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Barlo Mansion

Barlo Mansion

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A sanctuary for the ill and fearful...

13,564 readers have visited Barlo Mansion since Alappassi created it.

Introduction

The story is not set in our world, it is set in it's own world, that is similar to ours. There are cars, cell phones, and cameras. I wanted to give it it's own bit of mystery by placing it somewhere unknown.

In the world of Ferya there are people of all sorts. There are demons and angels, dwarves, elves, and of course humans. The world is modern with cell phones and high tech cameras and tape recorders. There is no avoiding the development of new things. Buildings are being built from sheet rock and steel beams. Cares zoom down interstates and planes fly through the large fluffy clouds. Mostly only humans inhabit the busy cities, as the other races prefer to stick to "the old times." There are still many parts of the beautiful world with cottages and farms.

In the small town of Mirrim sits a large mansion. The building is three stories high with a bell tower at the very top. it is said that part of the mansion was once a church. Legend says that the mansion was built by some of the first settlers of the town, but that they had passed away due to a famine and now haunt the many halls. The building went many years without an owner, but it has recently been bought by a wealthy family, who plan to put it to good use.

The Saiforro family has purchased the mansion and worked on it for about a year to make it suitable to live in. Every room has been furnished and it is the family's hope that people will move in soon. Anyone who moves into the mansion will be well taken care of. There will be food on the dinner table for every meal, bedding will be washed, floors swept, rooms cleaned, and constant medical care available. The mansion is open to anyone whom may need it, but it is mostly intended for those with some form of mental or physical illness.

On the first floor of the mansion sets a ballroom, office, dining room, kitchen, five bedrooms with connecting bathrooms, infirmary and several storage closets. The second floor is made up completely of bedrooms, each with their own bathroom and balcony. The third floor, which contains the bell tower, is strictly off-limits. No except the Saiforro family may enter this floor, and it is always guarded.

Barlo Mansion is open to beings of any race or species.

If you would like, you can even make a staff member! Below is a list of positions, but if you think of any more please let me know!

Nurse (Tarik's assistant)
Guard (They can turn into a bird)
Counselor
Chef
Maid

I do not have profiles made for those listed above, so you can still create the character however you would like.

To join, please submit a character using the following basics...

Name
Age
Gender
Race
Personality
Appearance

You may include a biography if you like, but it is not necessary. I prefer leaving my character's bios out, as it can give an rp more mystery and excitement!

You may start rp-ing upon completion of your character!

Toggle Rules

#1. Please make your posts at least 100 words in length or adjust it when necessary. I don't wan't to be the person that tells you that you HAVE to write a certain amount, but please use your best judgement. If someone writes a four paragraph post do not reply with a one-liner. The 100 word count is simply to give you a base. If someone posts less than that use your own judgement. I do understand writer's block.

#2. No Mary Sues or Marty Stue's or whatever they are called. Please, please, please!

#3. Please keep romantic stuff to a pg13 level...

#4. Respect the GM, GM assistants, and other roleplayers.

#5. No god modding or power playing.

Follow these rules and everyone is sure to have a great time. Thank you for reading!

Browse All » 20 Settings to roleplay in

The Kitchen

The Kitchen by Alappassi

This where the magic happens!

Library

Library by Alappassi

A great place to find a book to read...

Celebrations Hall

Celebrations Hall by Alappassi

This is where all celebrations are held at Barlo...

Outside

Outside by Alappassi

Come on outside for some fresh air!

The Garden

The Garden by Alappassi

The garden at the mansion is full of both local and exotic plants...

The town of Mirrim

The town of Mirrim by Alappassi

Need some clothes? Want to go out for a bite to eat? Why not visit the town?

The Streets

The Streets by Alappassi

Every town has them...

Dressing room

Dressing room by Alappassi

Come in and get free formal wear!

The Dining Hall

The Dining Hall by Alappassi

The large and luxurious feasting site...

The third floor

The third floor by Alappassi

The mysterious third floor...

The hallways

The hallways by Alappassi

Long carpeted hallways travel all throughout the mansion...

