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Crown of Chains

Crown of Chains

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Why must good men die. The King loved by his people lay stabbed, his wife poisoned, and the prince and his family waylaid and murdered. The princess must marry so the land has a proper king. Though the Regent has other plans.

9,932 readers have visited Crown of Chains since TheRavenandThePawn created it.

Introduction

Murder and Betrayal. The current regent of the Kingdom who was the King’s brother has murdered both king and queen, and the heir’s self and family. Bloodstains coat this vile man’s hands as he now has for the most part stolen the crown with ease. The templar and magi support him as he now tries to force the princess into marrying his son so his family may take the proper title and crown without civil war. Though to keep the illusion of his innocence up he has allowed princes from neighboring lands to come and try to win her.

The world is a dark place martial law has been implemented guards patrol nonstop those who stand against the regent’s madness are executed with out any proof of guilt. As always in these lands humans suffer from xenophobia and often with violently reject or repress other races. Under the regent’s rule violence against other races have risen. Though who can stand against a man who controls the power of magic and faith.


Kai’Drona is a human kingdom filled with a large population of Plains humans. They dislike most races and there is open hatred towards all things not human. It is not uncommon for violence against other races. Kai’Drona is a large kingdom holding hundreds of villages of a few cities. Though it will be mainly focused on the capital Victarith. This city is a massive sprawling city holding four massive walls to house the tens of thousands who live in this thriving city. Crime is fluent due to his mass population and major trade ports.

(If you do not specify what type of human you are, you will be assumed to be a plains human.)

Main Spots.

The Regent. Lord Malidur

The Princess. Princess Sophie

Regent’s Son. Sir Malidur

Human Suitors.
1. Prince Necron
2.
3.
4.


Minor Roles.

Templar. Powerful knights trained in the use of channeling their faith into vicious and deadly blasts of energy. These men are feared as unlike mages they have unlimited power at their disposal. The corrupt templar serve the Regent.
1. Ser Victiara
2.
3.

Magi of Kai’Drona. Septriss’ Chosen are taken at birth to be trained by this order. They are loyal to the Regent though some may still hold loyalty to the rightful crown. They are capable of casting magic, though it drains their physical attributes fatiguing them the more they cast.
1.
2.
3.

Elven Suitors.
1.
2.

Princess’ Friends.

City Residence.
Laisha Dedwin
Sekivar
Zethya Draker

Castle Guards.

Knights.
Ser Azor

"Monsters"
Nathaniel Bennet
Hijian Ahsteel

Elves-Others
Raine Songrose


Races.(These are the base races, you may play as anything you want… for creating physical descriptions of my races just ask if you need help.)

(Races with a * are restricted to players I know won’t abuse their power or leave in the middle of the role-play)

Humans

Plains. These are the civilized humans adaptable and balanced. They are the main population of the cities.
Average Appearance.
Eyes. Green/Brown
Hair. Black/Brown
Skin. Light/pale
Height. 4’9-5’2
Creator God. Mealis and Zatolen
Background. Plains humans though weak compared to most races are numerous and rely on cunning and technology rather then brute force. Considering their way of life civil and the ‘barbaric’ ways of other races. Often predigest towards other races due to their upbringings in Plains cities devoid of other races. They do not have a base alignment and are often seen as the adaptive race capable of overcoming most challenges. Their kind are also place woman as secondary citizens below men.

Black Jet Imperial. People born in the Black Jet Empire homeland. Strong physically and inventive mentally. Though emotionally closed these powerful humans make excellent warriors even if they lack the strategic thinking of other humans. Mass in numbers and powerful in strength the only thing that can stop these berserkers is strategy.

Average Appearance.
Eyes. Blue
Hair Blonde
Skin White
Height 6’4-10’0
Creator God. The True Mother
Background. The Black Jet Imperials are a proud race great in numbers, physical strength, and technology. Due to their advancement they wish to spread their culture, and teach the lesser races how to properly live and worship. Unlike plains humans who are more accepting religiously… Black Jet Imperials only allow the worship of their one god. They worship a goddess known as the True Mother most races do not know nor understand who this True Mother is. Imperials lack emotional feelings, still capable of feeling their sense of emotion is dulled severely… many believe they lack it even though they don’t.

Children of the Wolf/Bear. Referred to as barbarians due to their closeness to nature and hatred of cities. These humans can take on a bestial appearance. The Sons of the Bear are physically superior, but mentally weaker then plains humans. While Daughters of the Wolf are agile, fierce, and beautiful.
Average Appearance. (Sons of the Bear)
Eyes. Green/Blue
Hair. Blonde/Red
Skin. Bronzed
Height. 6’8-7’4
Creator God. The Bear God
Background. Powerful warriors born of the Isles of Fa’rona their word is their life, honorable and fierce their determination in combat is incredible their deeds great. They are the warriors of the Isles and are in constant struggle with the Plains humans of the Humanic Empire.

Average Appearance. (Daughters of the Wolf)
Eyes. Blue/Violet
Hair. Blonde/Red
Skin. Bronzed
Height. 5’4-6’0
Creator God. The Wolf Goddess
Background. These warriors of the Isles of Fa’rona are considered the ultimate form of human beauty. Which is both a blessing and a curse, due to their beauty and command air they are often kidnapped during Humanic Raids to be taking as trophy wives under lords of Plains Humans… one must be careful even unarmed these agile woman are capable of dispatching trained soldiers barehanded.

The Corrupted(Fully Corrupted*). These humans have defiled their flesh in the name of the dark god of corruption Zatolen. The more they mutilate their bodies the more in tune they become with their dark fell deity. They go from twisted abominations to insanely powerful fully corrupted which can easily pass as humans. The usually time it takes for full corruption is twenty four years… the fastest known time to full corruption was six years. A fully corrupted is capable of ripping through armor and solid stone with bare hands.

Average Appearance.
Would appear much like their native race except partial corruption causes clear signs of demonic influence. Their eyes would always be a shade of Red. //Red, Orange, Violet, ect.// Though often considered evil Corrupted are whatever dispostion they choose, good, evil, or neutral Corrupted do not always resemble to image earned by their weak minded kin… the Corrupted who truly abuse their powers.

