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Multiverse War.

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Multiverse War.

Tips: 0.00 INK Postby Skallagrim on Wed Sep 29, 2010 2:10 pm

From the deeps of space the far-flung Qua Empire has entered the RPG Multiverse, consuming a few minor planets on the very edges of civilized space. Their vast armadas are bent on conquer and enslavement of the races on the planets they sail across.

The Qua Empire is a conglomerate of races that have been absorbed by the Qua, a race of beings ruled by a council of advisers to their God-King Ahur-Imtep. The Qua are bent on stripping every planet that can sustain life of its elements and the life energies of the species that inhabit these planets.



This an idea I have for a Roleplay that is of vast scope, the Qua and the associated allies will be invading the RPG multiverse on a large scale, engaging the Nations of the RPG Multiverse as well as appear in small groups in Wing City or other places and planets in the multiverse chat system. Both as individual characters and leaders of npcs squads bent on conquering parts of the multiverse.

The Qua will be a race I introduce, but the allied races will be those who decided to join the Qua, in this role-play. It will be played out in the tabs system and in locations in the multiverse chat, including places within WingCity itself.

I am still working out much of the details of the Qua, but I would like to know if there are people who are interested in this idea. I would also like to know if there are any whom are interested in being part of the Qua Empire and exactly who will be opposing the Qua. Ideas are welcome and suggestions will be looked at for positive story elements.

If there is enough interest I will begin building the mythos of the Qua and have the allied nations begin describing their races and techs.
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Re: Multiverse War.

Tips: 0.00 INK Postby Script on Wed Sep 29, 2010 2:21 pm

I'd be interested in running most of my factions in opposition to these Qua, including the Wing City Police Department, the Damodred (a crime family based in Wing City), Academias Celestia and Everia (magical academies nearby Wing City), the Patronus (the people opposing the Orsa of Terminus), OmniCorp (an influential corporation in Wing City), the Ahrian Empire, and generally the rest of my characters individually xD
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Re: Multiverse War.

Tips: 0.00 INK Postby Skallagrim on Wed Sep 29, 2010 6:10 pm

Well there is at least one who will stand against the Qua. I hope that more sign on before I proceed further.

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Re: Multiverse War.

Tips: 0.00 INK Postby Saarai on Wed Sep 29, 2010 11:55 pm

The Invictus are mercenaries, so whoever scoops them up/gives them a good reason to join a side can get them to fight too. So, their involvement and alignments depends on others for the most part. I also have a bunch of characters that aren't part of the Invictus who be willing to profit during this war in some way or defend Wing City and the like.
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Re: Multiverse War.

Tips: 0.00 INK Postby Tiko on Thu Sep 30, 2010 10:02 am

I would be interested as well. I have several characters within one of the organizations Parabola already mentioned that would appose the Qua. And I'm sure many of my other characters would not hesitate to get involved for personal reasons as well. I may also have a few turncoats that might be happy to work for the Qua.
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Re: Multiverse War.

Tips: 0.00 INK Postby Vyral on Thu Sep 30, 2010 1:19 pm

I've been tinkering with the idea of creating a faction/race for a while now, and this would be a good incentive to step up production. I'm not sure what I will decide upon, but if I do create something I feel is good then I would be happy to partake in this. :)

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Re: Multiverse War.

Tips: 0.00 INK Postby Awinita on Thu Sep 30, 2010 1:25 pm

I also am interested in such an idea, My UE might be useful as an ally, but not an enemy, though the UE are nuetral on all grounds, the faction controleld by them Wing City Guard Offices, (who contract out to WCPD at times) would pretty much join forces with WCPD in a effort to stay nuetral as part of the UE. Though I really like the idea, might make another faction at some point though if you get enough interest Skalla :)
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Re: Multiverse War.

Tips: 0.00 INK Postby Skallagrim on Thu Sep 30, 2010 1:40 pm

It is merely an interest check if there are enough people willing to take part I will prepare the first encounter. Also there are allies of the Qua if anyone feels the urge to make them since I mostly likely will have my hands full running the Qua and Xindhi factions against each other.

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Re: Multiverse War.

Tips: 0.00 INK Postby Kronos on Thu Sep 30, 2010 10:20 pm

Hey there.

Some of the former Technocratic states might make a comeback.

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Re: Multiverse War.

Tips: 0.00 INK Postby Patcharoo on Thu Sep 30, 2010 11:39 pm

The Organisation would probably find this invasion detrimental to the plan, thus they would intervene. But they have a lot of in depth politics and shadowy and non-specific business going on before they can actually do anything.
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Re: Multiverse War.

Tips: 0.00 INK Postby Conquerer_Man on Fri Oct 01, 2010 3:04 pm

Sound awesome so far. Count the Automatis Patronus against the Qua. I'll probably just stick to the larger scale conflicts instead of the individual ones, but I guess I could do some support on that level as well.

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Re: Multiverse War.

Tips: 0.00 INK Postby Skallagrim on Sat Oct 02, 2010 6:48 am

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Re: Multiverse War.

Tips: 0.00 INK Postby Ylanne on Sat Oct 02, 2010 4:26 pm

I have the United States of America, the Republic of Mutalistan, and Hataf (a terrorist organization), as well as characters affiliated with a number of other groups, like the Patronus, Orsa, and Aschen.
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