Stairwell/Doorway

Stairwell/Doorway by Alappassi

The stairwell and doorway that lead to the third floor...

The Infirmary

The Infirmary by Alappassi

Feeling whoozy? Got an injury? Come on in to the infirmary!

The bedrooms

The bedrooms by Alappassi

This is where each household member lives...

Leia's Bedroom

Leia's Bedroom by Alappassi

Leia's bedroom

The Common Room

The Common Room by Alappassi

This is a room where those living in Barlo Mansion can hang out...

Front Entrance

Front Entrance by Alappassi

The front entrance is the first place a person will step into when entering the mansion...

Aria's Bedroom

Aria's Bedroom by Alappassi

This is where Aria lives...

Bell Tower

Bell Tower by Alappassi

The creaky and unstable tower that sits on top of the mansion...

The Story So Far... Write a Post » as written by 15 authors

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Alice widened her eyes and gasped, looking beside her. Of course, by Jorydn's expression, he was joking. She rolled her eyes, his humour starting to become somewhat familiar to her even during such a short time. She walked--nearly floated--over to him, feeling quite uncertain about how she looked, and quite self-conscious. Her breath was still visible in the chilly air. In fact, she felt much colder than before, as if she were a corpse.

She was beginning to go faint from this new, overwhelming feeling during her second transformation. Feeling dizzy, she reached for the closest thing to her--Jordyn's arm--to hold onto. Her eyes fluttered and she stumbled a bit. Finally, she caught her breath and reopened her bright, icy blue eyes, her lashes flickering up to meet Jordyn's gaze. She felt all sorts of embarrassment, but she felt quite impressed with herself, for she at least managed to keep herself relatively grounded.

5 Characters Present

Character Portrait: Alice Harrison Character Portrait: Jordyn McTosh Character Portrait: James Character Portrait: Lark Saiforro Character Portrait: Marie
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#, as written by Savance
[Post moved to The Commons. Please delete this.]

Setting

4 Characters Present

Character Portrait: Alice Harrison Character Portrait: Jordyn McTosh Character Portrait: James Character Portrait: Marie
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#, as written by Savance
A cheeky grin crossed his face - how odd then that it would, considering the fact that his mood was dropping and it was fully beyond his control. Maybe there was something about this place that had some sort of restorative aura about it - something to help sort the crazies like him out. He still wanted those sleeping pills though, they weren't even foremost on his mind but one look at his hands started the thought train all over again.

Heh, trains. Now that was an idea. 'Note to self; how bad would it be to fall asleep near a train? On a scale of one to ten. Seven.'

Her breath was coming out in puffs and it bemused him slightly; the fire hadn't gone out too long ago and as far as he was aware, the room was meant to keep the heat.. at least, that's how he'd hoped these fancy-smancy owners had the house built. Alice gripped onto him and he snapped out of his reverie, his body stiffening.

Oh. It was Alice.

Jordyn looked down at her and took in a breath, "My, my.. the friendly ghost can't bear to keep her hands off me."

He smirked and, at that moment, the kiddies came in. And again! The topic of conversation was food. That had to be at least seven people who were all interested in the same thing. Jordyn looked up at the clock on the wall, the hands read seven and fifty minutes (7:50P.M.). Meant that chow-time was almost up.
Jordyn raised a finger, pointing to the clock and without waiting for them to turn, "You've got ten minutes."

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Alice flustered and stood up straight, trying to get her act together. She shut her eyes once more and regained her control. Breathe she thought to herself. Within a minute or so she regained her consciousness and felt more like herself again (although lately she hadn't been feeling quite herself). Her flesh began to thicken, her eyes became a little less intense, and the pinkness in her cheeks returned. They turned rosy when he made his remark, and once again felt embarrassed. Why was it that she felt so intimidated around him?

She realized her hand was still gripped on his arm and finally let it go. She looked up at the clock and sighed, feeling as if nothing was going right.