Black Hearts*. Those who actual become one with Zatolen when they ascend to their fully Corrupted forms. Incorpral these beings can devestate sentient foes immune to normal weapons while capable of rending through foes with their spectral claws.

Average Appearance.
Eyes. Burning Crimson or Void Black.
Hair. Sanguine
Skin. Transparent/pale
Height. (Retains racial height)
Creator God. Zatolen
Background. Black Hearts are created when one ascends to Full Corruption as they kill themselves. Though it has never been seen that one did this on purpose as it would be neigh impossible to tell exactly when one will finish their Corruption ascension. They are often accidentally deaths which due to the close connection to Zatolen during the final stages of Full Corruption turns them into creatures equal to Demi-Gods in power. There are only four Black Hearts and a total of seven in the whole history of Dophia.

Tal’Threar* (Shadow Stalker). The Tal’Threar are an odd species of human often turned to further their uses as an assassin. These deadly half fiends are the most potent of stealth blades and can end even experienced heroes quickly.

Average Appearance.
Eyes. Shades of red (Red, Violet, Orange, ect.)
Hair. Black or White
Skin. Deathly pale.
Height. 4’9-5’2
Creator -Fiend-: Eldis Tal (Greatest Shadow)
Background. Tal’Threar have infused themselves with the Tal’Var those demons though rare may lay waste to their foes with undying hatred… feared even beyond the great Eldar. Infused with these mighty fiends these assassins move with such speed one may not even realize they are dead yet, with such accuracy they could hit a nerve at a hundred yards. Capable of phasing from shadow to shadow and animating them they also are capable of taking any form, changing their appearances at will as long as it keeps the same total mass.

Septriss’ Chosen. (Have to be magi.) These few were gifted with the power of magic from the God Septriss. They praise him and in return they are given the power they need to bend reality to their whims. Superior to normal humans in everyway.

Average Appearance. Appear as normal Humans (or Sub-race Human)
Septriss’ Chosen can be from any human race, often being physical superior to their own kind these powerful mages can crippled and lay waste to any with ancient words bound to power and the full force of their physical powers to bend reality to their needs.
THEY -MUST- PRAISE SEPTRISS


Elves.

White Elves of Paladar. These elves are tall their skin and hair often resembling natural colors and plants. They often have oaken skin with hair to match wild flowers. Select few have eyes that hold every color of spring. Fierce warriors but prefer to refrain from blood shed. They are superior to humans in almost all conceivable ways. Minor to no magic ability.

Average Appearance.
Eyes. Colors of Spring.
Hair. Hair that matches flowers and other natural colors.
Skin. oaken
Height. 5’4-6’4
Creator God. Paladar
Background. The White Elves are a race of order and light. They are filled with fervor and zeal as they honor and serve their lords to ensure their perfect lawful society and cities. While they enforce justice they are no where near as zealous in slaughter as Black Elves.

Black Elves of Na’Tally. These elves are tall their skin and hair often resembling the desolate and vile woods they live in. They often have darker tan skin their hair black or metallic. Select few have eyes that hold every color of Autumn. Deadly and vile Warriors that revel in the deaths of their hated cousins the white elves. Superior to humans they are some of the deadliest natural psions in the world.

Average Appearance.
Eyes. Colors of Autumn
Hair. metallic
Skin. Dark oak
Height. 6’2-8’6
Creator God. Na’Tally
Background. Black Elves are of Justice by any means and the darkness that follows. Though considered an evil race they are not always the sadistic creatures that stalk the land spreading terror and destruction to enforce justice. Many are simply tricksters and though not as lawful and proud as White Elves they are not evil. Though those who are have built a stereotype of evil and destruction to all the Black Elves.

Dragon Stone Elves*. Elves blessed by Talcor’s talons. These elves are capable of feats of such power even the Septriss’ Chosen are no match. There raw magical talent is limitless and quickly evolving. Though only one Dragon Stone elf is born at a time, and there is often a few hundred years in between deaths and births.

Average Appearance.
Eyes. Soul Piercing Green
Hair. Crimson/Void Black
Skin. Red tinted
Height. 4’9-5’2
Creator Gods. Talcor, Na’Tally, Paladar, Zatolen
The Creation of the Dragon Stone Elves were done to end the fighting between the two Elven races and the Dragons. A creature composed of all of their kind White Elf for its since of Law and their overwhelming defiance to threats or death, Black Elves’ since of Justice and power of Psionics and magic, and the Dragon’s ability to endure time completely untouched, survive with out any needs of mortal coil besides their own flesh and blood and the pure magical reserves given to the dragons for their breath weapons. Though as they Three gods formed such a powerful being Zatolen interrupted the creation sending forth his own dark influence giving the creature untold power… and the ability to choose good or evil. Though due to his corruption the other gods’ magic was altered… The first Dragon Stone Elf was given life… but it was unable to reproduce… and thus when it died its kind was thought lost… until another was born several hundred years later to a Black Elf maiden. These elves are not born of flesh but of soul… implanting themselves in virgins when their formed from the pure power of the spell used to create the first. They are respected and feared by all races.

Green Skins.
Creator God Haltheris

Horror Goblin. Small, Weak, and thought all around pathetic Horror Goblins have become nightmarish tales told to young children. These goblins are capable of becoming invisible at will. Their skin secrets a agent that causes extreme paranoia. Though even a human child could overpower these weak creatures physically.

Average Appearance.
Eyes. Shades of Red
Hair. Black scraggly
Skin. Black with red clan marks
Height. 2’0-2’6

Orks (Elder Orks*). Orks a race that strengthens over time. Newborns and adults are not but sheep to the slaughter in battle… however… elder orks are the most fearsome and deadly sentient warriors alive. It often takes two or even three “heroes” to successfully down a single elder ork. They have the strength to match and surpass fully corrupted.

Average Appearance.
Eyes. Green/Brown
Hair. Black
Skin. Green
Height. 4’8-6’2 (Elders 8’0-10’0_

miscellaneous Races.

