a part of “Grimm's Fairies”, a fictional universe by Scra.

Open, accepting more RPers.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Grimm's Fairies”.
Discussions pertaining to roleplay on RPG.

Re: Grimm's Fairies

Tips: 1.00 INK Postby The_Queen on Sun Dec 13, 2020 12:14 pm

READ INFORMATION THREAD BEFORE FILLING THIS SHEET OUT

User Information
Username: The_Queen

Face Claim: Mostima from Arknights

Character Information
Character Codename: Wisp

Character Name: Nyx Argent

Age: 18

Gender: Female

Race: Daemons; often mistaken for demon, the daemon is much more benevolent. Thought to be something between mortal and G-d. They are skilled fighters, trained in warefare, and can wield magiks. They are loyal and protectors of those who manage to befriend them. Daemons can be quite stubborn and like most fey, are mischevious in nature.

Rank: 5

Main Ability: Daemons are notorious for their illusion arts. Illusion arts allows one to shape and manipulate illusions. This can cause the target of the illusion to hear, see, smell, and touch things that do not exist. They are essentially, masters are manipulating the senses. There are shortcomings to this powerful art, as it can use up large quantities of energy and leave the user weak after only a few minutes of use, depending on the extent and size of the illusion. Those with shadow type magic may also be able to detect an illusion being cast.

Sub Ability: Anti-Magic Arts- A sub art of magical generation, anti-magic arts allows one to create an attack that can negate magic. Of course, this can only be used against magic-based beings.

Weapon of Choice: Nyx's weapon of choice is a staff. she also wields the polearm, but her main weapon is a staff that she uses to assist in her projection of magic. Her staff and polearm are both short and can be connected to form a double-edged weapon.

Skills Information
*Add up the numbers of your 6 skills and divide them by 60 to figure out your Rank based on skills. Example below. Go here to learn more about each skill. (Special Abilities are explained underneath Extranormal located underneath the main skills). Do not include Special Abilities in scoring*

Agility: 9

Coordination: 8

Physique: 6

Intellect: 6

Acumen: 9

Charisma: 8

Special Abilities: 1


Total: 76
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Re: Grimm's Fairies

Tips: 1.00 INK Postby phantasms on Sun Dec 13, 2020 7:29 pm

User Information
Username: Phantom/phantasms

Face Claim: Nian (Arknights)

Character Information
Character Codename: Riftmaker

Character Name: Xiang Zhūlóng

Age: 23

Gender: Female

Race: Chinese Dragon

Rank: 7

Main Ability: Dragon King Physiology - Dragon Kings had full reign over the storms and sea. Her dragon physiology allow her to walk on water, function without oxygen for several days and enhanced resistances to lightening based attacks and colder temperatures. She is also gifted with stronger base stats alongside durable, sharp claws instead of hands.

Sub Ability: Dimensional Rends- When the collusion happened, the prospect of being thrust to the other side was something that inspired great fear. Instead, Xiang wanted nothing more than to be the next victim, citing lack of excitement as the main reason. Imbued with heavenly metals, Xiang's claws constantly create thin unnoticeable cuts in the air. If a cut is large enough, Xiang has the ability to mentally pull apart the gash to quite literally rip apart any unfortunate passerby that is standing directly inside the cut. A ripped cut that is torn apart enough can creates a portal to a small whitespace/pocket dimension that is large enough to travel through though the dimension is not stable enough to travel in for more than a few seconds so Xiang is forced to open and exit through another dormant cut.

Dormant cuts last 15 minutes at most and other beings/objects are not able to travel through her portals. Opened cuts will only last 10 seconds before forcefully closing.

Weapon of Choice: None

Skills Information
Agility: 6

Coordination: 10

Physique: 10

Intellect: 7

Acumen: 8

Charisma: 10

Special Abilites: 0

6 + 10 + 10 + 7 + 8 + 10 = 51

51/60 = .85
Last edited by phantasms on Mon Dec 14, 2020 4:23 pm, edited 3 times in total.

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Re: Grimm's Fairies

Tips: 0.00 INK Postby chrian. on Mon Dec 14, 2020 12:39 am

User Information
Username: chrian.

Face Claim: Voyager from Fate/Requiem

Character Information
Character Codename: Solaris

Character Name: Eridani C. Majoris

Age: 8

Gender: Male

Race: Star Incarnation

Rank: 1

Main Ability: Light Manipulation - Eridani, as the incarnation of a star, can control lights of all form. As of now, he can create small balls of light that are useful for lighting up dark spaces, fire destructive light beams or solidify it into simple objects of convenience. However, as Eridani is still young, he's not super well-verse with his power yet and usually have to control his lights through a specially designed wand to stabilize them.

Sub Ability: Wish Granting - As he is incarnated by an unknown deity, Eridani is also blessed with the ability to fulfill the wishes of others. While sounded overpowering, it comes with many restrictions.Firstly, he can only grant a maximum of five wishes per day, and they must be from the others, not himself. Secondly, the wishes can only be something logical and tangible, and generally are of reasonable values (meaning things like a million dollars are downright nigh impossible). Lastly, it should be noted that Eridani himself is not the one to directly grant the wish, but rather a medium for the deity. Hence, the wish he received can only be granted if the deity approves of it.