But she was not about to go hungry. She could be wet and cold in her clothes still, but she was not going to go another day without some food. She had the feeling that Jordyn was hungry as well, but whether or her feeling was correct, she went out on a whim and took his hand and tugged him along towards the door. "Come on, let's see if there's any scraps left for us vultures."

[Exit to the Dining Hall]

Setting

2 Characters Present

Character Portrait: Alice Harrison Character Portrait: Jordyn McTosh
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#, as written by Savance
So, it wasn't a dream. Standing before him was a person, a person that seemed quite human, able to maintain a ghast-like form and just as easily revert it. Okay, maybe the 'easy' part was an exaggeration but there was no physical burden attached to the transformation as far as he could tell and that was..quite lucky. If this girl were to be Jordyn's friend, she would have to thank whatever innovative god or gene pool that granted her such a skill.

After all, he wasn't at Barlo Mansion necessarily seeking refuge like she was. He was there because he was trouble.

She released him and just as quickly grabbed hold onto him again. He was initially joking but it seemed that his unfounded claim had some weight after all.
Time was ticking on and soon he'd likely need to vacate the mansion in order to make his way to 'work'. It was safer that way, for everyone.

"Sure. Let's scavenge what we must."

///Exiting The Common Room///

The setting changes from The Common Room to The Infirmary

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(This is the infirmary, I have moved your post to the dining hall)

The setting changes from The Infirmary to The Dining Hall

Setting

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Character Portrait: Alice Harrison Character Portrait: Jordyn McTosh
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Alice had to go through some unknown entryways and tiptoe around some empty rooms to find the dining hall. Luckily there was still some time to spare once they reached the large, empty room, lightly dimmed with candles and lamps.

"Looks like everyone left, but hey, there's pudding." Alice grabbed a plate from one of the large white tables and scooped the brownish goo onto her plate. She didn't care whether it looked appetizing or not--she was hungry, and everything looked delicious at the moment. There also appeared to be some turkey and bread, which she quickly began slicing and carefully placed them on her plate. Pouring herself a glass of water, she seated herself at the dining table. She looked over her shoulder towards Jordyn, and suddenly got a mysterious feeling from him, but decided to shake it off for now. Her blond hair cascading over her back. "Well? Aren't you going to dig in?"

Setting

4 Characters Present

Character Portrait: Alice Harrison Character Portrait: Jordyn McTosh Character Portrait: James Character Portrait: Marie
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Before Marie had a chance to apologize for her brothers rude behavior he grabbed a hold of her arm and they were off running cluelessly around the building once again. "Do you even know where we are going James?" Marie spoke, almost being dragged across the floor. Marie was used to that by now though, she is always in being being dragged into her brothers problems. "Yes yes, we are going to the dining room, which is." He paused for a moment. "Somewhere?" He answered. This wasn't the answer Marie wanted to hear. "So you mean we are lost already?" Just after finishing that sentence they walked into the dining room, just by chance. "Nope, I knew it was here all along."

The twins seemed to have wasted five minutes of the ten they had wandering around the building, the ghostly, well not so ghostly now, girl was here and the man they asked the time from. Marie has already started putting some leftovers on her plate, she wasn't too fussy, so she grabbed a bit of everything that was left."Gonna eat?" Marie asked her brother. "Yeah, I will." James on the other hand was a very fussy eater, if there was something he didn't liked he'd miss out on the whole dinner. "Actually, I'm not really that hungry." He murmurer as he looked at the brown goop of what seemed was pudding. "Okay, but promise me you'll eat tomorrow?" Marie asked her twin in a motherly way. "Yes yes, I promise." He answered very sarcastically.

Setting

4 Characters Present

Character Portrait: Alice Harrison Character Portrait: Jordyn McTosh Character Portrait: James Character Portrait: Marie
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#, as written by Savance
The silent walk through the pseudo-endless halls and corridors was a bit unnerving for Jordyn and probably not something he wanted to repeat in a hurry. More than anything, it was the silence that got to him - especially now. That wasn't to say that he couldn't stand silence but there was something about it that seemed to go against his very nature. It felt.. wrong and corrupting, almost.