Septrinian*. A ancient and powerful races who receive the knowledge of their parents at birth. Fragile and weak Septrinian require flesh and bones of creatures, people, and plants to cast their devastating magic. They often like to play god creating and altering races and reality. As a evolution on their part Septrinian have large heavy set shells capable of holding off an elder ork. This thick armadillo like shell secrets long deadly spikes tipped with poison so potent it could drop an elephant in a minuet.

Average Appearance.
Eyes. Grey
Hair. -
Skin. Black leathery scales
Height. 4’2-4’8

Anubian. A common term used to identify all beast folk. The Anubian consist of all forms of beast folk ranging from countless species. The only identification mark is they are sentient, walk on their hind legs, and appear more animal then human.

Monsters.

Brekka

Red. Lithe and fast hunters who average the size of a horse. Deadly and intelligent these pack hunters could easily outsmart and slay dragons. One should not challenge these creatures when arrogant… or you will die.

Green. Large powerfully belt monsters who charge with deadly strength. Long horns mount their deadly heads and their legs are strong enough to force them through a wall without momentum. They are roughly the size of a warhorse more then capable of ripping through anything or one while charging.

Black. These massive hulking creatures of long deadly necks and needle thin fangs. Capable of harassing enemies from over nine feet away with their necks and tail they are by far the largest and most dangerous Brekka capable of slithering through tight passages and overcoming anything through brute strength. They burry their eggs in shiny objects for some unknown reason. This usually means their lairs are full of treasures.

Blue. Deadly and cunning these amphibious Brekka have long horns to breaking through hulls and long deadly claws for burrowing through puncture holes. Roughly the size of a dog these creatures enjoy sleeping in the ballisks of the ship. They are sometimes kept as pets on board due to their prey being rats. They have soft blue leather scales small needle length fangs. They have three clawed hands and a large horn. Some find these creature adorable while those who train real Brekka find them an insult to the breed.

White. These lithe Brekka are long serpent like monsters capable of flying while worthless in melee combat they spit bolts of acid to kill and harass its prey and foes. White scaled with large white wings they are not as fast nor maneuverable as Jarei but they make excellent snipers in air to surface battles. Their saliva paralyses on contact.



Jarei. Small reptilian bird like creatures while not dangerous to creature such as Brekka their beaks are still capable of being lethal to anything they can get the drop on. Slightly smaller then a Red Brekka they are often used by humans as transportation when horses won’t cut it.

Azulu Wing. These giant rats have arachnid like eyes deadly fangs and small leathery wings. Barbed tails flail behind them as they swarm over the lands in large hordes that devour anything that is unfortunate to fall into the horde’s path.

Draconic Serpent. Massive sea dragons capable of swallowing entire ships whole. These deadly monsters are capable of flying through the air and breathing forth steaming water to boil their prey to death. Only believed real in lore and legend these monsters haunt a sailor’s every nightmare.

Ring Trolls. Like regular trolls Ring Trolls are insanely strong and capable of recovering from almost any hit or wound in moments. Their limbs regenerate within hours and lesser wounds within minuets. Ring Trolls however also have access to magic… most are to unintelligent to use it properly… but those born with intelligence make full corrupted look easy. One should not fight these creatures unless its absolutely necessary.

Kurag. Deadly humanoids with powerful exoskeletons that armor their bodies. Intelligent and strong Kurag swallow humanoids whole as they move towards their stomach their prey is coated in a cobweb-like coating which constricts the prey to minimize size while they digest their prey much like spiders. Their innards are now strong enough to handle scaled, spiked, or other such creatures as this would tear apart their digestive track. They also are capable of liquefying their prey excluding the skin, they stretch this over their bodies and take the form of humans and elves which they resemble in appearance.

The Shadowed. Creatures that feed of evil and vile memories. They thrive in places of horrid deeds and places of slaughter. Composed of solidified malice and darkness they are capable of turning into a thick mist to suffocate and kill those who stand against them. Taking one of three forms Stalkers are lithe creatures who hunt their prey with joy in squeezing every last drop of fear before they murder their victims and feed of their negative stain upon the world. Brutes are hulking creatures capable of crushing would be heroes who can stand against the Stalkers… they ensure the protection of the Fiends. The Fiends are the puppet masters, allowing their thoughtless Stalkers and Brutes the ability to think and strategize, they give purpose to the lesser Shadowed power Fiends embody the full force of evil in a place of great suffering… certain places Fiends are often compared to gods in power… one should avoid places stained or that which remain scarred by black deeds.

Zakra. Spirits trapped in tormented existence. Forced to relive their deeds and deaths, forced to fight in never ending battles due to the poor evil that perverts their resting grounds… as most soldiers are burned or buried on the battle field… or the slaughtered cities. Zakra are capable of harming mortals with a deathly touch, though their weapons can only harm other Zakra. They can not truly die they only return to relive their horrors again and again… to end such twisted creatures one must slay the Shadowed Fiend who embodies their pain, the horrors they live in, and the darkness that taints their souls.



The Gods. (All magic is based on faith and gifted by the gods.)

Mealis, God of Purity and light, she is the only god allowed to be praised within human cities. She is a strange choice as a dominate human god… as males are the dominate sex.
Symbol. Two hands held in prayer with a vine twisting in and out of her fingers with blooming flowers.

Zatolen. God of Corruption and Power, he is the arch-rival and lover of Mealis praised only in certain cities he is reviled for granting his servants demonic power.
Symbol. A upside down horned Cross.

The Wolf Goddess. A deadly entity of beauty, agility, the hunter, and womanhood. She is praised by the beast, barbarian, and most females. She is seen as the ultimate form of feminine power. Her Disciples must be female though her prophet is a man..
Symbol. A Bow crossed with two arrows.

The Bear God. A Powerful entity of strength, combat, and the warrior, and manhood. He is praised by the beasts, barbarians, and any form of combatant. He is seen as the ultimate form of humanity physical strength. His disciples must be male though his prophet is a woman.
Symbol. A shield crossed with a spear and a sword.