Weapon of Choice: Wand.

Skills Information

Agility: 6

Coordination: 4

Physique: 4

Intellect: 7

Acumen: 2

Charisma: 10 (Eridani is a literal star, so of course he is naturally charismatic on an exceptional level, despite his age. LOL)

Special Abilities: 1


6 + 4 + 4 + 7 + 2 + 10 = 33

33/60 = 0.55 = 55
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Re: Grimm's Fairies

Tips: 0.00 INK Postby Sepokku on Wed Dec 16, 2020 8:29 pm

Is this Rp full or are uou still accepting reservations

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Re: Grimm's Fairies

Tips: 0.00 INK Postby Scra on Wed Dec 16, 2020 10:55 pm

@Sepokku

Nope, it's still open! You can make a reservation.
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Re: Grimm's Fairies

Tips: 0.00 INK Postby Sepokku on Thu Dec 17, 2020 5:38 am

User Information
Username: Sepokku

Face Claim: Lady Maria from Bloodborne

Character Information
Character Codename: Lymphocyte

Character Name: Ailsa Finnegan

Age: 15

Gender: Female

Race: Dhampir

Rank: 2

Main Ability: Blood Manipulation - To an extent, all vampires possess the ability to control blood, though most are relegated to hardening and manipulating the blood in their own body, Ailsa's unique heritage allows her to control the blood of everything within a certain range, causing it to thin, clot, or even take specific shapes. Given the chance, she can turn even the smallest wounds into fonts of gore.

Sub Ability: Astrological Magic - Magic revolving around the celestial bodies, revolving mostly around lessening the innate curses associated with natal charts, and capturing celestial power in talismans when the stars appropriately align

Weapon of Choice: Saber

Skills Information

Agility: 6

Coordination: 6

Physique: 2

Intellect: 6

Acumen: 6

Charisma: 6

Special Abilities: 1


6+6+2+6+6+6=32
32/60= .53


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Re: Grimm's Fairies

Tips: 0.00 INK Postby Scra on Thu Dec 17, 2020 7:52 am

@Sepokku

Oh, Alisa sounds so badass! You have been reserved! I'll add your character to the front page today. Join the discord whenever you get the chance.

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Re: Grimm's Fairies

Tips: 0.00 INK Postby forever2b on Sat Dec 19, 2020 8:54 pm

[size=100]
User Information
Username: Forever2b

Face Claim: Yato from Norogami

Character Information
Character Codename: Diety Child

Character Name: Sai Matsuhara
Age: 18

Gender: Male

Race: Genetically Modified Human

Rank: 4

Main Ability: Knife's Edge - Due to the Devil Genes in his body, Sai becomes stronger and faster the more he gets injured up to the brink of death. Sai heals wounds faster than normal humans.

Sub Ability: Magic: Enhance Sword - Sai can enhance his sword with different elements and expose the enemy weakness. Micracle: Kami's Mercy - Sai can use his blood embuded with the Kami gene in order to heal allies. This cannot heal him.

Weapon of Choice: Katana

Skills Information
*Add up the numbers of your 6 skills and divide them by 60 to figure out your Rank based on skills. Example below. Go here to learn more about each skill. (Special Abilities are explained underneath Extranormal located underneath the main skills). Do not include Special Abilities in scoring*

Agility: 8

Coordination: 0

Physique: 10

Intellect: 10

Acumen: 10

Charisma: 0

Special Abilities: 2


10 + 10 + 10 + 8 = 38/60 = 0.63 = 63

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Re: Grimm's Fairies

Tips: 0.00 INK Postby forever2b on Sun Dec 20, 2020 12:49 pm

Character sheet moved to Characters!

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Re: Grimm's Fairies

Tips: 0.00 INK Postby forever2b on Thu Dec 31, 2020 1:59 pm

User Information
Username: forever2b

Face Claim: Kenichi from History's Strongest Disciple Kenichi

Character Information
Character Codename: White Tiger

Character Name: Tae Yang Kang

Age: 21

Gender: Male

Race: Human

Rank: 4

Main Ability: Super Ki Charge
Coming from a lineage of Taekwon do masters, Tae has the ability to manipulate his Ki as well as take in the Ki around other life forces to be able to do many things:

Super Ki Blast: Tae concentrates all the Ki around his body and surroundings to the palm of his hands. Once the Ki becomes dense enough, Tae Yang can blast the Ki out of his hands into a beam of energy.

Ki Body: Tae Yang can swirl Ki around his body for extra protection and magic deflection.

White Tiger Strike: Tae can use his lineage's White Tiger Ki to create powerful kicks that can pierce magical barriers and walls made out of the strongest materials known to man.

Sub Ability: Ki Sense
Tae Yang can sense the Ki flowing around the individual which gives him the feel for how strong the opponent is. He also can sense a being's intention by sensing their Ki.

Weapon of Choice: His hands and feet.

Skills Information
40/60 = .67 | 67 = rank 4

Agility: 10

Coordination: 10

Physique: 10

Intellect: 0

Acumen: 0

Charisma: 10

Special Abilities: 0

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