Once in the dining area his eyes roamed quickly about the room, it was so devoid of life but showed signs of activity earlier. Just how many people were at this mansion anyway? Didn't seem like so many.
She began dishing out her own food and he saw something that made him freeze; of course, only he saw it as the dark visions that haunted his steps were exclusively in his head and only appeared when certain conditions were met. These conditions, he was still in the process of finding out but he couldn't think clearly knowing that the "pudding" she'd dished out unto her plate had grown eyes and was threatening to strangle her with long, sinewy tentacles.

The kids came in and it fell flat into what she'd actually put on her plate - at that point, he knew he had to get out, that was certain. She inquired if he intended to eat and he nodded in James' direction, "I think I'm with the kid on this one."

Jordyn would have to thank him later.

He heard a low rumbling and pointed a finger to the direction they'd come from, his face becoming distorted with worry, "I'm going to..."
The walls started oozing the malevolent substance as if wanting to stop his retreat, "Yeah.. excuse me."
Jordyn didn't wait for a response and made long strides toward the exit.

There had to be somewhere he could go.

But where?

///Exiting The Dining Hall///
///Entering The Bedrooms///

(For simplicity, the scenes/sounds/etc in Italics comprises what Jordyn hallucinates. I may miss out on highlighting them at some point - there, you would have to use your discretion and actually, actually, read my post. *Gasp*)

The setting changes from The Dining Hall to Outside

Setting

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A large black bird screeched as it glided over the mansion. It's feathers were raggedy and it's body was scarred. it's beak had a rougher shape than most bird's and it's cry was shrill and ear-piercing. There was a scar on it's left eye and it's feet seemed quite scuffed up as well. The talons were not razor sharp looking, even though the bird was quite large in size. It seemed to be some type of bird of prey, but none a person would have ever seen before.

It let out another cry before landing in one of the apple trees.

2 Characters Present

Character Portrait: Alice Harrison Character Portrait: Jordyn McTosh
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(Post moved)

2 Characters Present

Character Portrait: Alice Harrison
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(Post moved)

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Character Portrait: Alice Harrison
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Alice felt warm and rejuvenated by the meal, which had tasted quite decent compared to her overwhelming hunger. She blinked when she saw the newcomers, her brow furrowing. She could tell they didn't work there based on their comical gestures and personalities that were somewhat lighthearted compared to the rest of this place. She smiled at them, sending a boy a small wave. She wondered just how hold they were. Certainly younger than her. In a way, that had made her feel a new warmth, and she smiled.

Suddenly, Alice felt a coldness rush over her, as if her transparency had been sucked away and she could feel some sort of haunting sense from Jordyn. She gasped when he went through a sort of transformation that had taken over him. She was stunned that a man so sarcastic and sly (and not to mention, a bit of a know-it-all) suddenly look as if he were in some sort of internal pain.

She shook her head. No, she had to go after him. He helped her in away--granted, she only really used him as a prop--but he made her laugh and humanized this place for her. The least she could do was return the favor, and, him being the only somewhat familiar face here, she couldn't lose her first acquaintance.

Alice picked up ends of her white dress and jumped off her chair, her bare feet barely making a sound as she existed into the hallways. She looked left and right, listening in to where he was. A screech came from outside--it sounded like a bird of some sort, and suddenly she thought of the feather.

Finally she picked up on his footsteps and followed him towards a hall of what looked like a hall of bedrooms. Her heart was racing from running up the steps. She finally let her dress fall about her. "Jordyn?" she called, her voice so soft it was nearly a lullaby in itself.

Setting

2 Characters Present

Character Portrait: Alice Harrison
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The large black bird gave a flap with it's heavy wings and flew in circles around the mansion. It seemed like it wanted to leave, but at the same time, it seemed to be in an incredible amount of pain. As it flew by one of the windows it spotted Alice. With another loud screech it landed on the open window pane. The window was large, but the bird almost could not fit. it sat there and stared at Alice.