Septriss. This god is seen as the most powerful of the human gods. His main servants are the Magi though he is also praised in demon rites. He is said to have falling in love with a demoness who he made the moon as gift to her beauty. He rules over power, might, magic, time, and death. Septriss is only to be used by Magi or Templar. He is otherwise known as the Lord of Moons. Septriss is a deity but not considered a god.
Symbol. A Book, Scroll, and Quill

Paladar. A noble and powerful God, he rules over Chivalry, Honor, Law, and Order. Often depicted as a white knight wielding a metal lance. His avatar is a massive white serpent dragon.
Symbol. An open palm raised in fealty.

Na’Tally. A Feared and Scheming God, He rules over Trickery, Lies, Justice, and Chaos. Often seen as deadly black knight who wields a black long sword. His avatar is a massive black serpent dragon.
Symbol. A open palmed gauntlet raised in a challenge(for a duel), a Eye with a dagger for its pupil, and a closed fist with cloth wrapped around its’ fist blood leaking down through its fingers.

Haltheris. God of Trickery, Disorder, Conflict, and Insanity. (Greenskin God) A massive Cyclops responsible for tornados and hurricanes.
Symbol. Dice and Shackles.

Dreaous. God if Damnation, Fire, Decay, and the Underworld. Mainly praised by the Anubians Dreaous is of all beasts and creatures a powerful god and deadly adversary to Mealis.
Symbol. Crown of Thorns

Talcor. God of Dragons, the white sentinel of imbalance. He is one of the chief gods slightly more powerful then Septress. Ruling over Balance, Neutrality, Dragons, the Divine. Father of all gods.
Symbol. Two Dragon’s Locked in Combat.

The True Mother. Goddess of Birth and Creation. The True Mother is the mother of both Gods and Demons mate of Eldis Sun and Talcor. The mother goddess is portrayed as lady in a white dress soaked with her own tears as she mourns the constant death of her children.
Symbol. A tear filled eye.

Zale. Goddess of Love and the Sea/Ocean. Portrayed as a maiden in a red dress always clutching a handkerchief in her hands in constant wait for a human sailor whom she fell in love with and was forever lost as sea. A handkerchief is a sign of love and loyalty gifted as a sign of remembrance.
Symbol. A handkerchief clutched by a woman’s hand.


Demonic Deities.

Eldis Sun (Greatest Fire) God of Fire, Destruction, and Renewal. Elder brother of Talcor and father of all demons. Trapped away in the pits of hell by the gods and the mortals.
Symbol. A burning Cross.

Vexia Katar (Beauty of the Moon.) The Demoness of Lust, Revel, and feminine beauty. She holds such beauty that the demon lords are constantly in struggle to claim her for their own.
Symbol. Wine Vessel.

Tal Katar (Shadow of the Moon) A Demon who rules over shadows, darkness, night, and the heart as an organ.
Symbol. Heptagon to stand for each of the seven mortal sins.


Sun Katar (Beauty of the Moon) The Demoness who stole Septriss’ heart the two long for one another but she is locked away in the depths of hell along with the rest of the demons. Rules over Moral, Fire, and Combat.
Symbol. A burning sword with two crossed banners.

Agrith Katar. Lord of Fear, Death, and Destruction. Powerful and destructive he commands the Agrith under an iron fist. Unlike most Agrith his powers do not lie in the aspect of lust but the complete and utter fear. He is often depicted as a jester with a scepter topped with a set of scales.
Symbol. A human skull pierced by seven spears. A skeletal snake limply hanging from one of the eyes.

Ondra Vexis. Lord of Fire, Honor, The Knight, The Fallen, Destruction, and War. Portrayed as a knight adorned in full plate burned black. Fire erupts from the breaks in his armor. His eyes burn with undying power and he wears a cloak made of flesh and bone. He wields a sword with a sapphire hilt and a blade of pure fire.
Symbol. A Black Knight’s helm.

Sun Katar. Lady of Passion. A woman who brings forth the feelings of passion, such as lust, rage, and pride her powers are many but weak compared to demons of concentrated domains.
Symbol. A heart clutched by a demon’s claws.

Ja Vexis. Lord of Poison, Dread, and the Assassin. This fiend is covered in deadly spines his body entwined in thick cloth his eyes piercing like his deadly quills in which he slays his foes with from afar.
Symbol. Six needles surrounding a curved dagger.




No Magic Items.





City Currency.

Lore- Silver coins worth twenty Lorath

Lorath- Iron coins worth twenty Loran

Loran - bronze coins, base currency.


Average weekly income.

Nobility. 50 Lore.

Upper Class // Example. Powerful Merchant Families//. 100 Lorath

Upper Middle Class. // Example. Successful merchants, skilled craftsmen// 50 Lorath

Middle Class // Example. Merchants, tradesmen, ship captains, military officers, knights// 10 Lorath

Lower Class. // Example. Soldiers, shop keepers// 5 Loran.

Peasant. // Examples. Farmers and workers// 3 Loran.


(Three Loran is enough to keep a family of five alive.)

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Browse All » 10 Settings to roleplay in

Kingdom of Kai’Drona

Kingdom of Kai’Drona by TheRavenandThePawn

A powerful nation that dominates the human world.

Victarith

Victarith by RolePlayGateway

Capital of Kai'Drona.

Shadestone Keep

Shadestone Keep by RolePlayGateway

A massive citidal that towers above the rest of the massive capital.

Silvarith, The wall District.

Silvarith, The wall District. by RolePlayGateway

The poorer part of Victarith located outside the fourth wall.

Evarith, the the Inner District.

Evarith, the the Inner District. by RolePlayGateway

The inner three rings of the city. Often seen as middle class and merchants from all over the vast kingdom have headquarters here.

Ralith, The Keep District

Ralith, The Keep District by RolePlayGateway

The inner most city which surrounds the plateau in which the keep is built upon.

The Plains.

The Plains. by RolePlayGateway

These Vast plains hold the entire Humanic Empire.

The Blue Desert

The Blue Desert by RolePlayGateway

This gargantuan artic wasteland sprawl around one hundred miles in size.

Victiara Mansion

Victiara Mansion by RolePlayGateway

A wonderful mansion constructed of white marble and white wood.

Septriss??? Blessed Blood

Septriss??? Blessed Blood by RolePlayGateway

Septriss' Blessed Blood, Store of Mind Crippling Wonders

The Story So Far... Write a Post » as written by 11 authors

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#, as written by Qetzo
Chris stood from the table to meet the man face to face. "You heard the man, though I did not think that a group as prestigious as the imperial guard would throw out such wild accusations. If you may be so kind as to enlighten us to what lead you to think that a knight of the very kingdom we both serve would raise a hand against it's Reagent? Yes, Ser Victiara is lying against a wall unconscious, but as the servant said she is here of free will. I can see you are a man not so easily persuaded however and you look like someone who is well respected, what say you ask Ser Victiara yourself all that is need is a remedy from the apothecary for the paralyzing effect of a Kurags breath." Chris knew that a silver tongue was sometimes better than a steel blade and as much as it mad his stomach cringe to act with such manned to a man like him he could not fall out of favor with the kingdom just yet.

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The commander raised a brow his cheeks darkening as he took in his words. “Ah… well… “ One of the guardsmen reached into his sercoat pulling out a rolled up piece of parchment. He handed it to the now confused commander. Though upon reading it he raised one of his blonde brows. “This… is what lead me to my conclusion Sir… Azor… One Knight Captain Sir Azor… wanted for defection…” He said unraveling several scrolls that were wrapped inside the primary one. He flipped through them before coming to a halt on another. “One Lady Victiara whom has vanished with little to no explanation witnesses said to have seen Lady Victiara last with a group of three armed individuals including Sir Azor. They…” He tried to swallow his fear at the next line all the while trying to hide it all together. “are wanted dead… and Victiara is to be retrieved at all costs…” He drew his sword as the guardsmen leveled their spears. “Well then… much worse then I thought. You’ve royal pissed off the regent you have…”

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Raine turned her attention to him, really only hearing "wanted dead." She glanced at Victiara, then back towards to the man. He didn't seem overly confident at that point, though could not figure out why. Surely they weren't that much of a danger? She shook her head, biting her lip. "All just a misunderstanding...she came along with us willingly...wanted to help us..." she mumbled, glancing back at the man, then back to the table. So much for having the chance to get more arrows; now she could see where she might have need of a melee weapon. "Surely we can reach some agreement without injuring ourselves, or each other?" she asked quietly, afraid of what the answer might be.

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#, as written by Qetzo
"Ah, so that is how Zaleth decided to end my reputation, as not only a deserter, but a man who would betray his own country and to think we only fled so that whole city blocks would not be reduced to ash in mere seconds just to erase me and my comrades. Alas my ramblings on the matter are inconsequential all that matters now is your actions, commander. What will it be then: will you listen to this knight's request and stay your hand long enough to see Ser Victiara's recovered and hear her words after she does so or will you rush in now at the order of Zaleth and attempt to cut me down where I stand?"

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“You dare slander lord Zaleth’s name! I did plan to take you to him so you could explain yourself… but after asking me to commit treason and insulting the very lord who’s mercy I was about to bestow upon you… Guards! Kill him release the Brekka!” Two red Brekka clawed the door down their large but lithe bodies recoiling for a pounce. “Leave no one but Lady Vicitara standing…” He said urging the guardsmen forward. They of coarse hesitated at first… having heard rumors of the knight before them. Though they then amassed their courage and charged forth with the large deadly Brekka close behind. One of the creatures leaped forward towards Chris its claws bared, though before it entered Chris’ attack range it bolted to the side running on the wall and leaping towards Raine from the side. The second bolted towards Nathaniel its fangs revealed in neat deadly efficient rows. Designed for perfect distance, length, and width for sliding between the vertebrate in the spine and ripping it apart. These fangs were what came down towards Nathaniel’s throat with a incredible speed.

The Guardsmen moved forward cautiously their spears and shields forming a wall. They moved to surrounded Christopher as the commander dug through his pouches on his belt. He drew forth a scroll. “summoning… summoning… where the bloody hell is celestial summoning! Oh… there we go… Angalo Evron Saltos Magnofis!” He said his hands fizzing with sparks. “Uh… Angelis Evrok Salon Magnifis…” He frowned as only sparks showed again. “Angelus Everana Salodis Magnificarum!” He shouted his voice now empowered lighting fizzled around his hands as they moved them in a oval pattern. A creature step forth from the oval Its eyes white but pulsated red. Its long hair made of red and gold fire with skin that matched bronze. It wore golden full plate with white trim and stood with a certain level of unearthly grace. “See how well you deal against a most righteous Eclipse servant of Mealis.” The creature extended its hand a sword of crimson lightning and bright blue fire forming in its hand. The creature didn’t seem to make a move it simply watched waiting for an opponent to open up before engaging.

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Nathaniel watched as the man’s nerve wavered after Chris spoke then he tensed once the words wanted dead left the commander’s mouth. This apparently wasn’t going to end without a fight, it seemed no words would get them out of this mess. Chris spoke again but it only ended in the human commander angered as he called for Brekka. At this call, Nathaniel immediately jumped from his seat, tossing his cloak aside while the Brekka clawed their way into the building. It was in the blink of an eye that the beasts attacked, one towards Raine, the other straight towards him with fangs bared. He barely had time to react, merely dropping to the floor in order to miss the deadly teeth. Whirling around, he leapt in hopes of latching onto the Brekka’s back before it had the chance to do the same to him.

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Raine's eyes widened as the brekka came after her, and she darted off to the side, hoping to avoid its claws. She wasn't too fond of this, and wasn't even entirely sure it was necessary. She glanced at Nathaniel, attempting to attack the brekka that had attacked him, then looked back to the brekka that had attacked her quickly. "Could have been talked out..." she mumbled to herself, running from the brekka, trying to get to the highest point possible, hoping she could find a place where it couldn't reach her. That would at least give her time to think about what to do next, rather than just running around uselessly.

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#, as written by Qetzo
Chris heaved a great sigh as the soldiers began to encircle and surround him, their hesitation obvious and most likely well place. "I had hoped it would not come to this." he said as wall of steel and spears slowly encroached on him. His eyes turned from their usual kindness to a cold brutal one, he could no longer afford to think of the people before him as countrymen, as of this moment they were no more than another enemy. He drew his weapons as he prayed for forgiveness and the protection of his friends in a whisper under his breath and then stared straight ahead, the sight of the Eclipse servant of Mealis filling his sight as he waited for his enemy to make the first move.