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Alice stopped in the hallways which appeared to be empty. She sighed and caught her breath, feeling defeated that she hadnโ€™t caught Jordyn in time. She picked up her skirts to turn and go, but a figure caught her eyes.
She gasped, her hand coming to her heart for a second. At first, she thought the thing was going to attack her. But instead, it justโ€ฆstared at her. She cocked her head in confusion, bright locks falling to her side. She wasnโ€™t exactly sure what to do. She looked around her, wondering if perhaps the bird was looking for a master, but she was the only one presentโ€”well, only visible one present.
She swallowed, remembering the feather, and the way that friendly hostess had mysteriously โ€œleftโ€ when it had appeared. Carefully, she took a step closer to it, keeping her hands clasped behind her back.

Setting

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Character Portrait: Alice Harrison
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The bird let out another ear-peircing screech and hopped down from the window. It's landed on the floor and hopped up and down until it came to Alice's feet. It stopped and stared up at her.

The bird was huge, it's wingspan had to reach about ten feet. It's feet were scratched and it's feathers raggedy. The scar on it's eye was very clear and the bird itself seemed to be in low health. But he was certainly friendly. He lowered his head and gently pecked at Alice's feet, then began flapping it's wings, causing the curtains to flap. It squawked and hopped up and down again, wanting to big picked up.

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Alice screamed when the bird jumped at herโ€”it was way bigger than she thought. It was more like a giant darkness that blanketed over, especially when its wings flew up. She ducked and hid her head beneath her arms, crying a little in her hands. She was delicate like a little girl, and she didnโ€™t know whether her transparency would leak through.

After a moment, though, she glanced up through her fingers and saw it playing with her feet. She was skeptical at first, but she began to feel a tickling sensation. She couldn't control a little chuckle that escaped her lips.

Setting

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Character Portrait: Alice Harrison
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The bird was very enthusiastic, and because she didn't seem to want to pick him up he flapped his wings and jumped up onto her arm. Once there, he ruffled his feathers and closed his eyes. He seemed much more relaxed and even pressed up against her for cuddles and warmth. The bird was not vicious at all, he just wanted some company. He was though, in a lot of pain. His body shivered with cold and he seemed to be very tense.

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The bird again appeared to be attacking her, and Alice hid herself again, screaming. But after a moment, she realized that the bird wasn't really doing anything. In face, it was acting much like a puppy would.

"What...?" she said aloud, shaking her head. It was the strangest--well one of the strangest--things that had happened to her today. She scooted herself so she sat down, her back against the wall. She tried to calm it down, using some force at first but then stroking its feathers. Her heart was racing, but it seemed as though the creature wanted to play. She chuckled a little. Then she noticed a horrible scar. She gently stroked its head.

"What happened to you?" she whispered.

Setting

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Character Portrait: Alice Harrison
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The bird again appeared to be attacking her, and Alice hid herself again, screaming. But after a moment, she realized that the bird wasn't really doing anything. In face, it was acting much like a puppy would.

"What...?" she said aloud, shaking her head. It was the strangest--well one of the strangest--things that had happened to her today. She scooted herself so she sat down, her back against the wall. She tried to calm it down, using some force at first but then stroking its feathers. Her heart was racing, but it seemed as though the creature wanted to play. She chuckled a little. Then she noticed a horrible scar. She gently stroked its head.

"What happened to you?" she whispered.

Setting

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Character Portrait: Alice Harrison
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The bird made a small cluck type noise and buried it's face under her hair. He felt like he had been thrown in a freezer for years. It was obvious that it was very ill and trying to seek warmth and comfort. It's long talons did not dig into Alice's skin because they were dull and cracked. The bird was very roughed up.

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"Poor thing." Alice sighed and gently brushed its soft feathers. She wished she could have done something, since it was obviously in some kind of pain. The combination of her white hair with its dark feathers were quite beautiful. She gently began to sing something, a kind of lullaby, to comfort it. A power that could heal...now that would be a power worth having. But the ability to become transparent like a ghost?