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The Brekka thrashed as the werewolf latched onto its back. The creature began to shake its body ramming its sides into walls and what ever it could including the circle of guardsmen which had formed around Christopher. The well made shield line was about to make a united thrust at Christopher from their circle when the creature crashed into one side causing the maintained order to flood into confusion. The men got to their feet as fast as possible most forsaking their spears and drawing sabers as they charged Christopher while a few jabbed at him with spears and a couple took the time to draw their bows. Taking meticulous time to take him at Christopher before releasing their arrows. The Second Brekka chased after Raine following her as she made for the stairs up. The large creature ramming the doorway clawing in attempting to force its way in.

The Eclipse remained vigilant watching the battle unwilling to engage an opponent whom was already engaged. The creature seemed almost like a statue… it didn’t breath… didn’t so much as twitch. The only thing that gave away was its burning hair that flickered and swayed. Behind it the commander was busy digging through his pouches against most likely hoping to allocate another spell scroll.

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Nathaniel grunted in pain as he was slammed against walls and whatever else was in the general area, his only thought was not this again. He couldn't hang on and take this abuse again so before the next crushing blow came from the wall he dropped off and quickly took off on all fours towards the crowd of soldiers. Chris didn't need all of these fools bothering him, so he weaved in and out of the guards hoping the Brekka would knock a few over and give his companion temporary relief. On that thought, where was Raine at? The splintering of wood answered that question as he saw the second Brekka trying to enter where he assumed she was. Charging over, with his hopefully still in tow beast, he bounced on the second Brekka's back then quickly off with a hope the first would run into the second and distract it so Raine could get out of there. He huffed as he made sure to run a small distance away, weaving under the tables, before chancing a look over his shoulder to see what exactly came of it. For all he knew both of them could be chasing him now but hell at least that meant they would pull him apart quicker!

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Raine glanced back as the brekka was blocked by the small doorframe. She watched it for a second before trying to find some way out, possibly something she could use as a weapon. Now she saw how much use she might actually get out of a melee weapon; she might have been able to do something while the brekka was still trying to claw it's way through the frame. She glanced back as Nathaniel jumped across it's back, and frowned. Why did it seem like she was pretty much useless? Instead, of looking for a hiding place, she glanced around briefly for anything she might be able to use as a weapon, finally settling on the fact that there seemed to be little people left behind as far as weapons went. She would just have to find something else to do. Perhaps, if she could help Nathaniel...if they could get the brekka to run into each other often enough, they would go after each other instead? She hurried past the brekka, being careful to avoid those claws and teeth, and watched, waiting to move out of the way, and towards the other. She wondered if Nathaniel would catch on, or continue whatever he was going to do.

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#, as written by Qetzo
His breath was calm and both his mind and body were focus, Nathaniel provided the perfect opportunity to attack and most of the guardsmen had forsaken their spears and attacked disjointedly instead of one single rush. For the first few attacks Chris simply parried them sending them off balance and into each other, this in itself cause little harm and only delayed them slightly. A truly terrifying sight came soon after that, with a cold ruthless efficiency he swung his pure black elven blades and as a hot knife though butter the swords sliced each of the guardsmen chain mail. Each strike was precise and calculated and the guardsmen fell one by one, each with a scream that incited fear in the ones that remained. Through it all his face did not falter from it's cold stern expression.

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Having had their formation broken and watching several comrades cut to pieces the remaining guardsmen began to flee. “Demon!, Monster!” were words commonly used in their flight from the field. Though now however the solemn creature took a step forward raising its deadly blade in salute it spoke in a powerful voice though was lost due to his celestial words. The Celestial moved forward with little more then a blur of flame as it stood before Christopher staring at him. It spoke again this time Chris felt its meaning though still could not under stand the words themselves. “Sinner or Saint?” Besides this the creature remained still watching the knight with a stern gaze. //be careful how you respond… it will be the difference between fighting this thing and not… and it’s a fairly lethal force.//

The Second Brekka leapt after Nathaniel its claws cutting into the other’s back… with this the one seeking Raine recoiled from the stairs snapping at the second… and shortly after the two beasts were at each other’s throats before breaking out into a full on blood frenzied fight.

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#, as written by Qetzo
Chris was relieved that the men fled before having to kill anymore of them, though his hands will always be stained with the blood of his countrymen. "It is not my place to decide whether I am a Saint or a Sinner, I am no god. I have not developed such a hubris that I can think to judge myself before a servant of Mealis. However if you insist on an answer mine would be this: I am a mortal guilty of both." He meet Eclipse stern gaze with one of subtle sadness. This was the only foe left for them to fight, if he decided to fight that is.

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The Elcipse raised its blade “So you see yourself both a sinner and a saint… thus you deem yourself human those that walk both lines and submit fully to neither. My lady has given me orders to allow you to live if your heritage did not get the better of you…” The of fire flickered from existence before the creature did as well. The commander was shaken by now, he held his blade up with a quaking hand. “I… I shall not let you pass fiend! You’ve spilt the life blood of my men… so have at you!” He shouted charging forward and blindly swinging at Christopher, though in his blind barrage the man’s feet were caught up on his cape which sent him crashing face first to the floor.

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#, as written by Qetzo
After Eclipse disappeared, in both a fit of fear and sense of duty, the commander charged Christopher, but any threat he may have posed quickly vanished. "Enough commander. Do not throw your life away. Gather the men who have not completely fled town and gather the dead. Then return to Victarith and relay this message to Zaleth: I will return and the city will shake, evacuate the citizens." He paused lightly kicking the sword away from the commander. "Don't question it, just leave your sword on the ground and follow what I told you." His voice returned to it's usual kindness once more as he looked upon the quarreling brekka. Allowing them to fight any further would cause more damage to the tavern than was necessary and so he turned his blades on them. They were weakened from fighting one another so it would not take much to slay them both, even so he did not drop his guard.