She shook her head and continued to brush the soft feathers, singing and rocking slowly and slowly. She looked around to see if anyone had been watching, but of course no one was there. Was it crazy to be comforting a random creature? And why was this creature being so kind to her?

Setting

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Character Portrait: Alice Harrison
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The bird was quite comforted by her soft voice. He closed his eyes and listened before tucking his face under one of his wings and falling asleep. One foot was lifted while the other remained perched on Alice's shoulder. The frequently twitched in it's sleep, and sometimes even made a few noises, but other than that, it was very quiet. What a peaceful evening it had turned out to be.

A strange aura omitted from the bird. it was neither bird nor human. What was it really? Who knows...

Setting

3 Characters Present

Character Portrait: Alice Harrison Character Portrait: Damakos Zanaver
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Damakos wanted to leave Tsukasaโ€™s presence as much as she wanted him gone. He feels completely relieved until the door closes. Thatโ€™s when business has to continue. Still, the Tiefling found it awfully confusing that only he had received an invite to this mansion. Itโ€™s putting him on edge more so than usual. He kept the throwing knife drawn; tapping the blade against the palm of his hand.

Come to think of it. Tsukasaโ€™s presence is too much of a coincidence being that she arrived exactly as he was scanning the room. Nobody saw him enter. He made damn well sure that nobody saw him enter. However her status as an orphan forced to roam the streets makes his heart hinge. It sounded so convincing! He pierces his scalp with his nails, digging through it frantically with gritting teeth.

Have I been taken for a fool?

He will certainly have to pay her another visit before his time here has ended. His thoughts are interrupted by a loud screech rattling his ears. He attempts to track down the sound by moving towards wherever it may have came from. This does not take long. He peers around a corner or so to find a bird and aโ€ฆ a ghost? What is going on here?

Setting

3 Characters Present

Character Portrait: Alice Harrison Character Portrait: Damakos Zanaver
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There was a fluttering noise at the window behind Damakos. Another bird. What? Where were all of these strange birds coming from? But this one was not so strange...

A small kestrel was frantically trying to get inside. It's tiny wings beat hard against the glass and it's small frame darted from one side of the window to the other in such quick movements. The bird chirped and made a big ruckus.

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The Kitchen

The Kitchen by Alappassi

This where the magic happens!

Library

Library by Alappassi

A great place to find a book to read...

Celebrations Hall

Celebrations Hall by Alappassi

This is where all celebrations are held at Barlo...

Outside

Outside by Alappassi

Come on outside for some fresh air!

The Garden

The Garden by Alappassi

The garden at the mansion is full of both local and exotic plants...

The town of Mirrim

The town of Mirrim by Alappassi

Need some clothes? Want to go out for a bite to eat? Why not visit the town?

The Streets

The Streets by Alappassi

Every town has them...

Dressing room

Dressing room by Alappassi

Come in and get free formal wear!

The Dining Hall

The Dining Hall by Alappassi

The large and luxurious feasting site...

The third floor

The third floor by Alappassi

The mysterious third floor...

The hallways

The hallways by Alappassi

Long carpeted hallways travel all throughout the mansion...

Stairwell/Doorway

Stairwell/Doorway by Alappassi

The stairwell and doorway that lead to the third floor...

The Infirmary

The Infirmary by Alappassi

Feeling whoozy? Got an injury? Come on in to the infirmary!

The bedrooms

The bedrooms by Alappassi

This is where each household member lives...

Leia's Bedroom

Leia's Bedroom by Alappassi

Leia's bedroom

The Common Room

The Common Room by Alappassi

This is a room where those living in Barlo Mansion can hang out...

Front Entrance

Front Entrance by Alappassi

The front entrance is the first place a person will step into when entering the mansion...

Aria's Bedroom

Aria's Bedroom by Alappassi

This is where Aria lives...

Bell Tower

Bell Tower by Alappassi

The creaky and unstable tower that sits on top of the mansion...