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Raine kept her distance as soon as the brekka started fighting each other. She glanced around for Chris and the group he had to fight, and watched somewhat curiously. He hadn't even had to fight that larger enemy. She nodded as he disappeared, relieved for that. And the commander even tripped over his own cape, and she shook her head. Clearly he wasn't exactly the best to be confront Chris. She glanced around briefly for Nathaniel. It seemed like a good portion of it was over, except for stopping the brekka from fighting each other. She would have been content with allowing them to fight each other, but she could see the danger of allowing them to continue. Still, she stayed back, without any weapons, and tired from running from the brekka, she would do nothing but get in the way.

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Nathaniel saw the brekka fighting when he looked over his shoulder and skidded to a hault. Good, at least something had worked out to their advantage for the day. His eyes then turned on Chris' enemy but soon it was gone after it and Chris exchanged a few words. The human commander then charged and Nathaniel bristled but it would seem the action was misplaced when the human tripped on his own cape and fell. Raising a brow, Nathaniel wondered how in the world this man came to be commander over any number of fighters as he made his way back towards Raine.

The Brekka were still alive and it would seem Chris wanted to do away with them as he approached the pair with blades raised. Nathaniel made his way closer to the scene after nudging Raine as he passed. Chris probably wouldn't need his help after the show earlier with the swords but that didn't mean he wouldn't be nearby just in case.

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With Christopher’s words the man scrambled to his feet and fled the tavern wither to relay the message or to retrieve the entire city’s garrison was up for discussion. The Red Brekka however were a different story… as Christopher approached they immediately stopped fighting turning to face him with slitted eyes. The first beast leapt forward seeming to actually jump off the air before rebounding off a wall towards Chris’ right side while the second moved forward before feinted right and sending its deadly jaw snapping towards Chris’ neck… a direct hit from such would be instantly lethal.

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#, as written by Qetzo
As expected with a new foe to prey upon the brekka quickly stopped their quarreling and focused solely on himself. it was a little impressive that they could preform feats of agility so accurately even after injuring each other so severely. Even though he was impressed he was not surprised the second brekka, with it maw wide open and it's jaw fit to chomp down, rushed straight at Chris feinting right to throw him off. Chris read the beasts movements however and the feint did not fool him, instead of the soft flesh and warm blood it went after it was met with a cold hard sword piercing the roof of its mouth deeply. The first, who had rebound off a wall on his right side, had arrived split seconds after the thrust and was met with a sword swing, but it amounted to nothing more than a glancing blow as the beast missed it's intended target. "Nathan if you see an opening, take it." Chris' tone of voice was normal as he left his sword embedded in the second brekka to turn and sweep slice at the first ones hind legs to keep a quick pace of attacks lest he give it any time to react at all.

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Raine glanced at Nathaniel curiously when he nudged her as he passed, but she watched, carefully, as Chris went after the brekka. She watched as he dealt with one of them by using it's own momentum and his sword, then try to trip up the other. She shook her head. If only she could defend herself half as well, without a bow. She might actually be so much more use in situations like these! Still, she hurried to keep up with Nathaniel; if Chris needed help, she thought she'd provide enough of a distraction; something that wouldn't put up nearly as much a fight if it came down to it. Still, she tried to keep herself hidden; she didn't necessarily want to deal with the brekka, because those things were scary! But, if she had to, she'd help Chris out.

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The brekka who had had its head ran through snapped the sword clean through due to its momentum and powerful jaw rent the elven sword as if it was naught but a stick. Either way the beast laid still… its blood seeping out between his fangs. The first one howl when it was slashed it snapped forward at Chris wrist attempting to rip the man’s arm off with its razored fangs and powerful jaw.

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Nathaniel watched as one of the brekka had its head ran through by the sword but the weapon was destroyed by the monster. The second however Chris had only managed a swing at its rear legs and Nathan tensed his muscles, ready to lunge forward to help. Chris told him to take an opening if he saw it and although he didn't need the permission from his friend, it was more than enough when the brekka snapped forward. Nathan made a leap towards the brekka at the same time, claws and fangs bared hoping to push it away from Christopher as he snapped at any soft flesh he could find on the beast.

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#, as written by Qetzo
Nathan jumped on the brekka deterring from it's intended target of Chris' arm, still he did not skip a beat and pressed the attack further. While Nathan was clawing and biting it's back, Chris aimed for the head a stab for the eyes. Its thrashing about did not make hitting his target easy, but each thrust did damage. One thing he had to be weary of is the brekka trying to smash into him , there was not much threat of it leaping away with the added weight of Nathan and the deep cuts to his hind legs. Even so one should not assume that will stop it from trying and it still may be able to get some distance, distance that Chris was prepared to close.

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The Brekka gave a great shudder as it collapsed a lucky thrust sliding down its scaled chest and crushing its solar plexus. With its death silence enveloped the tavern and a certain level of calmness over took the room. This battle had come to an end… and now only one loose end remained… the ‘Ruler of Victarith’. He who had betrayed the Black Elves sided with demons, corrupted, and controlled monsters who has been let loose upon the heroes… it was now time to face the Tyrant that ruled so unopposed… it was now time to right all wrongs.

View All »Arcs

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Welcome home, Promethean. Here, you can manage your universe.

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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 10 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

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While not required, locations can be organized onto a map. More information soon!

Kingdom of Kai’Drona

Kingdom of Kai’Drona by TheRavenandThePawn

A powerful nation that dominates the human world.

Victarith

Victarith by RolePlayGateway

Capital of Kai'Drona.

Shadestone Keep

Shadestone Keep by RolePlayGateway

A massive citidal that towers above the rest of the massive capital.

Silvarith, The wall District.

Silvarith, The wall District. by RolePlayGateway

The poorer part of Victarith located outside the fourth wall.

Evarith, the the Inner District.

Evarith, the the Inner District. by RolePlayGateway

The inner three rings of the city. Often seen as middle class and merchants from all over the vast kingdom have headquarters here.

Ralith, The Keep District

Ralith, The Keep District by RolePlayGateway

The inner most city which surrounds the plateau in which the keep is built upon.

The Plains.

The Plains. by RolePlayGateway

These Vast plains hold the entire Humanic Empire.

The Blue Desert

The Blue Desert by RolePlayGateway

This gargantuan artic wasteland sprawl around one hundred miles in size.