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Barlo Mansion. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 26 Characters to follow in this universe

Character Portrait: Jordyn McTosh
Character Portrait: Alice Harrison
Character Portrait: Damakos Zanaver
Character Portrait: Tawny Manubrium
Character Portrait: Sav's Bundle of Barlo Characters
Character Portrait: Ehren Holt

Newest

Character Portrait: Ehren Holt
Ehren Holt

Mansion Guard

Character Portrait: Tawny Manubrium
Tawny Manubrium

Violence begets violence.

Character Portrait: Damakos Zanaver
Damakos Zanaver

Dangerously Genre Savvy

Character Portrait: Alice Harrison
Alice Harrison

Shy, loves the rain

Character Portrait: Jordyn McTosh
Jordyn McTosh

"Sleep. Gotta stay up... Sleep. Gotta stay up..."

Trending

Character Portrait: Jordyn McTosh
Jordyn McTosh

"Sleep. Gotta stay up... Sleep. Gotta stay up..."

Character Portrait: Tawny Manubrium
Tawny Manubrium

Violence begets violence.

Character Portrait: Ehren Holt
Ehren Holt

Mansion Guard

Character Portrait: Alice Harrison
Alice Harrison

Shy, loves the rain

Character Portrait: Damakos Zanaver
Damakos Zanaver

Dangerously Genre Savvy

Most Followed

Character Portrait: Jordyn McTosh
Jordyn McTosh

"Sleep. Gotta stay up... Sleep. Gotta stay up..."

Character Portrait: Ehren Holt
Ehren Holt

Mansion Guard

Character Portrait: Tawny Manubrium
Tawny Manubrium

Violence begets violence.

Character Portrait: Damakos Zanaver
Damakos Zanaver

Dangerously Genre Savvy

Character Portrait: Alice Harrison
Alice Harrison

Shy, loves the rain


View All » Places

The Kitchen

The Kitchen by Alappassi

This where the magic happens!

Library

Library by Alappassi

A great place to find a book to read...

Celebrations Hall

Celebrations Hall by Alappassi

This is where all celebrations are held at Barlo...

Outside

Outside by Alappassi

Come on outside for some fresh air!

The Garden

The Garden by Alappassi

The garden at the mansion is full of both local and exotic plants...

The town of Mirrim

The town of Mirrim by Alappassi

Need some clothes? Want to go out for a bite to eat? Why not visit the town?

The Streets

The Streets by Alappassi

Every town has them...

Dressing room

Dressing room by Alappassi

Come in and get free formal wear!

The Dining Hall

The Dining Hall by Alappassi

The large and luxurious feasting site...

The third floor

The third floor by Alappassi

The mysterious third floor...

The hallways

The hallways by Alappassi

Long carpeted hallways travel all throughout the mansion...

Stairwell/Doorway

Stairwell/Doorway by Alappassi

The stairwell and doorway that lead to the third floor...

The Infirmary

The Infirmary by Alappassi

Feeling whoozy? Got an injury? Come on in to the infirmary!

The bedrooms

The bedrooms by Alappassi

This is where each household member lives...

Leia's Bedroom

Leia's Bedroom by Alappassi

Leia's bedroom

The Common Room

The Common Room by Alappassi

This is a room where those living in Barlo Mansion can hang out...

Front Entrance

Front Entrance by Alappassi

The front entrance is the first place a person will step into when entering the mansion...

Aria's Bedroom

Aria's Bedroom by Alappassi

This is where Aria lives...

Bell Tower

Bell Tower by Alappassi

The creaky and unstable tower that sits on top of the mansion...

Celebrations Hall

This is where all celebrations are held at Barlo...

Front Entrance

The front entrance is the first place a person will step into when entering the mansion...

Bell Tower

The creaky and unstable tower that sits on top of the mansion...

The Common Room

This is a room where those living in Barlo Mansion can hang out...

The Garden

The garden at the mansion is full of both local and exotic plants...

Stairwell/Doorway

The stairwell and doorway that lead to the third floor...

Outside

Come on outside for some fresh air!

The town of Mirrim

Need some clothes? Want to go out for a bite to eat? Why not visit the town?

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