Victiara Mansion

Victiara Mansion by RolePlayGateway

A wonderful mansion constructed of white marble and white wood.

Septriss??? Blessed Blood

Septriss??? Blessed Blood by RolePlayGateway

Septriss' Blessed Blood, Store of Mind Crippling Wonders

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View All » Add Character » 17 Characters to follow in this universe

Character Portrait: Lord Zaleth Malidur
Character Portrait: Laisha Dedwin
Character Portrait: Ser Christopher Azor
Character Portrait: Prince Drucifer Necron
Character Portrait: Nathaniel Bennet
Character Portrait: Sekivar Nokovivda
Character Portrait: Hijian Ahsteel
Character Portrait: Raine Songrose
Character Portrait: Ser Marenda Victiara
Character Portrait: Elise Joveen

Newest

Character Portrait: Elise Joveen
Elise Joveen

A stray girl looking for answers to her past.

Character Portrait: Ser Marenda Victiara
Ser Marenda Victiara

Hallowed be the maiden of light, I her humble servant and blade maiden.

Character Portrait: Raine Songrose
Raine Songrose

A white elf.

Character Portrait: Hijian Ahsteel
Hijian Ahsteel

The young Empress of the Ak'Teian. Kinda and powerful, she wishes to recreate a time when the races treated each other like their own.

Character Portrait: Sekivar Nokovivda
Sekivar Nokovivda

A strange vender of stranger wares.

Character Portrait: Prince Drucifer Necron
Prince Drucifer Necron

A young prince, one of the human suiters

Character Portrait: Ser Christopher Azor
Ser Christopher Azor

With out honor what are we?

Character Portrait: Laisha Dedwin
Laisha Dedwin

A young vampire, tormented and living in fear.

Character Portrait: Lord Zaleth Malidur
Lord Zaleth Malidur

Regent of Kai'Drona

Trending

Character Portrait: Raine Songrose
Raine Songrose

A white elf.

Character Portrait: Elise Joveen
Elise Joveen

A stray girl looking for answers to her past.

Character Portrait: Ser Christopher Azor
Ser Christopher Azor

With out honor what are we?

Character Portrait: Prince Drucifer Necron
Prince Drucifer Necron

A young prince, one of the human suiters

Character Portrait: Lord Zaleth Malidur
Lord Zaleth Malidur

Regent of Kai'Drona

Character Portrait: Ser Marenda Victiara
Ser Marenda Victiara

Hallowed be the maiden of light, I her humble servant and blade maiden.

Character Portrait: Hijian Ahsteel
Hijian Ahsteel

The young Empress of the Ak'Teian. Kinda and powerful, she wishes to recreate a time when the races treated each other like their own.

Character Portrait: Sekivar Nokovivda
Sekivar Nokovivda

A strange vender of stranger wares.

Character Portrait: Laisha Dedwin
Laisha Dedwin

A young vampire, tormented and living in fear.

Most Followed

Character Portrait: Lord Zaleth Malidur
Lord Zaleth Malidur

Regent of Kai'Drona

Character Portrait: Laisha Dedwin
Laisha Dedwin

A young vampire, tormented and living in fear.

Character Portrait: Ser Christopher Azor
Ser Christopher Azor

With out honor what are we?

Character Portrait: Prince Drucifer Necron
Prince Drucifer Necron

A young prince, one of the human suiters

Character Portrait: Sekivar Nokovivda
Sekivar Nokovivda

A strange vender of stranger wares.

Character Portrait: Elise Joveen
Elise Joveen

A stray girl looking for answers to her past.

Character Portrait: Hijian Ahsteel
Hijian Ahsteel

The young Empress of the Ak'Teian. Kinda and powerful, she wishes to recreate a time when the races treated each other like their own.

Character Portrait: Raine Songrose
Raine Songrose

A white elf.

Character Portrait: Ser Marenda Victiara
Ser Marenda Victiara

Hallowed be the maiden of light, I her humble servant and blade maiden.


View All » Places

Kingdom of Kai’Drona

Kingdom of Kai’Drona by TheRavenandThePawn

A powerful nation that dominates the human world.

Victarith

Victarith by RolePlayGateway

Capital of Kai'Drona.

Shadestone Keep

Shadestone Keep by RolePlayGateway

A massive citidal that towers above the rest of the massive capital.

Silvarith, The wall District.

Silvarith, The wall District. by RolePlayGateway

The poorer part of Victarith located outside the fourth wall.

Evarith, the the Inner District.

Evarith, the the Inner District. by RolePlayGateway

The inner three rings of the city. Often seen as middle class and merchants from all over the vast kingdom have headquarters here.

Ralith, The Keep District

Ralith, The Keep District by RolePlayGateway

The inner most city which surrounds the plateau in which the keep is built upon.

The Plains.

The Plains. by RolePlayGateway

These Vast plains hold the entire Humanic Empire.

The Blue Desert

The Blue Desert by RolePlayGateway

This gargantuan artic wasteland sprawl around one hundred miles in size.

Victiara Mansion

Victiara Mansion by RolePlayGateway

A wonderful mansion constructed of white marble and white wood.

Septriss??? Blessed Blood

Septriss??? Blessed Blood by RolePlayGateway

Septriss' Blessed Blood, Store of Mind Crippling Wonders

Ralith, The Keep District

The inner most city which surrounds the plateau in which the keep is built upon.

Victiara Mansion

Victiara Mansion Owner: RolePlayGateway

A wonderful mansion constructed of white marble and white wood.

Silvarith, The wall District.

The poorer part of Victarith located outside the fourth wall.

Evarith, the the Inner District.

The inner three rings of the city. Often seen as middle class and merchants from all over the vast kingdom have headquarters here.

Septriss??? Blessed Blood

Septriss' Blessed Blood, Store of Mind Crippling Wonders

The Blue Desert

The Blue Desert Owner: RolePlayGateway

This gargantuan artic wasteland sprawl around one hundred miles in size.

The Plains.

The Plains. Owner: RolePlayGateway

These Vast plains hold the entire Humanic Empire.

Shadestone Keep

Victarith Shadestone Keep Owner: RolePlayGateway

A massive citidal that towers above the rest of the massive capital.

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